RIC-20969 Early years Places - The Rainforest
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<strong>The</strong> rainforest – 1<br />
Mathematics<br />
• Students place a given number of plastic animals (or<br />
pictures) in boxes which represent specifi c habitat<br />
locations; for example, 3 chicks in the nest, 2 cubs in the<br />
den, 4 fi sh in the river. (Number and Algebra)<br />
• Using plastic ants, butterfl ies, frogs, monkeys, tigers,<br />
snakes and birds, place collections of animals in their<br />
correct section on a poster of the rainforest. Count the<br />
collections and match a numeral to each. Use the same<br />
animals to make rainforest animal patterns—snake,<br />
monkey, snake, monkey etc. Complete other patterns<br />
orally with clapping. (Number and Algebra)<br />
• <strong>The</strong> children thread a given number (between 1 and<br />
20) of cut sections of plastic straws onto two different<br />
pieces of wool or string to create two snakes of different<br />
lengths— one long and one short. (Number and Algebra,<br />
Measurement and Geometry, Statistics and Probability)<br />
• Use coloured pattern blocks to create a snake; for example,<br />
triangle, triangle, square, square, triangle, triangle,<br />
square, square. (Number and Algebra, Measurement and<br />
Geometry)<br />
• Provide shapes in appropriately-coloured paper (patterned<br />
or plain) to construct a monkey or a tall tree. Refer to<br />
blackline on Page 73. (Measurement and Geometry)<br />
• <strong>The</strong> children paint and pile four green boxes (or blocks<br />
covered in green paper) on top of each other to represent<br />
the four layers of the rainforest (see page 68). Encourage<br />
the use of positional language—on the bottom, on top of,<br />
underneath etc. as well as ordinal language—fi rst, next,<br />
after, last etc. Place pictures of animals from each layer<br />
inside each appropriate box or tape them to the blocks.<br />
(Measurement and Geometry)<br />
Emergent<br />
• Demonstrate the layers of<br />
the rainforest by attaching or<br />
gluing four different strips of<br />
Canopy<br />
tissue paper of various shades<br />
of green underneath each other<br />
on the board or large sheet of<br />
Understorey<br />
paper, overlapping them a little.<br />
Count the layers. Say them in<br />
Forest floor<br />
order from fi rst to fourth. Name<br />
their positions—top, next, second from the bottom and<br />
bottom. Ask the children to identify the layers using words<br />
such as tallest, lowest, highest, middle etc. (Number and<br />
Algebra, Measurement and Geometry)<br />
• Sort rainforest animals by ‘skin’ type—stripes, spots, solid<br />
colour, fur, feathers, scales etc. Line up the collections into<br />
columns and count each. (Measurement and Geometry,<br />
Statistics and Probability)<br />
• Use a large, bright, clear picture of a rainforest scene to<br />
play ‘How many can you see?’ in which children count<br />
the numbers of animals and/or their body parts. For<br />
example, ‘How many monkeys?’ ‘How many tails?’ ‘How<br />
many trunks?’ ‘How many eyes?’ Develop the game by<br />
asking ‘How many more/less than ... ?’ (Number and<br />
Algebra)<br />
• Write the numerals 1–5 or 1–10 on sloth, monkey, frog<br />
or parrot shapes on a sheet for each child. Place a pile<br />
of numeral cards for the children to select from. <strong>The</strong><br />
children use animal stamps to mark off each number on<br />
their sheet as it is selected. Refer to blackline on page 72.<br />
(Number and Algebra)<br />
• <strong>The</strong> children fold large sheets of green painted or printed<br />
paper in halves and cut out or trace symmetrical leaf<br />
shapes. Use the same technique and bright blue paper<br />
to create blue morpho butterfl ies. Provide templates<br />
and other colours to create frogs to sit on the leaves.<br />
(Measurement and Geometry)<br />
• Divide the class into two groups to play ‘Predator-prey’<br />
or ‘Hunter-dinner’; for example, monkeys and leopards.<br />
Designate safe areas for homes in the rainforest (outdoor<br />
area). Call out a number between 1 and 5. <strong>The</strong> leopards<br />
must run to tap that number of monkeys. Monkeys are<br />
only allowed to stay in a home while they count to 10<br />
and then run around at least to the count of 10. <strong>The</strong><br />
monkeys tapped sit out the remainder of the game. Count<br />
the number left. Continue until all monkeys are gone.<br />
Swap positions. Repeat with other animals. (Number and<br />
Algebra)<br />
• Play commercial games such as ‘Barrel of monkeys’ to connect up to 12 monkeys without dropping them. Or play ‘Ants in<br />
the pants’ to see who can get the most ants in the pants. (Number and Algebra)<br />
R.I.C. Publications ® – www.ricpublications.com.au <strong>Early</strong> <strong>years</strong> themes—<strong>Places</strong>—<strong>The</strong> rainforest 63<br />
ISBN 978-1-74126-966-6