Radiance for Bassoon and Live Electronics
Radiance depicts moments in scripture in which God’s presence is made manifest. As His spirit came over the deep (Genesis 1:2); in the story of Elijah as he waits by the brook (1 Kings 17); Christ praying on the mountain (Luke 9:28-36); the appearance of the New Jerusalem (Revelation 21:19); and in His Glory (Exodus 34:35).
Radiance depicts moments in scripture in which God’s presence is made manifest. As His spirit came over the deep (Genesis 1:2); in the story of Elijah as he waits by the brook (1 Kings 17); Christ praying on the mountain (Luke 9:28-36); the appearance of the New Jerusalem (Revelation 21:19); and in His Glory (Exodus 34:35).
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<strong>Radiance</strong><br />
For <strong>Bassoon</strong>, <strong>Live</strong> <strong>Electronics</strong>, <strong>and</strong> Lights<br />
Jon Paul Mayse
Program Notes<br />
<strong>Radiance</strong> <strong>for</strong> <strong>Bassoon</strong>, <strong>Live</strong> <strong>Electronics</strong>, <strong>and</strong> Lights depicts moments in scripture in which God’s presence is made manifest.<br />
The first movement, Genesis, refers to Genesis 1:2, in which His Spirit came over the deep. The bassoon moves between it’s lowest Bb, a<br />
fundamental note, <strong>and</strong> mutliphonics while the program refracts the sound into four harmonies, emanating from each speaker. The lights create a<br />
sun rise over a sea, with occasional amber bursts as reflections from the waves.<br />
The second movement, Elijah is a meditation on Elijah as he waits by the brook (1 Kings 17). The bassoon moves between three musical materials: a<br />
repetitive note (time passing); low, manic outbursts (despair/psychosis); <strong>and</strong> a high, lyrical line (hope/calling out). The lights <strong>and</strong> electronics react to<br />
each register of the bassoons sound; obscuring, granulizing, <strong>and</strong> distorting the sound.<br />
This movement moves directly into the third, Prayer. Here is Christ praying on the mountain (Luke 9:28-36). The bassoon alternates between<br />
multiphonics which emerge from the lowest <strong>and</strong> the highest notes of the instrument. This metaphor works on two levels: us/Christ reaching up<br />
to the Father <strong>and</strong> him reaching down to us, <strong>and</strong> Christ’s literal trans<strong>for</strong>mation on the mountain top in Luke 9. The electronics are mapped to the<br />
register of the bassoon, partitioning the sound to visually illustrate the dialogue between low/high, Father/Son.<br />
The fourth movement depicts the appearance of the New Jerusalem (Revelation 21:19). The bassoon plays a fanfare, with each staccato note<br />
triggering a building harmony <strong>and</strong> a jewel color from the lights. This builds in anticipation until the glory of the New Jerusalem is fully revealed in<br />
large masses of harmony <strong>and</strong> unrestrained fanfares.<br />
The piece ends in a reflection on His Glory as revealed Exodus 34:35. The bassoonist, bathed in golden light (as Moses was when he descended<br />
from the mountain), moves between multiphonics, tremolos, <strong>and</strong> frenetic, upwards scales. This builds towards an ecstatic climax be<strong>for</strong>e meditating<br />
on some final multiphonics.<br />
The electronics were written in Max/MSP <strong>and</strong> use DMX-512 protocols.<br />
Each sound <strong>and</strong> visual element is derived or controlled by the incoming sound of the bassoon.<br />
<strong>Radiance</strong> was premiered by Dominic Panunto on July 26, 2018 at the <strong>Live</strong>/Wire Opera Festival in Philadelphia.
Technical Notes<br />
- The software is written in Max/MSP, with the Zsa.Descriptors external <strong>for</strong> spectral analysis. The lights are controlled via the DMX 512 protocol, which is<br />
programmed in the Max patch <strong>for</strong> the piece.<br />
- The piece requires 4x wash stage lights <strong>and</strong> 4x speakers. Ideally, they would be positioned as follows:<br />
LAPTOP<br />
DMX USB Adapter<br />
DMX Cable<br />
LS 1<br />
(Speaker/<br />
Light)<br />
DMX Cable<br />
LS 2<br />
(Speaker/<br />
Light)<br />
4-Channel<br />
USB Audio Interface<br />
OUT to each Speaker<br />
IN from mic on bassoon<br />
<strong>Bassoon</strong>ist<br />
LS 3<br />
(Speaker/<br />
Light)<br />
DMX Cable<br />
LS 4<br />
(Speaker/<br />
Light)<br />
- The spatialized speakers are ideal, but not necessary. Experiments with spatialization are encouraged.<br />
- The DMX Protocol allows <strong>for</strong> daisy-chaining lights along, so it is easier to have a cable moving from light to light. This piece uses an 5-channel DMX protocol<br />
<strong>for</strong> each light (Brightness -Red-Green-Blue-Alpha). When setting up the lights, make sure the light is set to the correct channel in the series:<br />
-LS 1 = D001<br />
-LS 2 = D006<br />
-LS 3 = D011<br />
-LS 4 = D016<br />
If your lights use a different channel set up, please alter the "pack" object in the patch DMX_<strong>Radiance</strong> accordingly, placing the BRGBA channels where they<br />
now belong <strong>and</strong> allowing zeroes to occupy any channels in between.
Score<br />
<strong>Radiance</strong><br />
<strong>for</strong> <strong>Bassoon</strong>, <strong>Live</strong> <strong>Electronics</strong>, <strong>and</strong> Interactive Lights<br />
Jon Paul Mayse<br />
I: Genesis<br />
<strong>Bassoon</strong><br />
? U<br />
b w<br />
Ø<br />
Œ<br />
5"<br />
b ˙<br />
ḟ<br />
10"<br />
ë<br />
U<br />
Œ<br />
b w<br />
P<br />
Repeat Gesture;<br />
makng crescendo more extreme<br />
long, slow emergences of MP<br />
b ˙<br />
˙ ˙<br />
∏<br />
π<br />
∏<br />
1'30"<br />
U<br />
6<br />
<br />
n ˙<br />
œ œ > . œ . œ . œ . œ .<br />
Ï<br />
U<br />
b w<br />
π<br />
1'50"<br />
U<br />
<br />
w<br />
<strong>Electronics</strong><br />
<br />
Harmonies derived from bsn sound emerge from speakers,<br />
Lights begin crescendo, imperceptible<br />
Lights begin decrescendo,<br />
About 20"<br />
Allow lights to<br />
dim completely<br />
II: Elijah<br />
REED OFF<br />
<br />
Air Noise<br />
w<br />
Bsn.<br />
<br />
Helicopter Tounge<br />
. ¿ Œ ¿ Œ ¿ Œ .<br />
Ø - F, evenly<br />
<br />
r<br />
¿ ≈ ¿ ¿ ≈ ¿ ¿ ¿ ≈ J<br />
¿ r<br />
¿<br />
Key Clicks, ad lib.<br />
LS 1: Frequencies < A3 (220 hz); long, shallow reverb<br />
Ad lib, moving between materials,<br />
altering dynamics, tempo, phrasing<br />
R ¿<br />
· r ≈ O ¿ ¿ ≈ ¿ ≈ ≠<br />
R ¿<br />
≈ o<br />
r<br />
Key Clicks/Tongue Ram/Air Attacks<br />
(Any percussive/brittle sounds)<br />
Sim, but adding vocalizations<br />
ad lib.<br />
h ¿ ≈ h ¿ ≈ R<br />
¿ ≈ ≠ ¿ h<br />
TSK<br />
[CK] TSK Pff<br />
Elec.<br />
<br />
LS 2: Frequencies F3 - B3; short, deep reverb<br />
LS 3: Frequencies A4 - A6; Mild reverb<br />
LS 4: Frequencies > D7; long, deep reverb<br />
©2018 Jon Paul Mayse
<strong>Radiance</strong><br />
5<br />
Bsn.<br />
REED ON<br />
B<br />
Evenly<br />
&<br />
. œ - Œ œ - Œ œ - Œ .<br />
ad lib. melody; altering or fragmenting as desired,<br />
but retaining registration<br />
b ˙.<br />
œ b œ<br />
P dolce<br />
b œ<br />
b œ .<br />
œ œ œ b œ . b œ .<br />
œ .<br />
Ad lib, moving between materials,<br />
altering dynamics, tempo, phrasing<br />
3<br />
œ.<br />
b œ. ˙-<br />
œ<br />
˙<br />
ATTACCA<br />
∑<br />
∑<br />
Elec.<br />
<br />
?<br />
Manic, staccato figurations<br />
<br />
Ï<br />
LS 1: Frequencies < A3 (220 hz); long, shallow reverb<br />
LS 2: Frequencies F3 - B3; short, deep reverb<br />
LS 3: Frequencies A4 - A6; Mild reverb<br />
LS 4: Frequencies > D7; long, deep reverb<br />
either/or<br />
Ad Lib. Multiphonics<br />
# b ‚œ n œ ‚ # œ ‚ œ ‚ # œ ·‚ ‚· œ ‚ œ ·‚ ‚·<br />
b ‚<br />
·w<br />
Ï<br />
Bsn.<br />
?<br />
b ‚<br />
·œ<br />
Î<br />
Œ<br />
Alternate between boxed materials, repeating each 3-9x be<strong>for</strong>e switching<br />
Long, slow emergence of multiphonics, ad lib. pauses in between each gesture<br />
w<br />
∏<br />
w<br />
p<br />
&<br />
III: Prayer<br />
b w<br />
∏<br />
w<br />
p<br />
?<br />
Filter through multiphonic harmonics,<br />
reaching up to final note<br />
w<br />
π<br />
w<br />
F<br />
b w<br />
&<br />
p<br />
?<br />
solemn, searching<br />
LS 1: Frequencies < A3 (220 hz); long, shallow reverb<br />
Elec.<br />
<br />
LS 2: Frequencies F3 - B3; short, deep reverb<br />
LS 3: Frequencies A4 - A6; Mild reverb<br />
LS 4: Frequencies > D7; long, deep reverb
Bsn.<br />
6 <strong>Radiance</strong><br />
1<br />
?<br />
q = 60<br />
Ad lib. triplets, like a fanfare, using scale in box<br />
b œ<br />
œ œ œ b œ b œb œ œ b œ∫<br />
œ<br />
f<br />
3<br />
Royal, like a fanfare<br />
2<br />
IV: New Jerusalem<br />
<strong>Electronics</strong> respond to note onsets <strong>and</strong> endings. Each onset triggers a note from the<br />
3<br />
harmony below, as well as a light. The mechanism is reset after 100ms <strong>and</strong> silence. This means<br />
there needs to be very intentional space between each triplet so the program can register the silence.<br />
Not long space, but make sure there is space between. 5 second pause after each harmony fades<br />
4<br />
b œ .... Œ œ Œ œ Œ . Light articulation of triplets with tongue<br />
fade out until harmony fades<br />
Elec.<br />
<br />
&<br />
?<br />
.<br />
.<br />
..<br />
For 1-5.5:<br />
Lights are paired with tones from harmonies below.<br />
Each triplet from bassoon activates a note/light.<br />
Repeat #1 3-5 times<br />
b à<br />
P<br />
b à<br />
b à<br />
b à<br />
b á<br />
á á b á<br />
œ œ œ<br />
œ œ œœ<br />
.<br />
.<br />
..<br />
For 2:<br />
Note/Lights are r<strong>and</strong>om in order<br />
<strong>and</strong> number. There may be 1<br />
note/light or a full series.<br />
b œ œ<br />
b bb œœ<br />
b<br />
œœ b<br />
P<br />
Œ<br />
For 3:<br />
Same as 1, play only one time <strong>and</strong> move on<br />
b Ñ<br />
P<br />
b Ñ<br />
b Ñ<br />
b Ñ<br />
b É<br />
Ñ Ñ b É<br />
œ œ œ<br />
œ œ œœ<br />
t<br />
Ñ<br />
w<br />
b É<br />
É<br />
∑<br />
˙˙<br />
˙<br />
Bsn.<br />
5<br />
?<br />
<br />
b œ<br />
œ œ<br />
F<br />
3<br />
10"<br />
b b ∫<br />
œ b<br />
œœ<br />
For 5 until 7:<br />
Chords are built automatically, from bottom up.<br />
Lights change with each new tone<br />
; : …<br />
8"<br />
Exp<strong>and</strong> range, still playing scale<br />
6<br />
f<br />
5" 10"<br />
∑<br />
b œ œ œ<br />
F<br />
3<br />
12.5"<br />
Play triplet figures on prior Gb scale, using whole range<br />
ad lib. increasing in volume, density, <strong>and</strong><br />
interval distance between notes<br />
Elec.<br />
&<br />
?<br />
É<br />
b É<br />
b Ñ<br />
b Ñ<br />
Ñ Ñ É É œ œ<br />
œ<br />
œ<br />
∑b<br />
œ<br />
b œ<br />
n œ<br />
b œ<br />
œ<br />
˙˙<br />
˙<br />
˙<br />
5"<br />
∑<br />
∑<br />
b b<br />
ww<br />
b w w<br />
w<br />
10" 12.5"<br />
bbb<br />
w<br />
.<br />
bb ww w ..<br />
w<br />
.<br />
t<br />
œ<br />
b w<br />
˙<br />
b ˙<br />
b ˙<br />
˙˙˙ b<br />
w<br />
w.<br />
w.
<strong>Radiance</strong><br />
7<br />
Bsn.<br />
?<br />
MP<br />
b ˙<br />
Ï<br />
15" 5"<br />
Play boxed melody once, then improvise with materials<br />
<strong>and</strong> triplet fanfare from be<strong>for</strong>e<br />
&<br />
b ˙<br />
œ b œ<br />
ƒ<br />
b œ<br />
b œ .<br />
3<br />
œ œ œ b œ œ.<br />
. b œ .<br />
œ .<br />
b œ ˙<br />
j<br />
œ ˙ ∑U<br />
?<br />
7<br />
Rpt. until chord builds <strong>and</strong> fades away.<br />
The high B will remain.<br />
....<br />
b ˙ <br />
. P<br />
Elec.<br />
<br />
&<br />
?<br />
b W<br />
bb WW<br />
b<br />
b W<br />
W<br />
WW<br />
W W<br />
20"<br />
b É<br />
b É<br />
b É<br />
b œ<br />
b Ñ<br />
É É b É<br />
Ñ<br />
w<br />
w ww<br />
w w ww<br />
<br />
t<br />
W<br />
W<br />
W<br />
W<br />
WW<br />
w<br />
w<br />
w<br />
∑
Bsn.<br />
8 <strong>Radiance</strong><br />
q = 72 Ecstatic, Wild<br />
?<br />
10"<br />
Rpt. 5x<br />
.... . œ<br />
b ‚ b<br />
œ œœ<br />
. . . . . . ·w b<br />
œ œ œ œ œ Ad lib. ascending scale<br />
Tremolo between any notes<br />
patterns with given notes<br />
Rpt. 2x<br />
œ œ<br />
b ‚<br />
œ œ œ œ# œ œ<br />
w<br />
b ‚ b<br />
w ww b ‚<br />
·w<br />
p<br />
p<br />
P<br />
·w b<br />
·w<br />
p<br />
P, evenly<br />
Ad lib.<br />
Tremolo between any notes<br />
Rpt. 3x<br />
P, evenly<br />
V: Glory<br />
8"<br />
Rpt. 5x<br />
P, evenly<br />
Ad lib.<br />
5"<br />
P, evenly<br />
Elec.<br />
<br />
<br />
Lights glow orange/gold in<br />
response to <strong>Bassoon</strong> volume<br />
Medium long reverb<br />
Bsn.<br />
5"<br />
Ad lib. ascending scale<br />
?<br />
patterns with given notes<br />
œ œ œ# œ œ œ œ œ<br />
p<br />
f<br />
Rpt. 3x<br />
8" 20"<br />
Ad lib.<br />
Tremolo between any notes<br />
Rpt. 7x<br />
w<br />
.... .... w b ‚ b ww .... b ‚ ....<br />
·w b<br />
·w<br />
P, evenly<br />
p - F<br />
P, evenly<br />
Ad lib. ascending scale<br />
patterns with given notes<br />
building to the high F<br />
œ œ œ œ œ œ œ œ œ œ œ œ œ œ U w<br />
p ƒ b w<br />
p<br />
U<br />
W<br />
Elec.<br />
<br />
<br />
Lights glow orange/gold in<br />
response to <strong>Bassoon</strong> volume<br />
Medium long reverb<br />
Jon Paul Mayse<br />
12/27/2018