Dan Parker - Portfolio 2023
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<strong>Dan</strong> <strong>Parker</strong><br />
<strong>Portfolio</strong>
Contents<br />
Human<br />
Architecture<br />
Non-Human<br />
Architecture Furniture Art<br />
4<br />
Pneuma Pavilion<br />
2016<br />
12<br />
Prosthetic Habitats, AU<br />
2020<br />
20<br />
Enfold Coffee Table<br />
2017<br />
24<br />
Second Skin<br />
2013<br />
8<br />
Urban Agriculture Centre<br />
2016<br />
16<br />
Prosthetic Habitats, IT<br />
2022<br />
22<br />
Adaptable Stools<br />
2017<br />
26<br />
Digital Trees<br />
2018<br />
10<br />
Mergence<br />
2017<br />
28<br />
Eudoxia<br />
2019<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
2
<strong>Dan</strong> <strong>Parker</strong><br />
<strong>Dan</strong> <strong>Parker</strong> is a designer and researcher at the University of Melbourne, Australia. His<br />
PhD investigates innovative design approaches that can support coexistence between<br />
humans and other animals in urban environments. His interdisciplinary research<br />
combines work in ecology, design, and environmental humanities. <strong>Dan</strong> conducts<br />
fieldwork in the Italian Alps and studies a Diploma in Modern Languages (Italian) at<br />
the University of New England. He holds a Bachelor of Environments and a Master<br />
of Architecture from the University of Melbourne. Specialising in digital architectural<br />
design, <strong>Dan</strong> has taught several design subjects, worked in architectural practice, and<br />
held positions in digital fabrication labs.<br />
Email: djwparker@gmail.com<br />
Phone: AU: +61 431 534 112; NZ: +64 22 401 9988<br />
Web: dan-parker-design.con<br />
Linkedin: linkedin.com/in/dan-parker-a2821383<br />
Place: Melbourne, Australia & Nelson, New Zealand<br />
3
Pneuma Pavilion<br />
2016<br />
Pneuma Pavilion is a temporary installation design to cope with Melbourne’s<br />
climatic extremes and fluctuating social calendar over the summer period.<br />
Pneuma, meaning ‘breath and spirit’, discerns topographic, social and<br />
environmental data in order to react to varying social and environmental<br />
conditions within an exposed pocket of Alexandra Gardens. Using Arduino<br />
and live sensors, its cells open and close to control lighting, shade, shelter, and<br />
ventilation. The entire pavilion changes its form to either provide smaller and<br />
more intimate spaces for everyday use, or big open spaces for large events.<br />
Collaboration: Ryan Huang & Suyi Zha<br />
Supervision: Paul Loh and David Leggett, & Joshua Russo-Batterham<br />
Awards: Editors’ Choice Award in Laka Reacts Competition 2016<br />
Featured: Making as Pedagogy: Engaging Technology in Design Teaching<br />
(Loh 2017), Machining Aesthetics: Tool Making as Design Research (Loh and<br />
Leggett 2018)<br />
Medium: 1:1 Physical Prototype, Digital, Pin-Up<br />
Tools: Rhino, Grasshopper, 3D Printer, Laser Cutter, Arduino<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
4
Deflate<br />
Inflate<br />
Deflate<br />
Out<br />
Transparent<br />
JUNCTION<br />
OPEN<br />
Opaque<br />
Opaque<br />
Transparent<br />
Inflate<br />
Deflate<br />
TRANSPARENT<br />
Out<br />
Opaque<br />
Transparent<br />
Transparent<br />
JUNCTION<br />
Inflation Mechanisms Cell Details Physical Prototype<br />
OPAQUE<br />
5
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
6
7
Urban Agriculture Centre<br />
2016<br />
Urban Agriculture Centre is mixed-use development proposal for the old<br />
Burwood Brickworks in Melbourne, Australia, designed to meet the Living<br />
Building Challenge principles. Its brief called for a reimagining of retail-centre<br />
design within a new community of parklands, connecting to a civic plaza<br />
and local homes. The project aims to integrate regenerative processes that<br />
provides education about innovative closed-loop production chains. To do<br />
this, its gridshell roof weaves built form with regenerated natural systems. The<br />
parametrically designed roof undulates to collect water and inject vegetation<br />
into the plaza, while strategically placing solar panels in most exposure areas.<br />
Solar exposure simulation<br />
Rainwater runoff simulation<br />
Collaboration: Yeoh Hui Li<br />
Supervision: Andrew Milward-Bason, David Ritter, Dominique Hes<br />
Tools: Rhino, Grasshopper, V-Ray, Photoshop<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
8
9
Axonometric<br />
1:1.5<br />
Camera Trajectory<br />
Start point of trajectory<br />
S<br />
t<br />
Static Footages<br />
Camera Orientation<br />
Transition Dropping<br />
1<br />
Z: 530.0<br />
4t<br />
Z: 980<br />
5 Z: 500 3<br />
Z: 820<br />
Mergence<br />
2<br />
Z: 700<br />
6<br />
Z: 820<br />
2017<br />
7<br />
Z: 980<br />
Z: 530.0<br />
17t<br />
Z: 980<br />
x: 0.0<br />
y: 0.0<br />
z: 0.0<br />
Z: 199.20<br />
Entrance<br />
Z: 775<br />
22c<br />
Z: 775<br />
20s<br />
20t<br />
Z: 980<br />
19<br />
Z: 820<br />
14t<br />
Z: 980<br />
9s<br />
8s<br />
21c<br />
Z: 775<br />
12s<br />
10<br />
Z: 775.2<br />
Z: 500<br />
Mergence proposes a conceptual environment for Shimmerlands, a summer<br />
festival that hosts Music, Film and Dining at the University of Melbourne.<br />
Drawing from the cross-cut filming technique, this proposal aims to merge<br />
storylines from these various programmatic functions. In order to merge these<br />
programs, the design employs a tensile envelope structure which dynamically<br />
adjusts to divide or connect events. The final output of this project is a four<br />
minute film using footage of a physical model shot from a six-axis robot.<br />
Notation serves as the primary generative technique to develop the film’s<br />
physical model, camera trajectory, and storyboard.<br />
16<br />
23c<br />
Z: 775<br />
13<br />
Z: 820<br />
18<br />
Z: 510<br />
15s<br />
11<br />
Z: 510<br />
24<br />
Phase 2 Phase 3<br />
25s<br />
Collaboration: Hangxu Wang, Yinong Lin, Lohas Ji & Luke Latham<br />
Medium: 1:150 Model, Film, Pin-Up<br />
Tools: Rhino, Grasshopper, Adobe, Laser Cutter, 6-Axis Robot<br />
15s<br />
26s<br />
34<br />
15s<br />
35<br />
36<br />
26<br />
32<br />
28s<br />
27s<br />
15s<br />
31s<br />
29<br />
30<br />
33<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
10
Camera Attached to 6-Axis Robot Arm<br />
Film Opening<br />
Section<br />
11
Prosthetic Habitats, AU<br />
2020<br />
Provision of prosthetic habitats is increasingly necessary because accelerating<br />
urbanisation degrades habitat opportunities for wildlife. In response, this<br />
research project develops habitats artificially. It involves collaboration between<br />
architects, engineers, biologists, ecologists, city government, park authorities,<br />
and arborists. The project focuses on designing prosthetic nests for a<br />
characteristic and threatened species, the powerful owl (Ninox strenua), in the<br />
ecosystem of greater Melbourne. Habitat loss caused by urbanisation forces<br />
these owls into inner-urban areas, where they can hunt but not nest due to<br />
a lack of tree hollows. Existing measures, such as nest boxes, have known<br />
aesthetic, ecological, and practical limitations. Addressing this, the project<br />
develops a multi-scale workflow to specify interventions that can make existing<br />
urban environments into plausible owl habitats. Innovative uses of digital design<br />
and fabrication technologies inform the resulting nest designs according to the<br />
specific geometry of the host tree, the needs of owls, and analyses of natural<br />
owl nests. Techniques used to aid the construction of these complex structures<br />
include 3D scanning, generative modelling, 3D printing and augmented reality<br />
assembly.<br />
Supervision: Stanislav Roudavski<br />
Awards: Best Thesis Runner Up in the Bates Smart Award<br />
Medium: Digital + 1:1 Physical Prototypes<br />
Tools: 3D Laser Scanner, CloudCompare, QGIS, Rhino, Grasshopper, Hololens<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
12
Repurposed Foam<br />
3D Printed Wood<br />
Hempcrete<br />
13
Left: Computer model of a hollow on a 3D scanned tree<br />
Middle: Section showing design features for owls<br />
Right: Computer mapping of habitat suitability<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
14
15
Prosthetic Habitats, IT<br />
2022<br />
This project brings together international expertise from design and ecology<br />
to develop and test prosthetic habitat-structures for the boreal owl (Aegolius<br />
funereus). Prosthetic habitat-structures are necessary in response to<br />
degradation of natural habitat-structures and biodiversity losses. This project<br />
focuses on hollows for boreal owls as an example which highlights the needs<br />
and opportunities for better design. Sadly, these owls could lose 65% of their<br />
habitat in the Italian Alps by 2050 due to climate change. In 2018, Storm Vaia<br />
toppled many of the hollow-bearing trees that boreal owls rely on for nesting.<br />
Prosthetic hollows are increasingly important because human activities reduce<br />
the availability of woodpecker-made hollows many animals rely on for shelter<br />
and nesting. Recognising the collaborative opportunities between architectural<br />
design and ecology, this project asks: how can advanced design techniques<br />
improve the design of artificial hollows? It proposes that innovative materials<br />
and construction techniques can enhance prosthetic hollows by developing<br />
structures that are sustainable, suitable for target species, and feasible to<br />
implement. The project designed, built, and evaluated prosthetic hollows made<br />
from novel biomaterials (soil, hemp, mycelium, wood, plastic, and others). The<br />
hollows have been exhibited as living labs in Trento and Monte Bondone, Italy.<br />
Supervision: Stanislav Roudavski and Kylie Soanes<br />
Awards: Best Thesis Runner Up in the Bates Smart Award<br />
Medium: Digital + 1:1 Physical Prototypes<br />
Tools: Rhino, Grasshopper, Hololens, Laser-cutter, 3D printer<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
16
Soil<br />
Hempcrete<br />
Mycelium<br />
Plywood<br />
Plastic<br />
Log<br />
17
Left: A lifecycle approach to the design of hollows<br />
Right: Computer simulation/modelling for nonhuman stakeholders<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
18
Vertical pattern to direct<br />
water away from entrance<br />
Ventilation hole<br />
Horizontal pattern to<br />
support easy egress<br />
Thicker structure in<br />
areas of main support<br />
Holes for fixings<br />
Wood shavings fill base to<br />
accommodate 2–6 eggs<br />
Dimensions: 700x400x300mm<br />
Drainage hole<br />
Moss growth<br />
Water runoff<br />
Solar exposure<br />
Pores in moister and<br />
darker areas<br />
19
Enfold Coffee Table<br />
2017<br />
Enfold endeavours to exhibit a continuous and flowing piece, free of any<br />
fixings. The coffee table achieves this by heat-folding a single sheet of clear<br />
acrylic such that tabletop quadrants approach one another but never meet.<br />
Its fabrication process induces the smooth curvature using dowels, gravitydraping,<br />
and CNC-cut moulds. Parametric modelling helps to produce<br />
shimmering apertures for both structural and aesthetic purposes. These<br />
perforations increase in size to ensure sufficient support for the tabletop, while<br />
removing excessive weight from the large cantilevered structure. Conversely,<br />
wavering perforations dwindle in areas of most stress to support the pivotal<br />
junctions.<br />
Supervision: Supervision: Jas Johnston and Adam Markowitz<br />
Exhibited: Ex-Lab: Digital Furniture Fabrication, Dulux Gallery, Melbourne<br />
Medium: 1:1 Model, Clear Acrylic<br />
Tools: Rhino/Paneling Tools, Laser Cutter, Heat-Gun<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
20
710<br />
Unfolded 710 Plan (Net)<br />
21
Adaptable Stools<br />
2017<br />
This project conducted an experimental design-and-make exercise on a sharp<br />
2-week deadline. Its outcomes, Adaptable Stools, explore the potentialities<br />
of 3D printing. Given the economical and dimensional limitations of 3D<br />
printing, the prototypes use small jointing mechanisms to craft full-scale<br />
stools. Through iterative prototyping, each of the prototypes achieve intricate<br />
and moveable joints. Stool 1 uses minimal surfaces to reduce material use,<br />
Stool 2 folds away through rotation of interlocking joints for easy storage<br />
and transportation, and Stool 3 employs a detachable swivel-top to allow<br />
the user to rotate when seated. As put by Ex-Lab, “this playful open-ended<br />
experimental process develops a deep understanding of materials and process<br />
of making that facilitates the creation of unusual, unexpected and innovative<br />
outcomes.”<br />
Collaboration: Felix Zhan<br />
Supervision: Jas Johnston and Adam Markowitz<br />
Exhibited: Ex-Lab: Digital Furniture Fabrication, Dulux Gallery, Melbourne<br />
Medium: 1:1 Physical Model<br />
Tools: Grasshopper, 3D Printer, Table Saw, Ban Saw, Drill Press<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
22
23
Second Skin<br />
2013<br />
This project showcases a wearable volume that accommodates the body to<br />
explore, measure, and negotiate the boundary of personal space. Accordingly,<br />
the wearer can orient Second Skin in several ways in order to respond their<br />
recanting feeling of personal space. Second Skin uses angled contours<br />
and reflective mirrors to guide, block or manipulate the wearer’s vision in<br />
accordance with their sense of personal space. The design employs 3D<br />
scanning (photogrammetry) and computational modelling such that the form<br />
responds uniquely to the wearer’s body.<br />
Collaboration: Diana Galimova & Yi Lu<br />
Supervision: Angela Woda and Paul Loh<br />
Exhibited: 2nd Skin Exhibition, Wunderlich Gallery, Melbourne<br />
Featured: Making as Pedagogy: Engaging Technology in Design Teaching (Loh<br />
2017)<br />
Medium: 1:1 Physical Model<br />
Tools: Rhino, Card Cutter<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
24
25
Digital Trees<br />
2018<br />
Digital Trees depicts one of few remnant trees in Melbourne’s inner-urban<br />
landscape that have survived since before European settlement. Ongoing<br />
urban expansion has cleared much of Melbourne’s indigenous vegetation,<br />
resulting in fragmentation of habitat structures, displacement of animals,<br />
and declining biodiversity. Besides this ecological importance, Wurundjeri<br />
people have long honoured river red gum trees as a source of tools and<br />
ceremony. Unconventional mediums of capturing and representing enable new<br />
opportunities for promoting the protection and acknowledgement of these<br />
important remnants. In this piece, 3D scanning captures one remnant river red<br />
gum’s isolation and fragility.<br />
Collaboration: Alex Holland<br />
Exhibited: Con.ceit, Red Rock Regional Theatre and Gallery, Corangamarah<br />
Featured In: Nonhuman Stakeholders (<strong>Parker</strong> and Kermode 2019)<br />
Medium: Inkjet Print on Canvas<br />
Tools: 3D Laser Scanner, Faro Scene, Meshlab<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
26
27
Eudoxia<br />
2019<br />
This public artwork is part fabulation, part reconstruction of the mythical<br />
city of Eudoxia, as recorded by Italo Calvino in his novel, Invisible Cities. The<br />
installation recalls Eudoxia’s troubled past and predicts its uncertain future<br />
by never settling into a moment of quiet. Its unsettled composition reminds<br />
viewers of the city’s fragile existence, confronted with supernatural forces and<br />
an ephemeral population. The floating gothic arches, pilasters and ground of<br />
stone provide a vision of the city neither restrained and whole, nor entirely fluid<br />
and fractured. The project, temporarily located in central Melbourne, utilised<br />
parametric tools and computer-aided manufacturing techniques for its design<br />
and installation. Its palette of materials represents the many conflicting faces<br />
of Venice, juxtaposing soft foam elements with extravagant museum-grade<br />
lighting, marble, and brass.<br />
Collaboration: Scott Woods, Michael Mack, Kim Vo, Aengus Cassidy, Darcy<br />
Zelenko, Mitch Ransome, <strong>Dan</strong>ny Ngo & Ying Lee<br />
Medium: 1:1 Installation within a Space Cube<br />
Tools: Rhino/Grasshopper, CNC Machine, Metal Laser Cutter<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
28
29
<strong>Dan</strong> <strong>Parker</strong><br />
<strong>Dan</strong> <strong>Parker</strong> is a designer and researcher at the University of Melbourne, Australia.<br />
He is currently pursuing his PhD, investigating radically inclusive design measures<br />
for nonhuman animals in urban environments. Alongside this work, <strong>Dan</strong>’s research<br />
at Deep Design Lab has focused on generative and parametric design, mixed<br />
reality, 3D scanning, nonhuman perspectives, interdisciplinary and interspecies<br />
collaboration, and geographical information systems. His work has been funded by<br />
multiple grants, distinguished through awards in competitions, and shown at several<br />
conferences and exhibitions.<br />
<strong>Dan</strong> holds a Bachelor of Environments and a Master of Architecture from the<br />
University of Melbourne. He has taught design subjects at the Melbourne School<br />
of Design (MSD), and Monash Art Design & Architecture (MADA). Specialising<br />
in digital architectural design, <strong>Dan</strong> has held positions at the Digital Fabrication<br />
Laboratory (FabLab) and Design Worldwide Partnership (DWP).<br />
Email: djwparker@gmail.com<br />
Phone: +61 431 534 112<br />
Web: dan-parker-design.con<br />
Linkedin: https://www.linkedin.com/in/dan-parker-a2821383/<br />
Place: Melbourne, Australia & New Zealand<br />
Image: Digital Trees (see p.8)<br />
<strong>Portfolio</strong> | <strong>Dan</strong> <strong>Parker</strong><br />
30
Resumé<br />
Software<br />
Rhino<br />
Grasshopper<br />
Adobe Suite<br />
QGIS<br />
Excel<br />
C#<br />
Fabrication<br />
3D Printing<br />
Robotics<br />
3D Scanning<br />
Laser Cutting<br />
Hololens<br />
Vac Forming<br />
Contents<br />
Education<br />
Publications<br />
Resumé<br />
3<br />
2019- Doctor of Philosophy | University of Melbourne<br />
2018 Master of Architecture | University of Melbourne<br />
First Class Honours<br />
2015 Bachelor of Environments | University of Melbourne<br />
University College Scholarship for academic excellence, SportFit Scholar for<br />
gymnastics<br />
Academic Appointments<br />
2018-19 Research Assistant | University of Melbourne + Deep Design Lab<br />
Supervised by Stanislav Roudavski and Theresa Jones, Melbourne School of Design +<br />
Melbourne School of BioSciences (Australian Research Council Grant, Future Cities<br />
Grant, William Stone Fund)<br />
2017- Technician | Digital Fabrication Lab (FabLab)<br />
Supervised by Jas Johnston, Melbourne School of Design<br />
Academic Teaching<br />
2019 Senior Tutor | University of Melbourne<br />
For Foundations of Design: Representation, Bachelor of Design<br />
2018 Studio Co-Leader | University of Melbourne<br />
For Interspecies Design, Master of Architecture<br />
2018-19 Studio Tutor | University of Melbourne<br />
For Digital Design, Bachelor of Design<br />
2020 Leonardo | MIT Press<br />
Towards Interspecies Art: Prosthetic Habitats in Human and Owl Cultures by <strong>Dan</strong><br />
<strong>Parker</strong>, Stanislav Roudavski, Bronwyn Isaac, and Nick Bradsworth (forthcoming)<br />
2019 Kerb 27 | RMIT Landscape Architecture<br />
Nonhuman Stakeholders by <strong>Dan</strong> <strong>Parker</strong> and Edward Kermode<br />
2019 Impact: Design with all Senses | Springer<br />
Modelling Workflows for More-than-Human Design: Prosthetic Habitats for the<br />
Powerful Owl (Ninox strenua) by Stanislav Roudavski and <strong>Dan</strong> <strong>Parker</strong><br />
Invited Talks and Conferences<br />
2019 Foundations of Design: Representation | University of Melbourne<br />
Lectures in Thinking in Orthographic Space and Notation<br />
2018 Spectra Art + Science | Australian Network for Art and Technology, Adelaide<br />
Towards Interspecies Art: Prosthetic Habitats in Human and Owl Cultures<br />
2018 Threatened Species Day Symposium | University of Melbourne<br />
Prosthetic habitats: designing nesting hollows for the Powerful Owl<br />
Grants<br />
2018 William Stone Trust ($27,375) | University of Melbourne<br />
For Prosthetic Nest Sites: An Ecological Alternative for the Powerful Owl<br />
2018 Future Cities Seed Funding ($4,470) | Melbourne Sustainable Society Institute<br />
For Prosthetic Habitats: Designing Urban Nests for the Powerful Owl<br />
Awards<br />
Contents<br />
Prosthetic Habitats<br />
[Design]<br />
Eudoxia<br />
[Art]<br />
Digital Trees<br />
[Art]<br />
Enfold Coffee Table<br />
[Furniture]<br />
Adaptable Stools<br />
[Furniture]<br />
Pneuma Pavilion<br />
[Architecture]<br />
Second Skin<br />
[Wearable Art]<br />
3<br />
4<br />
6<br />
8<br />
10<br />
12<br />
16<br />
18<br />
2018 Teaching Assistant | Monash University<br />
For Foundation Studio 2, Bachelor of Architectural Design<br />
2018 Best Thesis Runner Up | Bates Smart Award<br />
For Prosthetic Habitats: Design Through the Lens of the Nonhuman Agency<br />
2017-18 Technical Tutor | University of Melbourne<br />
For Foundations of Design: Representation, Bachelor of Design<br />
2016 Editors’ Choice Award | Laka Reacts Competition<br />
For Pneuma Pavilion<br />
Architectural Practice Positions<br />
2016 Red Box Award | Living Building Challenge<br />
For Urban Agriculture Centre<br />
2017 Student Architect | Design Worldwide Partnership (DWP), Melbourne<br />
In education, sport and recreation, and aged care sectors<br />
31