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E<br />
L"Not now<br />
Sonic, I'm<br />
making a<br />
phone call—"<br />
1111.1.11•111m<br />
MUSIC MAESTRO,<br />
PLEASE<br />
The Japanese music<br />
group behind Sonic CD,<br />
known only as Miki, ore<br />
the For Eastern equivalent<br />
of The KM Their funky<br />
tunes include "inspiration"<br />
from the likes of: Adomski,<br />
Bizorre Inc, Boyz 2 Men, The<br />
KLF, Betty Boo, 2 Unlimited (spot the<br />
Workaholic rip-off), Miami Sound<br />
Machine, Shakattack, Altern 8, T-99<br />
and a lot more besides! The Speci<br />
Stage music is worth a mention too<br />
copying the lead keyboards of 808<br />
State's Pacific tune note-for-note!<br />
There ore a grand total of 35 piec<br />
of music (34 accessible from the<br />
Mega-CD's control panel) and the<br />
vast majority of them ore excel- -<br />
lent. Yes, they ore dance t<br />
rip<br />
-on-screen action brilliantly.<br />
off<br />
s,<br />
b<br />
u<br />
t<br />
t<br />
h<br />
e<br />
y<br />
m<br />
a<br />
t<br />
c<br />
h<br />
t<br />
h<br />
e<br />
v<br />
i<br />
E<br />
w<br />
SONIC'S<br />
PALS<br />
Sonic the Hedgehog II introduced<br />
a new pal for Sonic:<br />
Miles "Tails" Prower. There's<br />
no sign of him in Sonic CD,<br />
but two new characters do<br />
make on appearance.<br />
Eneurgh! It's got girls<br />
in it and staff!<br />
ROSY<br />
Sonic's girlfriend — helpfully<br />
pointed out by<br />
her delicate<br />
shade of<br />
pink and the<br />
masses of<br />
love hearts<br />
that issue<br />
forth when<br />
she and Sonic<br />
., OT'S JUST A<br />
IQUESTION<br />
it<br />
O<br />
F<br />
T<br />
I<br />
M<br />
E<br />
It's possible lot least in our preview version<br />
of the game) to just speed along to<br />
the exit flag on each round and not bother<br />
at all with the time travelling.<br />
However, by going forward and backwards<br />
in time, Sonic gains far more<br />
points and changes conditions in the different<br />
time zones. For example, in the<br />
Palmtree Panic Zone, the present day<br />
stage has no wildlife in it whatsoever.<br />
Travel bock to the past and you can see<br />
why: Robo-Sonic's busy enslaving them<br />
all! Zap him and return to the present<br />
and all the creatures hove returned! This<br />
port of the game hosn't been extensively<br />
programmed at the time of writing, but<br />
we dare soy that there'll be plenty of puzzles<br />
in there involving the different time<br />
zones by the time the game's complete<br />
As all Sonic fans know, the game is truly complete<br />
when Sonic has collected all six chaos<br />
, emeralds. It's no different in Sonic CD — however,<br />
the CD Special Zone uses the Mega-CD's<br />
special ASIC chip. The result is a course that<br />
a looks similar to the battle level in the Super NES<br />
game, Super Mario Kart! This section is still being<br />
programmed as we speak. However, the object is<br />
so use the Sonic spin to destroy several modules<br />
of Robotnik's time machines. Destroy them all<br />
and the chaos emerald is yours!<br />
A There b e a car coming - Sonies rolled op late a baM<br />
ximity,<br />
i cellent kidnap<br />
tfodder... especially for<br />
o<br />
: r<br />
io<br />
n t<br />
cn<br />
li<br />
ok<br />
s'<br />
es<br />
l<br />
a<br />
t<br />
e<br />
sROBO-<br />
t<br />
cSONIC<br />
rMod Robotnik sought to<br />
match fire with fire with this<br />
e<br />
cybernetic replica of the<br />
aworld's fastest hedgehog.<br />
tHe's not as fast as Sonic, but<br />
istill pretty swift with his jet-<br />
torpedo attack.<br />
opropelled<br />
However, he is more powerful.<br />
His torso-electrifying<br />
n<br />
! move fries Sonic — even if<br />
he's in a super spin!<br />
PAPA <strong>SEGA</strong> 23