Culling the Battlefield - Dice
Culling the Battlefield - Dice
Culling the Battlefield - Dice
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Rendering culling<br />
• Let’s look at what <strong>the</strong> rendering expects<br />
struct EntityRenderCullInfo<br />
{<br />
Handle entity; // handle to <strong>the</strong> entity<br />
u16 visibleViews; // bits of which frustums that was visible<br />
u16 classId; // type of mesh<br />
float screenArea; // at which screen area entity should be culled<br />
};<br />
Tuesday, March 8, 2011