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Community Centre: Socialisation & Social Design

Creative process and development of a social design project, looking into primary and secondary socialisation, interior design, colour, textures and forms.

Creative process and development of a social design project, looking into primary and secondary socialisation, interior design, colour, textures and forms.

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Community Centre:

Socialisation & Social Design

Valentina Florez Vasquez

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©VFV 2023

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Initial Ideas ~ 6

Research ~ 13

- Existing Centres ~ 15

- Design ~ 22

Development ~ 24

The Practical ~ 33

Contents

- Material Tests ~ 34

- Logistics & Details ~ 44

- Model ~ 47

Conclusion ~ 52

- Evaluative Statement ~ 53

- Acknowledgements ~ 56

- About ~ 57

Bibliography ~ 59

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Initially, I found it very difficult to narrow down my ideas and select specific issues to deal with and choose

between product or spatial design. There are many social issues such as homelessness, improving education,

gender roles and improving feminine healthcare/products, security and improving the workplace and jobs. At

first I thought of choosing a specific social dilemma, in order to dissect and brainstorm solutions. However, I

then wondered about creating a space open for society and helping with numerous issues. I wanted to make

the space or product accessible to all - economically, through the senses and fitting the needs of many - from

parents, children and single young people. As well as revolving around making people happy - creating a sense

of relief from their mundane, day-to-day lives and looking at socialisation.

Initial Ideas

Secondary and primary socialisation and education in schools, are key aspects, if not the root, of many social

issues. It is through parents that we learn our initial values, morals, ethics and social norms. And it is through

our educational choices that have a major influence on our adult lives and later decisions in life. From what

primary school we get into, to what secondary school, GCSE options in the UK and what subject areas, to then

making the life changing decision like attending university or working - and if so where, why and when; from the

skills and values that we learn from both primary and secondary socialisation. It is through young age, where

children absorb everything from their surroundings and learn at a quicker speed compared to other years

in later life. From birth to (approximately) age 6, a child’s brain works in a very different way than an adult’s

does. Their mind is like a sponge, soaking up huge amounts of information from their environment - absorbing

everything around them effortlessly, continuously and indiscriminately. Primary Socialisation happens from

the moment a child is born until around the age of 5 years. At this stage, a child begins to learn their culture’s

behaviours, language, values, and cognitive skills.

After a lot of deliberating, I narrowed my brief (which was difficult) and the following emerged: Create a space/

interior design for a community centre. This allowed me to focus on adding products within the space and

how colours, textures and the actual rooms can have a positive impact on society. My focus was therefore

childhood, primary and secondary socialisation, education, sustainability and functionality, as well as the self -

growing as a person. Aiming to provide a space for positivity, opportunity and meeting people. To learn about

one another, have a clean and happy space for meditation, to relax, look after children or make use of the

workshops available.

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Definitions

Community Centre refers to a public place where people or members from a particular

group can meet for social events, education classes, recreational activities, social

support, public information and other purposes.

Primary Socialisation refers to the process where the child becomes socialised through

the family in the early childhood years.

Spatial design moodboard

Secondary Socialisation refers to the process that begins in the later years of a young

person through agencies such as education, faith groups or mass media.

Social Design refers to the creative practice dedicated to understanding complex

social issues, using design to tackle it and aiming to create positive social change.

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Designers moodboard

featuring Memphis, Yinka Illori and Muji Hut

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The Conceptual

In a Nutshell

The Big Idea

A community indoor space with affordable access for people to relax, enjoy themselves and

grow. It is primarily aimed at young people and children (ages 3-20), with play space, toilets,

kitchen, workshop spaces and relax space. The root of many social issues come down to primary

& secondary socialisation - your upbringing. Children absorb everything from our surroundings,

learn both good and bad. I wanted to create a space where young people can hang out,

learn and feel positive - as outside your home, there is a lack of public spaces - often reliant on

weather, eating, sports or on money. In the future, I will plan on integrating the elderly.

What

Who

Where

Why

How

Vivid, organic-shaped space helping users relax, enjoy & grow as a person

Primarily for 3-20 year olds and their families (& the elderly in the near future)

First location in Brixton, but concept & design to be replicated nationally

Socialisation is crucial for individuals’ future decisions & help reduce social issues

Facilities and design of the space can help have a positive & inspiring impact

Facilities:

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• Relaxing & Meditation space - encouraging a healthy mental & spiritual well being

• Toilets - free period products & nappy changing area

• Religious prayer room for all

• Music room - soundproof

• Offices & Workshop spaces - Frequent activities or spaces to study

• Therapy space - family psychologist availability

• Games room - play & learn collaboratively

• Kitchen - microwaves, water distillers & first aid kit (including defibrillator)

• Garden - promoting a greener lifestyle & fresh air

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Conceptual Focus

Primary & Secondary Socialisation

Childhood

Self Growth

Education

Research

Sustainability

Functionality

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Brixton Survey

As a way to consolidate my research, I used my findings from a short social anonymous digital

survey I created for my Brixton Project, earlier in Foundation (2023). This allowed me to look into

some social issues and people’s opinions on a nieghbourhood, so it could help me further my

research for facilities, design and users of my community centre, by listening and understanding

the needs and perspectives of the participants. With myself included as the survey target, being a

Brixton resident, I have first hand experience of some of the arising problems. The survey consisted

of short questions asking Brixtoners (residents or workers) about their opinion on Brixton, what

should be improved and background questions such as age and ethnicity. Brixton was describe

as: “Diverse, busy, colourful”, “Home, familiar, cityscape with soul and tangible history” and

having “an amazing energy”.

However, when asked the proceeding question of “If not why?” to the initial question of “Do

you like Brixton?”, these were some of the responses:

-“Changes and corporate presence is pushing out people that are important to the long

time community”

-“Too busy”

-“A lot of beggars and dirty streets”

-“I feel scared at night as a woman”

Existing Centres

Other answers to some questions included:

- “ Culturally enriched, underfunded, partially gentrified, entrepreneurial, polluted”

- “Poverty, struggle and marginalised people. The new rich residents capitalising on the

cultural kudos of the area.”

The following answers were submitted to the question “What would you improve or change

from Brixton?”

- “More green spaces (trees, plants, shrubs) as it is known to be one of the most air polluted

areas in London.”

- “Add more community space for people to use that is not commercially based/

dependant. Include opportunity for old and new residents to share and come together to find

connection.”

- “More quiet spaces”

- “The bins are always overflowing”

- “Cut youth violence”

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In order to get primary source research and get a glimpse of how spaces feel, I quickly visited:

the Brixton Recreation Centre, Camberwell Leisure Centre and the exteriors of Mosaic Clubhouse

and BigKid Foundation. The Camberwell leisure centre I felt had dark, rather dull colours, with

long slightly claustrophobic, rigid corridors and a confusing layout - as in hard to locate the

swimming pool, saunas and gym(s).

When it came to Brixton Rec, it was nice to know it had a wheelchair-accessibility entrance and

high ceilings. However, again, I felt the colour scheme was dull including darker greens and brown

bricks. Historic photo touches on the walls were nice, as well as a visible map in the entrance

with friendly staff. From the exterior of the ‘soft play’ section, despite the room having a high

ceiling and colours, in my opinion it did not look too welcoming or new. The games looked used,

with a big clown face (slightly scary) and a playing structure which presents a cheap aesthetic,

most proba bly because it reminded me of the McDonalds old children play area.

The exterior of Mosaic Clubhouse, when compared to the other 2 centres, seemed a lot nicer.

Well looked after, with greenery, neat pavement and gates to look after the place at night.

I also looked at the reviews, of which they were typically alright. However, I looked closer at the

BrixtonRecreation reviews and saw the pattern of constant complaints of hygiene and overall

lack of good management. Of which it seemed that the actual design was not so much of a

major issue.

At the Brixton Recreation centre I asked a friendly receptionist who has been part of the Brixton

community for years for her opinion of the centre. The indiviudal answered how it is overall a

historic and popular building, mentioning how security should be improved. From being in the

space I got the indication that workers’ children might not get childminding support, despite

having a nursery and soft play section within the leisure centre. I also noticed that the accessibility

ramp is dirty with rubbish and known to be a hiding point where some people, such as drug

addicts may be found.

At the Camberwell Leisure Centre, I observed the dull dark green colour scheme and narrow

corridors, as well as finding out that the centre (in my opinion) had a confusing layout, making it

diffucut to locate the various rooms or services.

Claustrophobic & narrow feel

Uneven lighting

Corporate & rigid feel

Dull & boring walls

Long, uneasy corridors

Open space & high ceiling

Natural lighting & well lit/diffused light

Circular & organic forms

Vivid, bold, colours

Wider spaces, mirrors & textures

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Evelina Hospital

The Ceiling

Changing the negative connotations of a hospital into bringing positive anecdotes through design

I remember when I was a child and used to go to Evelina hospital often, I used to have fun in

the space such as the big central slide, piano and the arts & crafts workshops upstairs. This I

found interesting, as health centres such as hospitals, generally have negative connotations

with disease, suffering and even death in mind. However, the way this space has been created

provides positivity and a playful energy created through design. From the colours, forms, height in

the ceilings and space in each room, as well as implementing interactive elements. The hospital

therefore inspired me to look into what I like about it and how I can incorporate similar aspects

of it into my community space.

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Light diffusion is by far the most effective method to produce a comfortable and visually pleasing

ambient. Its purpose is to mimic soft natural light from the sun (naturally diffused by clouds

& environment), eliminate harsh shadows, offer bigger continuous illumination and ultimately

improve aesthetics and comfort. Less light intensity therefore means more comfort and a more

pleasing, natural aesthetic.

Design

After my visit to the workspace in Phoenix Court - Brill Place for a UAL Insights talk, I was captivated

by the unique ceiling - a soft, translucent organic looking fabric which made the surroundings

more comfortable and less corporate. I also liked the open plan with the flexibility of hosting

social events such as the one I attended, with the curved solid benches adding onto the space

and big mirrors in the toilets with discreet entrance.

Colour, Pattern & Form

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Potential colours & meanings

• Yellow: happy, optimism & playful

• Green: natural, healthy & growth

• Blue: trust, stability & calm

• Violet: ambition, nostalgic & creativity

• Pink: positive, caring & love

• Orange: energy, youth & confidence

• White: clean, simplicity & goodness

• Black: Bold, mystery & elegance

• Grey: neutrality, wisdom & balance

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Development

I created quick simple small models of the walls to start to visualise the space. I knew from the

start that I did want them to be the conventional rigid, quadrilateral walls or ceilings, but instead

a more circular, organic form and feel. Therefore, I curved the paper, folded it slightly and saw

where that would lead me - sketches. From those quick sketches I made more refined ones with

bold colours and forms. After doing these, I learnt about Richard Serra’s creations - large scale

architectural sculptures, which I found inspiring.

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I looked at Ikea and Tiger's plan view and as successful chain stores, how they work. Since there

are no other entrances or different pathways to follow, with one main root to stick to, it makes

the great majority of potential customers, become customers as they are seeing everything that

is on offer and make them buy - more than what they even expected, in most occasions.

Below is the first full sketch of the plan view of the community centre, drawn to suit different

rooms. For instance, the kitchen in the centre for easy access and at a reasonable distance

from the toilets. Likewise, having the Therapy Space in a less busy space, further away from the

entrance for more discretion. As I initially started sketching forms, I realised that the plans were

looking like brain structures, which I found interesting. It was like organic fluid vessels which were

walls. Representing both the natural and intellectual growth aspect. After sketching a few more

variations of the plan view, I settled on a more ‘rounded quadrilateral-esque’ form, featuring

a garden and fire exit.

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The Practical

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Recycled Paper

Sawdust

Recycled Tea

Material Tests

Recycled Coffee

Cornstarch

Cotton Pads

Kitchen Paper

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Recycled Paper

I have created recycled paper before, but it turned out more like a card than actual thinner,

flexible paper - therefore inspiring me to replicate the process. This time slightly thicker and with

more fluid forms to create the walls of the space. The first test I made for this project came out

well, but it did break into 2 - though it can be stuck together. Due to the recycled nature of the

paper, it turned pastel pink and since I didn't blend it too much, it had a thicker, more textured

relief compared to recycled paper/card I have done in the past. Even though the card had

snapped into 2, embraced it, moved it around and took photos of the pieces to create a space.

The second test I made, since I left it in water for a lot longer than before (for days), it was easier

to blend and consequently was a lot more compressed and smooth - less textured and porous.

Overall I like working with this method due to how easy it is to access the materials, how it is

sustainable, affordable, lightweight and does not have any major issues (unpredictable).

I also tried using Adobe Dimension, which I had never used before but I felt it was slightly limiting

in terms of creating my own forms. However, it is a great way to make present an idea and I like

the variety of materials, colours and how you can move the objects around within the space

and change scale. But in the long run, I prefer the physical touch of materials, texture and forms.

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Sawdust, Coffee &Tea

For this material test I used sawdust from the wood cutting machines and regular PVA glue. I had

no set ‘recipe’ or knowledge prior to making the mixture - only a sample I discovered from

looking at the university workshop ‘material tests corner’ that sparked my interest. Therefore

I experimented with the ratios, consistency and containers. Firstly, I got thick acetate, cut it into

my desired forms and used the hot gun to melt it slightly into a bit more textured form. Once dry,

I put some petroleum jelly onto the plastic to prevent it from possibly sticking to the surface and

added the mixture which turned out bread-looking in colour and texture onto the plastic .For

my second sample, I incorporated recycled coffee onto some of the sawdust and glue mixture,

which made the consistency slightly doughier and darker. I like the possibility of using this medium

on a larger scale - representing greencrete - and being able to source the equipment relatively

easily. After I took it out of the plastic mould, I found out it had grown mould. Despite this,I still

liked the outcome - textured, firm and even natural looking, with some people commenting

how it looked like bread or biscuits. For other tests, I played around with ratios of sawdust to glue

and adding cornstarch or talcum powder to make it more dough–ier and easier to handle. I also

replaced the acetate plastic with a thick fabric - possibly tweed, to see if it would be easier to

remove, without having to use unsustainable products like plastic - of which the fabric worked

well. Another experiment I did was using recycled tea bags to create a type of clay. I was really

satisfied with this fusion of materials (tea, cornstarch & glue), as it was malleable, dried quickly

and produced a slight terrazzo effect.

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The Ceiling

For the ceiling I used kitchen paper, cotton pads and glue. I wanted it to be slightly translucent,

so that light could come through, as well as being lightweight and flexible enough to create

organic forms such as subtle waves. I also thought of using fabric as an alternative, or even

casting wax. I have noticed that ceilings are typically a blank canvas with squares or long sticks

as lights in institutions such as education and health centres. The lighting can bore or brighten

someone up and even cause headaches or make people avoid places due to it, so I would

therefore want the ceiling for my created space to have equally distributed light through the

fabric (or whatever the material may be), almost like a diffuser to photographic lights. Natural

lighting is essential, so I will want there to be areas where light comes from the roof or windows

or both. Mirrors will act as a further device for enhancing and brightening up the space. Schools

and centres lack natural lighting where possible if not, lighting diffuses/spotlights (depending on

room) e.g. above seats.

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The notion is for the concept and design of the community centre to be replicated and applied

nationally to be able to reach more citizens and give more opportunities and space. With even

the possibility of expanding globally. The UK is a fast-paced nation with a thriving economy,

education system, opportunities and culture - specifically London, as it is a metropolitan city.

However, other countries and cities - specifically the outskirts (not the capital cities) do not have

the same opportunities or mindsets, so therefore are at a disadvantage and would benefit with

centres like this one.

One of London’s boroughs (such as Lambeth) would be the pilot of the community space, in

order to gain feedback and research from the public/ users, so that it can turn into a chain -

nationally. Local catchment areas - one in each borough.

Logistics & Details

Donations and tips are more than welcome! Volunteers would often be present.

It would be both privately and publicly owned (50/50) so that government fluctuations or austerity

won’t impact the space as much. Membership can be easily accessed and will be affordable

for people of all backgrounds to join.

Individuals can also use the available seating around the centre to work or study, or for groups,

book the office spaces. There will some art on solid coloured walls from selected local artists &

designers - empowering local creatives with an exhibition- feel in a community-inspired space

In every development there are a number of aspects of design that should be considered to

reduce opportunities for anti-social behaviour (ASB) or even crime, for instance: the layout,

boundary treatments, land, CCTV, lighting, open spaces, target hardening measures, as well

as management and maintenance. Which is why having details like light diffusion and wide

‘corridors’ (mostly big open spaces) are important. Mirrors are not only aesthetically pleasing

and make the space seem bigger, but it can also be used as a safety measure - making it easier

to be patrolled. They are also included at the corners/diagonal to curves of the walls, to know

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Practical Spatial Details

• Kitchen - will include microwaves, cold & boiling water dispensers, coffee machines, recycling

bins, sink, mirrors, eco-friendly cutlery, napkins & kitchen paper, as well as a first aid kit, including

a defibrillator

• Reception- will feature a noticeboard with tips (social, wellbeing etc), helplines, volunteering

and upcoming events (e.g. talks). It will also have a map of the spaces available for people

to locate themselves

• Fluid forms - seen from the architectural wavy plans, to the curvy patterned walls and furniture.

Very much like the Spanish grand architect, Gaudí, life is not linear or rigid, but instead organic

and unpredictable, like nature. Likewise, nature is implemented in various aspects, like the

garden, plants inside and the ceiling mimicking the natural, soft lighting. Windows and mirrors

also feature circular forms, keeping the design cohesive.

• Games - The Games Room will feature non-sports related activities. Leisure centres are

common and very specific to sports, of which is not everyone’s forte or excitement. Classic

family board games such as Ludo, Dominoes, Scramble or Chess will be present, as well as

other activities like table tennis, table football and Jenga.

Model

• Offices - light coloured solid walls will have high quality, glossy wipeable paint - to ultimately

have a limitless whiteboard, allowing brainstorming.Tables will feature a charging station and

an 180 degree camera below the viewing screens for meeting etc.

• Workshop Spaces - activities such as learning BSL (British Sign Language), discussing topics like

stress, life skills, work-life balance, finance and human rights; there will also be occasional film

nights & talks from special guests

• Exterior - outside of reception there will be a transparent lung shaped hollow product for

smokers to deposit their cigarettes, weed or whatever they may be consuming, as a visual

reminder of the issues with smoking and to highlight that the community centre is a smokingfree

area space. Plants will also be a frequent view around the building.

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Creating the model started off by laser cutting my plan view design onto a foam board (40x40cm).

I firstly added texture to the floor by sticking some sawdust and painting it with Melville matt grey

wall paint. I then built on top of the foamboard, by slitting the walls into the cut areas and curving

the card into shape. The wall-making process consisted of using 380gsm recycled card, slicing it

into 3cm width strips and sticking some coffee and sawdust to mimic the texture of the material

tests I created for the walls. Then I used white wall paint to create a fresh base, to make it easier

to paint the walls in any colour. I used recycled tea and coffee with some glue to make the

textured plants or bushes and dabbed a bit of poster paint to it. I used markers such as Sharpies

for the hand drawn designs on the walls and Play-Doh (which dries, unlike regular plasticine)

for some furniture like bean bags. To make the windows, I tried using a hole puncher, but it was

less flexible, so I used a wood burning tool instead. For the scale, I incorporated a tiny human

figure to find out that my model is 1:200 scale - with 5.5m high walls. For the ceiling, I replicated

the kitchen paper with cotton pads material test, on a larger scale; and you can test the light

diffusion by placing a strong light over it.

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Conclusion

Evaluative Statement

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Conceptually I chose this topic of creating a community centre because after creating my

original brief [Create a product or spatial outcome that looks to improve a social dilemma

through an anthropological lens]I wanted to narrow it down into helping improve social issues

- of which I believe a community centre helps a lot (as explained later on).

Since I have interest in anthropology, I wanted to see what were some of the social issues - such

as homelessness, crime, traumas, joblessness and mental health issues. I realised that many

of the issues come down to the root of your upbringing - your childhood. As children we are

sponges that absorb everything from our surroundings and can learn the good and the bad,

as well as simply not learning anything beneficial. Therefore I wanted to create a space where

young people can hang out, learn and feel positive. Outside your home, there is a lack of

places to be - unless it is parks - but it is reliant on weather and time, restaurants - reliant on just

food and money or leisure centres - mostly reliant on sports. This meant that as I have always

known, there is a public gap - lack of public spaces. This leaves young people with mostly the

streets to hang out - which doesn’t always have the most beneficial impact - being exposed

to gangs, knife crime, crowded spaces, unstable weather and a lack of privacy and calm, for

instance. To be more concrete, I have been looking into primary and secondary socialisation.

My idea has changed/developed from the start of the project to towards the end, as I initially

was unsure of designing a product or space and then selecting a more specific social dilemma.

So after brainstorming potential ideas, I narrowed it down to primary & secondary socialisation,

education and the self, as well as sustainability.

Throughout this project I have learnt about Richard Serra’s spatial high metal installations,

developed my knowledge on colour psychology and light diffusion amongst other things. I have

explored various materials and techniques - ones with texture and having sustainability in mind.

For instance experimenting with recycled paper, sawdust, recycled coffee & tea bags, cotton

pads and creating my own dough with cornflour & glue .I really liked working with sawdust,

coffee and tea - it allowed me to have the freedom to make almost anything have texture -

naturally and being able to paint it any colour - or even keeping the original brown colour to

create the grass for instance.

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One of the issues I stumbled across when making the walls - was when I experimented with

sawdust and glue. I had no set ‘recipe’ or knowledge prior to making the mixture - only a

sample in the 3D workshop that sparked my interest. Therefore I experimented with the ratios,

consistency and containers. So when I placed my mixture onto the thick acetate that I had

shaped and applied vaseline onto it to prevent it from sticking - the next few days I would see

mould growing. Despite it having grown mould, I still liked the outcome - textured, firm and even

natural looking, with some viewers commenting how it looked like bread or biscuits. Got them

hungry! Also when making the model, after I painted on the foamboard, it was rising to form a

curve -i.e. It wasn’t drying flat, so I had to get heavy things to put on top to flatten it. But since

that wasn’t enough and either way I needed another surface to actually stick the walls onto

the foam board - I got a hard board and UHU stuck it to prevent it from rising again.

In terms of the time-management, I thought overall it was going well as I was working on the

project regularly. However, I somehow managed to misunderstand the due dates and thought

the FMP was due in a week’s time, only to surprisingly find that it was due within that same

week. That had a huge impact on me and I had to speed work. But other than that, I believe I

have had the time to work on different aspects of the projects accordingly - such as Workflow,

sketching, material tests, research, working on the model and creating design sheets. In the

future - I will triple check that I have the correct deadlines and check Moodle more regularly.

Steering towards evaluation and reflection - I think I need to take my thoughts more seriously;

in terms of actually documenting them. I typically think of different ideas or possible ways to

improve things, but I forgot to write them down because I feel that they are perhaps not as

valuable as other notes and think I can just talk about them, rather than actually showing written

proof of it.

With reference to my style of communicating and presenting my creative practice, my go-to

method is through design sheets. I have a preference of using Google Slides as it is linked with

my Google Drive & Photos which is useful when in need of work progress photos. I also always

use Slides, it is in my opinion easy to use and is compatible with many devices and websites. I use

each slide like a limitless clean, digital sketchbook, being able to create digital moodboards,

have plenty of space to appreciate photos & text and can be seen across multiple screens at

the same time - unlike physical sketchbooks. However, when drawing, I prefer traditional drawing

over digital. I like the use of tactile textures, tones in colour and trying out different media.

Overall, I am satisfied with the outcome and have enjoyed the conceptual and practical process

of the project. From research, material tests, making the design sheets to creating the model.

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Acknowledgements

I would like to thank the University of Arts London for their opportunities and Camberwell

Foundation specifically for their creative knowledge and facilities. A special thanks to my

course director in 3D, Product & Spatial pathway - Michael Hurley and my personal tutor-

Alix Bizet for their guidance and inspiration. Also to my family for their constant support, and

brother - Jerry Florez for his help.

About

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I am Valentina, a creative living in London from a Colombian background, born in

southern Spain. Born into a creative family, I have been inspired by a variety of mediums,

and techniques, and questioning my surroundings.

I am interested in the way society behaves and perspective featuring non-verbal

communication such as facial expressions, and body language. Ethnicity, culture,

and heritage have been a continuous theme across my work, which gradually started

forming its identity as I became aware of this recurring theme; as well as colour, texture

and forms.

Living in this multicultural, globalised city of London with media saturation and hyperreality

has made me question my identity. Not feeling like calling any country or city my

own 'home', no place that I feel deeply connected to, despite growing up in London

and yet being able to feel roots in a country that I have never lived in, is intriguing.

Bibliography

Contact

VFV.Creative@gmail.com

Instagram: @VFV.Creative / VFV.Photography

LinkedIn: Valentina Florez V

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• 6 Core Values Exercises For Determining Your Company’s Ethics Culture - Available at:

www.i-sight.com/resources/6-core-values-exercises-for-defining-your-companys-ethicsculture/

• Admin, (2015) Difference Between Primary and Secondary Socialization - Available at: www.

differencebetween.com/difference-between-primary-and-vs-secondary-socialization/

• Alessi -Available at: uk.alessi.com/

• Antoni Gaudí - Architect - Source of inspiration, for more information visit the ppt I created

Gaudí & La Sagrada Familia docs.google.com/presentation/d/17lxBPbZBsSUH3WdkJ_Ose-

Phw0Fk3kpmenQHR7xWcMM/edit?usp=sharing

• Art In Site - (Hospital Interior Design) Available at: www.artinsite.co.uk/projects/

• Arts & Creative Development:Enabling young Londoners to lead happy, healthy lives and

create change for themselves and their community through arts and creative activities -

Available at: londonyouth.org/what-we-do/arts/

• Brixton Dexter Big Kids - Source of inspiration

• Brixton Mosaic Clubhouse - Source of inspiration

• Brixton Recreation Centre - Source of inspiration

• Camberwell Leisure Centre - Source of inspiration

• Carsten Höller - Artist - source of inspiration

• Civic Square - source of inspiration - available at: civicsquare.cc/

• Crook, L (2020) Muji launches prefabricated home to encourage indoor-outdoor living -

Available at: www.dezeen.com/2020/01/16/muji-yo-no-ie-prefabricated-home/

• Colour Psychology Wheel - image available at: www.FireHousePublications.com

• Davis, A (2013) - The Workshop offices by Guy Hollaway Architects feature a tubular steel

slide - Available at: www.dezeen.com/2013/12/23/the-workshop-offices-by-guy-hollawayarchitects-feature-a-tubular-steel-slide/

• Designing Out Crime, A designers’ Guide (2011) - Available at: www.designcouncil.org.uk/

fileadmin/uploads/dc/Documents/designersGuide_digital_0_0.pdf

• Designing Out Crime, Supplementary Planning (2008) - available at: www.rbkc.gov.uk/pdf/

designingoutcrime_spd.pdf

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com/tag/droog-design/

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Lodge’, (2020) - Available at: echo-uk.org/2020/08/10/echo-launches-new-psychologyplay-room-at-evelina-london/

• Evelina Children’s Hospital, London- Available

at: www.st-arch.co.uk/project/evelina-london-childrens-hospital

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• Florez Vasquez, V (2023) My Pinterest board -Available at: www.pinterest.co.uk/

valentinafvasquez/fmp/

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• Grayson Perry’s Rites of Passage - Available on BBC iplayer at: www.channel4.com/

programmes/grayson-perry-rites-of-passage

• Jeppe Hein - Artist - Source of inspiration

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(2022) - Available at: love.lambeth.gov.uk/lambeth-council-to-start-4million-investment-inbrixton-rec-quarter/

• Lewisham Community Centre - Source of inspiration

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portsmouth.gov.uk/wp-content/uploads/2020/05/Reducing-Crime-through-Design-SPD.pdf

• Loop restaurant, Europa Park Germany - Source of inspiration

• Luba Lukova - Available at: www.lukova.net/

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• Memphis Design Group - Source of inspiration

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• Mental Health & Wellbeing: Enabling young Londoners to lead happy, healthy lives by

supporting their mental health & wellbeing - Available at: londonyouth.org/what-we-do/

mental-health-wellbeing/

• MUF Architecture Diary - Available at: muf.co.uk/diary/

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interactiongreen.com/muji-house-house-design-ideas-small-living/

• Muji Hut -Available at: www.muji.com/jp/mujihut/en.html

• Museum of Design Atlanta -Available at: www.museumofdesign.org/

• Museum of the Home - Source of inspiration

• Postman, N (1982), The Disappearance Of Childhood - Source of inspiration

• Neri Oxman - Source of inspiration

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• NHS 5 ways to wellbeing - Source of inspiration

• Notes of Brill Place plus meeting (2022) - Available at: consultations.wearecamden.org/

children-schools-families/central-somers-town-plots-5-and-6/supporting_documents/Brill%20

Place%20plus%20Notes%20of%20meeting%207Dec2022.pdf

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thevacuumcleaner.co.uk/oh-my-gosh-youre-wellcome-kitten/

• Philippe Starck - Source of inspiration

• Pinks and Pastels of the Memphis Group (2016) - Available at: www.feathr.com/blog/pinksand-pastels-of-the-memphis-group

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Innovative As They Are Visually Appealing - Available at: www.boredpanda.com/designtherapy-pics/?utm_source=androidapp&utm_medium=social&utm_campaign=androidapp

• Richard Serra - Artist - Source of inspiration

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- Available at www.penrithcity.nsw.gov.au/imaxges/documents/services/health-safety/

Crime_Prevention_Through_Environmental_Design_Control_Plan.pdf

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documentread/65867870/lookbook-2122

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• Stefan Sagmeister - Available at: sagmeister.com/

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at: www.buzzfeed.com/daves4/recycling-is-cool

• Ted X KC, Available at: https://www.tedxkc.org/

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Diffusion.htm?Article=2486767

• Thomas Bernstrand - Source of Inspiration

• WATERLOW, L for Mailonline (2016) - Welcome to the house of fun! Parents spend £840,000

to create playground home for their children with hidden doorways and secret chambers

- Available at: www.dailymail.co.uk/femail/article-3808402/Parents-spend-840-000-createplayground-home-children.

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©VFV 2023

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The creative illustrates the development of

her conceptual and practical process of her

chosen project brief: To design the space

of a community centre looking to improve

anthropological social issues. Interested in

social sciences, Valentina wanted to touch

upon some social dilemmas and how she

can incorporate design to improve them,

looking particularly into primary & secondary

socialisation. With colour, texture, sustainability,

culture and functionality in mind - her key pillars

as a designer.

64

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