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Stefano Bocconi, Ralf Klamma, Yulia Bachvarova - Cyntelix

Stefano Bocconi, Ralf Klamma, Yulia Bachvarova - Cyntelix

Stefano Bocconi, Ralf Klamma, Yulia Bachvarova - Cyntelix

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INITIAL NEED<br />

• Game-based learning scenario, pedagogical framework of<br />

Variation Theory (vary and contrast issues so that their<br />

boundaries and essences are more apparent)<br />

• Approach: influence the agents by changing their BDI<br />

values.<br />

• Drawbacks:<br />

– Ad-hoc solution<br />

– difficult to understand if feasibility (not being agent experts)<br />

• What about a programmable abstraction of the artificial<br />

world with which to specify the principles of Variation<br />

theory?

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