Celestial Codex.p65 - Amtgard.ca
Celestial Codex.p65 - Amtgard.ca
Celestial Codex.p65 - Amtgard.ca
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OFANITE - SERAPHITE<br />
OFANITE<br />
(EH Online / Art: Anonymous)<br />
Histori<strong>ca</strong>l Data: An ophan (plural Ophanin,<br />
Ophannin or Ophanim) is one of a class of<br />
celestial beings described in the Book of<br />
Enoch with the Cherubim and Seraphim as<br />
never sleeping, but watching (or guarding) the<br />
throne of God. The word ophan means<br />
“wheel” in Hebrew so the Ophanin have been<br />
associated with the description in Ezekiel 1:15-<br />
21 and possibly again in the Daniel 7:9 of the<br />
four, eye-covered wheels (each composed of<br />
two intersecting wheels), that move next to the<br />
winged Cherubim, beneath the throne of God.<br />
The four wheels move with the Cherubim<br />
be<strong>ca</strong>use the spirit of the Cherubim is in them.<br />
These are also referred to as the “many-eyed<br />
ones” in the Second Book of Enoch. It has<br />
been suggested that the Ophanim are the same<br />
classifi<strong>ca</strong>tion of angel known as Thrones.<br />
<strong>Amtgard</strong> Description: Shining with divine glory, the Ofanites, or Solar<br />
Angels are stunningly beautiful and their powers are reminiscent of the sun<br />
itself. These breath-taking members of the Host are charged with protecting<br />
the connection between <strong>Amtgard</strong>ia and the White Light itself.<br />
Garb: Fiery-red tabard with sunburst or halo symbol, red sash, white<br />
headband, feathered or fiery wings.<br />
○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○<br />
SERAPHITE<br />
(EH Online / Art: Daniel-David Guertin, Elfwood)<br />
Histori<strong>ca</strong>l Data: A Seraph (plural Seraphim) is a class of celestial being<br />
mentioned in the Hebrew Bible in Isaiah. Later Jewish imagery perceived<br />
them as having human form, and in that way they passed into the ranks of<br />
Christian angels. In the Christian Hierarchy of angels, Seraphim represent<br />
the highest rank of angels. While there are no explicit references to<br />
Seraphim in the New Testament, in the Book of Revelation (4:8) is a<br />
description clearly drawn from the Book of Isaiah, detailing a six-winged<br />
creature with eyes all around, who continually sing the praises of the Lord’s<br />
glory. The early medieval writer <strong>ca</strong>lled Pseudo-Dionysius the Areopagite<br />
included Seraphim in his <strong>Celestial</strong> Hierarchy, which helped fix the fiery<br />
nature of seraphim in the medieval imagination. It is here that the Seraphim<br />
are described as being concerned with keeping Divinity in perfect order,<br />
and not limited to simple holy chanting. Taking his cue from writings in the<br />
Rabbinic tradition, the Areopagite gave an etymology for the Seraphim as<br />
"those who kindle or make hot".<br />
<strong>Amtgard</strong> Description: Seraphites, also known as the Noble Angels, are<br />
amongst the greatest <strong>Celestial</strong> being in all creation. These divine beings eat<br />
and breathe life and positive energy, and their close connection to their<br />
deities makes them very difficult to kill in simple combat. Woe unto the<br />
dark of heart who crosses paths with a Seraphite on a mission!<br />
Garb: Regal purple robe or <strong>ca</strong>pe, metallic armor, feathered wings, yellow<br />
headband, red sash<br />
Type: Extra-Planar Mysti<strong>ca</strong>l Humanoid<br />
Q/M Ratio: 3/1<br />
Armor: 4 points Natural Invulnerable<br />
Weapons: Short (Magi<strong>ca</strong>l)<br />
Immunities: Death, Disease, Flame, Poison<br />
Natural Lives:3<br />
Abilities & Traits<br />
• Heat Weapon (m) (unlimited)<br />
• Lightning Bolt (m) (1 bolt/U)<br />
• Natural Flight (T)<br />
• Regeneration (T)<br />
• Teleport (Ex) (4/life)<br />
Vulnerabilities<br />
• Beneficent<br />
Levels:<br />
2nd Weapons gain Holy Qualifier<br />
3rd Gains Pyrotechnics (M) (2/life)<br />
4th Weapons gain Imbued Qualifier<br />
5th Magic-Caster : Healer (T)<br />
As 3rd-level Healer<br />
Gains Spell Mastery (T)<br />
6th Gains Attuned (Ex) (1/game)<br />
Type: Extra-Planar Mysti<strong>ca</strong>l Humanoid<br />
Q/M Ratio: 4/1<br />
Armor: May wear up to 6 points (Enhanced)<br />
Weapons: Any melee (Magi<strong>ca</strong>l)<br />
Immunities: Control, Death, Disease, Flame, Poison, Subdual<br />
Natural Lives: 3<br />
Abilities & Traits<br />
•Awe (M) (2/life)<br />
• Enhanced Armor (T)<br />
• Magic-Caster : Healer (T) At same level as Seraphite<br />
• Natural Flight (T)<br />
• Spell Mastery (T)<br />
• Truth (Ex) (unlimited)<br />
Vulnerabilities<br />
• Beneficent<br />
Levels:<br />
2nd Gains Strong (T)<br />
3rd Gains Banish (m) (1/life)<br />
4th Gains Multi-Planar Existence (T)<br />
5th Gains Mend (m) (unlimited)<br />
6th Strong becomes Very Strong (T)<br />
○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○<br />
A MTGARD SEVEN EXPANSION RULES, VOLUME FIVE 15