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WHO’S WHO<br />

• <strong>The</strong> Jammer: <strong>The</strong> star of the show if you will. This skater has a star helmet<br />

cover and scores all the points for her team. She’s quick and agile, and covets<br />

that Lead Jammer status.<br />

• <strong>The</strong> Pivot: Skater with a striped helmet cover. This skater sets the pace of the<br />

pack and is often called the “last line of defense.” <strong>The</strong> brains of the operation!<br />

• <strong>The</strong> Blocker: You won’t catch her with a helmet cover, but she can and<br />

will knock down whomever she can <strong>to</strong> make sure her Jammer gets through<br />

the pack first.<br />

WHAT’S WHAT<br />

Scoring is quick and the hits are crushing, so try not <strong>to</strong> blink! Five players from<br />

each team line up on the track: one Jammer (star cap), one Pivot (stripe cap)<br />

and three Blockers (no cap). One whistle blows <strong>to</strong> start the Blockers and Pivots<br />

(a.k.a. the “Pack”) and the Jammers. <strong>The</strong> first Jammer <strong>to</strong> make it through the<br />

Pack is named Lead Jammer, which gives her the right <strong>to</strong> end the play (or “Jam”)<br />

at any time. On the next pass, both Jammers start scoring points for each player<br />

on the opposing team they pass. Pivots and Blockers from the opposing team try<br />

<strong>to</strong> hold her back or knock her down, while her own team tries its best <strong>to</strong> make<br />

holes for her <strong>to</strong> slip through. It’s offense and defense at the same time.<br />

WHAT’S GOING ON?<br />

One Pivot, three Blockers, and one Jammer (the point scorer) from each<br />

team enter the track. One whistle is blown and the pack (made up of the Blockers<br />

and Pivots) and Jammers are released. Each Jammer tries <strong>to</strong> race through<br />

the pack first <strong>to</strong> attain Lead Jammer status, as indicated by their Jammer<br />

Referee. You can tell who is Lead Jammer because the Jammer Referee will be<br />

pointing at them. <strong>The</strong> Lead Jammer may end the jam at any time by putting her<br />

hands on her hips. When a Jammer makes her way around the track and back<br />

<strong>to</strong> the pack, she is eligible <strong>to</strong> score. She can earn one point for every opposing<br />

skater she legally passes. Blockers try <strong>to</strong> s<strong>to</strong>p the opposing team’s Jammer while<br />

also making holes for their own Jammer <strong>to</strong> slip through. A jam is the period<br />

of play, and it can last up <strong>to</strong> two minutes in duration. A jam continues until either<br />

the Lead Jammer calls it off or the two minutes expires. A series of f<strong>our</strong> whistle<br />

blasts lets you know the jam is over.<br />

DERBY 101<br />

WHAT IS LEAD JAMMER?<br />

<strong>The</strong> first Jammer that passes each opposing player in the pack legally on<br />

her initial pass receives Lead Jammer status. This gives her the right <strong>to</strong> call off<br />

the jam at any time.<br />

If a Jammer passes a skater illegally on her initial pass, she may attempt<br />

<strong>to</strong> re-pass legally. If she does so, she remains eligible for Lead Jammer status.<br />

If a Jammer steps out of bounds for any reason before she reaches the<br />

Engagement Zone, which is within 20 feet from the last skater in the pack, she<br />

ineligible <strong>to</strong> be Lead Jammer for the duration of that jam.<br />

WHAT HAPPENS IF NO ONE GETS LEAD JAMMER?<br />

If both Jammers make unclean passes in their first attempts through<br />

the pack, no Lead Jammer is declared. <strong>The</strong> jam will continue for the full<br />

two minutes.<br />

HOW DOES A JAMMER GET POINTS?<br />

A Jammer earns one point for every opposing player passed legally on her<br />

second pass through the pack, and every pass thereafter. A Jammer receives<br />

points for opposing skaters in the penalty box as soon as she legally passes the<br />

first opposing Blocker. A Jammer receives an additional point when she laps<br />

the opposing Jammer.<br />

WHAT THE HECK IS THE ENGAGEMENT ZONE?<br />

WHY IS IT SO IMPORTANT?<br />

<strong>The</strong> term “pack” refers <strong>to</strong> the largest group of Pivots and Blockers, skating in<br />

proximity, containing members from both teams. <strong>The</strong> Engagement Zone is 20 feet<br />

from the nearest pack member. A skater must be in the Engagement Zone in<br />

order <strong>to</strong> block or assist. Engaging and/or being outside of the Engagement Zone<br />

results in Out of Play penalties.<br />

If there is no pack then no skater can engage or assist another player. <strong>The</strong>re are<br />

Out of Play penalties for destroying the pack as well as failing <strong>to</strong> reform the pack<br />

once it is destroyed.<br />

PENALTIES! AND THE BOX.<br />

Upon committing a penalty, the player must serve one minute in the penalty<br />

box. Both the skater and her position are penalized. For example, if she were the<br />

Jammer, the team would have no Jammer for one minute. Skaters reentering the<br />

pack from the penalty box must enter at the back of the pack.<br />

Only two Blockers from each team and one Jammer from either team are allowed<br />

in the box at one time. If there are already two Blockers from a team in the box<br />

when a third is sent, that third Blocker will be waived back on<strong>to</strong> the track and<br />

must wait <strong>to</strong> server her penalty.<br />

If one Jammer is in the box and another Jammer gets sent <strong>to</strong> the box, the first<br />

Jammer is released and the second Jammer serves the same amount of time that<br />

the first Jammer served.<br />

WHAT IS A LEGAL BLOCK?<br />

Any player may engage an opposing player’s shoulder <strong>to</strong> upper thigh, chest and<br />

upper <strong>to</strong>rso. <strong>The</strong> player can initiate contact with her booty, hips, <strong>to</strong>rso, and arm<br />

from her shoulder <strong>to</strong> above, but not including, the elbow.<br />

For a full set of rules, visit WFTDA.com.<br />

WFTDA MEMBER LEAGUES<br />

Women’s Flat Track Derby Association includes more than 130 leagues that<br />

compete on a national and international scale. WFTDA is divided in<strong>to</strong> f<strong>our</strong><br />

game play regions: East, West, North Central, and South Central. Every fall, each<br />

region holds a Playoff <strong>to</strong>urnament involving the <strong>to</strong>p 10 teams from that<br />

region, with the three winners of the <strong>to</strong>urnament advancing <strong>to</strong> the WFTDA<br />

Championship <strong>to</strong>urnament.<br />

For a current list of WFTDA leagues and <strong>to</strong>urnaments, please visit WFTDA.com.<br />

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