12.07.2015 Views

ISO A4 format - Freelance Traveller

ISO A4 format - Freelance Traveller

ISO A4 format - Freelance Traveller

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Critics’ Corner(Continued from page 8)merely the hand in the back of the NPC puppets.Character creation is a group/table activity, not anindividual one; the typical FATE character doesn‘tencounter the rest of the party for the first timewhile drinking his/her separation bonus—characters have reasons to know and contact witheach other, as part of their backstories. Players areencouraged to develop their characters over time,from session to session, although the ‗power level‘of the campaign doesn‘t change—if a player increasesone skill, it‘s at the expense of another, andtaking new aspects or stunts means discarding oldones. The ‗FATE Point‘ mechanic is a major impetusto playing ‗in character‘, even when doing somight be to the character‘s—or party‘s—disadvantage.Throughout the game, mechanics (based onfour FUDGE dice) are minimal, being used only tosupport the narrative. Often, the mechanical resultsaren‘t a straight yes/no success/failure determinant;rather, they might affect the effectiveness of thenarrated actions, and through reconciling the opposednarratives, describe the overall outcome—which may end up being neither complete successnor complete failure for either side. Even nonvio-lent social interactions can be described as a metaphoricalcombat, and Diaspora models it as such—the <strong>Traveller</strong> scenario ‗Exit Visa‘ (often consideredboring in most <strong>Traveller</strong> implementations, if usefulfor introducing the mechanical aspects of thegame) would become a series of ‗social combats‘,and would provide a much better introduction tomost aspects of a FATE-based game than it does toany version of <strong>Traveller</strong>.SummaryAs presented, Diaspora doesn‘t need rule supplements,setting sourcebooks, or equipment catalogs—itis as complete as it needs to be in the corevolume, and it can be argued, strongly, that predevelopmentdetracts from the game, as it removesthe table interaction that would ‗connect‘ the characters—andthe players—to each other and to thesetting. With the strong (virtually overriding) emphasison narrative, there is no reason that the tablecould not make a campaign more (or less) <strong>Traveller</strong>-likethan the book presents. If you have tochoose between <strong>Traveller</strong> and Diaspora, of coursechoose <strong>Traveller</strong>—but if you have the liquidity andare looking for something different to reinvigorateyour group, you‘d be hard-pressed to find a betterchoice than Diaspora.Active MeasuresThe MiasmaBy Michael BrownSynopsisAn industrial accident at the starport puts acommunity of natives at risk from a toxic cloud.Equipment required: a starship, preferably amerchant class.Setting: a backwater world with atmosphere 6or 8, population 2-4, and a Type C or D starportwithout a Scout base.Players’ In<strong>format</strong>ionThe team has just taken off en route to theirnext destination. While still making the transitionto orbit, the starport will summon the team‘s shipGetting Off The Groundon an emergency frequency. Moments after theirdeparture, a storage building exploded, starting afire that is now engulfing several other storage areas.Starport emergency personnel can handle thefire, but need help on another matter. Apparently,the storage areas held a number of toxic compoundsdestined for a nearby industrial world. Thefire breached their containment and vaporized thechemicals, which have combined to create a largepoisonous cloud. The cloud is moving away fromthe starport on the prevailing winds without dispersing.The port authorities are all tied up fightingthe fire and cannot warn any settlements in thecloud‘s path. As the only ship in orbit in a positionto do so, the port authorities would like the adven-(Continued on page 10)9

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!