Jim Whitehead: Infinite Games: Procedural Content in Game Design
Jim Whitehead: Infinite Games: Procedural Content in Game Design
Jim Whitehead: Infinite Games: Procedural Content in Game Design
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But, I don’t know how to design a<br />
p<strong>in</strong>ball game!<br />
Never m<strong>in</strong>d, looks easy.<br />
Let’s go!