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MM Magazine - May 2021

The latest edition of the MM Magazine is here and packed with features!

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Resident

Evil

celebrates

25 years of

chills and

thrills

By James Walters

The Resident Evil franchise has

been a staple across a host of mediums

since it first burst onto our

screens in 1996. This year marks

the 25th anniversary of the original game

that kickstarted the series, with last week

seeing the release of latest entry, Resident

Evil: Village, the eighth mainline game

which continues the story of Ethan Winters

from 2017’s Resident Evil 7: Biohazard.

The series has come a long way since its

inception, spanning multiple console generations,

platforms, spin-off titles and mediums.

With more content releasing later this year,

Japan-based developer Capcom are investing

more and more time and effort into the franchise

going forward.

To celebrate the 25th anniversary, here are

six of the biggest moments from the franchises

history that have shaped the series into

what it is today.

Resident Evil (1996)

Developed for the original PlayStation, the

first entry (next page, top left) went by the

name Biohazard in Japan.When it was localised

for western audiences, it was renamed

Resident Evil and eventually released in the

UK on August 1 1996.

The groundbreaking game takes place in

the Arklay Mountains near Racoon City, a

location that has become synonymous with

the series. It followed a group of police officers

from the Racoon City Police Department,

called Special Tactics and Rescue Service

(STARS), who are sent to investigate a series

of strange events in the mountains, as well as

the disappearance of Bravo Team who went to

investigate first.

The player chooses from two main protagonists,

Chris Redfield and Jill Valentine, each

offering a slightly altered version of events

to the games story, as they take refuge in the

Spencer Mansion and have to fight to survive

the zombies found within. Along the way

they uncover the truth about the Umbrella

Company, a pharmaceutical company that has

secretly been developing bioweapons.

The game helped popularise the fixed

camera style of gameplay. This combined

with the tank style movement controls meant

that enemies could appear just off-screen and

surprise players when the angle changes to

reveal them.

Upon release it received critical praise

and went on to sell 5.08 million units across

multiple editions on PlayStation, making

more than $200 million. The sequels, Resident

Evil 2 and Resident Evil 3: Nemesis, released

in 1998 and 1999, kept the same fixed camera

style gameplay, continuing on from the events

of the first instalment.

Resident Evil (2002)

2002 saw Hollywood get its hands on

the franchise, with a big screen adaptation

written and directed by Paul W.S. Anderson.

The director had a track record of adapting

video games, having led the 1995 adaption

of Mortal Kombat. Milla Jovovich (top right,

next page) and Michelle Rodriguez starred in

the franchise, with the later being dubbed “the

reigning queen of kick-butt” by VH1 for her

involvement in the franchise.

It was loosely based on the games, using the

series lore and creatures rather than directly

adapting the story and characters. Jovovich

played Alice, an original character and series

protagonist who awakens with amnesia in

a mansion above the Hive, a secret underground

facility operated by Umbrella. The

films received negative reviews from critics,

however the first entry went on to make $102

million worldwide and has recently gained a

more prominent cult following. Six films were

released in the series, with a reboot scheduled

to be released later this year titled Resident

Evil: Welcome to Raccoon City.

Resident Evil 4 (2005)

Resident Evil 4 marked the biggest change

for the video game series at the time, swapping

the traditional fixed camera perspective

for an over-the-shoulder angle that the series

popularised.

Released in 2005 for the GameCube, it

featured the protagonist from Resident Evil

2, Leon S. Kennedy, as he is sent to rescue the

President’s daughter Ashley Graham from a

remote village in Spain after she is kidnapped

by a cult calling themselves Los Illuminados.

The game featured a greater focus on

action and combat over the traditional horror

elements the series was known for, including

inventory management, quick-time events,

and escorting Ashley to safety. It has been

released on 11 different game systems across

multiple generations, the most recent version

being on Nintendo Switch in 2019.

The game is the second best-selling game of

the franchise, with a combined total of 10.4

million units sold and in 2012 it was awarded

the title of Best-selling Survival Horror Game

in the Guinness World Records Gamer’s

Edition. After the success of the new direction

for the series, Capcom would later release

Resident Evil 5 in 2009 for next generation

systems, followed by Resident Evil 6 in 2012.

RE6 was a critical flop and Capcom put the

series on hold for several years afterwards in

order to refocus their efforts.

Resident Evil 7: Biohazard

(2017)

Released in early 2017, Resident Evil 7:

Biohazard (centre) was the series first entry to

be set in the first-person and featured a mode

to play the whole game in virtual reality with

PlayStation VR. It told a completely new story

separate from the series established lore and

had a greater focus on the horror elements the

series is known for, while keeping some action

sequences newer fans would be familiar with.

The story followed new character Ethan

Winters who receives a message from his wife

Mia, who has been missing for three years.

This leads him to a farm in Dulvey, Louisiana

where he encounters the Baker family, the

game’s main antagonists who hunt Ethan as he

attempts to escape with Mia and uncover the

truth behind their strange behaviour.

RE7 takes inspiration from the 1981 horror

film The Evil Dead with its single location

setting, focus on more enclosed environments

and sense of unease in a traditionally normal

environment. By the end of the game, there

are connections drawn to the wider series

lore including the Umbrella Corporation,

bioweapons and the return of fan-favourite

character Chris Redfield.

Well received upon release, the game averaged

around 85/100 on Metacritic, selling 8.5

million units as of 2020 and being nominated

for 29 awards, ten of which it won including

Best VR Game from the Golden Joystick

Awards 2017.

Resident Evil 2 (2019)

A remake of the original Resident Evil 2

was revealed to be in early development in

2015, being officially unveiled during an E3

conference in 2018.

The game retold the core story of the original

title but was built using the same game

engine as RE7 and used the over-the-shoulder

gameplay style from RE4.

It featured the same two playable characters

as the original release, Leon S. Kennedy

and Claire Redfield, and offered players four

versions of events, as each character has an ‘A’

side and a ‘B’ side to their story.

The remake was very well received, being

given the Metacritic ‘Must-Play’ banner as

well as a nomination for Game of the Year at

The Game Awards 2019. Capcom would go on

to remake the next game in the series, Resident

Evil 3, in 2020, adding upon the style and

mechanics implemented in RE2 remake but

cutting the games overall length down from

the original 1999 version, choosing to keep a

tighter narrative focus with more replay value.

Resident Evil: Village (2021)

Resident Evil: Village (right) is the latest

game to released from the franchise and

highlights Capcom’s desire to move away from

traditional numbered entries. It released on

7th May 2021 and at the time of writing has

already sold 3 million units, receiving very

high praise from critics and fans.

The story follows on three years after the

events of RE7 as Ethan and Mia are raising

their daughter Rose and trying to move on

from what happened at the Baker farm. One

night, Chris Redfield shows up at their home,

kills Mia and takes Rose away, prompting

Ethan to track them down. He arrives at a

remote village where everything is not as it

seems, as the villagers are being hunted and

killed by mysterious creatures, ruled over

by four lords and worship a woman called

Mother Miranda.

As far as anniversary celebrations go,

Capcom has other projects planned for release

later this year. A new animated Netflix series

is set for July, bringing back Leon and Claire

in a brand-new story and featuring the voice

actors behind their portrayals in the RE2

remake. During a livestream where Capcom

revealed information about RE: Village, an

online multiplayer arena shooter game called

RE: Verse was announced to be releasing for

free for owners of RE: Village later this year.

The original RE4 is also set to receive another

port, this time to be playable entirely in VR on

the Oculus Quest 2 sometime in 2021.

The Oculus Quest 2 is one of the latest VR

headsets to release, featuring two hand

controllers and no wiring. Finally, a new

live-action film is currently in development,

separate from the older movies and more

faithful to the source material. The official title

was revealed as Resident Evil: Welcome to

Racoon City and will recreate the story from

the first two games, set to release towards the

end of the year.

20 21

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