TSR 9385 - WGQ1 - Pa.. - Free
TSR 9385 - WGQ1 - Pa.. - Free
TSR 9385 - WGQ1 - Pa.. - Free
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
marche is burning.<br />
If the characters succeed in slaying or driv-<br />
ing off all the attackers, read the following par-<br />
agraph:<br />
A great shout of triumph echoes from the<br />
battlefield. In the distance, you see Captain<br />
Renulf s forces advancing, the banners of<br />
Ulek waving proudly. <strong>Pa</strong>nic seizes the Po-<br />
marj forces as their center collapses, and<br />
Horaz’s army dissolves into chaos.<br />
A cavalryman gallops into the clearing,<br />
brandishing a fallen Pomarj banner. “We<br />
conquer!” he shouts. “The enemy is rout-<br />
ed!”<br />
You join him in a ragged cheer, then let<br />
the weariness of the past few days wash<br />
over you. The next day, you accompany the<br />
victorious militia south to join Prince Olin-<br />
staad’s army, now under the command of<br />
Marshal Augustos Clinkerfire.<br />
Rewards and Conclusion.<br />
If the characters were defeated in the final bat.<br />
tle with Horaz. read the following section:<br />
You flee south, shepherding the refugees<br />
as best you can. You join the prince’s army<br />
under Marshal Augustos Clinkerfire and aid<br />
in his skillful fighting withdrawal in the face<br />
of overwhelming odds. You fall back on the<br />
Lortmils, leaving half the principality con-<br />
quered.<br />
As you prepare for the final conflict with<br />
nrrosh Mak, you and the principality are<br />
given an unexpected reprieve. Preferring to<br />
plunder the riches of Celene, the Pomarj<br />
horde has turned north, leaving what is left<br />
of Ulek in peace. Wearily, you realize that<br />
despite the fact that Prinzfeld was con-<br />
quered, you (and at least part of the princi-<br />
pality) have survived.<br />
If the characters defeated Horaz, read them<br />
the following entry:<br />
29<br />
By the time you arrive, the initial battles<br />
have already taken place, and Marshal<br />
Clinkerfire has been forced back into the<br />
lower Lortmils. Ttxrrosh Mak’s army is clos-<br />
ing in for the final kill. The arrival of your<br />
troops heartens the demoralized Ulek army.<br />
Realizing that he cannot easily win in the<br />
hills, lbrosh Mak breaks off the campaign<br />
and marches north. Half the principality<br />
has fallen, but at least Prinzfeld remains<br />
free. Ulek will survive, to someday fight<br />
again.<br />
The overall outcome of the war-half of the<br />
principality in enemy hands-is the same<br />
whether the characters defeated Horaz or not.<br />
The main difference between the outcomes is<br />
the status of the principality of Prinzfeld. If the<br />
characters were defeated, Prinzfeld is conquered<br />
and becomes a part of lbrrosh Mak’s<br />
“Kingdom Where None Has Stood.” If the party<br />
was victorious, Prinzfeld remains free, but<br />
its days of peace are over. The tiny province<br />
now exists on the border of the evil Pomarj<br />
empire.<br />
Regardless of their success or failure, if the<br />
characters played well and fought bravely in<br />
his service, Prince Olinstaad will award each<br />
of them with a knighthood (an essentially<br />
meaningless title which nonetheless signifies<br />
his gratitude). Future missions against Ttxrrosh<br />
Mak’s new kingdom are a distinct possibility,<br />
as is a campaign to free Prinzfeld if the<br />
province was conquered.<br />
Additionally, characters will be given 500 gp<br />
each above any rewards previously agreed-<br />
upon, and will, of course, be allowed to keep<br />
any plunder which they obtained during the<br />
adventure.