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method on_text_button_exit(ev)<br />
dispose()<br />
end<br />
Add the following code to on_dialogmain so the dialog will close for the X event<br />
method on_dialogmain(ev)<br />
if \ev.param = -11 then #windows x box<br />
on_text_button_exit(ev)<br />
end<br />
Save main.icn<br />
Edit edit.icn and add the bolded code to on_text_button_exit() to close the dialog.<br />
method on_text_button_exit(ev)<br />
dispose()<br />
end<br />
Also add the bolded code to 'on_dialogedit'.<br />
method on_dialogedit(ev)<br />
if \ev.param = -11 then #windows x box<br />
on_text_button_exit(ev)<br />
end<br />
Save edit.icn<br />
Compile the program:<br />
>unicon –o demo -G main.icn edit.icn<br />
Run the program<br />
>demo<br />
When the main dialog comes up, you can click on the 'Modeless' button and a new edit dialog will<br />
appear. Notice you can go back and forth from main dialog to edit dialogs. Every time you click, a new<br />
dialog will be created.This is different from the show_modal dialogs where the focus was only given to<br />
one dialog at a time.<br />
We may not want our users creating too many dialog boxes. Let’s add Some code to limit them to one<br />
only. If they click on the modeless button, and there is already a dialog open, we will set the focus on<br />
the already opened dialog box.<br />
In main.icn:<br />
Add the global variable dedit at the top of main.icn (before the class declaration). This is the edit<br />
dialog variable that will tell us if the dialog is open.<br />
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