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Berlin Case Study - Cities Institute

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2. Creative industries<br />

<strong>Berlin</strong> has become the first German city to be appointed a City of Design<br />

by UNESCO. The organisation describes <strong>Berlin</strong> as an interface for and<br />

intersection between a variety of cultures, lifestyles, and traditions,<br />

making it an attractive location for imaginative minds and “a breeding<br />

ground for creative ideas” (UNESCO, 2006).<br />

2.1 Creative economy<br />

The award follows approximately six months after the<br />

city’s first Creative Industries in <strong>Berlin</strong> report was<br />

published (May 2005) that has inspired dialogues<br />

and discussions about the Creative Industries. The<br />

term is used to describe the cultural business sector<br />

and its relevance for <strong>Berlin</strong>. It was the first step to<br />

review the Creative Industries in <strong>Berlin</strong> in depth.<br />

An earlier national report had highlighted that Culture<br />

was an important factor in improving <strong>Berlin</strong>’s<br />

image in the world and in supporting economic<br />

growth in the capital (DWI, 2002). <strong>Berlin</strong>’s creative<br />

economy is estimated to account for 3.6% of<br />

Germany’s GDP (with Hamburg having the highest<br />

proportion of ‘cultural goods production’ of all German<br />

cities: 1.7% of GDP compared with 1.3% German<br />

average). The Enquete Commission of the House of<br />

Representatives in <strong>Berlin</strong> 3 drew the same conclusion<br />

in its May 2005 report and recommended that the<br />

Federal State of <strong>Berlin</strong> acknowledges the potential<br />

of the Creative Industries and of creativity as a major<br />

production factor in boosting economic growth. It<br />

suggests focusing on the development of a cultural<br />

cluster for <strong>Berlin</strong> as there is already evidence of creative<br />

clustering, but the report also came to the conclusion<br />

that more robust data about the Creative Industries<br />

is required.<br />

2.2 Creative enterprise and<br />

employment<br />

The Senate Department for Science, Research<br />

and Culture published in the same month its first<br />

joint report on the Creative Industries in <strong>Berlin</strong>,<br />

together with the Senate Department for Economy,<br />

Labour and Women. According to Tanja Mühlhans,<br />

Coordinator Creative Industries Initiative in the<br />

Senate’s Department for Economics, Labour and<br />

Women´s Issues, a second report is planned for<br />

2007/8. (communication with T.Mühlhans, 2006)<br />

For the purposes of this Senate review, the term<br />

Creative Industries refers to the following sectors:<br />

Art Market, Literature, Print and Publishing,<br />

Architecture, Advertising, Audiovisual Sector,<br />

Software and Telecommunications, Music Sector,<br />

Performing Arts and Entertainment (Appendix B).<br />

The enterprise and employment figures in the report<br />

conform to the NACE Classifications (Classification<br />

of Economic Activities in the European Union<br />

– Appendix B). The report is based on statistical data<br />

for the period 1998–2002 (updated to 2003, StaLA<br />

<strong>Berlin</strong>, 2006), and draws the following findings.<br />

In <strong>Berlin</strong>, more than 80,000 people are said to<br />

currently working in the different segments of the<br />

Creative Industries sector, which corresponds to<br />

3 The Commission includes representatives of all parties, and aims to formulate a position paper that reflects social trends<br />

<strong>Berlin</strong> <strong>Case</strong> <strong>Study</strong>/part two<br />

15

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