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TSR 9385 - WGQ1 - Pa.. - Free

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marche is burning.<br />

If the characters succeed in slaying or driv-<br />

ing off all the attackers, read the following par-<br />

agraph:<br />

A great shout of triumph echoes from the<br />

battlefield. In the distance, you see Captain<br />

Renulf s forces advancing, the banners of<br />

Ulek waving proudly. <strong>Pa</strong>nic seizes the Po-<br />

marj forces as their center collapses, and<br />

Horaz’s army dissolves into chaos.<br />

A cavalryman gallops into the clearing,<br />

brandishing a fallen Pomarj banner. “We<br />

conquer!” he shouts. “The enemy is rout-<br />

ed!”<br />

You join him in a ragged cheer, then let<br />

the weariness of the past few days wash<br />

over you. The next day, you accompany the<br />

victorious militia south to join Prince Olin-<br />

staad’s army, now under the command of<br />

Marshal Augustos Clinkerfire.<br />

Rewards and Conclusion.<br />

If the characters were defeated in the final bat.<br />

tle with Horaz. read the following section:<br />

You flee south, shepherding the refugees<br />

as best you can. You join the prince’s army<br />

under Marshal Augustos Clinkerfire and aid<br />

in his skillful fighting withdrawal in the face<br />

of overwhelming odds. You fall back on the<br />

Lortmils, leaving half the principality con-<br />

quered.<br />

As you prepare for the final conflict with<br />

nrrosh Mak, you and the principality are<br />

given an unexpected reprieve. Preferring to<br />

plunder the riches of Celene, the Pomarj<br />

horde has turned north, leaving what is left<br />

of Ulek in peace. Wearily, you realize that<br />

despite the fact that Prinzfeld was con-<br />

quered, you (and at least part of the princi-<br />

pality) have survived.<br />

If the characters defeated Horaz, read them<br />

the following entry:<br />

29<br />

By the time you arrive, the initial battles<br />

have already taken place, and Marshal<br />

Clinkerfire has been forced back into the<br />

lower Lortmils. Ttxrrosh Mak’s army is clos-<br />

ing in for the final kill. The arrival of your<br />

troops heartens the demoralized Ulek army.<br />

Realizing that he cannot easily win in the<br />

hills, lbrosh Mak breaks off the campaign<br />

and marches north. Half the principality<br />

has fallen, but at least Prinzfeld remains<br />

free. Ulek will survive, to someday fight<br />

again.<br />

The overall outcome of the war-half of the<br />

principality in enemy hands-is the same<br />

whether the characters defeated Horaz or not.<br />

The main difference between the outcomes is<br />

the status of the principality of Prinzfeld. If the<br />

characters were defeated, Prinzfeld is conquered<br />

and becomes a part of lbrrosh Mak’s<br />

“Kingdom Where None Has Stood.” If the party<br />

was victorious, Prinzfeld remains free, but<br />

its days of peace are over. The tiny province<br />

now exists on the border of the evil Pomarj<br />

empire.<br />

Regardless of their success or failure, if the<br />

characters played well and fought bravely in<br />

his service, Prince Olinstaad will award each<br />

of them with a knighthood (an essentially<br />

meaningless title which nonetheless signifies<br />

his gratitude). Future missions against Ttxrrosh<br />

Mak’s new kingdom are a distinct possibility,<br />

as is a campaign to free Prinzfeld if the<br />

province was conquered.<br />

Additionally, characters will be given 500 gp<br />

each above any rewards previously agreed-<br />

upon, and will, of course, be allowed to keep<br />

any plunder which they obtained during the<br />

adventure.

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