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Hi!<br />
2015-<strong>2016</strong><br />
Digital Design<br />
JULIEN DEBRAS<br />
International School of Design - Valenciennes
I’m a 26 years<br />
old french digital<br />
design student,<br />
currently looking<br />
for a 6 months<br />
internship in car<br />
design,specifically<br />
in sketch modeling.<br />
I hope you’ll<br />
enjoy my work<br />
through this<br />
<strong>portfolio</strong>!<br />
+33633053927<br />
julien_debras@hotmail.com<br />
fr.linkedin.com/pub/julien-debras/5b/3b8/528<br />
www.viadeo.com/fr/profile/julien.debras<br />
www.behance.net/<strong>Julien</strong>-<strong>Debras</strong><br />
JULIEN DEBRAS<br />
5th year digital design student<br />
+33633053927<br />
julien_debras@hotmail.com
BACKGROUND<br />
2014/<strong>2016</strong> DIGITAL DESIGN STUDENT.<br />
Institut Superieur of Design, Valenciennes, FRANCE<br />
2013/2014 3D ARTIST STUDENT.<br />
Gamagora School, Lyon, FRANCE<br />
WORK EXPERIENCE<br />
JULLY/DECEMBER 2015:<br />
DIGITAL DESIGN Intersnship AT TOYOTA ED² - Sophia Antipolis, FRANCE<br />
2011/2013 TECHNICAL WRITER/CAD MODELLER<br />
at Ceda Concept, Bernins, FRANCE<br />
I worked on optimizing technical resources used in the 3D<br />
team , I participated fully in the implementation of zbrush<br />
in the stylistic process to respond more quickly to the team’s<br />
wishes design.<br />
THINGS I ENJOY<br />
SKILLS<br />
3D Modeling<br />
_ Autodesk Alias<br />
_ Autodesk Maya<br />
_ Autodesk 3DSMAX<br />
_ Pixologic ZBrush<br />
_ Dassault Systeme CATIA V5<br />
_ Grasshopper (basic)<br />
2011/2013: TECHNICAL WRITER/ CAD MODELLER AT CEDA-CONCEPT, Bernins, FRANCE<br />
I was charged to carry out technical manuals and technical<br />
infrastructure modeling for our main Client Alstom Energy<br />
FOOTBALL<br />
COFFEE<br />
MUSIC<br />
CINEMA<br />
TRAVEL<br />
CAR DESIGN<br />
3D<br />
Visualization<br />
2D<br />
Softwares<br />
_ Autodesk Vred<br />
_ Vray 3DSMAX<br />
_ Corona Renderer for 3DSMAX<br />
_ Adobe Photoshop<br />
_ Adobe Illustrator<br />
_ Adobe Indesign<br />
March/August 2011:<br />
ASSEMBLER TECHNICIAN AT SOCODES-GALLIN, Montluel, FRANCE<br />
Technician assembler on heavy vehicles in the Socodes-Gallin<br />
company at Montluel (France).<br />
Operator on two major orders fire vehicles.<br />
My mission, equip these vehicles with necessary equipment such as<br />
pump units , false frame, double floor and other vehicle and<br />
users protections.<br />
Language<br />
_ French: Native<br />
_ English: Fluent
02<br />
04<br />
06<br />
01<br />
03<br />
05<br />
07
CONTENT<br />
01<br />
Aero gt - spring 2015<br />
School project with design student team for Bell & Ross<br />
04<br />
Renault Megane RS - spring <strong>2016</strong><br />
07<br />
Peugeot Flagship 2030<br />
A-Class modeling exercise<br />
School Project/Workshop.<br />
02<br />
Lamborghini Huracan - spring / summer 2015<br />
Personnal Project<br />
05<br />
Citroen new experience - spring <strong>2016</strong><br />
School project with design student team<br />
03<br />
Lexus ML-s - summer 2015<br />
Personnal Project made at Toyota ED²<br />
06<br />
porsche suv-e - summer <strong>2016</strong><br />
Personnal Project
We started this project in may <strong>2016</strong> under the direction of<br />
Bruno Belamich (Creative director and co founder of Bell&Ross)<br />
and Sebastien Gobert (Designer at Bell&Ross) who wanted to<br />
create a new supercar for Bell&Ross, inspired by the Aeronautic<br />
world, in order to promote a new range of watches.<br />
We were a team of 7 students:<br />
Bell&ross aero gt<br />
School Project.<br />
- Adrien Séné: Tranport designer (5th year)<br />
- Valentin Fuch: transport designer (5th year)<br />
- Patrice Minol: transport designer (5th year)<br />
- Célia Huart: Transport designer (3rd year)<br />
- François Carpentier: Transport designer (3rd year)<br />
- Eric Guiertzman: Digital Designer (5th year)<br />
- <strong>Julien</strong> <strong>Debras</strong>: Digital designer (3rd year)<br />
I was in charge of the interior modeling.
I did this modeling taking into reference sketchs produced by Adriens Séné<br />
and François Carpentier, I’ve had rapidly a clear and precise idea of what<br />
they wanted for the interior and the technical part of the vehicle, I could start<br />
quickly, improve the details and the sulfide as the overall design<br />
progressed.
Instead of extend my technical skills, I decided to realize this modeling using<br />
Autodesk Maya, this allowed me to discover how to work in polygonal<br />
modeling, and enrich my skills before my internship entrance at<br />
Toyota Europe Design Development studio (ED²).<br />
Eric guiertzman quickly did an external volume on Autodesk Maya with a «belt» to define<br />
me a work area of a way that the exterior modeling (Alias modeling) and<br />
interior (Maya modeling) match.<br />
Because of the time (student project: 2 weeks of modeling) we decided to make some<br />
renderings on Vred, and then add post production on Photoshop.
In order to improve this renderings, I have had to create some materials which are<br />
not optimal in Vred base material library like Alcantara and red belt material.<br />
Alcantara<br />
Reflective plastic<br />
Chrome<br />
Carbon<br />
Red belt<br />
Nylon<br />
Vred renderings.
Vred renderings.
Vred renderings.
Vred renderings.
Vred renderings.
Lamborghini Huracan<br />
Personnal Project.<br />
I’ve done this project during summer 2015 in order to apply<br />
and improve what I’ve learned at school the previous year.<br />
It was my first car modeling, so I decided to made the<br />
Lamborghini Huracan because of its formal language which I<br />
really like.
Because this modeling was my first one, I need to work on it<br />
during pretty long time in order to improve the model days after<br />
days, I’ve had to rebuild some surface, but my objective was to<br />
obtain a great final volume, true to the original one.<br />
Use of Autodesk Alias Shaders to improve the 3D model visualisation.<br />
Autodesk Alias Screenshot
ALIAS SCREENSHOT.
ALIAS SCREENSHOT.
Vred renderings.
Vred renderings.
Lexus ml-s concept<br />
Internship Project.<br />
I’ve done this project during summer 2015 to show my<br />
competences learned during my internship at Toyota ED², it<br />
required the use of Alias, Zbrush and Grasshopper.
During my internship, I’ve had the opportunity to made a personnal project to<br />
show what I’ve learned on 3D modeling on different softwares (Nurbs and<br />
Polygonal).<br />
I imagine a single seater vehicle, this because actually, lot of peaple use their<br />
car just for theirself and the most of the time they are alone on board, so I<br />
imagine a vehicule which could be smart for drive into complexe city, this to<br />
simplify the way to drive.<br />
I give a description of my project to <strong>Julien</strong> Marie (Designer at Toyota) who help<br />
me to define an exterior design.
I’ve searched the overall volume in Autodesk Maya, It also make<br />
me able to create an animation of the unfolding movement in order<br />
to enhance the vehicle credibility.<br />
Then, I moved on Autodesk Alias to improve the design<br />
and the model quality.
Grasshopper-Rhino Plugin<br />
In order to improve the model and expose<br />
what I’ve learned, I combine some competences<br />
in the project like using Autodesk<br />
Alias, Pixologic Zbrush, Grasshopper for<br />
Rhino and Autodesk Vred.<br />
Alias Automotive<br />
Zbrush modeling<br />
Alias Automotive - Animation Tool
Vred renderings.
Vred renderings.
Renault Megane RS 2010<br />
Volume interpretation.<br />
For this exercise we were asked to choose a French<br />
car produced between 2008/<strong>2016</strong>, we’ve had to<br />
made the model taking into account constraints and<br />
qualities approaching the Class-A modeling.
I began by searching for references of the selected model, this to<br />
understand the volume, its stance, its complex points and also its details.<br />
Moreover, it was a key stage because we were looking for orthonormal<br />
references as closest to reality as possible, ideally without any perspective.
1_ Blueprint references. 2_ Build main surfaces. 3_ Build the volume.
4_ Add details. _ Alias Zebra.<br />
_ Alias prevew shader.<br />
Autodesk Alias Screenshot<br />
Autodesk Alias screenshot.
ALIAS SCREENSHOT.
ALIAS SCREENSHOT.
Vred renderings.
Vred renderings.
This project was done by a design student team about new<br />
vision of Citroën utilitary vehicle for young and dynamic peaple.<br />
We were a team of 6 students:<br />
citroen new-experience<br />
School Project.<br />
- Charly Poidevin: Transport designer (4th year)<br />
- François Carpentier: Transport designer (4th year)<br />
- Simon Delannoy: Transport designer (3rd year)<br />
- Pascal Amar: Transport designer (3rd year)<br />
- Amaury Petiprez: Transport designer (3rd year)<br />
- Me: Digital designer (4th year)<br />
My work was to modeling the exterior volume and supervise<br />
the render process.
Merge<br />
exterior & interior modeling<br />
in one vred file<br />
I made the exterior modeling on Autodesk<br />
Alias, I made it in one and half week, by working<br />
with the exterior designer Charly Poidevin.<br />
The interior model had been modeled on<br />
Autodesk Maya by François Carpentier and<br />
the exterior on Autodesk Alias. To be more<br />
efficient, we decided to made two<br />
different Vred files which had been merge<br />
at the end, this help us to improve the color<br />
& trim development.<br />
The both scenes had been merge in one<br />
last scene later in order to obtain a<br />
complete vehicle.
ALIAS SCREENSHOT.
ALIAS SCREENSHOT.
In order to improve the final presentation, I did a real time<br />
configurator in Vred to show the color & trim result and the<br />
doors opening.
Eyelashes material<br />
Blindfol material<br />
Citroën logo material<br />
Citroën logo<br />
material<br />
Front Bumper<br />
Citroën script material<br />
Door Opening/Closing<br />
animation<br />
Body material<br />
Underbody material<br />
Fender material
Vred renderings.
Vred renderings.
Porsche Macan coupe<br />
Personnal Project.<br />
This is a personnal realized during summer <strong>2016</strong> with Tobias<br />
Benedini, transport design student at Pzorheim University.
A common project of Tobias Benedini (Student at Pforzheim University, Germany, for the design) And me.<br />
Our objective was to imagine a Macan SUV Coupe.<br />
Tobias gave me some sketches and involved the model to transmit at best the DNA of the porsche Mission-E<br />
Concept, the main idea of this project.<br />
We did it from a distance during summer <strong>2016</strong>.
Throughout the 3D development, I regularly sent my modeling to Tobias,<br />
who modified and made evolve the design directly on 3D to help me as much<br />
as possible to get what he imagined.<br />
It was a difficult exercise because we had to work at a distance (Pfozheim, Germany<br />
- Lyon, France)
ALIAS SCREENSHOT.<br />
All the modeling had been made in Autodesk Alias, the main<br />
objective was to obtain a coherent volume with a strong stance.
We also stay focused on the fact to have a Mission-E concept DNA<br />
on the exterior design.<br />
ALIAS SCREENSHOT.
Vred renderings.<br />
Vred renderings.
Vred renderings.
Peugeot Flagship 2030<br />
School Project/Workshop.<br />
This is a W.I.P of a workshop in collaboration with<br />
Peugeot design studio from Paris.<br />
I work with one transport designer: Grimaud Gervex (5th year).
This is a workshop project, which employed all the transportation design student in their last year of studies. Peugeot design team<br />
gave them the subject «Create a Peugeot Flagship for the year 2030».<br />
In a first time, during two weeks, each designers realized a personnal project which answered to the topic until friday 30th of<br />
September, then, each digital design student had to choose one project selected, and start to made a first volume for the week from 10<br />
to 14 of September, where we were working with a part of the Peugeot 3D team composed of Yann Le Gall (Head of Digital Design at<br />
Peugeot Design) and Geoffroy Texier (Digital designer).<br />
I decided to work on the project of Grimaud Gervex because of the complexity of the project which looks very strong and powerful.<br />
Then, it still us less than one month to work on our free time to improve the modeling and the design before presentation at Peugeot<br />
Design Studio at Vélizy-Villacoublay.
01<br />
02<br />
For Monday 10th of September, Yann Le Gall ask us to prepare one first volume, volume that we will<br />
change throughout the week until Friday 14th.<br />
As always when we work with proffessional, it was interesting to see and apply a new way of working in<br />
comparison to that we are taught at school or in our respective previous intersnhip.<br />
03
Still In Progress....
Thank You !<br />
International School of Design - Valenciennes