Wave: March / April 2010 - Winnipeg in motion
Wave: March / April 2010 - Winnipeg in motion
Wave: March / April 2010 - Winnipeg in motion
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<strong>in</strong> <strong>motion</strong><br />
Deanna Betteridge<br />
Game on!<br />
New video games can help keep you active,<br />
but they’re no match for<br />
the real th<strong>in</strong>g<br />
2410 kj/h<br />
real sparr<strong>in</strong>g<br />
730 kj/h<br />
“active” video gam<strong>in</strong>g<br />
I’m not sure if I want to admit it, but<br />
it’s true. I have jo<strong>in</strong>ed the ever-grow<strong>in</strong>g<br />
population of “active gamers.”<br />
I received the Wii Sport & Fit this past<br />
Christmas and thought this could be a<br />
perfect opportunity to share my experience<br />
– as a “gamer” and as a health-pro<strong>motion</strong><br />
professional.<br />
We, at <strong>W<strong>in</strong>nipeg</strong> <strong>in</strong> <strong>motion</strong>, get asked<br />
quite often about the new generation of<br />
active video games – is it a good option for<br />
me, for my children, for my grandparents?<br />
Is it really a good workout? How similar is<br />
it to the real th<strong>in</strong>g?<br />
All are very good questions.<br />
This new generation of active video<br />
games has ga<strong>in</strong>ed tremendous popularity<br />
over the last few years as a way to get<br />
people up off the couch and active while<br />
play<strong>in</strong>g video games, which, traditionally,<br />
was a very sedentary activity. Active video<br />
games are everywhere – at traditional<br />
arcades, community recreation centres,<br />
seniors’ centres, fitness centres, and <strong>in</strong> your<br />
home (and m<strong>in</strong>e).<br />
I’ve really enjoyed <strong>in</strong>clud<strong>in</strong>g my Wii<br />
sports and activities <strong>in</strong>to my w<strong>in</strong>ter workout<br />
46 WAVE<br />
rout<strong>in</strong>e. W<strong>in</strong>ter can be a hard time for me<br />
to get my 30 to 60 m<strong>in</strong>utes of daily physical<br />
activity <strong>in</strong>. It gets dark outside so much<br />
earlier and the frigid temperatures make<br />
it very tempt<strong>in</strong>g to just stay <strong>in</strong>doors. And<br />
now with my Wii, I can still get <strong>in</strong> a yoga<br />
workout or a few games of tennis or box<strong>in</strong>g<br />
without leav<strong>in</strong>g my house. But aside from<br />
the short days and cold temperatures, I still<br />
prefer to head outdoors for a skate on the<br />
river, a walk around my neighbourhood,<br />
attend my favourite yoga studio, or try out<br />
a new activity – my new favourites be<strong>in</strong>g<br />
cross-country ski<strong>in</strong>g and ultimate frisbee.<br />
When active video games first came out,<br />
I was pretty hesitant to believe that they<br />
were as good as everyone was say<strong>in</strong>g. And,<br />
through my own experiences, my concerns<br />
have been justified. I play the Wii much<br />
differently than many of my friends and<br />
other “tech-savy” kids out there...I play very<br />
actively. Before I get started on my Wii,<br />
I move my couch back, my coffee table<br />
out of the room, and anyth<strong>in</strong>g breakable –<br />
look out! Whether it’s Wii tennis, box<strong>in</strong>g,<br />
baseball or some of the balance-board<br />
activities like hula-hoop<strong>in</strong>g – I am runn<strong>in</strong>g,<br />
jump<strong>in</strong>g and leap<strong>in</strong>g around the room with<br />
both arms stretched out for balance. So, for<br />
me, I feel the Wii is a decent alternative for<br />
gett<strong>in</strong>g some physical activity while stay<strong>in</strong>g<br />
<strong>in</strong>doors. But the Wii is not the answer for<br />
our country’s <strong>in</strong>activity crisis. Once you<br />
learn how to work the system, you are able<br />
to sit on the couch mov<strong>in</strong>g only your wrist<br />
to get the same results (or better) as I get<br />
runn<strong>in</strong>g, leap<strong>in</strong>g and jump<strong>in</strong>g around my<br />
liv<strong>in</strong>g room. For the record, I lost <strong>in</strong> tennis,<br />
curl<strong>in</strong>g, box<strong>in</strong>g and figure skat<strong>in</strong>g – and<br />
my opponent was sitt<strong>in</strong>g on the couch, not<br />
sweat<strong>in</strong>g at all. I, on the other hand, sweaty<br />
and exhausted – def<strong>in</strong>itely expended more<br />
energy than she did, so, really, I won!<br />
Unfortunately, the research doesn’t offer<br />
us any conclusive long-term health benefits<br />
or weight management for participat<strong>in</strong>g <strong>in</strong><br />
active gam<strong>in</strong>g systems, but it does lean towards<br />
some short-term positive outcomes.<br />
The evidence shows that, compared to<br />
traditional sedentary video games, “active”<br />
video gamers expend two to three times<br />
more energy (based on approximate calories<br />
burned). But, compared to participat<strong>in</strong>g<br />
<strong>in</strong> the real version of the activities, active<br />
video games don’t even come close.<br />
So, yes – active video games are better