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Celestial Codex.p65 - Amtgard.ca

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OFANITE - SERAPHITE<br />

OFANITE<br />

(EH Online / Art: Anonymous)<br />

Histori<strong>ca</strong>l Data: An ophan (plural Ophanin,<br />

Ophannin or Ophanim) is one of a class of<br />

celestial beings described in the Book of<br />

Enoch with the Cherubim and Seraphim as<br />

never sleeping, but watching (or guarding) the<br />

throne of God. The word ophan means<br />

“wheel” in Hebrew so the Ophanin have been<br />

associated with the description in Ezekiel 1:15-<br />

21 and possibly again in the Daniel 7:9 of the<br />

four, eye-covered wheels (each composed of<br />

two intersecting wheels), that move next to the<br />

winged Cherubim, beneath the throne of God.<br />

The four wheels move with the Cherubim<br />

be<strong>ca</strong>use the spirit of the Cherubim is in them.<br />

These are also referred to as the “many-eyed<br />

ones” in the Second Book of Enoch. It has<br />

been suggested that the Ophanim are the same<br />

classifi<strong>ca</strong>tion of angel known as Thrones.<br />

<strong>Amtgard</strong> Description: Shining with divine glory, the Ofanites, or Solar<br />

Angels are stunningly beautiful and their powers are reminiscent of the sun<br />

itself. These breath-taking members of the Host are charged with protecting<br />

the connection between <strong>Amtgard</strong>ia and the White Light itself.<br />

Garb: Fiery-red tabard with sunburst or halo symbol, red sash, white<br />

headband, feathered or fiery wings.<br />

○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○<br />

SERAPHITE<br />

(EH Online / Art: Daniel-David Guertin, Elfwood)<br />

Histori<strong>ca</strong>l Data: A Seraph (plural Seraphim) is a class of celestial being<br />

mentioned in the Hebrew Bible in Isaiah. Later Jewish imagery perceived<br />

them as having human form, and in that way they passed into the ranks of<br />

Christian angels. In the Christian Hierarchy of angels, Seraphim represent<br />

the highest rank of angels. While there are no explicit references to<br />

Seraphim in the New Testament, in the Book of Revelation (4:8) is a<br />

description clearly drawn from the Book of Isaiah, detailing a six-winged<br />

creature with eyes all around, who continually sing the praises of the Lord’s<br />

glory. The early medieval writer <strong>ca</strong>lled Pseudo-Dionysius the Areopagite<br />

included Seraphim in his <strong>Celestial</strong> Hierarchy, which helped fix the fiery<br />

nature of seraphim in the medieval imagination. It is here that the Seraphim<br />

are described as being concerned with keeping Divinity in perfect order,<br />

and not limited to simple holy chanting. Taking his cue from writings in the<br />

Rabbinic tradition, the Areopagite gave an etymology for the Seraphim as<br />

"those who kindle or make hot".<br />

<strong>Amtgard</strong> Description: Seraphites, also known as the Noble Angels, are<br />

amongst the greatest <strong>Celestial</strong> being in all creation. These divine beings eat<br />

and breathe life and positive energy, and their close connection to their<br />

deities makes them very difficult to kill in simple combat. Woe unto the<br />

dark of heart who crosses paths with a Seraphite on a mission!<br />

Garb: Regal purple robe or <strong>ca</strong>pe, metallic armor, feathered wings, yellow<br />

headband, red sash<br />

Type: Extra-Planar Mysti<strong>ca</strong>l Humanoid<br />

Q/M Ratio: 3/1<br />

Armor: 4 points Natural Invulnerable<br />

Weapons: Short (Magi<strong>ca</strong>l)<br />

Immunities: Death, Disease, Flame, Poison<br />

Natural Lives:3<br />

Abilities & Traits<br />

• Heat Weapon (m) (unlimited)<br />

• Lightning Bolt (m) (1 bolt/U)<br />

• Natural Flight (T)<br />

• Regeneration (T)<br />

• Teleport (Ex) (4/life)<br />

Vulnerabilities<br />

• Beneficent<br />

Levels:<br />

2nd Weapons gain Holy Qualifier<br />

3rd Gains Pyrotechnics (M) (2/life)<br />

4th Weapons gain Imbued Qualifier<br />

5th Magic-Caster : Healer (T)<br />

As 3rd-level Healer<br />

Gains Spell Mastery (T)<br />

6th Gains Attuned (Ex) (1/game)<br />

Type: Extra-Planar Mysti<strong>ca</strong>l Humanoid<br />

Q/M Ratio: 4/1<br />

Armor: May wear up to 6 points (Enhanced)<br />

Weapons: Any melee (Magi<strong>ca</strong>l)<br />

Immunities: Control, Death, Disease, Flame, Poison, Subdual<br />

Natural Lives: 3<br />

Abilities & Traits<br />

•Awe (M) (2/life)<br />

• Enhanced Armor (T)<br />

• Magic-Caster : Healer (T) At same level as Seraphite<br />

• Natural Flight (T)<br />

• Spell Mastery (T)<br />

• Truth (Ex) (unlimited)<br />

Vulnerabilities<br />

• Beneficent<br />

Levels:<br />

2nd Gains Strong (T)<br />

3rd Gains Banish (m) (1/life)<br />

4th Gains Multi-Planar Existence (T)<br />

5th Gains Mend (m) (unlimited)<br />

6th Strong becomes Very Strong (T)<br />

○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○ ○<br />

A MTGARD SEVEN EXPANSION RULES, VOLUME FIVE 15

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