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RIC-20969 Early years Places - The Rainforest

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<strong>The</strong> rainforest – 1<br />

Mathematics<br />

• Students place a given number of plastic animals (or<br />

pictures) in boxes which represent specifi c habitat<br />

locations; for example, 3 chicks in the nest, 2 cubs in the<br />

den, 4 fi sh in the river. (Number and Algebra)<br />

• Using plastic ants, butterfl ies, frogs, monkeys, tigers,<br />

snakes and birds, place collections of animals in their<br />

correct section on a poster of the rainforest. Count the<br />

collections and match a numeral to each. Use the same<br />

animals to make rainforest animal patterns—snake,<br />

monkey, snake, monkey etc. Complete other patterns<br />

orally with clapping. (Number and Algebra)<br />

• <strong>The</strong> children thread a given number (between 1 and<br />

20) of cut sections of plastic straws onto two different<br />

pieces of wool or string to create two snakes of different<br />

lengths— one long and one short. (Number and Algebra,<br />

Measurement and Geometry, Statistics and Probability)<br />

• Use coloured pattern blocks to create a snake; for example,<br />

triangle, triangle, square, square, triangle, triangle,<br />

square, square. (Number and Algebra, Measurement and<br />

Geometry)<br />

• Provide shapes in appropriately-coloured paper (patterned<br />

or plain) to construct a monkey or a tall tree. Refer to<br />

blackline on Page 73. (Measurement and Geometry)<br />

• <strong>The</strong> children paint and pile four green boxes (or blocks<br />

covered in green paper) on top of each other to represent<br />

the four layers of the rainforest (see page 68). Encourage<br />

the use of positional language—on the bottom, on top of,<br />

underneath etc. as well as ordinal language—fi rst, next,<br />

after, last etc. Place pictures of animals from each layer<br />

inside each appropriate box or tape them to the blocks.<br />

(Measurement and Geometry)<br />

Emergent<br />

• Demonstrate the layers of<br />

the rainforest by attaching or<br />

gluing four different strips of<br />

Canopy<br />

tissue paper of various shades<br />

of green underneath each other<br />

on the board or large sheet of<br />

Understorey<br />

paper, overlapping them a little.<br />

Count the layers. Say them in<br />

Forest floor<br />

order from fi rst to fourth. Name<br />

their positions—top, next, second from the bottom and<br />

bottom. Ask the children to identify the layers using words<br />

such as tallest, lowest, highest, middle etc. (Number and<br />

Algebra, Measurement and Geometry)<br />

• Sort rainforest animals by ‘skin’ type—stripes, spots, solid<br />

colour, fur, feathers, scales etc. Line up the collections into<br />

columns and count each. (Measurement and Geometry,<br />

Statistics and Probability)<br />

• Use a large, bright, clear picture of a rainforest scene to<br />

play ‘How many can you see?’ in which children count<br />

the numbers of animals and/or their body parts. For<br />

example, ‘How many monkeys?’ ‘How many tails?’ ‘How<br />

many trunks?’ ‘How many eyes?’ Develop the game by<br />

asking ‘How many more/less than ... ?’ (Number and<br />

Algebra)<br />

• Write the numerals 1–5 or 1–10 on sloth, monkey, frog<br />

or parrot shapes on a sheet for each child. Place a pile<br />

of numeral cards for the children to select from. <strong>The</strong><br />

children use animal stamps to mark off each number on<br />

their sheet as it is selected. Refer to blackline on page 72.<br />

(Number and Algebra)<br />

• <strong>The</strong> children fold large sheets of green painted or printed<br />

paper in halves and cut out or trace symmetrical leaf<br />

shapes. Use the same technique and bright blue paper<br />

to create blue morpho butterfl ies. Provide templates<br />

and other colours to create frogs to sit on the leaves.<br />

(Measurement and Geometry)<br />

• Divide the class into two groups to play ‘Predator-prey’<br />

or ‘Hunter-dinner’; for example, monkeys and leopards.<br />

Designate safe areas for homes in the rainforest (outdoor<br />

area). Call out a number between 1 and 5. <strong>The</strong> leopards<br />

must run to tap that number of monkeys. Monkeys are<br />

only allowed to stay in a home while they count to 10<br />

and then run around at least to the count of 10. <strong>The</strong><br />

monkeys tapped sit out the remainder of the game. Count<br />

the number left. Continue until all monkeys are gone.<br />

Swap positions. Repeat with other animals. (Number and<br />

Algebra)<br />

• Play commercial games such as ‘Barrel of monkeys’ to connect up to 12 monkeys without dropping them. Or play ‘Ants in<br />

the pants’ to see who can get the most ants in the pants. (Number and Algebra)<br />

R.I.C. Publications ® – www.ricpublications.com.au <strong>Early</strong> <strong>years</strong> themes—<strong>Places</strong>—<strong>The</strong> rainforest 63<br />

ISBN 978-1-74126-966-6

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