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Download the festival programme - Animex

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© Disney Enterprises, Inc. All Rights Reserved<br />

1.30pm The evolution of Mickey Mouse<br />

Charles Solomon<br />

Eighty years after his debut in Steamboat Willie,<br />

Mickey Mouse remains <strong>the</strong> most famous and<br />

immediately recognisable character in cartoon<br />

history. But over <strong>the</strong> decades, as <strong>the</strong>ir skill and<br />

artistry grew, <strong>the</strong> Disney animators altered Mickey's<br />

design, anatomy and style of animation. The<br />

changes Mickey Mouse underwent encapsulate<br />

<strong>the</strong> evolution of American animation, especially<br />

during <strong>the</strong> ‘Golden Age’ of <strong>the</strong> 1930's. Animation<br />

historian Charles Solomon traces <strong>the</strong> growth of<br />

Mickey from <strong>the</strong> rubbery golliwog in Plane Crazy<br />

to <strong>the</strong> mischievous charmer in The Sorcerer's<br />

Apprentice to <strong>the</strong> suburban Everymouse of <strong>the</strong><br />

1950s.<br />

2.15pm From 2D to 3D and Back Again<br />

Scott F Johnston, President,<br />

Fleeting Image Animation Inc.<br />

Scott’s resume lists his work on movies like The Iron<br />

Giant, The Lion King and Beauty and <strong>the</strong> Beast<br />

amongst many o<strong>the</strong>rs. In this talk Scott will highlight<br />

his experience on <strong>the</strong>se films in relation to his<br />

specific area of expertise, integrating 2D and 3D.<br />

He will also investigate <strong>the</strong> technical and artistic<br />

issues of integrating technology and discuss where<br />

<strong>the</strong> industry is going with 2D and 3D production.<br />

3.00pm Break<br />

3.15pm The Biology of Bolt<br />

Professor Stuart Sumida,<br />

California State University<br />

Stuart gives <strong>Animex</strong> '09 attendees an inside look<br />

at <strong>the</strong> process of training animators, riggers and<br />

modelers about <strong>the</strong> construction and movement of<br />

<strong>the</strong> main characters for <strong>the</strong> Disney Feature Animation<br />

film Bolt.<br />

He will relate <strong>the</strong> process of immersing <strong>the</strong> studio<br />

artists in <strong>the</strong> nuances of <strong>the</strong> differences in locomotion<br />

between Bolt - a dog, Mittens - a cat, and Rhino - a<br />

hamster, and he'll describe how locomotor reference<br />

studies evolved as <strong>the</strong> character design of Bolt<br />

changed during <strong>the</strong> course of production.<br />

4.00pm The Creation of Characters<br />

Mark Empey, Disney Feature Animation<br />

Described as “<strong>the</strong> most entertaining and well-crafted<br />

Disney Animation movie in years”, Bolt is Disney<br />

Feature Animation’s first feature film release since<br />

<strong>the</strong> company’s acquisition of Pixar.<br />

Mark comes to <strong>Animex</strong> to give an overview of <strong>the</strong><br />

many cool characters created for <strong>the</strong> movie.<br />

5.00pm Close<br />

11

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