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Subdivision Surfaces and Mesh Data Structures

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Loop <strong>Subdivision</strong> Scheme<br />

• General rule for moving existing interior vertices:<br />

What about vertices that have more<br />

What about vertices that have more<br />

Or less than 6 neighboring faces?<br />

Or less than 6 neighboring faces?<br />

New_position = (1 - kβ)original_position + sum(β * each_original_vertex)<br />

Monday, November 19, 12<br />

Zorin & Schroeder<br />

SIGGRAPH 99<br />

Course Notes

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