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Aural and Haptic Displays

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Virtuelle Realität<br />

<strong>Aural</strong> Qualities<br />

• localization / spatialization<br />

localization is our brain's ability to determine the location from<br />

which a sound is emanating<br />

• we localize sounds using cues such as the time <strong>and</strong> volume<br />

differences of when a sound reaches each ear, <strong>and</strong> the differences in<br />

the actual sounds caused by the shape of our bodies, especially the<br />

outer ear<br />

<br />

spatialization is our technology's ability to make a sound appear<br />

to come from particular points in space<br />

• spatialization is easier with headphones because we can directly<br />

control what is heard by each ear<br />

Prof. B. Jung Virtuelle Realität, WS 2006/07<br />

<strong>Aural</strong> Qualities<br />

• Masking<br />

loud sounds mask softer sounds<br />

physical objects can mask a sound (often without completely<br />

occluding it)<br />

speaker systems cannot effectively mask real-world sounds<br />

closed headphones are best for experiences where the<br />

participant is only supposed to hear sounds from the virtual world<br />

• Amplification<br />

need to boost the sounds to hearable levels<br />

must take care not to amplify sounds too much, especially with<br />

headphones<br />

Prof. B. Jung Virtuelle Realität, WS 2006/07<br />

4

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