Sound Design|By Bryan ReesmanNatalieA Tale of Two SoundDesignersTwo heads worked asone on this Tale.Catherine Brunell and Kevin Greene mock the royalty.Taking a famous literary work and putting it onstage asa Broadway musical is bound to draw criticism from diehardfans and purists. A Tale Of Two Cities is certainly noexception. Mixed critical reception and the economic downturnclosed the show Nov. 9, but the producers plan on mounting thetale — an epic that tackles its tale of love, loss and sacrifice set inLondon and Paris against the backdrop of the French Revolution— in a touring production. The show is unusual for the two-levelsets that are rolled on and around stage and repositioned fordifferent indoor and outdoor scenes, which makes for strikingscenery and helps to maintain the pace of the show. A Tale OfTwo Cities is also unusual in that the sound was designed by twoindustry veterans, Carl Casella and Domonic Sack. Casella spokewith SD about tackling this massive production.<strong>Stage</strong> <strong>Directions</strong>: You have worked on large musicals before.Are there always new challenges that come up?Carl Casella: One of the things that made this show a littleunique is that the music almost never stops. There are 17 playersin the pit, and no matter how softly they play there are 17instruments playing. I used Aviom’s Pro16 system with 10 A-16RRackmount mixers to create an audio rack where each section’smonitors were mixed using a Yamaha DM2000 consoleas the main matrix to the Aviom A16I. The audio was then fedout to Genelec speakers. Percussionists each had their ownheadphones with a personal mixer since they typically like theirmonitoring levels higher than the other groups. When we talkedto the director originally, he really wanted the show to have atremendous amount of dynamics, so we were trying to keep thedialogue not sounding like you are talking into a handheld mic,which I think some of the bigger musicals are having an issuewith. They want to go so big that you can only go so small. Ifyou take a show to very loud dynamic extremes and then go toalmost no miking, people don’t understand what’s being said.Your ears don’t adjust that rapidly. So it was a little tricky tryingto keep the illusion of very little miking on the dialogue, especiallywith the orchestra still playing underscore. We sat downand actually discussed the issues on the show at length beforewe brought it into the theatre.Other than that, the only other big issue on this show thatwas different from almost any other one that I’ve ever done isthat Tony Walton’s set design has almost no masking. The prosceniumis 38 feet high, so your cluster is at 40 feet, which makesit almost useless for the orchestra because it’s just too high andtoo far away. Even for the last show in that theatre, Curtains, theproscenium was masked down 14 feet, so the speaker clusterwas 14 feet lower, which made it a possibility to use on theToro and Kevin Earley lead the cast of A Tale of Two Cities in “Until Tomorrow”orchestra. When we first set the system up, we actually put thecluster where we thought the masking was going and it was justhanging in front of the set. I said to the assistant designer oneday, “When are they putting masking in?” And she said, “Oh,Tony decided no masking.” It was like, “What? Excuse me!” OK,time to fall back and regroup.So, in a way, you had to be creative with set design as well.We had to because it’s very disconcerting if you’re watchinga live actor and you’re facing forward and the sound is comingfrom the left, right or above you, your brain works much harderto put that back together in time. It’s an unconscious thing, butit fatigues you faster. I don’t know about you, but I dislike goingto a show where I’m seeing action in one place and hearing itfrom another.You used a new Midas console on this show, correct? What isit like and what advantages does it offer?Yes, we have the very first on-Broadway Midas XL8 digitalconsole. The maximum input on the console is 128, and we’reusing 104. As far as how it differs from other consoles — if you’refamiliar with CDs, which are at a 44.1 sample rate and consideredhigh fidelity sampling, the console is at 96K. It’s more thandouble CD quality, so the transparency of the console is tremendous.It very much sounds like an analog desk, which has alwaysbeen the drawback of the newer digital consoles. They give youtremendous flexibility, but sound processed, and this board isthe closest that I’ve heard to not sounding processed at all.On a traditional digital console, either a Digidesign or aYamaha, when you sweep through equalization you actuallyhear it sweeping and hear steps. It’s annoying. It’s distractingfrom listening to where you want to put the EQ. Somehow Midashas managed to design an EQ on a digital board that doesn’t dothat. There is no step sound when you sweep through the EQ. Itsounds like you’re on a traditional analog desk.Another nice feature they did is something called “populationgroups.” The board is not small, but not huge either. It has128 inputs, but you don’t have 128 faders in front of you, so theboard is designed with layers. You can call up any 24 microphonesthat you want in front of you at any given moment. Butif you’re looking for the second viola, and it’s input 74 and you’remixing a show, where is input 74? How do you get to it? Midashas created population groups, which is a series of 12 nice, biglit buttons that you can assign groups of faders to, so if I wantto adjust my viola, I hit the population group called strings, andimmediately next to my microphone volumes, the first 16 fadersbecome all of the string inputs on the console. If I need to adjust16 December 2008 • www.stage-directions.com
All Photographs by Carol RoseggBecause of the two height levels of the set, more foldback than usual was necessary.something in the percussion then I hit percussion and now thepercussion faders are right there. If I’m ever looking for anything,nothing is more than one button way, which from a live mixingstandpoint is tremendously helpful.What was something new that you learned on A Tale Of TwoCities?That I can actually create stage monitors with a lavalier headmic. If you’re familiar with traditional concert performance whenpeople are using handheld mics, there is always foldback —speakers that face the performers because they need to hearthemselves. It’s very unusual on Broadway. There are alwaysspeakers on stage because they need to hear the orchestra, andyou might give them a hint of their mic, but it’s very unusual toactually give them foldback. In this show the singer requestedconcert-level foldback on one number, and it was a challengebecause you have a mic on the middle of your forehead, so anythingyour ear hears the mic hears. It was tricky.There are actually 14 monitor speakers built into the set of ATale Of Two Cities. The show actually has speakers that are builtinto the deck that are grilled over — side speakers, top speakers— and they’re programmed by scene. Depending on thescene, an actor might move from upstage to downstage whilethey’re singing, and the monitoring will move with them. There’sno miscellaneous, extra monitoring onstage. At times there are30 people onstage singing with 30 open mics, and they pick upeverything, not just the people singing. We had an issue with thesnow machines because in one Christmas scene the machinesare tremendously noisy and there’s no masking on the show. Wewere in tech one day and it sounded like a hovercraft had justbeen introduced to the stage.The only other thing on this show that was very different was,because it’s a multilayer show and you have people at differentheights, their monitoring from the orchestra was very importantbecause it needed to also be at the same heights with them, orthey sang out of time. If you have somebody downstage centerstanding almost right over the conductor, they’re hearing theorchestra three feet away from them, and if someone is 18 feetup in the air and 20 feet upstage, they’re hearing the orchestraa beat later. We started to notice it in rehearsal and realized thatit was just the time of the acoustic sound traveling to their ears.They were time with what they were hearing. So, we ended upactually putting monitor speakers upstage at different heightsthat also go on with each scene, so when they’re singing upthere they’re not hearing the acoustic sound, but the speaker,which is in time with the downstage front acoustic sound. Nowthe chorus is singing in time.“Because it’s a multilayershow and youhave people at differentheights, theirmonitoring from theorchestra was veryimportant because itneeded to also be atthe same heights withthem, or they sang outof time.”— Carl CasellaNick Wyman (left) and James Barbour in a moment from A Tale of Two Citieswww.stage-directions.com • December 2008 17