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YDW - Gregory Double Wing

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Rules and Examples of Play Calling<br />

Tight Rip 26 Seal Right<br />

Tight Over Rip 26 Seal Right<br />

Tight Loose Over Rip 26 Seal Right<br />

Rule 1: Because Tight is our base alignment we often don't add it into the play<br />

call so our plays actually look like this when we intend them to be in TIGHT:<br />

Rip 26 Seal Right<br />

Over Rip 26 Seal Right<br />

Loose Over Rip 26 Seal Right<br />

Rule 2: <strong>Wing</strong> back running/faking power; motion pre-snap we call RIP/LIZ and<br />

if no motion is needed for the backfield we call RED/BLUE.<br />

Motion: (CP: Use this as a tool to remind the wing backs about motion)<br />

Tight Rip 26 Seal Right) (CP: RED/BLUE can be in front of the backfield tag)<br />

No Motion:<br />

Shift Red 26 Seal Right or Red Shift 26 Seal Right (either is correct)

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