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FLAG FOOTBALL RULES - Rice University

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10. Exposed metal on clothes or person.11. Towels attached at the player’s waist.Each team should start the game with 7 players; a minimum of 5 is needed to avoid a default. A playermay play on only one team per sport. New players must be added to the team roster on IMLeagues.comby 4:00pm the day of the game to be eligible to play.Playing time shall be 40 minutes, separated into two halves of 20 minutes. Half-time shall be 3 minutes.There will be a running clock for the entire first half, and the first 18 minutes of the second half. The last2 minutes of the second half will follow NIRSA timing rules. A period will not be extended for a foulwhich specifies loss of down, if accepted. A coin toss will determine who shall receive the choice ofpossession or side at the beginning of the game. If only one team is ready to play at game time, they willautomatically have the choice. In the case of overtime, there will be a 3-minute intermission prior tostarting overtime.Each team will be given two time-outs per half. A time-out will be one minute in length and any unusedtime-outs will NOT carry over to the next half or overtimes. A time-out can be requested by any playeror head coach. If a time-out is called following a score, the extra point will be an un-timed down.If a team is 38 points or more ahead (50 points in Coed) when there are 5 minutes remaining for thesecond half, the game shall be over. If a team scores during the 5 minute mark until the 2 minute markthat creates a point differential of 38 or more points (50 points in Coed), the game shall end at that point.If a team is 19 points or more ahead (25 points in Coed) when the Referee announces the two-minutewarning for the second half, the game shall be over. If a team scores during the last two minutes of thesecond half and that score creates a point differential of 19 or more points (25 points in Coed), the gameshall end at that point.

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