Segmented Scan - Nvidia
Segmented Scan - Nvidia
Segmented Scan - Nvidia
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Bounding Volume Hierarchies<br />
• Bounding Volume Hierarchies:<br />
— Breadth-first search order construction<br />
— Use space-filling ―Morton curve‖ to reduce<br />
BVH construction to sorting<br />
— Requires 2 O(n) radix sorts<br />
C. Lauterbach, M. Garland, S. Sengupta, D. Luebke,<br />
D. Manocha. ―Fast BVH Construction on GPUs‖.<br />
Eurographics 2009<br />
“LBVH” – Linear Bounding Volume Hierarchies