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Systems thinking: critical thinking skills for the 1990s and beyond

Systems thinking: critical thinking skills for the 1990s and beyond

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120 System Dynamics Review Volume 9 Number 2 Summer 1993potential <strong>for</strong> compressing space <strong>and</strong> time. As such, <strong>the</strong>se devices can serveas personal <strong>the</strong>aters in which virtual realities can be played out. Studentsliterally can have <strong>the</strong> experience of w<strong>and</strong>ering around in both space <strong>and</strong>time, stashing content that has been embedded in appropriate nooks in <strong>the</strong>electronics-based learning environment into <strong>the</strong>ir intellectual knapsacks as<strong>the</strong>y go. And <strong>the</strong> content need not be limited to unadorned statements offact. Video segments, sounds, animation, puzzles, <strong>and</strong> all o<strong>the</strong>r <strong>for</strong>ms ofintellectually stimulating presentations are fair game. What's more, <strong>the</strong>students' w<strong>and</strong>ering need not be choreographed by <strong>the</strong> teacher. Both <strong>the</strong>pace <strong>and</strong> sequence of discovery can be led to <strong>the</strong> control of <strong>the</strong> individuallearner or group of learners.In order to elevate a learning environment above <strong>the</strong> status of avideo game, it is essential that it enable learners to underst<strong>and</strong> why thingshappen. Without this, <strong>the</strong> interplay between learner <strong>and</strong> computer can tooeasily deteriorate into "beat <strong>the</strong> machine." It is encouraging to see that evenwith today's relatively primitive software tools (Richmond et al. 1987;Peterson 1990), a few truly excellent learning environments have beencreated <strong>and</strong> are now in use (Draper <strong>and</strong> Swanson 1990; Peterson 1990).And <strong>the</strong> software tools are improving (see, e.g., Diehl 1990). The resultshave been extremely promising. Students who had previously "gotten off<strong>the</strong> bus," tended to get back on. The opportunity to design something (likea mammal, a state park, or a policy <strong>for</strong> managing an ecosystem) in alearning environment seemed to reset <strong>the</strong> counters, giving all students achance to succeed once again. Motivation was high, <strong>and</strong> hence disciplinaryissues <strong>for</strong> <strong>the</strong> most part evaporated. Students assimilated content at higherrates, in some cases doing research on <strong>the</strong>ir own in order to be able to do abetter job in <strong>the</strong>ir design project. At <strong>the</strong> same time, depth of underst<strong>and</strong>ingof <strong>the</strong> concepts increased, <strong>and</strong> students' capacity <strong>for</strong> <strong>critical</strong> <strong>thinking</strong> wasenhanced. Students began to think in terms of <strong>the</strong> long-run, as well as <strong>the</strong>immediate, implications of <strong>the</strong>ir decisions <strong>and</strong> actions. They began toanticipate <strong>the</strong> second- <strong>and</strong> third-order effects of <strong>the</strong>ir choices.These results suggest what is possible when a new learning gestaltcomes toge<strong>the</strong>r. But even when all three threads—educational process,<strong>thinking</strong> paradigm, <strong>and</strong> learning tools—are ripe <strong>for</strong> fusion within aparticular educational setting, <strong>the</strong>re remains <strong>the</strong> issue of how to equipteachers with an underst<strong>and</strong>ing of <strong>the</strong> framework, processes, <strong>and</strong>technologies of systems <strong>thinking</strong>. Let's begin by emphasizing that it is notreasonable to expect teachers, on a wide scale, to stop what <strong>the</strong>y're doing<strong>and</strong> move en masse to one or more of <strong>the</strong> institutions of higher learningthat offer <strong>for</strong>mal degrees in system dynamics. Teachers, like most o<strong>the</strong>rpeople, are very busy. And many could not secure <strong>the</strong> financial resourceseven if <strong>the</strong>y did have <strong>the</strong> time. Fur<strong>the</strong>rmore, <strong>the</strong>re is not sufficient systemdynamics teaching capacity to process such dem<strong>and</strong>. What, <strong>the</strong>n, can bedone to facilitate <strong>the</strong> fusion process when things are ready to fuse?

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