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Cheating in Online Games.pdf - Index of - Norsk Regnesentral

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2 Some Publicly Known Cheats<br />

With the <strong>in</strong>creased popularity <strong>of</strong> onl<strong>in</strong>e games, the number <strong>of</strong> cheats and the players us<strong>in</strong>g them has<br />

<strong>in</strong>creased too. In order to understand the problems a survey has been conducted to f<strong>in</strong>d the cheaters state<strong>of</strong>-the-art<br />

techniques. We do not <strong>in</strong>tend to f<strong>in</strong>d and present all publicly known cheats, but have focused on<br />

f<strong>in</strong>d<strong>in</strong>g cheats for some <strong>of</strong> the most popular onl<strong>in</strong>e games.<br />

Below we present some publicly known cheats with<strong>in</strong> the categories def<strong>in</strong>ed by the taxonomy we chose to<br />

use.<br />

2.1 <strong>Cheat<strong>in</strong>g</strong> by Collusion<br />

There are numerous examples <strong>of</strong> these k<strong>in</strong>ds <strong>of</strong> cheats <strong>in</strong> the real world. In many onl<strong>in</strong>e games there is a<br />

mode <strong>of</strong> play<strong>in</strong>g called ‘Capture The Flag’ (e.g. Unreal Tournament [16]), where two teams compete to<br />

get a flag from the other and br<strong>in</strong>g it to another place. A player on one team will usually be attacked if he<br />

approaches the enemy base. Two players or one player us<strong>in</strong>g two PC’s might ga<strong>in</strong> an advantage for one <strong>of</strong><br />

them by jo<strong>in</strong><strong>in</strong>g one character for both the teams, e.g. blue and red. If the player on the red team tells the<br />

one on the blue team where his red teammates are located the blue team gets an advantage by cheat<strong>in</strong>g.<br />

2.2 <strong>Cheat<strong>in</strong>g</strong> by Abus<strong>in</strong>g Procedure or Policy<br />

In some tournaments, the games are meant to be played as released from the developers. A common cheat<br />

on such occasions is the use <strong>of</strong> scripts or macros. Such a script might decrease the time needed to buy<br />

items on the beg<strong>in</strong>n<strong>in</strong>g <strong>of</strong> a round like the script Nextwish [11].<br />

Another “popular” way <strong>of</strong> cheat<strong>in</strong>g is disconnect<strong>in</strong>g the client to avoid the loss to be recorded. This has<br />

been reported for Warcraft III [14] and Starcraft [9] among others. In Warcraft III the wood and gold<br />

values are locked, thus forc<strong>in</strong>g the game to kick the client without record<strong>in</strong>g the loss. This hack resulted <strong>in</strong><br />

Blizzard delet<strong>in</strong>g all the accounts that had been us<strong>in</strong>g the hack [18].<br />

2.3 <strong>Cheat<strong>in</strong>g</strong> Related with Virtual Assets<br />

It has been reported frauds where players have sold but not delivered virtual items and earned up to US$<br />

11.000 [10]. Especially role-play<strong>in</strong>g games not limited by short “rounds” <strong>of</strong> gameplay are vulnerable to<br />

these k<strong>in</strong>ds <strong>of</strong> cheats.<br />

2.4 <strong>Cheat<strong>in</strong>g</strong> by Compromis<strong>in</strong>g Passwords<br />

Blizzard has a rather strict policy [15] for choos<strong>in</strong>g a password for the account a player create to play<br />

onl<strong>in</strong>e where certa<strong>in</strong> passwords are not allowed, like those found <strong>in</strong> a dictionary. This <strong>in</strong>dicates that steal<strong>in</strong>g<br />

passwords has been a problem.<br />

2.5 <strong>Cheat<strong>in</strong>g</strong> by Deny<strong>in</strong>g Service from Peer Players<br />

7

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