CEM
1UBylUS
1UBylUS
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
EXPERT<br />
OPINION<br />
Chris Yeadon is<br />
director of product<br />
marketing for<br />
Convergent Billing &<br />
Customer Relationship<br />
Management at<br />
Ericsson<br />
Craig Schafer is a<br />
revenue monetisation<br />
consultant at Ericsson<br />
How to build an experiencebased<br />
pricing solution<br />
Previous articles in this series examined how communications service providers (CSPs) have<br />
generally considered pricing off-limits as part of their strategy for profitable monetisation. This<br />
third and final article, written by Chris Yeadon and Craig Schafer, explores what is required to<br />
implement EBP in terms of OSS/BSS<br />
I<br />
n the earlier articles in this series we have looked at<br />
how experience based pricing (EBP) could<br />
potentially be a powerful strategic instrument for<br />
capturing value in the networked society. EBP is<br />
about breaking down a consumer’s communications<br />
experience into individual chargeable components<br />
that can be packaged and priced based on context. The<br />
second article in the series discussed how this might look<br />
in practice, and explored the potentially strong position<br />
CSPs hold given their ability to control the customer<br />
experience from the core network to policy and chargingbased<br />
packaging, billing and payments, and customer<br />
interaction.<br />
This third and final article explores what is required to<br />
implement EBP in terms of OSS/BSS (Operations and<br />
Business Support Systems).<br />
Deliver a valued<br />
customer experience<br />
Some CSPs continue to see their value only in terms of<br />
the quality and performance of their networks. In reality,<br />
however, consumers increasingly take even the best<br />
connectivity for granted, and see apps, over-the-top<br />
(OTT) services and the features and functionality of their<br />
various devices as the most valued and important part of<br />
their experience. For CSPs to profitably monetise the<br />
exponential increase in traffic flowing over their networks,<br />
they must look beyond connectivity and begin charging<br />
customers for services according to context.<br />
EBP is about addressing the needs of individual customer<br />
micro-segments with innovative package and pricing<br />
structures, and using context to dynamically set the<br />
optimum price for the experience sought by the<br />
customer. This approach dominates the video gaming<br />
industry. Game pricing has evolved from charging a flat<br />
price for each game (based on its quality, complexity and<br />
graphic sophistication), to contextual pricing within the<br />
game after a relatively low initial purchase price. Once<br />
players are involved in the gaming experience, they are<br />
offered better functions, better weapons and better<br />
defences that can be purchased for additional payment,<br />
and even resold to other players at market prices. The<br />
value of each component is based on the experience and<br />
the player’s subjective value of them – leading to new<br />
revenues and profits.<br />
OSS/BSS: The enabler of EBP<br />
Implementing an EBP-centric strategy will require a new<br />
mindset, one that recognises price as a strategic<br />
differentiator. It may also require a major transformation of<br />
OSS/BSS architectures. Specifically they will require an IT<br />
environment that is fully integrated from end-to-end,<br />
starting at the core network, through the service control,<br />
charging and billing, product orchestration and customer<br />
interaction layers, enabling the CSP to control seamlessly<br />
the entire customer experience. Crucially, it should also<br />
include analytical capabilities providing real-time insights<br />
about the customer profile, usage patterns and<br />
experience.<br />
Successful EBP is not just about having all the right<br />
pieces. The key is linking them in a way that allows action<br />
to be taken instantaneously and intelligently in the context<br />
of the current customer experience.<br />
The missing element<br />
To realistically enable Experience Based Pricing, the Basic<br />
Architecture in Figure 1 needs one more key element:<br />
intelligence that can act across all layers to make them<br />
fully interactive. Analytics, for example, must affect, by<br />
▲<br />
IN ASSOCIATION WITH ERICSSON<br />
16<br />
VANILLAPLUS MAGAZINE I AUGUST / SEPTEMBER 2015