TIMATUV IIIIV ruiAt ( rvKi riiiTiixsays Abdul- Jabbar, "I started reading everything I could get my Norman Mailer longings, are dissolved in a whirling kaleidoscope ofhands on Hindu texts, Upanishads, Zen, Hermann Hesse youquick-flashing neurorealities. "1 knew," gasps H. H., "that all thename it"hundred pieces of life'sgame were in my pocket One day . . . IPlayboy: "What most impressed you?"would be a better hand at the game."AMul-Jabbar: "Hesse's Siddhartha. I was then goingthrough the same things that Siddhartha went through in his adoles THE GLASS-BEAD CAME CONVERTS THOUGHTS TO ELEMENTScence, and 1 identified with his rebellion against established preceptsof love and life. Siddhartha becomes an aesthetic man, aboulder-like thoughts of your mechanical <strong>culture</strong> to elements? IfWhat do you do after you've reduced the heavy, massivewealthy man, a sensuous man heyou're a student of physics or chemistryyou rearrange the fissioned bitsexplores all these different worldsand doesn't find enUghtenment inand pieces into new combinations.any of them. That was the book'sHesse, of couise, was not the first toSynthetic chemistry of the mind.great message to me; so 1 started toHesse was hanging out in Basel,develop my own value system as tohome ofanticipate digital thought-processing.Paracelsus. Alchemy 101.what was good and what wasn't."Solve et coagule. Recompose them inSteppenwolf (1927),Around 600 B.C. the Greeknew combinations. You become aPythagorasobserves Ziolkowski, was greeted asmaster of the bead game. Let thea "psychedelic orgy of sex, drugs, (music of the spheres)and the Chinese Laorandom-number generator shuffleand jazz." Other observers with ayour thought-deck and deal out somemore historic perspective (present(yin-yanj) Tse were thatnew hands!allspeculatin^fcompany included) have seenUnderstandably, HesseSteppenwolfas a final send up of thereality and neverknowledgecould and should begives a detailed description ofsolemn polarities of the industrialthis pre-electronic data-processingage. Hesse mocks the Freudian conflicts,Nietzschean torments, thehe does explain its function. Playersexpressed in the play of binary numbers.appliance called the bead game. ButJungian polarities, the Hegelianlearned. . . We reencounter here thehow to convert decimala^e-lon^machineries of European civihzation.numbers, musical notes, words,dream of thoughts, images into elements, glassphilosophers, visionary poets,Harry HaDer enters "Thebeads that could be strung in endlessMagic Theatre. Price of Admission:abacus combinations andand of a linguists universitas. arhythmicfuguesequences to create a higherYour Mind." First he engages in a"Great Automobile Hunt," a not toosynthesis of all knowledge,the ultimatelevel language of clarity, purity, andsubtle rejection of the sacred symbolof the industrial age. Behind theultimate complexity.data base of ideas, a global lan^ua^eofdoor marked "Guidance in theA GLOBAL LANGUAGE BASED ONBuilding-Up of the Personality.DIGITAL UNITSmathematical precision.Success Guaranteed!" H. H. learnsHesse described the game asto play a post-Freudian video gamein which the pixels are part of thepersonality. "We can demonstrate to anyone whose soul has fallen topieces that he can rearrange these pieces of a previous self in whatorder he pleases and so attain to an endless multipUcity of moves inthe game of life."This last sentence precisely states the basis for the manypostindustrial religions of self-actuahzation. You learn how to puttogether the elements of your self in what order pleases you! Thenpress the advance key to continue.The mid-life crisis of the Steppenwolf, his overheatedSalinger inner conflicts, his Woody Allen despairs, his unsatisfied"a serial arrangement, an ordering,grouping, and interfacing of concentratedconcepts from many fields of thought and aesthetics."In time, wrote Hesse, "the Game of games had developedinto a kind of universal language through which the players couldexpress values and set these in relation to one another."In the beginning the game was designed, constructed, andcontinually updated by a guild of mathematicians called Castalia.Later generations of hackers used the game for educational, intellectual,and aesthetic purposes. Eventually the game became a globalscience of mind, an indispensable method for clariiying thoughtsand communicating them precisely.
SECTION 11.2 CYIERNETICS AITIFICIAL INTIIUCENCE JiTHE EVOLUTION OF THE COMPUTERHesse, of course, was not the first toanticipate digital tliouglit-processing.Around 600 B.C. tiie Greeii Pytiiagoras(music of the spheres) and the Chinese Lao (yin-yang) -tzu werespeculating that all reality and knowledge could and should beexpressed in the play of binary numbers. In 1832 a youngEnglishman, George Boole, developed an algebra of symbolic logic.In the next decade Charles Babbage and Ada Countess Lovelaceworked on the analytic thought-engine. A century later, exactlywhen Hesse was constructing his "game" in Switzerland, the brilliantEnglish logician Alan "Riring was writing about machines thatIn this last sentence, Hesse describes the theory of digitalcomputmg. The wizard programmer can convert any idea, thought,or number into binary-number chains that can be sorted into allkinds of combinations. We reencounter here the age-long dream ofphilosophers, visionary poets, and linguists of a imiversUas, a synthesisof all knowledge, the ultimate data base of ideas, a global languageof mathematical precision.Hesse understood that a language based on mathematicalelements need not be cold, impersonal, rote. Reading The GlassBead Game we share the enthusiasm of today's hacker-visionarieswho know that painting, composing, writing, designing, innovatingcould simulate human thinking. A.I.artificial intelligence.with clusters of electrons (beads?) offers much more creative freedomthan expressions limited to print on paper, chemical paintsHesse's unique contribution, however, was not technical,but social. Forty-five years before Toffier and Naisbitt, Hesse predictedthe emergence of an information <strong>culture</strong>. In The Glass BeadGame Hesse presents a sociology of computing. With the rich detailof a World-Cup novelist (he won the Nobel Prize for Literature withthis book) he describes the emergence of a Utopian sub<strong>culture</strong> centeredaround the use of digital mind-appliances.Hesse then employs his favorite appliance, parody (psyberfarce),to raise the disturbing question of the class division betweenthe computer hip and the computerilliterate. The electronic eliteversus the rag-and-glue proles with their hand-operated Coronas.The dangers of a two-tier society of the information rich and theinformation have-nots.smeared on canvas, or acoustic (i.e., mechanical-unchangeable)sounds.HESSE'S GOLDEN AGE OF MINDIn the Golden Age of Chemistry scholar-scientists learnedhow to dissolve molecules and to recombine the freed elements intoendless new structures. Indeed, only by precise manipulation of theplay of interacting elements could chemists fabricate the marvelsthat have so changed our worid.In the Golden Age of Physics, physicists, both theoreticaland experimental, learned how to fission atoms and to recombmethe freed particles into new elemental structures. In The Glass BeadGLORIFICATION OF THE CASTALIAN HACKER CULTUREThe Glass Bead Game is the story of Joseph Knecht, whomwe meet as a brilliant grammar-school student about to be acceptedinto the Castalian brotherhood and educated in the intricacies of theauthorized thought-processing system. The descriptions of Castaliaare charmingly pedantic. The reverent reader is awed by the sublimebeauty of the system and the monk-like dedication of theadepts.The scholarly narrator explains:This Game of games ... has developed into a kind ofuniversal speech, through the medium of which the playersare able to express values in lucid symbols and toplace them in relation to each other ... A game canoriginate, for example, from a given astronomical configuration,a theme from a Bach fugue, a phrase of Leibnitzor from the Upanishads, and the fundamental idea awakenedcan be built up and enriched through assonancesto relative concepts. While a moderate beginner can,through these symbols, formulate parallels between apiece of classical music and the formula of a natural law,the adept and Master of the Game can lead the openingtheme into the freedom of boundless combinations.Game Hesse portrays a Golden Age of Mind. The knowledge-informationprogrammers of Castalia, like chemists and physicists, dissolvethought molecules into elements (beads) and weave them intonew patterns.In his poem, "The Last Glass Bead Game," Hesse's heroJoseph Knecht writes, "We draw upon the iconography . . . that singslike crystal constellations."TECHNOLOGY INVENTS IDEOLOGYHesse apparently anticipated McLuhan's First Law ofCommunication: The medium is the message. The technology youuse to package, store, communicate your thoughts defines the limitsof your thmking. Your choice of thought tool determmes the limitationsof your thinking. If your thought technologyis words-carvedinto-marble,let's face it, you're not going to be a Ught-hearted flexiblethinker. An oU pamting or a wrinkled papyrus in a Damascuslibrary cannot communicate the meaning of a moving-picture fihn.New thought technology creates new ideas. The printing press creatednational languages, the national state, literacy, the industrialage. Television, like it or not, has produced a global thought-processingvery different from oral and Uterate <strong>culture</strong>s.Understanding the power of technology, Hesse tells us tiiatthe new mind <strong>culture</strong> of Castalia was based on a tangible mentaldevice, a thought machine, "a frame modeled on a child's abacus, a
- Page 3 and 4: ABOUT TIMOTHY LEARYT' Tom Robbins:"
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Evolution of Countercultures
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III.1The Next Twenty YearsIfone is
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Inthe old days there was less menu
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TL Now, that is a blessed and singu
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The jieat tilingabout bein?in movie
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s>'^v**Of THE lit,,W.VkV"\^^ ^y^MvU
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T IMOTHY LEARY: Do you want to doth
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iv.li.The Sociology of LSDn 1973 th
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Francisco Be-In was advertised as "
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demic. Looking at the shoddy replac
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thousand young Americans and severa
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SACRIFICE:To combat the deadly peri
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The new scapegoat victims. The perv
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Psychedelic vejetableswhenused with
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Czar Bennett &:HisHoly War on Drugs
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USE AND ABUSEAny rational solution
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The onlycatch is this.With theCold
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...>. If you want thisexperience, s
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ANDY FRITHItgot so bad in Boulder,
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I'WORLD'S HOT p5TG n ^^Sounds like
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v.i.Hormone HolocaustIrecall eyebal
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^0'^V.I. In Search of the true aphr
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the fugu fish, a form of puffer, is
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Setting is the environmenL If your
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That weekend my wife and I took som
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Do you want to be the center of att
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According to Patricia, 'Women aremo
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CIv^i
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BUT HASN'T THE CAY SEX SCENECOOLED
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thousand kids in gangs rolled aroun
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No one isimplying that thebasic ski
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THE EMBARRASSINC COMPLEXITIES OF TH
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The brain is a sexual or^an that ca
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For many people, cybersex-usinj the
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I think the philosophic)rank, the i
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Well . . . this mad Englishman,Mich
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ANDY FRITHvery serious, nontrivial
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PldCC VOUI idVOritSYork and got to
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1(6 TIMOTHY lEAlY CHAOS i CYltl COt
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literacy-thc use of letters to comm
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THE COMICSpublic" to create "author
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Vl.i.On William S.Burroughs's Iiite
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Since1984 William Gibson hassplashe
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Gibson has produced nothingless tha
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The most effective info-iaidtechniq
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What is "authentic" is notthe posse
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With television and movies andlecoi
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DB: These as well. They can be sexy
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VIIJ.Common-Sense Alternatives to I
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ANDY FRITHtrating and exaggerating
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It is tobe^innin^lookas though,in t
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How can human consciousness besuppo
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The aim is to develop a scientificm
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monitors the vital ftuictions of th
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19. Cloning.Biologically based repl
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BRUMMBAERvade the organism may anal
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SECTION VII. I DE-ANIMATION/IE-ANIM
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Andy Warhol is not dead. He hyberna
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This weird ritualdemonstrates that
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dwarf the spirit of us individual q
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Hnunm . . .Well, there's always goo
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When the Puritans showed up in Plym
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tional crisis. Responsible American
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trade in that inviting land. When W
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ir ir ir ir ir1^ t^ i^ f^ 1^i^- ir
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ace yourselves, folks. The Roaring
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^ZC!7ANDY FRITHism. And when they l
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Anzio Beach or Normandy but at Mali
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VIII.^.Who Owns theJesus Property?Q
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VIII.4.God is not a tribal father,n
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taught them how to be a voodoo chil
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Jack Merer!fa^ff ^-"''" ^udiio"""th
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metaphor-chains in any inscape to r
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asked Omdorf."Gibson and some other
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^Itwasn't justthe fleshintelligent
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Bibliographic DataI. SCKEINS1. "How
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4. "On William S. Burroughs's Inter
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57 Counterculture Reunion (Carolyn
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CTICMcwn^^^Mi HWrvT ^Ixirfinrlbaer'
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Jimotliy leary^00BOm - SOFTWARE ^ T
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vie keller studiopsychrotioa p.o.bo
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"We feel that any jobdone is done b
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270 TIMOTHY lEAlY CHAOS i CYBEt CUL
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BOOK SPECSThe illustrations in this