Space Partitioning and Scene Graphs
Space Partitioning and Scene Graphs
Space Partitioning and Scene Graphs
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Octrees In 1D: binary tree In 2D: quadtree Each cell (node of tree)is a cube Recursively split into 8 equal sub-cubes● Adaptive subdivision: stop dividing based onnumber of surfaces in the cell Ray intersection: traverses tree● Tradeoff: tough to step tonext cell along rayCMPT370: spatial data structures 2 Apr 20095