Stefano Bocconi, Ralf Klamma, Yulia Bachvarova - Cyntelix
Stefano Bocconi, Ralf Klamma, Yulia Bachvarova - Cyntelix
Stefano Bocconi, Ralf Klamma, Yulia Bachvarova - Cyntelix
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INITIAL NEED<br />
• Game-based learning scenario, pedagogical framework of<br />
Variation Theory (vary and contrast issues so that their<br />
boundaries and essences are more apparent)<br />
• Approach: influence the agents by changing their BDI<br />
values.<br />
• Drawbacks:<br />
– Ad-hoc solution<br />
– difficult to understand if feasibility (not being agent experts)<br />
• What about a programmable abstraction of the artificial<br />
world with which to specify the principles of Variation<br />
theory?