Degree Shows Guide 2016
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CAMPAIGN<br />
Paying Artists: what it is<br />
and why it’s important<br />
Launched in May 2014, the Paying Artists campaign aims to secure payment for artists who<br />
exhibit in publicly-funded galleries. Artist S Mark Gubb discusses his involvement in the campaign.<br />
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The Paying Artists campaign was established by a-n,<br />
artist membership organisation and publisher of this<br />
guide, and its advisory group AIR Council, based<br />
on evidence from a survey of UK artists about their<br />
experiences of remuneration and income levels.<br />
A lot has been achieved so far. Discussion and debate on<br />
artists’ pay has gained momentum across the visual arts<br />
sector both in the UK and internationally.<br />
The campaign’s forthcoming guidance and framework<br />
around exhibition fees – the Exhibition Fees Framework<br />
– is the result of two years’ consultation, surveying and<br />
testing with artists, galleries and funders, which brings us<br />
a step closer to helping secure payment for artists.<br />
Here, artist S Mark Gubb explains why the Paying Artists<br />
campaign is so important for anyone embarking on a<br />
career in the visual arts.<br />
Why did you become involved in the Paying<br />
Artists campaign?<br />
I’ve been an artist for around half of my life and<br />
have personally experienced the complete lack of parity<br />
that exists across institutions and commissioning bodies<br />
in terms of paying artists. That’s not to say there aren’t<br />
some excellent examples of good practice out there.<br />
However, I’ve been paid very well by some people, and<br />
not at all by others.<br />
The financial insecurity that exists in this career is one<br />
of the key stresses on the personal and professional lives<br />
of most artists I know, even those whose level of success<br />
may suggest times shouldn’t be so hard anymore. That<br />
a huge section of this industry is propped up by the<br />
good will of the very people that should be at its core is<br />
fundamentally wrong.<br />
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