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- Page 10 and 11: ixINTRODUCTIONTales from the Front
- Page 12 and 13: INTRODUCTIONxipart of the industry,
- Page 14 and 15: Section I: STARTUPS 2Startups typic
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- Page 18 and 19: Irrational Games’ SYSTEM SHOCK 2
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Nihilistic Software’s VAMPIRE: TH
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Ensemble’s AGE OF EMPIRES 64small
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Ensemble’s AGE OF EMPIRES 66One o
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Ensemble’s AGE OF EMPIRES 68invol
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Ensemble’s AGE OF EMPIRES 70But w
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Ensemble’s AGE OF EMPIRES 72when
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Section II: SEQUELS AND SOPHOMORE O
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Section II: SEQUELS AND SOPHOMORE O
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Blizzard Entertainment’s DIABLO I
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Blizzard Entertainment’s DIABLO I
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Blizzard Entertainment’s DIABLO I
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Blizzard Entertainment’s DIABLO I
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Blizzard Entertainment’s DIABLO I
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Blizzard Entertainment’s DIABLO I
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Epic Games’ UNREAL TOURNAMENT 92I
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Epic Games’ UNREAL TOURNAMENT 94a
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What Went Right1. Smart internal ma
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Epic Games’ UNREAL TOURNAMENT 98i
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Epic Games’ UNREAL TOURNAMENT 100
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Epic Games’ UNREAL TOURNAMENT 102
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Westwood Studios’ TIBERIAN SUN 10
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Westwood Studios’ TIBERIAN SUN 10
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109SECTION II: SEQUELS AND SOPHOMOR
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111SECTION II: SEQUELS AND SOPHOMOR
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113SECTION II: SEQUELS AND SOPHOMOR
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115Ensemble Studios’AGE OF EMPIRE
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117SECTION II: SEQUELS AND SOPHOMOR
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119SECTION II: SEQUELS AND SOPHOMOR
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121SECTION II: SEQUELS AND SOPHOMOR
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123SECTION II: SEQUELS AND SOPHOMOR
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125SECTION II: SEQUELS AND SOPHOMOR
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127Presto Studios’MYST III: EXILE
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129SECTION II: SEQUELS AND SOPHOMOR
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131SECTION II: SEQUELS AND SOPHOMOR
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133SECTION II: SEQUELS AND SOPHOMOR
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135SECTION II: SEQUELS AND SOPHOMOR
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137Poptop Software’sTROPICOby bre
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139SECTION II: SEQUELS AND SOPHOMOR
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141SECTION II: SEQUELS AND SOPHOMOR
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143SECTION II: SEQUELS AND SOPHOMOR
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145SECTION II: SEQUELS AND SOPHOMOR
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147SECTION IIIManaging InnovationTh
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149Section III: MANAGING INNOVATION
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151Lionhead Studios’BLACK & WHITE
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153SECTION III: MANAGING INNOVATION
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155SECTION III: MANAGING INNOVATION
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157SECTION III: MANAGING INNOVATION
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159SECTION III: MANAGING INNOVATION
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161Bungie Software’sMYTH: THE FAL
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163SECTION III: MANAGING INNOVATION
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165SECTION III: MANAGING INNOVATION
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167SECTION III: MANAGING INNOVATION
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169SECTION III: MANAGING INNOVATION
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171Looking Glass’sTHIEF: THE DARK
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173SECTION III: MANAGING INNOVATION
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175SECTION III: MANAGING INNOVATION
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177SECTION III: MANAGING INNOVATION
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179SECTION III: MANAGING INNOVATION
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181SECTION III: MANAGING INNOVATION
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183DreamWorks Interactive’sTRESPA
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185SECTION III: MANAGING INNOVATION
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187SECTION III: MANAGING INNOVATION
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189SECTION III: MANAGING INNOVATION
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191SECTION III: MANAGING INNOVATION
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193SECTION III: MANAGING INNOVATION
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195Ion Storm’sDEUS EXby warren sp
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197SECTION III: MANAGING INNOVATION
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199SECTION III: MANAGING INNOVATION
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201SECTION III: MANAGING INNOVATION
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203SECTION III: MANAGING INNOVATION
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205SECTION III: MANAGING INNOVATION
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207SECTION III: MANAGING INNOVATION
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209Naughty Dog’sJAK & DAXTER: THE
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211SECTION III: MANAGING INNOVATION
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213SECTION III: MANAGING INNOVATION
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215SECTION III: MANAGING INNOVATION
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217SECTION III: MANAGING INNOVATION
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219SECTION IVBuilding on a LicenseA
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221Section IV: BUILDING ON A LICENS
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223LucasArts’STAR WARSSTARFIGHTER
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225SECTION IV: BUILDING ON A LICENS
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227SECTION IV: BUILDING ON A LICENS
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229SECTION IV: BUILDING ON A LICENS
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231SECTION IV: BUILDING ON A LICENS
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233SECTION IV: BUILDING ON A LICENS
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235SECTION IV: BUILDING ON A LICENS
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237Raven Software’sSTAR TREK:VOYA
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239SECTION IV: BUILDING ON A LICENS
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241SECTION IV: BUILDING ON A LICENS
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243SECTION IV: BUILDING ON A LICENS
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245SECTION IV: BUILDING ON A LICENS
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247SECTION IV: BUILDING ON A LICENS
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249SECTION IV: BUILDING ON A LICENS
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251Red Storm Entertainment’sRAINB
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253SECTION IV: BUILDING ON A LICENS
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255SECTION IV: BUILDING ON A LICENS
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257SECTION IV: BUILDING ON A LICENS
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259Raven Software’sSOLDIER OF FOR
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261SECTION IV: BUILDING ON A LICENS
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263SECTION IV: BUILDING ON A LICENS
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265SECTION IV: BUILDING ON A LICENS
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267SECTION IV: BUILDING ON A LICENS
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269SECTION IV: BUILDING ON A LICENS
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271SECTION IV: BUILDING ON A LICENS
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273SECTION VThe Online FrontierOnli
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275Section V: THE ONLINE FRONTIER27
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277Mythic Entertainment’sDARK AGE
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279SECTION V: THE ONLINE FRONTIER27
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281SECTION V: THE ONLINE FRONTIER28
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283SECTION V: THE ONLINE FRONTIER28
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285SECTION V: THE ONLINE FRONTIER28
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287Multitude’sFIRETEAMby art minO
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295SECTION V: THE ONLINE FRONTIER29
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297SECTION V: THE ONLINE FRONTIER29
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299Turbine’sASHERON’S CALLby to
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301SECTION V: THE ONLINE FRONTIER30
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303SECTION V: THE ONLINE FRONTIER30
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305SECTION V: THE ONLINE FRONTIER30
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307SECTION V: THE ONLINE FRONTIER30
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309SECTION V: THE ONLINE FRONTIER30
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311Afterword: Independent Game Deve
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313APPENDIX AGAME DEVELOPMENT TEAMR
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315Appendix A: GAME DEVELOPMENT TEA
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317Glossarycut-scene a non-interact
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319Index of Game Titles & Developer
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321Index of Game Titles & Developer
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323 Index 323IndexBe sure to also u
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325Index 325IIntelVTune 30Internetp
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327Index 327renderer 179, 318softwa
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