boid - GAMA
boid - GAMA
boid - GAMA
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11<br />
BOIDS+<br />
3.Apply a limit on the angle (AL) that a bird can turn each step<br />
◐ Idea: use the min and max properties of the heading variable<br />
4.Transform AF, BF, CF, GF, SF, and AL into global parameters<br />
◐ (and play with them!)<br />
5.Add a new species of agents: obstacles.<br />
◐ Placed at random, immobile, cannot be “crossed” by birds<br />
◐ Add the necessary rule in birds<br />
◐ The flocks should split and reform with certain parameter sets (like “real birds”)<br />
6.Make the obstacles move slowly towards birds<br />
• Add the necessary parameters to the world to control them