Mage: The Awakening
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Initiate of Fate (•)<br />
Spell Additional Arcana Description Book Page<br />
Aim for the Dead Space •, Death • Subtract Potency from penalties to call shots on an undead Ban 56<br />
target<br />
Counterspell -- Counter Fate spells Core 123<br />
Friendly Face -- Determine which creature to summon and from which Summ 208<br />
realm to assist with a problem<br />
Interconnections -- Analyze fate threads Core 148<br />
Quantum Flux -- “Aim” any action Core 148<br />
Reading the Outermost -- Gain small good fortune Core 149<br />
Eddies<br />
Sharpshooter's Eye Space •, Life • or Get “target lock” when shooting Core 149<br />
Matter •<br />
Sacrifice Fortune -- Item crafting; Alternate relinquishment cost TotM 131<br />
Study Final Name Death • View a recorded Final Name L:tS 101<br />
Synchronicity -- Gain clues from random events TotM 60<br />
<strong>The</strong> Sybil's Sight -- <strong>Mage</strong> Sight Core 149<br />
Winds of Chance -- Slight boon or bane Core 150<br />
Apprentice of Fate (••)<br />
Spell Additional Arcana Description Book Page<br />
Dialing the Lucky Number Forces ••, Space •• Call the phone nearest to your target FC 105<br />
Exceptional Luck -- 9-Again, self Core 151<br />
Fate's Justice Mind ••, Time •• Retroactively curse an attacker FC 106<br />
Fortunate Timing Time • Manage event timing FC 106<br />
Fortune's Protection -- Shielding Core 152<br />
Grant the Sybil's Sight -- Grant <strong>Mage</strong> Sight Core 152<br />
Heroic Effort -- Increase next Chance Die pool by one AA 175<br />
Loyal Possession Mind •• Item Crafting; Item returns after loss FC 107<br />
Platonic Mechanism -- Negate dramatic failure of device Core 152<br />
Querulous Minds Prime • Detect Sleepers with magical experiences GotV 187<br />
Reveal Enigmas Mind ••, Matter • Uncover and understand patterns Myst 193<br />
Scribe Final Name Death • Record a dying person's history L:tS 101<br />
Shifting the Odds -- Minor boons and banes Core 153<br />
Sniffing the Winds of Fate Death •• Determine magnitude of Destiny GotV 187<br />
Swearing an Oath -- Minor Oathbinding Core 153<br />
<strong>The</strong> Evil Eye -- Penalizes target's rolls Core 151<br />
<strong>The</strong> Perfect Moment -- Affects social situations beneficially Core 152<br />
Zone of Extremity -- All successes and failures exaggerated TotM 60<br />
Disciple of Fate (•••)<br />
Spell Additional Arcana Description Book Page<br />
Alter Oath -- Change terms of an Oath Core 154<br />
Alternate Scenario Time ••• Choose best of multiple attempted rolls GoG 57<br />
Bad Penny -- Item Crafting; Curse TotM 136<br />
Bestow Exceptional Luck -- Grant 9-Again Core 155<br />
<strong>Mage</strong>: <strong>The</strong> <strong>Awakening</strong> 5 Canon Spell Quick Reference