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Aesthetic-Responsibility-Drones-en [PDF] - Migrating Art Academies

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structures with social, aesthetic or political functions we will unfold this geo-graphed information’sinto the interactive-playable or any other narrative format, to focus sights on space as anideological construct and to attempt a spatial narration, departing from a stern cartographicaltradition and emanating into an op<strong>en</strong> array of <strong>en</strong>terprises that <strong>en</strong>courage for an ext<strong>en</strong>deddeparture from the orthodox dronologic act.Žilvinas Lilas served multiple positions during his professional career ranging from InteractiveInterface Designer to Chief <strong>Art</strong>ist, and as Technical Director for a number of both start-ups andinternationally r<strong>en</strong>owned companies such as Walt Disney Studios, Oddworld Inhabitants,Metrolight Studios, <strong>Art</strong>ist’s Inc. He has worked on a number of animated feature films, games,publications, and television projects including Treasure Planet and Chick<strong>en</strong> Little. His researchinterests include interactive art and design, simulated <strong>en</strong>vironm<strong>en</strong>ts and sc<strong>en</strong>arios, and id<strong>en</strong>tityand technology.Hanna H<strong>en</strong>n<strong>en</strong>kemper working as a free artist she was additionally lecturing at the academies ofBerlin and Halle a .d. Saale. Since 2010 she is a guest professor for drawing and contemporaryprint making at the Weiß<strong>en</strong>see Academy of <strong>Art</strong> Berlin. Her research interests include relations fromart and philosophy, in particular the role of “intuition” as a g<strong>en</strong>uine resource of gathering complexknowledge-/ cont<strong>en</strong>t- conglomerations to be displayed in an elaborated and self-suffici<strong>en</strong>t visuallanguage use. Related to that is the interest in media-use as an iteration of inher<strong>en</strong>t structurepossibilitiesand its implications on contemporary subject-philosophy.Tuesday May 7 th 19:00 Lecture. Marcus Steinweg (Braunschweig University of <strong>Art</strong>), “TheSubject of <strong>Art</strong>”The subject of art is a subject of this self-assertion. It asserts itself as a subject of breathlessnesswhich leads it to the limit of its being as subject. By subject I d<strong>en</strong>ote that which is irreducible to itsstatus as object, to its objective reality. The object-status constitutes the subject’s portion of reality.A subject is what transc<strong>en</strong>ds, transgresses, surpasses this reality since it is something other thanan object codified and repres<strong>en</strong>ted in the realm of facts. The factical codification of the subject canbe neither disputed nor made absolute. It is nothing other than a fact. In relation to this fact, thesubject asserts itself as a nameless resistance in order at no time to assimilate itself to theauthority of facts.Philosopher Marcus Steinweg, born in 1971, lives in Berlin. Regulary teaching and lecturing atVolksbühne Berlin, HZT of UdK Berlin, HBK Braunschweig. His bibliography includes: BatailleMaschine (2 Vol., with Thomas Hirschhorn, Berlin: Merve 2003), Subjektsingularität<strong>en</strong> (Berlin:Merve 2004), Behauptungsphilosophie (Berlin: Merve 2006), Duras (with Rosemarie Trockel,Berlin: Merve 2008), Politik des Subjekts (Zürich/Berlin: Diaphanes 2009), Apori<strong>en</strong> der Liebe(Berlin: Merve 2010), Kunst und Philosophie / <strong>Art</strong> and Philosophy (Cologne: Walther König 2012)Tuesday May 7 th 20:00 Sonic Ag<strong>en</strong>ts Workshop Pres<strong>en</strong>tations with Derek Holzer (Soundartist) and participantsIn sonic terms, a "drone" can be considered an ongoing process which acts of its own accord.While this is commonly thought of as a steady tone or chord, much of my own work involves thecreation of more complex, autonomous ag<strong>en</strong>ts responsible for various parts of an audiocomposition. In this workshop, we will investigate differ<strong>en</strong>t methods, involving loudspeakers,feedback and simple 9-Volt electronics, for creating such g<strong>en</strong>erative, self-playing sound systems.Each participant will construct their own primitive noise synthesizer, which they will pres<strong>en</strong>t on thefinal day of the workshop. Please bring some type of wood<strong>en</strong> (preferred--cigar boxes are perfect!)or plastic <strong>en</strong>closure to hold your circuit as well as any kind of speaker you can salvage from toys,radios, portable stereos or hi-fi systems.Derek Holzer (1972) is an American sound artist based in Berlin DE, whose curr<strong>en</strong>t interestsinclude DIY analog electronics, sound art, field recording and the meeting points of electroacoustic,noise, improv and extreme music. He has played live experim<strong>en</strong>tal sound, as well as taughtworkshops in noise art technology, across Europe, North America, Brazil and New Zealand.http://macumbista.net

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