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Harrah’s Entertainment Inc. GS-50 p. 4<br />
by Gary Loveman, a Harvard Business School professor who later became Harrah’s COO.<br />
Loveman noted that the casino industry was marked by extraordinary disloyalty. He saw an<br />
opportunity to create the same kind of loyalty in the gaming industry that people felt towards<br />
brands such as Nike, Pepsi, and BMW. Loveman suggested that Harrah’s should focus on<br />
increasing sales at existing facilities instead of opening new properties. He proposed two ways<br />
to increase sales at existing casinos: through service and marketing. The service quality in the<br />
casino industry was traditionally characterized as “lousy.”<br />
The Total Rewards Program<br />
In 1997, Harrah’s introduced its “Total Gold” system for tracking, retaining, and rewarding its<br />
15 million nationwide guests regardless of which casinos they visited over time. A frequent<br />
guest would be immediately recognized upon presenting a Total Gold card and would be duly<br />
rewarded for his/her repeat business. Later on, Total Gold was renamed “Total Rewards” (TR)<br />
and was significantly enhanced, making the program more comprehensive and easier to<br />
understand. Ultimately, TR became an improved customer loyalty program, which combined all<br />
of Harrah’s player rewards and recognition programs, including Total Platinum and Total<br />
Diamond cards. In addition, it simplified the communication of how customers earn the rewards<br />
they want.<br />
By the end of 2000, TR was the only multi-branded loyalty program in the industry that<br />
recognized and rewarded customers in multiple locations across the country. It applied to all<br />
Harrah’s properties, including Rio and Showboat. Harrah’s had invested more than $65 million<br />
in technology to implement the program (approximately $30 million for development and $35<br />
million for support) 7 . In addition, Harrah’s owned 3 patents for its real-time data technology. 8<br />
These patents kept Harrah’s one step ahead of its competition in the areas of recognition and<br />
rewards, two key considerations for building loyalty among customers.<br />
Harrahs.com<br />
In September 2000, Harrahs.com was re-launched (see Exhibit 4). The new Web site featured<br />
online reservations, account tracking of the TR program, online games, and other services.<br />
Designed to be more customer-service oriented, it was a significant step up from the previous<br />
Web site, which was essentially an online brochure 9 . In 2003, Harrah's deemed that online<br />
gaming development, continued refinement of its prize-winning CRM system, and development<br />
of an enterprise-wide data warehouse were its priorities for the coming years.<br />
WINet<br />
For its service-oriented strategy and the loyalty card program to work, Harrah's had to link all of<br />
its properties to enable company-wide information sharing. To accomplish this, the IT<br />
department was up against incredible odds. It had to get two different computer platforms⎯an<br />
IBM system that ran the lodging, events, and casino management systems, and a Unix system<br />
7 http://www.hotel-online.com/News/PressReleases2000_2nd/May00_JBoushy.html<br />
8 http://www.hotel-online.com/Neo/News/PressReleases1998_4th/Nov98_HarrahsIT.html<br />
9 Goff, Leslie J. “The Skills That Thrill,” ComputerWorld, December 4, 2000.