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VOLUME 3 | WINTER 2011<br />

JESSE ADAIR: JEKYLL & HYDE<br />

BEYOND THE LENS, BEHIND THE FAÇADE<br />

BATTLING THE ELEMENTS FOR ART<br />

FOCUS ON CATHY FRANKLIN


welcome<br />

We kick off a brand new year with a few new additions to the magazine,<br />

three exciting CS5 tutorials, some wonderful success stories and student<br />

artwork. Some of you may have been excited to see a new look for our last<br />

issue, while others were a bit disappointed not to have the regular content<br />

to be inspired by. Whichever the case - never fear as we are back in our<br />

usual swing of things and promise to keep you insipired as we move into<br />

a new year and begin the third volume of ARTISTIK <strong>Magazine</strong>.<br />

In the wake of our recent Regional Design Showcase, I have received a<br />

great amount of feedback from designers and employers in the industry.<br />

Many, in fact, have expressed a need to continue receiving the magazine.<br />

From the feedback I gathered, the issue was well-received here in Tampa.<br />

In fact, for this milestone issue we held a sexy, swanky launch event and<br />

design gala in St. Petersburg, Florida that showcased the design work<br />

of local artists from our Tampa, Orlando and Online campuses and many<br />

pieces from students and alumni across the country. You can check out the<br />

photos from the event on our Facebook page. A great time was had by all<br />

and it presented a wonderful opportunity for networking as well.<br />

If you’re not a Facebook friend by now, what are you waiting for? There<br />

you can have the opportunity to meet other designers, photographers and<br />

artists from across the country - and, in some cases, around the world. You<br />

can also get to know some of the students and alumni that have worked<br />

with us on ARTISTIK. Other items such as upcoming launch events and<br />

interactive training sessions will be posted there as well. So get connected<br />

and stay in touch.<br />

This issue’s cover and feature focuses on a very talented photographer<br />

and current Movie Production student at IADT- Tampa by the name of<br />

Jesse Adair. I have had the opportunity to work with Jesse on several<br />

projects on campus, but never found the chance to effectively showcase<br />

the amazing work he does. Unlike many photographers, his styles are<br />

unusually varied. The cover highlights the “lighter” side of his personality,<br />

while his “darker” side is revealed in the accompanying feature, Jekyll<br />

& Hyde: Beyond the Lens, Behind the Façade. It is an in-depth interview<br />

into the creative mind of Jesse Adair and the two diverse avenues of<br />

photography he excels at- landscape and horror.<br />

Please continue to write in and tell me what you think about the magazine<br />

and have a safe, healthy and prosperous new year.<br />

Josef Mancino<br />

Editor-in-Chief<br />

jm@artistikmagazine.com<br />

Photo by Paul Pelak<br />

focus success alumni exposed<br />

18 Cathy Franklin<br />

An electric personality translates itself on<br />

camera and in the classroom as Collins<br />

College instructor Cathy Franklin confronts<br />

the elements to capture lightning on film<br />

and shares her enthusiasm for the art with<br />

many of her students.<br />

22 Ideation 12<br />

Chocolate and passion are a winning<br />

combination for five groups of IADT- Detroit<br />

students that competed to develop an ad<br />

campaign for a new chocolate bar under a<br />

12-hour time constraint.<br />

24 Working to End Sexual Exploitation<br />

Working to create change in their own<br />

community, Harrington Communication<br />

Design students learn just how powerful<br />

design can be when it is used to give a<br />

voice to the voiceless.<br />

26 Sparkling Bright in the Big City<br />

Small steps can lead to big success as<br />

IADT- San Antonio Alumna Alyssia Perales<br />

proves when a design contest posted on<br />

Facebook gives her a big break into the<br />

world of fashion.<br />

30 Ashley Woods’ “Millennia War”<br />

IADT- Chicago graduate debuts her first<br />

graphic novel and puts her own individual<br />

stamp on the world of comics. Far from<br />

satisfied, her success and ambition have<br />

only begun to blossom.<br />

32 Bringing Art & Business Together<br />

In pursuit of a career she would love rather<br />

than one that just brought in a paycheck,<br />

Kristin Talbot returned to school to pursue a<br />

degree in Graphic Design. Her decision has<br />

changed her life for the better.<br />

34 From the Academy to Etsy<br />

Merchandising and marketing are very<br />

important skills to have and IADT- Tampa<br />

graduate, Rebecca Kruse proves it in all<br />

that she has accomplished in the last<br />

twenty years.<br />

46 Exposed<br />

contents<br />

winter 2011<br />

Artists in this issue:<br />

Randy Payne, Aaron Bauer, Patrik Rice,<br />

Randolph Bernardez, Danielle Mowbray,<br />

Ann Blanchard, Kayla Holt, Yvonne Davila,<br />

Megan A. Peeler, Desmond Hor Lum, Sheryl<br />

Burns and Denyu Grant.


exposed in this issue<br />

Randy Payne<br />

IADT- Chicago<br />

Danielle Mowbray<br />

IADT- Tampa<br />

Megan A. Peeler<br />

IADT- San Antonio<br />

Aaron Bauer<br />

IADT- Chicago<br />

VOLUME 3 • WINTER 2011 • PRINTED IN THE USA<br />

www.artistikmagazine.com<br />

Ann Blanchard<br />

IADT- Sacramento<br />

Desmond Hor Lum<br />

Harrington College of Design<br />

EDITOR-IN-CHIEF<br />

Josef Mancino<br />

MANAGING EDITOR<br />

Jennifer Roark<br />

ASSOCIATE EDITOR<br />

Jessica D. Lotzkar<br />

EDITORIAL BOARD<br />

Howard Gelman<br />

Jaime Pescia<br />

Shajan Karottu<br />

Brad Kisner<br />

Karen O’Donnell<br />

Patrik Rice<br />

Collins College<br />

Kayla Holt<br />

IADT- Nashville<br />

Sheryl Burns<br />

IADT- Online<br />

CONTENT MANAGERS<br />

Erik Deerly<br />

Charlie Dees<br />

Kirk Denney<br />

Lloyd Dinsmore<br />

Howard Gelman<br />

James Greenwood<br />

Shajan Karottu<br />

Brad Kisner<br />

Randy Olson<br />

Jennifer Pauly<br />

Jaime Pescia<br />

Juan Ramos<br />

Kathryn Sherman<br />

Lloyd Sigler<br />

CONTRIBUTING WRITERS<br />

James Bennett<br />

Jorge Diaz<br />

Bri Dold<br />

Dan Elliot<br />

Cathy Franklin<br />

Mary Gebhart<br />

Jessica D. Lotzkar<br />

Lucille Moon-Michel<br />

Jaime Pescia<br />

Matthew Phillips<br />

Danielle Reynolds<br />

David A. Rogers<br />

Michele Roy<br />

Renee Santos<br />

Julie Stout<br />

Kerstin Upmeyer<br />

Ron Wade<br />

Randolph Bernardez<br />

IADT- Detroit<br />

Yvonne Davila<br />

IADT- Nashville<br />

Denyu Grant<br />

IADT- Orlando<br />

ART DIRECTOR<br />

Klodiana Shehi<br />

PRODUCTION MANAGER<br />

Blanka Roundtree<br />

DESIGN TEAM<br />

Klodiana Shehi<br />

Olivia Scott<br />

Pasha Holcomb<br />

INTERNS<br />

Olivia Scott<br />

Pasha Holcomb<br />

EDITORIAL OFFICES<br />

5104 Eisenhower Boulevard, Suite 406<br />

Tampa, Florida 33634<br />

Phone: 813.357.2082<br />

editorial@artistikmagazine.com<br />

www.artistikmagazine.com<br />

PUBLISHED BY<br />

Career Education Corporation<br />

2895 Greenspoint Parkway, Suite 600<br />

Hoffman Estates, IL 60169<br />

ARTISTIK <strong>Magazine</strong> is published quarterly<br />

by the Career Education Corporation, 2895<br />

Greenspoint Parkway, Suite 600, Hoffman<br />

Estates, Illinois 60169. ARTISTIK assumes all<br />

work published here is original. It is the sole<br />

intention of ARTISTIK <strong>Magazine</strong> to present<br />

outstanding student and professional work.<br />

It is not the intention of ARTISTIK <strong>Magazine</strong><br />

to infringe upon the rights of the original<br />

artists or sources of the materials’ origin. Any<br />

reproduction of the work in this publication<br />

is strictly prohibited without written consent<br />

from the publisher and artists therein. <strong>Artistik</strong><br />

<strong>Magazine</strong> is not responsible for the content<br />

of third-party websites within. Body copy<br />

throughout the publication is set in Fonce Sans<br />

Pro Light. Headlines set in Fonce Sans Normal.<br />

Career Education Corporation and its schools<br />

do not guarantee employment or salary.<br />

columns essentials technique features<br />

08 Design Trends<br />

What does art mean to you? Do all of the<br />

pieces you see tell you a visual story?<br />

James Bennett takes us on a historical<br />

journey from photography to art and back.<br />

10 Top Ten<br />

Do you find the thought of interviewing for<br />

a job frustrating and often stressful? Do you<br />

wonder what might be asked and frantically<br />

try to think up good enough answers? Check<br />

out our Top Ten for some tips that should<br />

help you on your next interview.<br />

12 Web Watch<br />

Love art and design? In desperate need<br />

of inspiration? Take a look at some of our<br />

favorite sites.<br />

14 App Addict<br />

Is there really an app for everything? Our<br />

very own App Addict reveals the best<br />

apps that are available and which ones<br />

are worth the download.<br />

16 Talkback<br />

Are you a photographer looking to get your<br />

work out there? You might need to find<br />

some representation. This issue discusses<br />

exactly what you should do.<br />

07 Testimonial<br />

Read testimonials by readers who are<br />

inspired by ARTISTIK <strong>Magazine</strong>, or submit<br />

one of your very own.<br />

36 Creative Exchange<br />

ARTISTIK’s hub of resources, events, and<br />

competitions related to the various fields<br />

of Art & Design.<br />

44 Insight<br />

IADT- Tampa Professional Photography<br />

student Xong Hang uses illustration<br />

techniques and the latest technology to<br />

create a photorealistic illustration based<br />

off of her photography.<br />

74 Adobe Illustrator CS5<br />

Kerstin Upmeyer teaches us how to create<br />

a two-point perspective illustration using<br />

some great new tools available in Adobe<br />

Illustrator CS5.<br />

78 Adobe Photoshop CS5<br />

Learn a few exciting tips and tricks from<br />

Jorge Diaz as he fills us in on some of the<br />

new features that Adobe Photoshop CS5<br />

has to offer.<br />

80 Adobe InDesign CS5<br />

David Rogers reveals some new and exciting<br />

techniques and tools available in Adobe<br />

InDesign CS5 that will speed up your layout<br />

and help save you time.<br />

contents<br />

winter 2011<br />

38 Jesse Adair: Jekyll & Hyde<br />

Light versus dark, horror versus happiness,<br />

life versus death - which is more fascinating?<br />

For photographer and IADT- Tampa student,<br />

Jesse Adair, they all play an intricate part in<br />

inspiring his work as he creates amazingly<br />

brilliant and terrifyingly dark photography.


Read it online + Connect with us.<br />

www.artistikmagazine.com<br />

{<br />

Experience ARTISTIK <strong>Magazine</strong> online.<br />

Visit www.artistikmagazine.com to read current and archived<br />

issues and check out the latest Exposed student artwork!<br />

Become a fan and connect with student artists and designers<br />

from across the country. Stay up-to-date with competitions and<br />

events and view behind-the-scenes photos including coverage<br />

of ARTISTIK’s latest Launch Party & Design Gala.<br />

Kory Stokes<br />

Graphic Design Student<br />

IADT- Chicago<br />

Jesse Adair, Professional Photography graduate and<br />

current Movie Production student at IADT- Tampa,<br />

created this issue’s cover. The subject matter is<br />

The Devil’s Courthouse Mountain located in North<br />

Carolina. The Cherokee tribe believed this is where<br />

the Devil held court in a cave found on the side of<br />

the bare rock. Jesse and his wife Daniela traveled<br />

to North Carolina to capture the image that would<br />

eventually grace this issue’s cover.<br />

To photograph this mountain in the morning, the two<br />

left their hotel room at five o’clock in the morning<br />

and traveled three hours to this picturesque lookout<br />

spot on the Blue Ridge Parkway.<br />

When I enrolled at the International Academy of<br />

Design and Technology, I was eager to jumpstart<br />

my design career. I had previously completed<br />

my Associate of Science degree at ITT-Tech in the<br />

Multimedia Program and had been freelancing,<br />

so I already had a bit of a design background. As<br />

I started to progress at the Academy, I began<br />

to feel uncomfortable with my designs and<br />

frequently thought, “There are so many designers<br />

out there, why is my design any better?” I found<br />

that the strongest and most crucial point of being<br />

a successful designer is that you must have the<br />

upmost confidence in yourself, or you will fail.<br />

As I started getting a confidence boost from<br />

my instructors and peers, I felt more and more<br />

comfortable showing my designs.<br />

With my confidence at a high, I kept thinking how<br />

could I get my name out there into the sea of<br />

designers? Later that year, ARTISTIK <strong>Magazine</strong> had<br />

its first published issue. I hadn’t a clue what the<br />

magazine was. Day by day, I walked past the table<br />

where the magazines were stacked but I never<br />

picked one up. Then one day, after passing by the<br />

table for the thirtieth time, I finally grabbed an<br />

issue and started to look through it. As I looked<br />

through the exposed section of the magazine,<br />

excitement ran through my veins.<br />

Jesse has photographed landscapes all across the<br />

country - from the Muir Woods outside San Francisco<br />

to Salem, Massachusetts, and everywhere in between.<br />

The Devil’s Courthouse Mountain photograph is yet<br />

another example of Jesse’s keen eye and his ability to<br />

find the right spot at the right time.<br />

Jesse Adair’s love for landscape photography stems<br />

from a constant challenge to capture the perfect<br />

shot. His work is distinctively original and creates a<br />

sense of surrealism using High Dynamic Range (HDR)<br />

photography. His landscape photography is all about<br />

finding the right composition in nature and being<br />

able to capture that moment before it slips away.<br />

TESTIMONIAL<br />

I thought to myself, “This could be me - I want to<br />

be in this magazine.” I then quickly asked my<br />

advisor how I could get my design work into<br />

the magazine. She gave me all the information<br />

and I then sent it off. A few weeks later, I received<br />

an email congratulating me on being selected for<br />

the next issue and yes, more excitement set in.<br />

When you’re a student, it is a great feeling seeing<br />

your work presented in a nationally distributed<br />

publication; this one in particular. It creates a sense<br />

of self-accomplishment. Being a showcased<br />

artist makes me feel that someone has taken<br />

notice of all the hard work that I have put into my<br />

designs. It has helped me gain the confidence<br />

I need to push myself further and further as a<br />

designer. I have actually had people contact me on<br />

Facebook that had seen me in an issue and ask me<br />

for opinions and help on their projects and designs.<br />

I really enjoy that my work has helped people<br />

gain inspiration and confidence to progress in their<br />

design career. Thank you ARTISTIK <strong>Magazine</strong>.<br />

Share your feedback with us.<br />

Email your testimonial to info@artistikmagazine.com<br />

and see it published in an upcoming issue of ARTISTIK.<br />

ON THE COVER<br />

To view more of Jesse’s work, visit his site at www.jesseadair.com<br />

| WINTER 2011<br />

07


DESIGN TRENDS DESIGN TRENDS<br />

James Bennett<br />

Dean of Instructional Technology<br />

online.academy.edu<br />

Planes, Painters and Camera-Haters<br />

It was obvious that the flight was overbooked.<br />

There were far too many of us packed into the<br />

small waiting area – far more than any sane<br />

Fire Marshall would allow. But that didn’t matter<br />

because this was an airport and everyone knows<br />

that most laws do not apply when it comes to<br />

anything related to air travel. Next time you travel,<br />

just try calculating the real arrival and departure<br />

time of your flight if you happen to fly over two<br />

time zones. The minute you enter an airport the<br />

act of accurately adding or subtracting two hours<br />

from the time displayed on your watch becomes<br />

impossible. In fact, the probability that a person<br />

could make that calculation correctly the first<br />

try is nearly the same as the probability that blue<br />

monkeys will suddenly fly out of your pockets at<br />

any given moment.<br />

What does any of this have to do with design<br />

trends? I’m getting to that, but this particular tale<br />

must begin in an overcrowded jetliner at about<br />

36,000 feet. Please rest assured that there will<br />

be no more mention of blue monkeys during the<br />

remainder of this article.<br />

After waiting for an hour that actually seemed to<br />

last several years, I was finally allowed to board<br />

the plane. My plan was to use the time in the<br />

air to write this article. However, my plan was<br />

thwarted by a man doing his best Goldilocks<br />

impersonation by sitting in EVERY seat but his<br />

own and eventually ending up next to me. And<br />

he was chatty – very chatty.<br />

“What ‘cha writing?” ”I am writing an article on<br />

artistic styles.” “About Mike Angelo and how he<br />

painted the ceilings of sixteen chapels?” “No not<br />

exactly.” “I hope you are not writing about any of<br />

those artists that make paintings that look like<br />

someone smeared colors around with a toilet<br />

plunger! That’s not Art? Why can’t they just paint<br />

stuff to make it look real like that Leo guy did?”<br />

“Leo?” “Yeah. Leo Nardo!”<br />

Obviously this Mr. Seat Hopper was a talker. Not<br />

your average, chewing-the-fat in the break room<br />

kind of talker, but the kind of talker that had a<br />

strong opinion on everything and could tell it to<br />

you over an hour… or over an entire lifetime. I<br />

knew that I only had two choices; out talk him, or<br />

pretend to not speak English. I chose the former.<br />

“So you must really hate cameras!” “Uh?”<br />

This was exactly the opening I was looking for,<br />

so I let him have it.<br />

“Back in the early days, photography really had<br />

a bad reputation. Rumor has it that back around<br />

1800s there were about three photographers<br />

that died each week in New York City alone.<br />

This wasn’t due to some flu epidemic that only<br />

infected people that touched cameras, but<br />

was caused by the dangerous chemicals that<br />

these imaging pioneers worked with. It is hard<br />

to imagine that anyone would be willing to die<br />

for the results of reflective light exposed to<br />

emulsion, but they did. Then again, back in the<br />

1800s people often died just by drinking from<br />

a public well, so maybe something as novel as<br />

photography was worth it.<br />

But the Grim Reaper of Shutterbugs was not the<br />

only thing that gave Photography bad press. It<br />

was also what it did to the long and respected<br />

tradition of Art and artists themselves.”<br />

I politely paused one one-hundredth of a second<br />

for his response. He hesitated, losing his chance,<br />

so I continued.<br />

“You see … drawing, painting, and chipping<br />

attractive naked people out of marble, and a host of<br />

other more socially acceptable practices and been<br />

the exclusive realm of the Artist for some time.<br />

Techniques, styles, rules of perspectives, and all the<br />

tricks of the trade were handed down from Master<br />

to Apprentice for generations … and it might take a<br />

lifetime to learn everything.<br />

Then, photography upset the artistic applecart by<br />

enabling individuals that may not have ever mixed<br />

their own paint to be able to capture an image or<br />

create a portrait as accurate (or maybe even more<br />

accurate) than an artist that had trained for decades.<br />

This new tool changed everything and the invention<br />

of photography forced our culture to redefine what<br />

constituted artistic talent – which was actually a<br />

very good thing … or at least a few of us think so.<br />

“Analyzing the trend can help you<br />

use it for your own work without<br />

being forced to merely copy.”<br />

The big push came when photography actually<br />

surpassed the best painters in the ability to<br />

accurately portray a scene. Ever since the<br />

Renaissance, painters had been trying to create<br />

images that were photorealistic… even though they<br />

didn’t know what photorealistic was since the photo<br />

had not been invented yet. Now painters and other<br />

artists were faced with a dilemma – they either had<br />

to figure out something new to do with their talent<br />

or give up eating.<br />

I am not going to claim that Monet, Renoir, and<br />

Pissarro were all sitting in a Parisian café, drinking<br />

wine and trying to figure out a new business model,<br />

but I am going to make the point that they began to<br />

take painting in a new direction. Instead of trying<br />

to portray the reflection of light as accurately as<br />

possible, the Impressionists began emphasizing<br />

the effects of light, studying it, even glorifying it.<br />

After that painting and Art picked up and moved<br />

to a new neighborhood – Art went to the land of<br />

Philosophy and styles were based on the big ideas<br />

from Freudian psychology all the way to postmodernism.<br />

Of course, photography came along<br />

too, but it didn’t matter because the promised land<br />

of visual communication was all wide-open spaces,<br />

big skies, and plenty of room for everyone.<br />

What the artists found was that philosophy and<br />

any of the areas of human thought were not only<br />

fertile soil but that all of the philosophers that had<br />

been marking their territory in these areas had not<br />

done so well. Sure … there was Plato, Descartes,<br />

and Kant, but these gentlemen were long gone<br />

and none of them really ever got past the nature of<br />

Illustration by Pasha Holcomb<br />

reality. In other words, they couldn’t even agree on<br />

what was real, what was illusion, and what simply<br />

might be a bad dream produced by eating too much<br />

bratwurst. The painters, sculptures, photographers,<br />

and performance artists didn’t care because they<br />

were showing these ideas. And the public found the<br />

art work much more interesting than reading the<br />

writings of stuffy old men with beards.<br />

Each new idea manifested in a style; Surrealism,<br />

Expressionism, Post-painterly Abstraction … on and<br />

on until we arrived at your personal favorite, Plunger<br />

Painter-ism.<br />

So the next time you see a design or work of art<br />

that looks a little different, ask yourself what is<br />

the piece trying to say. What big idea you might be<br />

missing out on?”<br />

Without saying a word, he looked around and then<br />

moved to an empty seat about five rows behind us.<br />

Happily, I began typing again. The camera hater was<br />

now the problem of a woman with entirely too much<br />

luggage – and they deserved each other.<br />

08 artistikmagazine.com | WINTER 2011<br />

09


TOP TEN<br />

Bri Dold<br />

Graphic Designer<br />

limerencecreative.com<br />

Top Ten<br />

Interview<br />

Questions for<br />

Creatives<br />

Photograph by Robert Brouillet<br />

Before you find yourself<br />

sitting in front of a panel<br />

of interviewers sweating<br />

in your Sunday best, take<br />

the time to prepare for the<br />

questions and the answers<br />

you provide that will<br />

ultimately decide the fate<br />

of your career.<br />

We all know the importance of preparation and<br />

research when it comes to the interviewing process.<br />

Know the company as thoroughly as the internet can<br />

teach you - check. Shower and dress nicely - check.<br />

Bring your mind-blowing portfolio - check.<br />

Another way to ensure your head is in the game is<br />

to know the top interview questions for creatives.<br />

For this issue, I spoke with four agencies and their<br />

employees about which questions they ask or have<br />

been asked the most. Their feedback brought<br />

about some interesting and valuable points that will<br />

hopefully help you in your quest for employment.<br />

Tell me about yourself, your creative process, and your experience.<br />

Open-ended questions like this often throw interviewees for a loop even<br />

though they are common in most jobs. While the interviewer doesn’t<br />

want to hear your life story from the day you were born to the second you<br />

sat down in their office, they still want to know enough about you to tell<br />

them if you’re a good fit for their company. As with any answer to these<br />

questions, never lie; instead, tell the truth in the most compelling way.<br />

What attracted you to this company and position?<br />

The incorrect answer would be, “Because none of the other companies<br />

I actually wanted to work for were hiring.” You’re on the interview for a<br />

good reason. Give it to them.<br />

What are your most impressive achievements?<br />

This is information that should be on your resume to begin with, but this<br />

is your chance to show off. Tell a brief story about each achievement,<br />

give them personality, and show how these achievements can translate<br />

to the position for which you are being interviewed.<br />

How well do you cope with criticism?<br />

There are very few, if any, careers involving creativity that do not harbor<br />

criticism. By now, this should be something we are all used to and<br />

actually use to our advantage. Again, honesty is the best policy. It’s fine<br />

to tell the interviewer that criticism is, at first, hard to take, but also<br />

include how you use it to benefit your final piece.<br />

What programs do you know? Which ones are you most<br />

proficient in?<br />

Of course, this question applies mostly to fields that involve computer<br />

interactivity, but it is an extremely important one. Many companies or<br />

agencies use specific programs as well as operating systems. Hopefully,<br />

you did your research and know which ones they use.<br />

How were certain elements in your portfolio created?<br />

You should know your portfolio inside and out. You should know the<br />

“why” behind every single detail. This should not be a hard question to<br />

answer. If it is, perhaps you should rethink that portfolio piece.<br />

What career-related volunteer work do you do? Do you hold<br />

any leadership positions with organizations?<br />

Hopefully you can regale the interviewer with a staggering list of<br />

clubs, organizations, and pro-bono work you have done in the past, but<br />

sometimes that just isn’t the case. Maybe you are just out of school and<br />

haven’t had time to get involved just yet. If this is the case, tell them<br />

about your plans to join certain organizations, why you want to join them,<br />

and when you plan to get involved.<br />

Describe a working situation where you exceeded the expectations.<br />

We all need and should have an “all-hail-me” moment in our career at<br />

some point, preferably many. Choose a story that most closely relates to<br />

the position you are applying for and tell away.<br />

Which companies other than this one are you interested in<br />

working for?<br />

Right off the bat this seems like one of those “rock-and-a-hard-place”<br />

questions. What are they setting you up for? It’s best not to think of this<br />

question like that. Impress them with your taste. Know their competition<br />

and use that if it is the truth. Let them know why you are interested in<br />

the other companies as well as why you are most looking forward to<br />

working with them.<br />

Describe the role you feel most comfortable playing in a<br />

team environment.<br />

Teamwork is almost always a huge priority for any agency or company.<br />

You know yourself better than anyone else. Are you a leader? Do you<br />

take instruction impeccably well? Are you an amazing wingman? Let<br />

them know and throw in a success story while you’re at it.<br />

10 artistikmagazine.com | WINTER 2011 11<br />

TOP TEN


WEB WATCH WEB WATCH<br />

Lucille Moon-Michel<br />

Web Design<br />

& Development Faculty<br />

online.academy.edu<br />

www.gamasutra.com<br />

A center of operations for professionals in the field of Game Production. Gamasutra is a website that keeps game<br />

developers up to speed with the latest industry news, programming tips, gaming technology, blogs and upcoming<br />

events. One can find helpful articles and tutorials under the five main categories of navigation which include<br />

Programming, Art, Audio, Design and Programming. The tutorials offer step-by-step instructions with corresponding<br />

screen shots. Registered members are allowed to post comments and questions after each one. Creating a Gamasutra<br />

account is free and especially advantageous for those looking for employment. The job database includes available<br />

positions from companies around the world and gives users the capability to upload their resumes and cover letters.<br />

Gamasutra also features a store for purchasing Game Developer Research Reports, subscriptions to Game Developer<br />

magazine, and audio recordings from top gaming professionals. With such a wide variety of resources, this site would<br />

be a valuable one to add to your favorites!<br />

www.photoshoplady.com<br />

A quaint little hub for exciting Photoshop Tutorials. Photoshop Lady is a bookmarking site for top Photoshop tutorials<br />

from around the world. The collection of tutorials are updated on a daily basis and stored in one of eight categories:<br />

3D Effect, Abstract Effect, Articles, Drawing Effect, Photo Effect, Text Effect, Texture & Patterns and UI Designs. These<br />

tutorials and articles are not original to Photoshop Lady; rather they are linked to other design related websites such<br />

as Deviant Art, Creative Overflow and PSD Tuts. Membership is free and allows users to rate tutorials and keep a list of<br />

favorites. A nice feature of this site is that the members’ favorite tutorials are stored in a thumbnail grid on the left side<br />

of the page for easy access. To delete a favorite from your list, simply drag the thumbnail to the trash can underneath.<br />

Photoshop Lady showcases a wide variety of interesting lessons that are easy to follow so be sure to check it out!<br />

www.businessoffashion.com<br />

A valuable resource for international fashion professionals. Curious about the latest and greatest with fashion industry<br />

giants such as Anna Wintour, Tom Ford, Louis Vuitton, Chanel and D&G? These are just some of the top fashion VIPs and<br />

companies that Business of Fashion keeps its readers updated on every day. Created by fashion business advisor, Imran<br />

Amed, The Business of Fashion (BoF) is geared towards entrepreneurs, creatives and other business professionals in<br />

the fashion industry. The opinionated yet analytical articles featured on the BoF site focus on essential topics such as<br />

Fashion 2.0, Emerging Designers, Global Brands, CEO Talk, Fashion Investing and Fashion Pioneers. Readers can also<br />

focus on news & events happening in fashion hotspots around the world including Buenos Aires, Mumbai and Tokyo.<br />

This site is definitely one to bookmark especially for those fashionistas interested in the business side of the industry.<br />

www.designreviver.com<br />

A valuable resource for web designers. Design Reviver offers an appealing supply of articles, tutorials, inspirational<br />

sources and complimentary downloads for people in the web design field. Visitors can take advantage of the editorial<br />

pieces that focus on popular subjects such as HTML5, CSS3 and jQuery. The site also supplies interesting resources for<br />

graphic design topics such as logo creation, photo effects, typography and other types of digital artwork. One section<br />

that is particularly helpful is the Answers page where users can either submit questions to the community or post<br />

answers to the listed inquiries. Founded by Henry Jones, an experienced web designer and developer, Design Reviver is<br />

constantly on the lookout for new and exceptional designers to promote on the site. Those who wish to contribute to the<br />

site are not only financially rewarded, but they get priceless exposure to a large web design audience as well!<br />

+ Pros<br />

The contributors to the site<br />

are from well-established<br />

companies and form a solid<br />

community for members to<br />

take part in.<br />

- Cons<br />

Some of the articles are a bit<br />

outdated and are not unique to<br />

each category.<br />

+ Pros<br />

The site is easy to navigate<br />

and the tutorials are for all<br />

experience levels and give the<br />

approximate time to complete.<br />

- Cons<br />

The advertisements are distracting<br />

and can be confused with the<br />

tutorial thumbnails. Sometimes<br />

the links on the favorites list do<br />

not work.<br />

+ Pros<br />

The design of the site is very<br />

elegant, banner ads are listed<br />

sparingly and information is<br />

easy to access.<br />

- Cons<br />

The scrolling on the home<br />

page is rather long and could<br />

be changed to hold only a few<br />

articles at a time.<br />

+ Pros<br />

This site offers a supportive<br />

community for web designers<br />

of all levels to interact and<br />

learn from each other.<br />

- Cons<br />

The advertisements take<br />

up a large portion of space<br />

on the pages. Perhaps the<br />

announcements could have<br />

priority over them.<br />

12 artistikmagazine.com | WINTER 2011<br />

13


APP ADDICT APP ADDICT<br />

Matthew Phillips<br />

ARTISTIK ARTISTIK Columnist Columnist<br />

matt@artistikmagazine.com<br />

matt@artistikmagazine.com<br />

Every so often an app comes along that enhances the use of your<br />

mobile device in such a way, that you may wonder how you were<br />

able to ever function without it. With a multitude of apps to choose<br />

from, how do you know what’s worth the download?<br />

One of the great things about mobile applications is the capabilities that it opens to you that never<br />

existed before. Before the use of this technology, who could have imagined that one day you will be<br />

able to do just about anything by tapping and swiping? In this column, I will be reviewing applications<br />

pertaining to the categories of productivity, business, entertainment and reference.<br />

DropBox<br />

FREE<br />

Category: Productivity<br />

Compatibility: Android, BlackBerry,<br />

iPad, iPhone, iPod Touch<br />

Rating: 10<br />

DropBox allows you to seamlessly sync and share files from your<br />

computer to your mobile device via Internet connection. You can<br />

share just about anything including music and word documents.<br />

When you first open DropBox, you will be prompted to create an<br />

account. Creating an account is fast and easy; there is no wait and<br />

it can be done directly from the device you are using. The service<br />

comes in three versions: Basic (which offers 2GB of storage at no<br />

cost), Pro 50 (50GB of storage for $9.99/month or $99.00/year), or<br />

Pro 100 (100GB of storage for $19.99/month or $199.99/year.)<br />

This app gives you three menu options which are located at the bottom<br />

of your device screen: Favorites, My Dropbox, and Settings. Favorites<br />

contains files that you have marked to view when your device is offline.<br />

My Dropbox lists all of the files that you have stored in the Dropbox cloud<br />

storage facility. The Settings option lets you link your device to your<br />

Dropbox account and the email you use to register with Dropbox.com.<br />

The interface is simple, clean, and is loaded with all of the necessary<br />

tools for file sharing. There is also a memory bar that lets users know<br />

when they are about to exceed their storage limits.<br />

Timewerks<br />

$9.99<br />

Category: Business<br />

Compatibility: iPhone, iPod touch.<br />

Rating: 7<br />

TimeWerks is a mobile billing app that allows users to keep track<br />

of time spent on client jobs and the cost of materials used. Using<br />

TimeWerks is easy enough for most tasks. The main screen<br />

gives you access to see your clients at a glance, projects you are<br />

currently working on, invoices set to go out, and a list of materials<br />

used in the project. Adding a client is easy. If the client is already<br />

in your phone book, TimeWerks will automatically pull all of their<br />

information for the invoice (e.g., name, phone number, email, and<br />

address) into the app. You can create a variety of invoices which<br />

include different rates for different tasks, factor in taxes, and use<br />

different currencies to figure out the bottom line.<br />

Once the job is done, you can email the client an HTML or PDFformatted<br />

invoice. One of the best features of TimeWerks is its<br />

ability to track time spent on a project even if the app is closed. If<br />

you happen to need assistance, there’s a comprehensive help file to<br />

guide you.<br />

Brushes<br />

$9.99 (iPad)<br />

$4.99 (iPhone and iPod touch)<br />

Category: Entertainment<br />

Compatibility: iPad, iPhone, iPod Touch.<br />

Rating: 10<br />

Brushes has a simple purpose: to create dynamic artwork on your<br />

iPad, iPhone or Pod Touch. Notably, Artist Jorge Colombo used<br />

this app to create the cover of the June 2009 issue of New Yorker<br />

magazine. When you launch Brushes, a large thumbnail gallery of<br />

all of your paintings is displayed. By touching one, you can begin<br />

editing. The Interface is truly simple. The bottom houses a toolbar<br />

which features a color picker, eye dropper tool, and paint bucket.<br />

To the left you will find the brush, brush styles, and an eraser. In the<br />

middle, are the all-important Undo and Redo; while all of the layers<br />

you create can be found to the right. A unique feature in Brushes is<br />

the fact that it will save all of your artwork automatically so if you<br />

happen to leave the app for whatever reason, your work is not lost.<br />

Just launch the app, tap on your project and continue. After you<br />

have created your image, you can upload it to Flickr or e-mail it to<br />

friends and family. The app even allows you to connect your iPad to<br />

your television via a VGA output where you can display your artwork<br />

as a slideshow. Nothing is too hard to understand with Brushes. Just<br />

select a tool and begin creating your very own masterpiece.<br />

Color Expert<br />

$9.99<br />

Category: Reference<br />

Compatibility: iPad, iPhone, iPod Touch.<br />

Rating: 8<br />

Color Expert helps artists and designers identify, translate, and<br />

show color using their iPad, iPhone or iPod touch. You can use<br />

the interactive color wheel to identify a target color and then<br />

find several palettes backed by color theory. There are several<br />

color schemes supported including Monochromatic, Analogous,<br />

Complementary, Split Complementary, and Triadic.<br />

This app allows users to photograph colors on anything and then<br />

capture the RGB values of colors within the image. A unique feature<br />

of Color Expert is that it gives you the RGB or the closest Pantone<br />

CMS equivalent which makes this app ideal for photographers and<br />

graphic designers who work in print. Once your color is in samples,<br />

Color Expert displays the color on an adjustable color wheel<br />

where you can create color palettes from a built-in library of color<br />

harmonies. When you’ve created a color palette that you like, you<br />

can then e-mail it to yourself or to a client. This app is great for<br />

beginners and professionals alike.<br />

14 artistikmagazine.com | WINTER 2011<br />

15


TALKBACK<br />

Kerstin Upmeyer<br />

Illustrator & Instructor<br />

kupmeyer.com<br />

“What does it take to get a good job? What if I’m not sure what type of job I want? Can I, or should I consider working for myself?”<br />

As a rising, creative professional, you’re likely to ask yourself many questions. Sometimes it’s tough to know where to go for<br />

answers. As both a seasoned instructor in a design college and a professional in the industry who keeps her ear to the ground,<br />

I’ll do my best to provide you with the straight scoop when it comes to this crazy, yet fulfilling world of design.<br />

For this edition, I’ve chosen to respond to a question from a professional photographer and old classmate of mine living and<br />

working in Germany. She asks:<br />

“ As a Photographer, how do you find work and representation?<br />

How do you represent yourself and your work to the best of<br />

your abilities?”<br />

These are great questions, but since I am an illustrator<br />

and designer, not a photographer, I knew I’d need<br />

some expert advice for answering this one. So I<br />

looked to a colleague of mine from IADT- Online, Glen<br />

Perotte. Glen is an award winning former advertising<br />

photographer who in recent years has turned his<br />

attention to art education and fine-art photography.<br />

Glen explained that first you have to consider what<br />

aspect of the field you are talking about. There is<br />

commercial photography, Fine art photography, and<br />

Wedding/ Event/Portraiture photography. Considering<br />

his own experience and what we both agreed most<br />

readers would be interested in, Glen filled me<br />

in on the basics of successful marketing for a<br />

commercial photographer.<br />

Commercial work, like taking photos for magazines,<br />

ad agencies and design companies has a few standard<br />

ways you can market yourself. First, you need to have a<br />

portfolio, both a physical book and an online website.<br />

Initially an interested business may look for you via<br />

your website. If they become really interested they<br />

may call you in to be interviewed. In some instances,<br />

clients may commission you solely based on your<br />

web-site, however a hard copy portfolio is still<br />

required. Leave behinds like picture postcards are<br />

also a great idea to have in your arsenal.<br />

You can contact various agencies by searching out<br />

services that list agencies in USA and Europe and use<br />

it to contact the art buyer of an agency. This is the<br />

most important person for a photographer; they are<br />

the gatekeepers for the agency when it comes to<br />

buying and commissioning art. A Creative director<br />

will brief the art buyer on what they are looking for<br />

and the buyer’s job is to find a match. They may look<br />

through industry standard directories, like The Black<br />

Book and the Creative Handbook. These are places<br />

where you as a photographer, might pay to be listed<br />

(be warned however, it is not cheap!).<br />

Photography Agents are another method of getting your<br />

work sold. Either they find you, or you can try to get hold<br />

of them. If you are looking for an agent, you want to do<br />

your research, both to make sure they’re reputable and<br />

are familiar with the kind of work you do. You would<br />

promote yourself to them in a similar manner as to an<br />

agency. Once you are in with a good agent they can take<br />

a lot of that work off your plate. They find work for you,<br />

and promote you through their website and other means.<br />

They have connections you may not, and can be a buffer<br />

between you and the art buyer/client. A good agent also<br />

does all negotiations (checking with you for agreement<br />

of course). It’s in their best interest to get you a good deal.<br />

An agent has a vested interest; usually an agent takes<br />

25% commission on your fees. This does not including<br />

markups on expenses you get paid for that work, like<br />

hiring models, make-up artists, and stylists. All in all, an<br />

agent can free up a lot of time for the photographer so<br />

they can do what they’re good at, being a photographer,<br />

and not get bogged down in business details.<br />

As to the question of networking, Glen suggests you<br />

embrace it all! Links through Social Networking sites<br />

such as Twitter, Facebook and LinkedIn are examples.<br />

Also joining professional industry and trade groups<br />

can be very smart. Any platform that makes you<br />

more visible, he says, do it! One final suggestion is<br />

the importance of winning awards. Awards are one<br />

of the best ways to promote you in the photography<br />

field. When a client sees the connection between you,<br />

good imagery, and the recognition of your ability, it’s<br />

definitely a potent combination.<br />

Concept:<br />

“Reality Check”, created by Professional Photography student Xong Hang, is a<br />

combination of photography and finger-painting illustration. This piece is meant<br />

to create a new perspective of an artistic collaboration showing a photograph<br />

transitioning into an illustration.<br />

Materials:<br />

Original photography combined with hours of intricate finger illustration using an<br />

Apple iPad and the Layers Pro application.<br />

16 artistikmagazine.com | WINTER 2011<br />

17<br />

INSIGHT


FOCUS FOCUS<br />

Battling the Elements for Art<br />

words by cathy franklin & michele roy<br />

portrait by fred boye<br />

Cathy Franklin has taught at Collins College<br />

since May 1996 when the college was Al Collins<br />

Graphic Design School. Over the past 14 years<br />

she has taught everything from Graphic Design<br />

to Animation, Game Art, and even Interior Design<br />

where she led classes in drawing and rendering.<br />

But for a few months out of the year, this desert<br />

Sooner becomes a monsoon maniac in search of<br />

thrills under electric skies.<br />

While most storm chasers are after scientific data,<br />

Cathy has a very different goal. She takes the<br />

opportunity afforded her every monsoon season<br />

here in Phoenix to battle the elements armed only<br />

with a tripod and camera. Cathy’s after school<br />

hobby is capturing lightning on film. Her lightning<br />

images have been the subject of numerous articles,<br />

TV reports, and gallery exhibits. She also enjoys<br />

landscape and macro photography. Cathy’s love<br />

for storms and lightning stems from her youth<br />

and experiences while in Oklahoma. As a young<br />

girl, she spent many a night petrified under the<br />

covers hiding from the fierce storms pounding<br />

her home. Somewhere along the line, the fear<br />

turned to curiosity and eventually to a strong<br />

fascination with lightning that stirred her passion<br />

for storm chasing.<br />

The early ‘60s brought Cathy’s family west. Her teen<br />

years included the regular activities associated<br />

with attending high school in Scottsdale, Arizona,<br />

but they also included making many journeys up<br />

Camelback Mountain to watch the monsoon<br />

storms. “It is quite an inspiring sight to see<br />

dust storms literally roll across the desert<br />

while lightning is bouncing off surrounding<br />

mountains,” Cathy recalled. After high school<br />

she returned to Oklahoma for college. She<br />

became a third generation Sooner, graduating<br />

from the University of Oklahoma with a<br />

Bachelor’s Degree in Fine Arts in 1975. While<br />

in college, she studied photography. She<br />

experimented with lightning photography<br />

during the great spring storms of the Midwest<br />

and then returned to Arizona to capture the<br />

summer monsoons. Storm chasing was not<br />

what it is today and, of course, all of her<br />

friends thought she was crazy.<br />

Thirty-five years later Cathy’s husband, children,<br />

friends and neighbors still think she is nuts. For her,<br />

however, there is a genuine inner peace when she<br />

is on a mountain looking out over the city dodging<br />

rain, hail, dust, and lighting in pursuit of that perfect<br />

picture. Nevertheless, she is quick to point out that<br />

this is not a hobby for the faint-hearted. Taking<br />

lightning photographs can be extremely dangerous<br />

and you must use common sense when you are<br />

out acting as a human lightning rod with a metal<br />

camera and tripod.<br />

Cathy shares some advice, “Always pay close<br />

attention to the weather and look for nearby<br />

shelter before you are in trouble. The safest way<br />

to catch storms is when they are either coming<br />

in or going out. When storms are right on top of<br />

you, it is time to stop and live to chase another<br />

day. And don’t forget to go prepared not only for<br />

shooting but also for long stints in the elements.<br />

Fill your car with gas at the beginning of your<br />

excursion. You may find you have to chase after<br />

a storm if it is moving quickly. Take plenty of<br />

water, a flashlight, a cell phone, and some<br />

nutritional, high-protein snacks in addition to<br />

lots of film and an extra camera battery. A little<br />

luck and a lot of patience will also help.”<br />

Once you venture out you will experience a unique<br />

and rewarding adventure. The best part is that<br />

you just might meet other crazy, die-hard storm<br />

chasers and you’ll have new friends.<br />

Cathy uses an old, trusty Canon A-1 with Fuji 100<br />

ASA film. The 2010 monsoon season was her first<br />

attempt at shooting digital, using a Canon 5D. She<br />

greatly enjoys the instant gratification and the<br />

delete button. One drawback she found with digital<br />

is that you cannot have the camera exposed to all<br />

the elements like you can with film. Digitals have<br />

too many electronics that can get damaged in<br />

the heat, dust, and rain. She feels that the digital<br />

images are sharper, but that film is better for color.<br />

Despite these drawbacks it was rewarding to try<br />

digital and she will likely take both from here on<br />

out. To her, it’s like fishing with two poles. You<br />

double your chances for catching the big one.<br />

Whichever medium someone may choose, she<br />

recommends a sturdy tripod and a reliable cable<br />

release. Lightning moves fast which means you<br />

need to be able to as well.<br />

When she is not out stumbling around on a mountain<br />

enduring the relentless heat, growling animals,<br />

and the occasional police officer, Cathy uses<br />

her photography skills in the Graphic Design<br />

department at Collins College. She loves the<br />

challenge of trying to get students to see things<br />

differently and to understand what it means to take<br />

good photographs. “They are so used to snapping<br />

pictures with their cell phones they don’t realize<br />

that there is so much more to it,” she says. She<br />

helps them see the difference between pointing<br />

and shooting to get a picture and composing a<br />

picture. “Good photography is about the lighting<br />

and good composition. It is about seeing with our<br />

eyes. How our eyes see things is much different<br />

from how our minds do. Our eyes see everything<br />

that will be in the picture, where it will be, and<br />

how the lighting affects the scene. Our minds<br />

compartmentalize and we need to add the<br />

creativeness to it. Good photography is showing<br />

our minds how to see.”<br />

The most rewarding thing about teaching is the<br />

interaction with the students. They are so excited<br />

when they are successful and they have achieved<br />

some extraordinary work. She learns as much from<br />

them as they learn from her. Of course, many of<br />

her students want to learn how to take lightning<br />

photographs as well so she cautions them along<br />

with her encouragement. Most of the students’ field<br />

experience takes place on the school campus due<br />

to time constraints although Cathy will occasionally<br />

take them on a field trip to the zoo or other local<br />

places if time and weather permits.<br />

“Lightning photography is<br />

much like fishing...It’s an<br />

extra bonus when you catch<br />

something!”<br />

“City Lights” (Film) “Split Ends” (Digital)<br />

18 artistikmagazine.com | WINTER 2011<br />

19


FOCUS FOCUS<br />

One of the most memorable field trips was<br />

an evening trip to Rustler’s Rooste, a popular<br />

restaurant perched on a butte overlooking the<br />

East Valley of Phoenix, to photograph the full<br />

moon rising over the city at sunset. “It was a great<br />

trip. They got to see just how hard it is to get good<br />

pictures of the full moon.”<br />

She loves to share her enthusiasm for her work<br />

with her students. It is an honor and joy to share<br />

their pride when they see their work published or<br />

printed. Even more so is the wonderful feeling of<br />

being paid to do something you love. There are not<br />

too many people out there who can say, “I can’t<br />

believe they are paying me for doing this.”<br />

Cathy started in the Graphic Design Program,<br />

switched to Animation, and has now returned to<br />

Graphic Design. In addition to Photography, Cathy<br />

currently teaches Illustrator and Typography. When<br />

asked if she had a favorite subject, she said it was<br />

a toss-up between the Graphic Design classes<br />

and the Animation classes. Animation was a fun<br />

change of pace, but she is really enjoying being<br />

back teaching Graphic Design. Each of the subjects<br />

offered different students with unique skills and<br />

drawing abilities. It gave her a chance to use<br />

and create with different equipment. Animation<br />

was great because she could see the students’<br />

faces light up as they created and watched their<br />

animations come to life.<br />

Of course, there are always students you just never<br />

forget. For Cathy, these include Nathan Frigard<br />

and Ryan Heuett whom she taught years ago. Both<br />

went on to work with George Lucas at Lucasfilm on<br />

Star Wars. The rewards can go beyond teaching.<br />

Cathy has gone to movies and stayed for the film<br />

credits just to watch her former students’ names<br />

flash by on the big screen. As a result of how<br />

influential she was in their lives, Nathan invited<br />

her to tour Skywalker Ranch while George Lucas<br />

was there. She also had the pleasure of teaching<br />

Chris Nicks, Stevie Nicks’ brother, in graphic design.<br />

After his graduation, she was invited to Stevie’s<br />

home, a concert, and a band party where she met<br />

Don Henley and other famous musicians. It was an<br />

incredible experience that Cathy won’t forget.<br />

Still, those perks don’t outweigh seeing your<br />

students succeed in their chosen field. Student<br />

success is a daily occurrence for her. All she<br />

has to do is to pick up a magazine, turn on the<br />

television or play a video game, and she can see<br />

their handy work all around.<br />

1<br />

2<br />

1. “Palm Trees” (Film) 2. “Many Branches” (Digital) 3. “Charge” (Film) 4. “Dead Center” (Digital)<br />

5. “Power Hungry Too” (Film) 6. “Twilight Time” (Digital) 7. “Sky Stalker” (Digital)<br />

“She loves to share her<br />

enthusiasm for her work with<br />

her students. It is an honor<br />

and joy to share their pride<br />

when they see their work<br />

published or printed.”<br />

3 4<br />

7<br />

To see more of Cathy’s work, visit her website at www.electricskies.com<br />

20 artistikmagazine.com | WINTER 2011<br />

21<br />

6<br />

5


SUCCESS SUCCESS<br />

Ideation 12<br />

Twelve hours, five campaigns, one amazing experience.<br />

words by jaime pescia & mary gebhart<br />

photography by jaime pescia<br />

What is the result of putting five highly creative<br />

graphic design students in a technologically<br />

equipped room, giving them a creative brief, and<br />

for twelve hours turning them loose to design an<br />

ad campaign? Nothing short of creative magic.<br />

On July 21st, Graphic Design students from IADT-<br />

Detroit participated in the first Ideation 12 event.<br />

Drawing on trends in, and the popularity of, designrelated<br />

competition shows, IADT- Detroit students<br />

conceptualized Ideation 12 as an event in which<br />

teams of Graphic Design students would compete<br />

against the clock and each other to create and<br />

launch a campaign for a new product.<br />

When the students pitched their idea to Graphic Design<br />

Program Chair, Jaime Pescia, she agreed that the<br />

competition would be an excellent learning experience.<br />

The challenge would offer students the opportunity<br />

to experience the realities of working on an advertising<br />

campaign, demonstrate their design knowledge, and<br />

build relationships with their classmates.<br />

The competition was open to all levels of Graphic<br />

Design students, including incoming students, so in<br />

order to ensure an equal distribution of skill level<br />

the groups were selected by faculty members who<br />

were familiar with students’ abilities.<br />

On the morning of July 21st, 26 excited students<br />

arrived at the IADT- Detroit campus ready to<br />

roll up their sleeves and take on the challenge.<br />

The only instructions students had been given<br />

prior to the competition was that they were<br />

to bring their basic design supplies with them.<br />

The competitors did not know who their group<br />

members would be, what the topic was, or what<br />

they would be creating. All they knew for sure was<br />

that they would have twelve hours in which to create<br />

a concept and campaign.<br />

In the classroom, tensions ran high as teams<br />

were finally announced and the creative brief<br />

was handed out. The creative brief contained<br />

the following specifications:<br />

Overview:<br />

Mars is launching a new candy bar to compete with<br />

Nestlé’s Crunch and Kit Kat. The candy bar appeals to<br />

consumers when they crave a specific type of sweet<br />

snack - chocolate taste, but with a light crunch.<br />

Objective:<br />

Create awareness of the new candy bar by launching<br />

the product into the marketplace. To do this, a new<br />

name, logo and package will need to be created.<br />

Additional promotions should be developed to help<br />

increase awareness.<br />

Target Audience:<br />

The target audiences are males and females, ranging<br />

in age from 15-40. They are very cognizant of their<br />

health, but still like a sweet treat.<br />

Primary Message:<br />

When you are craving a sweet chocolate snack, but<br />

conscious about the nutrition, have an UN-NAMED<br />

CANDY bar.<br />

Spread out in rooms around the school, groups<br />

feverishly worked to create a smart, marketable,<br />

creative concept. After a few hours, Jaime Pescia<br />

checked in with each group for creative guidance.<br />

“Some groups were pleasantly discussing their<br />

ideas, while in other rooms groups were tense<br />

and anxious. I found it fascinating that three out of<br />

the five groups were working in the same creative<br />

direction without even knowing it.”<br />

Tension grew as the deadline drew closer. “It<br />

was challenging because we had designers on<br />

our team with all different levels of experience.<br />

We figured out who did what best and went<br />

from there,” shared senior Sarah Bills. Some<br />

groups struggled with the group dynamic. Senior<br />

Brad Petrinec recalls, “There were definitely<br />

differences of opinion, and at one point we even<br />

stopped all progress because a member of the<br />

group thought we should go in a completely<br />

different direction.”<br />

In the end, all of the groups finished on time and<br />

beginning at eight o’clock in the evening each<br />

group presented and pitched their campaign idea<br />

to a panel of judges consisting of Gary Pascoe,<br />

Team Detroit Creative Director; Rick Dennis, Goody<br />

Silverstein & Partners Creative Director; and Jaime<br />

Pescia, Graphic Design Program Chair. After the<br />

groups had finished presenting their concepts,<br />

the judges engaged in an intense discussion of<br />

the presentations. Each judge was impressed with<br />

the creativity and professionalism of the work that<br />

had been created, and Gary Pascoe commented,<br />

“Twelve hours to brand an entirely new product from<br />

the ground up; it’s not crazy, it’s the real world.” Rick<br />

Dennis reflected, “I wasn’t surprised by the quality of<br />

the work. They had really good teachers.”<br />

The judges finally acknowledged that while<br />

each group had created concepts that contained<br />

successful elements, there were two groups that<br />

hit the design mark – Lift and TerraBite. After<br />

much deliberation, TerraBite was selected as the<br />

most successful overall campaign. The branding<br />

and design were consistent, and the creative<br />

ideas, which utilized environmental advertising,<br />

gave them the edge over the competition.<br />

TerraBite’s winning team members were Sarah<br />

Bills, Sarah Lunsford, Shane McCallion, Jeff<br />

Scholnick, and Robert Laster.<br />

“It was an awesome experience to be put under<br />

pressure with a team and real world professionals<br />

to present to. Not only was it fun and exciting,<br />

it helped me to push myself as a designer,”<br />

remembers student Donna Moy. The industry<br />

judges were so impressed with the work created,<br />

they were inspired to stay after the winning team<br />

had been selected, and provide constructive<br />

criticism to each team. Gary Pascoe commented,<br />

“I went in not knowing what to expect, and left<br />

after hiring an intern.” And Rick Dennis echoed the<br />

sentiment, “The students were like a tonic restoring<br />

my own desire to create. I found myself ready to<br />

jump in and start concepting!”<br />

Senior Julie Schichtel recalls, “It was the perfect<br />

experience; given such a tight deadline, working as<br />

a team and presenting your idea does not get any<br />

closer to a real world experience. Ideation 12 was a<br />

great taste of what the real world is all about starting<br />

at ideation, sketching, narrowing down your<br />

message, making comps, and presenting to the<br />

clients. This was all around a great experience and I<br />

am so grateful that I could be a part of it.”<br />

22 artistikmagazine.com | WINTER 2011<br />

23


SUCCESS SUCCESS<br />

Working to End Sexual Exploitation<br />

Harrington Communication Design students work with a local community organization.<br />

words by dan elliott<br />

photography by joe byrnes<br />

Harrington Communication Design students<br />

Rachael Pobst, Katelyn Smith, Elise Weiler, Cari Hogan,<br />

Allyson Murphy, and Hailey Ransom-Schultz; of<br />

the Senior Design Studio 2 class instructed by Dan<br />

Elliott; had the opportunity to work with the Chicago<br />

Alliance Against Sexual Exploitation (CAASE) in<br />

the 2010 Summer Semester. CAASE was looking<br />

to develop a series of designs that would raise<br />

awareness to the client’s cause and gain support for<br />

their “End Demand, Illinois” campaign from the local<br />

community. These designs would work as posters<br />

as well as bus and “el” ads that did not employ<br />

“stereotypical” imagery to convey the message.<br />

This project allowed the students to work with a<br />

non-profit organization and witness first-hand the<br />

effect design can have on and for a community.<br />

One of the goals for the students was to effectively<br />

raise awareness of the client’s cause and attract<br />

attention to the “End Demand, Illinois” website<br />

(www.enddemandillinois.org). The website offers<br />

a definition of what CAASE is trying to accomplish.<br />

“The ‘End Demand, Illinois’ campaign is a multi-year<br />

organizing and advocacy effort to transform Illinois’<br />

response to prostitution and sex trafficking;<br />

advocate for the creation of tools and resources for<br />

law enforcement to prosecute traffickers, pimps,<br />

and those who profit from prostitution; deter men<br />

from buying sex; and create social supports and<br />

services for trafficked and prostituted individuals.”<br />

According to caase.org, that is what reinforces their<br />

overall vision. “CAASE is committed to building a<br />

global community free from sexual exploitation.<br />

We know that all forms of sexual exploitation,<br />

including sexual assault and the commercial sex<br />

trade, are detrimental to a healthy society and<br />

undermine the dignity of all people.”<br />

Directing attention to these websites is only part<br />

of the problem the students needed to solve. The<br />

other issue was to give insight into the gravity,<br />

weight, and nature of the issue. The students began<br />

by reading over a packet given by CAASE containing<br />

startling figures about sexual exploitation and their<br />

goals to proceed in realizing their vision. With this<br />

information, the students researched previous<br />

examples of campaigns aimed at increasing<br />

awareness about similar issues. They gathered<br />

images and videos to use as inspiration on how to<br />

approach such a heavy topic. Rachel Durchslag,<br />

Executive Director at CAASE, impressed with the<br />

students’ process and work commented, “The<br />

class was one of the most thoughtful and creative<br />

that we have worked with to date. They thoroughly<br />

researched issues of sexual exploitation before<br />

they started their work, and they developed poster<br />

designs and concepts that were some of the most<br />

powerful, innovative, and impressive that we have<br />

seen.” One of the problems the client had with<br />

previous campaigns done by other organizations is<br />

that they relied on imagery depicting prostitution<br />

laden with stereotypes. This was not a direction<br />

the client or the students saw as being socially<br />

responsible or beneficial to the cause. The intent<br />

was to raise awareness about the problem, not<br />

reinforce categorically false ideas. Katelyn Smith,<br />

one of the design students, commented on this<br />

saying, “Before working with CAASE, I had a<br />

different (misinformed) understanding of what it<br />

meant to be in the sex trade. Hopefully, we will bring<br />

light to the subject for many other people too.”<br />

Avoiding the use of stereotypical images and using<br />

their research as a guide, the students began<br />

brainstorming new ways to engage viewers with<br />

their work and interact with the information.<br />

The students took several different approaches.<br />

One student used information graphics as a way<br />

to show the enormity of the statistics. She created<br />

a series of posters representing different types of<br />

Design by Katelyn Smith<br />

information all pertaining to the sex trade. One<br />

poster illustrated the amount of men purchasing<br />

sex in a single minute in Chicago alone. While<br />

dealing with the realization that this information is<br />

hard to approach as a viewer, two students chose<br />

to personify the information to make the message<br />

emotionally connect with the audience.<br />

At the beginning of the project, the client made a<br />

comment about how every prostituted woman is<br />

someone’s daughter, sister, friend, etc. This made<br />

the message more than mere facts and fueled<br />

the desire for the students to convey that emotion<br />

through their work. Both students working with<br />

a similar motive came to two distinctly different<br />

solutions. One photographed a 15th birthday cake<br />

and a birthday present juxtaposed with facts on the<br />

average age girls are first purchased for sex. The<br />

other student represented the facts as doodles in<br />

a teenage girl’s sketchbook. They both created a<br />

connection with the viewer and the innocence of<br />

youth with very powerful solutions that allow the<br />

audience to emotionally connect with the message.<br />

Another direction one of the students took was to<br />

directly change the definition of prostitution. This being<br />

one of the main goals of CAASE and their campaign,<br />

the student felt it was important to address the issue<br />

upfront. The posters show a definition torn out of<br />

paper and the word “victim” taped over the definition<br />

for prostitute. Breaking the silence for the prostituted<br />

women and giving them a voice.<br />

Design by Elise Weiler<br />

This project, from the research to the completion,<br />

was a tremendous experience for the students.<br />

Elise Weiler shared about her involvement stating<br />

that, “Working with CAASE was a great experience.<br />

Through this project, we were able to increase<br />

awareness for an important organization and also<br />

have the benefit of working with a real client in a<br />

classroom setting.” Katelyn Smith also commented<br />

on the value of the project stating, “CAASE was<br />

such an amazing client that gave us an opportunity<br />

to work towards a great cause.” One thing that<br />

Harrington College of Design takes pride in is giving<br />

its students real world experience and this project is<br />

no exception. The students were able to work for a<br />

great cause and could see how their work can create<br />

change in their local community, city, state, country,<br />

and even the world. This experience, among others,<br />

prepares the students with the knowledge that design<br />

is a powerful tool that can give hope and voices to<br />

the voiceless to make the world a better place.<br />

“ This project allowed the students<br />

to work with a non-profit organization<br />

and witness first-hand the effect design<br />

can have on and for a community.”<br />

24 artistikmagazine.com | WINTER 2011<br />

25<br />

Design by Cari Hogan


SUCCESS SUCCESS<br />

Sparkling Bright in the Big City<br />

IADT- San Antonio Alumna Alyssia Perales wins big in New York City.<br />

words by renee santos<br />

photography by juan ramos & elizabeth ray<br />

“After winning an esteemed<br />

design contest, a whirlwind<br />

trip to New York, and the<br />

potential of a future in her<br />

favorite industry, she is on<br />

the right track and headed<br />

in the direction of<br />

her dreams.”<br />

Social media is a powerful thing. It is useful for<br />

networking with colleagues, reminiscing with old<br />

friends, and promoting events, among other things.<br />

For one student at the International Academy of<br />

Design and Technology in San Antonio, the use of<br />

social media resulted in a chance-of-a-lifetime trip<br />

to New York City.<br />

Alyssia Perales, a Fashion Design and Merchandising<br />

student at IADT- San Antonio, was browsing the<br />

social networking site, Facebook, when she found<br />

a Novero jewelry design contest that intrigued<br />

her. Novero is a nationally-known jewelry line that<br />

is worn by countless celebrities in Hollywood. The<br />

Novero design contest called for a stylized design<br />

sketch, look page, or collage illustrating how a<br />

woman styles her apparel to coordinate with her<br />

new Novero jewelry from their latest Victoria<br />

line. The grand prize of the contest was a trip<br />

to New York City to partake in Novero’s Victoria<br />

Collection Launch Party.<br />

Novero is a bluetooth solutions company that<br />

also creates luxury consumer products, including<br />

jewelry. The company challenges the conventions<br />

of today with imagination and high-design. The<br />

Victoria line focused on creating mobile lifestyle<br />

products that move effortlessly with your life while<br />

complementing your style. Perales submitted an<br />

entry via email the night before the deadline. One<br />

week later, Alyssia Perales was declared the winner<br />

of the national contest. On June 23rd, Perales was<br />

flown to New York City for the launch party.<br />

She was accompanied by her aunt, and they were<br />

picked up by a driver, who coincidentally was<br />

the driver for Mr. Big’s character in the popular<br />

sitcom, “Sex and the City.” They were taken on<br />

the scenic route and arrived at the beautiful<br />

Ganseevort Hotel in Manhattan.<br />

Then, it was off to the party. Perales met with<br />

many of Novero’s corporate employees and<br />

enjoyed the launch in style. She described it as<br />

beautifully simplistic and made-for-TV. The evening<br />

included video montages of the development and<br />

creation of the jewelry, fabulous food and drinks<br />

and entertainment provided by a melodious<br />

opera singer. Chic models showcased the<br />

variety of necklaces and ended the evening with<br />

glamour. One of the most interesting parts of the<br />

Victoria line was the La Premiere Collection, a<br />

set of custom-made necklaces made with pearls<br />

and gold. The necklaces are handmade by fine<br />

craftsmen. The pageantry and jewelry exhibition<br />

truly added to the unforgettable visit.<br />

This was Perales’ third trip to the city, but<br />

definitely her best. She was offered a design<br />

job opportunity upon graduating from IADT-<br />

San Antonio. The possibilities of a future in<br />

fashion design inspire Perales. “I have always<br />

been interested in fashion,” she said. “I took<br />

an apparel class and fashion class in high<br />

school, and I knew a career in fashion was<br />

absolutely something I wanted to pursue.”<br />

Perales, 19, is a focused young fashionista.<br />

She began her education track at the Academy<br />

in June 2009. She was set to attend another<br />

educational institution in San Antonio when<br />

she received a call from IADT. She jumped<br />

at the opportunity because she knew it would be<br />

best for her aspirations and future endeavors.<br />

“I realized that a career in fashion is exactly what I want<br />

so I was ecstatic for the opportunity to continue my<br />

education at the Academy,” said Perales.<br />

Her investment in her education and future is<br />

clear. Perales has provided assistance in the<br />

production and design of a variety of local<br />

fashion shows. She was recently nominated<br />

to be vice president of IADT- San Antonio’s<br />

Stitch Fashion Club. Perales hopes to make a<br />

positive impact on the campus at IADT and<br />

on the fashion scene in the Alamo City. She<br />

strives to learn everything she can, technically<br />

and creatively, and apply that to creating a more<br />

fashionable community.<br />

Perales’ favorite designer is Zac Posen and she<br />

loves that she can find his designs at Target. His<br />

designs are a showcase of curvaceous, flowing,<br />

feminine designs that are making waves in the<br />

fashion scene. Perales draws inspiration for<br />

her designs from designers like Posen as well<br />

as from everyday simplicities. The blossoming<br />

designer uses anything and everything to help<br />

formulate creative ideas in her sketches, and then<br />

the fashions come to life in the development of<br />

each of her fashion garments.<br />

“I can find elements of design and fashion in<br />

everything I see,” said Perales. This gift is a great<br />

one to have, particularly for an aspiring fashion<br />

designer. Perales has her sights set high, and she<br />

is looking forward to a fashionable ride ahead.<br />

After winning an esteemed design contest, a<br />

whirlwind trip to New York, and the potential of a<br />

future in her favorite industry, she is on the right<br />

track and headed in the direction of her dreams.<br />

Her ideal job is to work for a designer in the<br />

Big City. After earning her degree, she would<br />

like to settle in New York and experience<br />

working for a designer. Her sights are set on<br />

potentially designing her own line, but she also<br />

wants to learn from the best. Alyssia Perales is<br />

determined. She knows challenges will lie ahead,<br />

but regardless, she is excited to keep moving<br />

forward. The fashion industry is not an easy one<br />

to break into, but Perales seems to be doing just<br />

that. “You have to be assertive, go for it and not be<br />

shy. You have to make yourself known,” said Perales.<br />

She is doing just that and inspiring others around<br />

her to do the same. Perales knows the value of<br />

working hard and gaining hands-on experience<br />

down road to success. She also understands the<br />

magic of the New York City fashion industry.<br />

There is a sparkling sense of possibility that<br />

lies in the hopes of designers everywhere- to<br />

reach the highest level of success in the<br />

world of fashion.<br />

According to Perales, making yourself known<br />

is exactly how you can reach that high level of<br />

recognition. After all, participating in simple<br />

networking, such as Facebook, can lead to the<br />

most unexpected opportunity of a lifetime. But<br />

taking that first step, no matter how small, can<br />

pave the way for a successful future.<br />

“ Perales hopes to make<br />

a positive impact on the<br />

campus at IADT and on<br />

the fashion scene in the<br />

Alamo City.”<br />

26 artistikmagazine.com | WINTER 2011<br />

27


ALUMNI ALUMNI<br />

Ashley Woods’ Millennia War<br />

IADT- Chicago Graduate builds a career in the Independent Comic Industry.<br />

words by ron wade<br />

photography by richard liu<br />

A recipe for success: take two parts artist, one part<br />

writer; stir in equal amounts of vision, motivation<br />

and hard work; spice with a touch of cosplayer,<br />

gamer and fangirl; pour into a well-chilled<br />

personality. The result: International Academy of<br />

Design & Technology- Chicago graduate Ashley<br />

Woods, an up-and-comer in the independent<br />

comic field whose growing string of credits include<br />

her own title Millennia War, guest artist spots on<br />

Dziva Jones, gallery showings, and a traveling<br />

panelist at comic conventions.<br />

When you first meet Ashley Woods, you’ll be met<br />

with a bubbly personality, effervescent smile, and<br />

willingness to talk about almost any topic. However,<br />

those who know her understand that she is always<br />

plotting – no…not the evil dreams of some master<br />

criminal bent on world domination – plotting as<br />

in writing about her experiences to dramatize<br />

the world of Millennia War. These opposing sides<br />

of Ashley’s personality form the framework for<br />

two lead characters of MW, the twins Hannah<br />

and Saya Hayashi (“Hayashi” means “Woods” in<br />

Japanese to the Otaku out there). Currently in its<br />

7th issue, Ashley is the creator, artist, and writer of<br />

a story line that blends fantasy and sci-fi elements<br />

with compelling results. Millennia War picks up<br />

in a world where humans have all but forgotten<br />

a war fought 1000 years ago; a war where man<br />

has driven legendary races such as elves into the<br />

realm of myth. The story begins as these legends<br />

re-emerge, beginning a campaign of retribution.<br />

As Ashley puts it, this is “not a frilly fairy story.” The<br />

story arc, currently planned at 20 issues, drops the<br />

common distinctions of good and evil focusing<br />

instead on how the characters develop against<br />

the backdrop of impending war which reflect on<br />

Ashley’s own development and values. As Ashley<br />

phrases it, “You can’t just talk about the bad things<br />

in life. You have to change the things you don’t like.”<br />

Setting goals and figuring out how to achieve them<br />

is one of the things that sets Ashley apart from most<br />

young artists. Millennia War started as an idea in<br />

2004 when at the age of 18, she developed the full<br />

story line for the series. In 2006, she published the<br />

first issue and later brought on co-writer Michael A.<br />

Smith II. This year, the first seven issues were bound<br />

into the Millennia War Graphic Novel Vol. 1. It has<br />

been a long road producing and self-publishing<br />

the project, especially considering how Ashley has<br />

also managed to find time to finish her Bachelor’s<br />

degree in Video and Animation Production from<br />

IADT- Chicago while working on the project.<br />

How does someone studying video and animation<br />

make the jump to publishing her own comic series?<br />

Ashley summed it up quite simply. “It’s really the<br />

same as preparing for video. You are telling a story<br />

with images. When you get down to it, it’s really<br />

the same as working on storyboards.” The fact<br />

that she wanted to visually tell her tales meant<br />

that as her skills in video developed, her ability to<br />

compose frames for comics grew. She sees the<br />

development of the two as symbiotic. The two<br />

media complemented each other as she developed<br />

stylistically. This has really allowed Ashley to<br />

individualize her own style, with cinematic panels<br />

that fuse her Eastern and American influences.<br />

The production process she developed for her<br />

coursework carried into starting the Millennia<br />

War Project. “You have to take the time to do it<br />

right,” is her simple advice; Ashley knows from<br />

experience that the urge to jump straight into<br />

a project can be your downfall. Something she<br />

impresses upon current IADT students when she<br />

conducts workshops on illustration techniques is<br />

that planning is a key to success.<br />

Through the summer 2010 term, Ashley returned<br />

to the campus to conduct seminars on illustration<br />

techniques and provide students with an industry<br />

insider’s look at the comics’ field. Somehow in<br />

between appearances, making sure her book went<br />

to print, and the summer convention schedule,<br />

Ashley was able to spare Friday afternoons for<br />

current students because to her “it was like<br />

coming home.” That feeling is what drew her to<br />

the Academy in the first place. “I liked the vibe.<br />

It was more like a family.” Even after graduation,<br />

Ashley has been in constant contact with those who<br />

mentored her. Coming back as an alumni lecturer<br />

was a logical step, but technique was not the only<br />

thing Ashley was willing to share. She pushed<br />

students to set goals and act on their dreams. You<br />

have to do the work. There are those who dream<br />

of being comic artists, but dreaming can only take<br />

you so far. Ashley devoted her efforts to doing and<br />

making sure people knew what she was working on.<br />

A proponent of networking, Ashley is a fixture<br />

at comic, anime, and gaming conventions never<br />

missing an opportunity to talk with anybody in the<br />

industry. As she made the shift from being a fan to<br />

a professional, those networking skills provided<br />

her with opportunities to become known as more<br />

than an illustrator. Her work has been included in<br />

the Out of Sequence show, a traveling exhibition of<br />

minority and female comic artists, and was featured<br />

in Black Comics: African American Independent<br />

Comics Art & Culture (Jennings and Duffy). She has<br />

been featured as a panelist at conventions across<br />

the US and in 2008 was invited to speak in Japan.<br />

The professional experience this has afforded her<br />

has pushed her awareness of the media and is<br />

driving her to frequently learn new skills.<br />

So what does the future hold for Ashley Woods?<br />

Millennia War has always been planned with a<br />

definite end to the story arc and Ashley looks<br />

forward to expanding her horizons. Her work on<br />

Dziva Jones allowed her to break the mold of the<br />

action hero genre which is something she wants to<br />

continue to explore, pushing own story lines down<br />

new avenues. Ashley is also considering returning<br />

to a motion comic idea she started as a promo for<br />

Millennia War while she was developing the first<br />

issue. We know that the sky is the limit and with<br />

Ashley you can be sure that whatever she chooses,<br />

it will be fun and successful.<br />

Check out Ashley’s work at<br />

millenniawar.com & ashleyawoods.blogspot.com<br />

30 artistikmagazine.com | WINTER 2011<br />

31


ALUMNI ALUMNI<br />

Bringing Art and Business Together<br />

IADT- Detroit Alumna Kristin Talbot’s artistic interests pay off.<br />

words by danielle reynolds & mary gebhart<br />

photography by jaime pescia<br />

“My experience at the<br />

Academy provided me with<br />

a great foundation so I could<br />

hit the ground running once<br />

I was let loose back into the<br />

real world”<br />

Kristin Talbot is always examining and questioning.<br />

After earning her first Bachelor’s degree, she worked<br />

in mortgage sales for two years. While lucrative,<br />

mortgage sales did not allow Kristin to utilize her<br />

creative skills, and when she found herself asking,<br />

“What’s next?”, she knew she needed to make a<br />

change. Kristin recalls, “I figured if I was ever going<br />

to go back to school, this was the time; I needed to<br />

do something that I loved. So, I did some research on<br />

Graphic Design programs in the area and found The<br />

International Academy of Design and Technology in<br />

Detroit.” Kristin’s family and friends gave the extra<br />

encouragement she needed and she decided to enroll<br />

in the Graphic Design program at the Academy and<br />

never looked back.<br />

Kristin was a quick study so the concepts and lessons<br />

came easy for her. She was able to combine her life<br />

and educational experiences to become a tutor and<br />

mentor in the Graphic Design program. This benefitted<br />

both Kristin and the students she was tutoring as she<br />

drew on the skills and advice of her own instructors.<br />

According to Kristin, it was also a huge benefit to<br />

have instructors that currently worked in the industry<br />

because they were up on the current trends, knew<br />

the most up-to-date technology, and had a large<br />

network within the local design industry that they tied<br />

into the educational experience. She states, “You have<br />

to master the basics skills. The principles of design<br />

are not only the core of what we do, but also how<br />

designers communicate with one another.”<br />

Kristin exhibited strong leadership qualities<br />

and took advantage of every educational and<br />

professional opportunity offered. In addition to<br />

her tutoring services, she also served as AIGA Vice<br />

President for the IADT- Detroit student chapter<br />

and was a contributing member of the student<br />

creative team for Interfaces 2009, IADT- Detroit’s<br />

Annual Design Conference. While in her last year,<br />

Kristin tapped into her past career in the mortgage<br />

industry and combined her connections with her<br />

design knowledge. She approached her previous<br />

employer for an internship in the Marketing and<br />

Design department, which they gave to her. Her<br />

internship led her to her current position as Art<br />

Director at Quicken Loans.<br />

Kristin is enthusiastic about continuing to work at<br />

Quicken Loans since it has been ranked as one of<br />

FORTUNE <strong>Magazine</strong>’s “100 Best Companies to Work<br />

For in America” and Computerworld <strong>Magazine</strong>’s “100<br />

Best Places to Work in Technology.” Kristin works on<br />

a variety of projects including both print materials<br />

and interactive projects, and says, “My experience at<br />

the Academy provided me with a great foundation<br />

so I could hit the ground running once I was let loose<br />

back into the real world.” Dave Garant, Creative<br />

Director at Quicken Loans and Kristin’s boss, says,<br />

“Kristin is a valuable team member. Her willingness<br />

to pitch in on any project and be an active participant<br />

in discussions is a great asset.”<br />

Kristin continues her advocacy for the Academy<br />

after graduating by participating in a faculty<br />

development session on classroom management<br />

where she voiced the student perspective. She<br />

also volunteered her time to be a part of an alumni<br />

panel discussion at Interfaces 2010 and recently<br />

helped develop an internship opportunity at<br />

Quicken Loans for Graphic Design students.<br />

Kristin’s enthusiasm and determination are paying<br />

off, and she offers advice to current students, “In<br />

the big picture, I’m still a young designer. However,<br />

I’ve managed to gain a tremendous amount of<br />

experience by diving into new things. I’ll always be<br />

growing; however, I know I have a strong foundation<br />

thanks to my great mentors at the Academy. I<br />

think it’s important for students to recognize the<br />

importance of truly immersing themselves within<br />

the design community versus just showing up to<br />

class to earn a piece of paper. You can be a great<br />

designer, but you need to be able to relay your<br />

message, too. Don’t underestimate the power<br />

of having good communication skills and how<br />

important interaction with others can be.”<br />

Kristin Talbot’s experience and ambition have<br />

placed her head and shoulders above her<br />

competition and when combined with her interest in<br />

her education, it’s obvious that her investment in the<br />

future is going to provide her with big returns.<br />

“ Her internship led her to her<br />

current position as Art Director<br />

at Quicken Loans.”<br />

32 artistikmagazine.com | WINTER 2011<br />

33


ALUMNI ALUMNI<br />

From the Academy to Etsy<br />

IADT- Tampa graduate, Rebecca Kruse, takes her knowledge, experience and designs<br />

in a new and exciting direction- online.<br />

words by julie stout<br />

portrait by xong hang<br />

When Rebecca Kruse graduated from high school<br />

in 1989, the only thing she had on her agenda was<br />

travel. She was out of high school and ready to<br />

explore the world and experience it the way she<br />

always dreamed of. She left Tampa and her part-time<br />

job at as a salesperson at Contempo Casuals to soon<br />

find herself in California where she dropped anchor<br />

and landed a job on Melrose Avenue in Los Angeles.<br />

The European military and steampunk-inspired<br />

boutique, International Warbabies-L.A. was filled with<br />

the hottest fashion-forward trends. Steampunk, a Sir<br />

Alfred Lord Tennyson meets cyberpunk fashion was<br />

perfect for her.<br />

She had no idea that working as a retail salesperson<br />

would be so fast-paced and demanding. When asked<br />

why she left International Warbabies-L.A. after eight<br />

months, she simply said, “Why be a small fish in a big<br />

pond when I can be a big fish in Tampa?” The time<br />

she spent on Melrose taught her many things, but<br />

the biggest lesson was that she had a lot to learn.<br />

Rebecca moved back to Tampa and Contempo Casuals<br />

agreed to take her back as an Assistant Manager and<br />

Visual Display Coordinator for the Westshore and the<br />

Tampa Bay Plaza locations. “Never burn bridges,” she<br />

said when asked how she managed to not only get her<br />

job back, but also get a promotion.<br />

A few years later, she was approached with a better<br />

opportunity. At the time, luxury department<br />

stores were rare in Tampa - especially ones that<br />

were family-owned. Going from a small retail<br />

store like Contempo Casuals to a much larger,<br />

high-end department store like Maas Brothers<br />

was exactly what she needed. “Contempo was a<br />

great experience, but when I was approached by<br />

Maas Brothers to be a Handbag Specialist making<br />

more money with a merchandise allowance, how<br />

could I pass it up?” she said. It was 1993. She was<br />

anchored again, back in Tampa. Life was good.<br />

In 1994, she started school at the International<br />

Academy of Design and Technology in Tampa. “I<br />

was attracted to the school mostly because of the<br />

courses, the staff, and the teachers. The school<br />

offered the classes that would actually prepare me<br />

for the jobs I saw myself wanting in the future.”<br />

While in school, Rebecca met with the Career<br />

Services Department and they told her about<br />

an opening at a boutique in North Tampa called<br />

Euphoria. Within a few years she was promoted<br />

to the Merchandising and Visual Display Manager<br />

position, Buyer and eventually the Store Manager,<br />

until the owner decided to close the store in 1998.<br />

That same year, Rebecca graduated and opened<br />

Ultra, a trendy boutique located in beautiful<br />

downtown Tampa. “Starting a business wasn’t easy.<br />

There was a lot of risk involved,” she said. “I still had to<br />

work to earn a steady income. My husband worked at<br />

the store during the day while I worked at Burdines.”<br />

After winning the Best of the Bay Reader’s Choice and<br />

Critics Choice Awards from the Weekly Planet and<br />

being recognized as one of the 100 Most Influential<br />

People, Rebecca decided to close Ultra. The city<br />

had torn up the streets around the store, making<br />

it impossible to attract business in addition to an<br />

unfortunate incident where Rebecca and her husband<br />

were robbed at gunpoint at the store; the dream of<br />

being a boutique owner quickly became another part<br />

of her past. Again, she was ready to move on.<br />

In 2001, Rebecca was hired at Betsey Johnson.<br />

Betsey’s whimsical style was very popular at her<br />

boutique. From 2001-2004 she was the employee of<br />

the month several times for managing one of their<br />

top 10 stores. “I enjoyed putting together my sales<br />

team. The key is to recognize people’s strengths,”<br />

she said when asked how she over achieved her<br />

sales goals. When offered the opportunity to take<br />

over the Madison Avenue store, she declined. After<br />

all, she was a big fish now.<br />

A few doors down from the Betsey Johnson store<br />

was Wolford, a luxury hosiery boutique. Through<br />

a little research she found that a management<br />

position was open. She applied and accepted a<br />

position that paid more than what she was making.<br />

When asked why, she simply stated, “If you want to<br />

move up, don’t wait for them to ask you.” She once<br />

again put together her team, bringing her top sales<br />

associate, Jill Triplett, over from Betsey Johnson.<br />

Her Wolford manager’s meetings were based out of<br />

Austria, where Rebecca would travel to meet with<br />

the CEOs of the company. “They toured us around<br />

the manufacturing facility. The machines reminded<br />

me of Willie Wonka and the Chocolate Factory. The<br />

place was spotless,” said Rebecca.<br />

After working for Wolford for a few years, Rebecca<br />

decided she wanted a family. In 2009, when she was<br />

ready to get back in to the industry, she contacted<br />

her much-trusted associate, Jill Triplett. After<br />

six months of tedious research, their company,<br />

Bijou Bloom was born. “Bijou,” says Rebecca, “means<br />

jewelry crafted with love and care which is exactly<br />

how we feel about each piece we design. Our<br />

main thought process was to have a product that<br />

looks eclectically high-end, but at a much more<br />

approachable price point than the luxury products<br />

we were used to selling. Whimsy-Vintage Girl is a<br />

great way to describe the Bijou Bloom customer.”<br />

When asked why she decided to take her business<br />

online to etsy.com, Rebecca explained her shift in<br />

wants and needs. “When I was younger, I wanted to<br />

be and do everything fashion, but now my passion is<br />

my family. Starting my business online gave me the<br />

opportunity to grow a business from home. That’s<br />

the beauty of owning an online business. I can be<br />

with my children and not have the risks involved<br />

with signing a lease, hiring employees or any of the<br />

other various business-related costs involved with<br />

having a brick-and-mortar store.”<br />

She went on to say, “Another thing about etsy.com<br />

is that it’s affordable and easy to start-up. All you<br />

need is a business license to get started. The world<br />

is our customer. We have twenty-two pieces listed<br />

on our online store and we have over a hundred that<br />

we bring with us to the craft shows. Shows are great<br />

because people come with intent to buy. If you<br />

make amazing pieces and keep the price points low,<br />

people can afford to fall in love with your creations.<br />

We use materials from Canada, China, Ireland, and<br />

Lithuania - all in which we find through etsy.com.<br />

You’d be amazed at what you can find: one-of-akind,<br />

vintage materials – brass folding fans, Czech<br />

beads, Vintage Bakelite beads, anything you can<br />

imagine,” Rebecca excitedly shared.<br />

Rebecca’s advice to someone starting a business is<br />

to, “be open to learning, value all of your resources<br />

and network! You never know who you will meet<br />

and how they can play an integral part in your<br />

career.” She shared that her education helped her<br />

understand that merchandising and marketing<br />

are extremely important skills to have. “Marketing<br />

classes really help you think outside of the box.”<br />

Rebecca also works as a part-time Visual Merchandise<br />

Coordinator for Lacoste. A typical day for her when<br />

she’s not making jewelry consists of working closely<br />

with managers to make sure they have what they<br />

need more and less of so that the Lacoste standards<br />

are properly executed. She is responsible for eight<br />

stores in the Tampa Bay area including Macy’s,<br />

Nordstrom, and Neiman Marcus. In addition, she was<br />

also hired as the Sales Representative for Jessica<br />

Simpson Dresses.<br />

Although she keeps herself involved in many areas<br />

of fashion, when asked what her ultimate goal was<br />

she said it would be to focus on the jewelry and be<br />

entirely wholesale. When asked what her greatest<br />

accomplishment was in life she simply stated,<br />

“I’ve found the balance of being a wife, a mother,<br />

and an entrepreneur.” “Don’t limit yourself,” she<br />

advises. “Dip your toe in several pools and find the<br />

quality of life you deserve.”<br />

34 artistikmagazine.com | WINTER 2011<br />

35


CREATIVE EXCHANGE CREATIVE EXCHANGE<br />

Creativenerds.co.uk<br />

Creative Nerds is a designer’s resource with<br />

inspiration content, freebies, news, tutorials<br />

and great articles on all things pertaining to<br />

graphic design from web design to branding<br />

and much more.<br />

Designioustimes.com<br />

On this blog you will find tutorials, design<br />

resources, articles about vector illustrations,<br />

t-shirt designs and more. This is a great<br />

resource for all types of designers AND it<br />

has freebies!<br />

Freelancereview.net<br />

Freelance Review is a design magazine that<br />

has created crave-worthy content since<br />

2009! They enjoy producing some of the<br />

world’s best design inspiration, resources,<br />

tutorials and original articles. Now in version<br />

4, Freelance Review continues it’s quest for<br />

excellence. They are dedicated to providing<br />

excellent content that graphic and web<br />

designers look forward to reading.<br />

Freelancefolder.com<br />

Freelance Folder is a multi-authored blog<br />

dedicated to helping entrepreneurs and<br />

freelancers. Whether you’re a blogger, writer,<br />

publisher, designer, artist, small business<br />

owner or entrepreneur, Freelance Folder<br />

is for you. At Freelance Folder you will find<br />

articles that provides you with the tools and<br />

information you need to succeed!<br />

Sixrevisions.com<br />

Six Revisions is a website that publishes practical<br />

and useful articles for designers and web<br />

developers. They seek to present exceptional,<br />

noteworthy tips, tutorials, and resources that the<br />

modern web professional will appreciate.<br />

Speckyboy.com<br />

Speckyboy Design <strong>Magazine</strong> launched in October<br />

2007, as the personal freelance web design<br />

home page of Paul Andrew. Somewhere over the<br />

following months this site dramatically changed<br />

direction, and evolved into the great design<br />

resource magazine that you can currently see. It<br />

offers insightful tutorial, time-saving techniques,<br />

fresh and useful resources and inspirational art,<br />

covering web design and development, graphic<br />

design, advertising, and mobile applications.<br />

Inspirationfeed.com<br />

Founded in 2010, Inspirationfeed provides useful<br />

information about design, inspiration, tutorials, and<br />

other web related topics. Their goal is to inform<br />

their readers about the latest trending topics on the<br />

web and they strongly believe that quality is better<br />

than quantity.<br />

Yfpondvd.webs.com<br />

Yellow Fever DVD Distribution is an independently<br />

owned and managed firm that is run by film<br />

makers - for film makers. Their aim is to bring a<br />

mass number of the best independent films from<br />

around the world, to DVD for everyone to enjoy.<br />

Their mission is to give other indie film makers a<br />

fair deal in a bid to show their work to the world.<br />

Along with their own movies, Yellow Fever hopes<br />

to find the best of the best and extend the Yellow<br />

Fever catalogue in many area’s. They also hope<br />

to bring back the glory days of yesteryear when<br />

independent films had a place in the cinema, and<br />

take what’s on their label, to the big screen.<br />

Thedphoto.com<br />

The D Photo is a great resource site for<br />

photographers. This site provides articles<br />

and tips, information on gear and equipment,<br />

inspiration, as well as some great photography<br />

techniques. Created by a photographer and web<br />

developer, this site is definitely a worthy follow!<br />

Fromupnorth.com<br />

From Up North is a design blog focused on<br />

design inspiration and news from around<br />

the world. Inspiration galleries feature 3D,<br />

Advertising, Clothing, Drawing/Painting,<br />

Logos, Motion Graphics, Packaging,<br />

Photography and so much more.<br />

Feedgrids.com<br />

Feedgrids.com provides quick access to<br />

creative resources while exposing new and<br />

lesser-known feeds all in one place. Their<br />

goal is to join the thriving online creative<br />

community and become a helpful tool for<br />

the user to find inspiration, education, or just<br />

be a source of interesting information. They<br />

contribute their own original content to the<br />

site but are also always looking for people to<br />

help with contributions.<br />

Freshome.com<br />

Freshome’s aim is to inspire you to find the<br />

ideas for the house you’ve always wanted. In<br />

order to accomplish this goal they seek to<br />

present exceptional interior designs, latest<br />

trends in architecture and noteworthy tips that<br />

will help create the home of your dreams.<br />

This is a great resource for interior designers<br />

or those with interior design aspirations.<br />

10steps.sg<br />

10Steps.SG is a blog written by a full-time<br />

Art Director from Singapore who has always<br />

enjoyed doing and reading anything design<br />

related. He started this blog in order to share his<br />

random experiments with Adobe Photoshop and<br />

inspirational articles he comes across daily. It<br />

has expanded to include news, tips and tutorials,<br />

freebies and other miscellaneous information.<br />

Dzinepress.com<br />

From Graphic Designing, Web Designing to design<br />

mechanics and even Interior Designing, Dzinepress<br />

has everything that the world of design has to<br />

offer. Using the platform of new media technology,<br />

Dzinepress provides the design community with an<br />

opportunity to discover and re-discover the design<br />

world through quality articles, tutorials, how-to’s,<br />

resources and inspirational material etc. Dzinepress<br />

posts interesting and useful content coming from<br />

the industry experts and relating to the topics like<br />

Blogging, CSS, Fonts, Wordpress, Tutorials, Web<br />

Designing, HTML, Inspiration and Joomla.<br />

Pvmgarage.com<br />

PV.M Garage is a Web Design Blog/Community<br />

that spreads information for web designers and<br />

developers. The website includes a Community<br />

News Section, a Web Design News Aggregator and<br />

it weekly delivers useful resources, freebies and<br />

awesome stuff for your inspiration.<br />

36 artistikmagazine.com | WINTER 2011<br />

37


Beyond the Lens,<br />

Behind the Façade<br />

Words by Jessica D. Lotzkar<br />

Cover artist and International Academy of Design<br />

and Technology- Tampa student, Jesse Adair,<br />

presents us with an image of such astounding<br />

beauty and grace that the world wouldn’t know<br />

beneath all of its light could hide a darker side.<br />

People as a whole tend to present themselves with a face of the<br />

most amiable nature, but as we all know there are layers much<br />

deeper than the surface may appear. Jesse explores two extremes<br />

in photography from the radiant and glowing to the sinister<br />

and gruesome. He is one person, but there are two artistic souls<br />

residing within. The tale of Dr. Jekyll and Mr. Hyde is the epitome<br />

of the internal battle between good and evil. It is an attempted<br />

fight to oust discovered wickedness amid the angelic. Jesse Adair,<br />

rather, chooses to embrace these conflicting parallels in his work,<br />

creating both the beautiful and the beast.


There are two distinct personalities<br />

to Jesse Adair’s photography, horror and fine art.<br />

They call for very different styles and influences.<br />

He first dabbled in landscape and cityscape photography, finding it to be a<br />

natural fit. A fan of the big picture and a wide-angled eye, Jesse very rarely<br />

sees things with a narrow point of view. His fine art photography is heavily<br />

influenced by Elizabeth Carmel and Peter Lik. Their images possess intense<br />

color, depth, and talent. Like Elizabeth and Peter, Jesse loves to make places<br />

look beautiful even amidst a world that has experienced so much tragedy,<br />

war, and loss. His horror photography, however, began as an experiment.<br />

He discovered that he not only enjoyed taking pictures of landscapes, but<br />

of people as well. Quite different from his fairytale-like landscape<br />

photographs, his horror imagery features people that appear dead or in<br />

a state of dying. Fascinated with horror for his whole life, Jesse has been<br />

largely influenced by Joel Peter Witkin and all of the Friday the 13th movies.<br />

Witkin creates unforgettable images that are instantly recognizable, an<br />

effect that Jesse has come to produce in his own photographs. Growing up in<br />

Iowa, he helped at haunted houses throughout October, always looking for<br />

the next big scare. It could be said that the seed for his horror photography<br />

was planted back in his childhood.<br />

Humble, cow-riddled beginnings in Southwest Iowa might not seem<br />

like the birth place of a great, dual-minded artist, but 29-year-old Jesse<br />

Adair has defied the odds of his small town start to flourish in his field.<br />

Documenting stock car racing in his Iowa youth was the first step in his life<br />

as a photographer. At 22, Jesse moved to Florida with his northern life in his<br />

back pocket and after much deliberation, suggestion, and the coaxing of a<br />

newly purchased Nikon D70 DSLR, he began to look at schools to set forth<br />

in motion his Professional Photography career.<br />

The internet served Jesse well in his search for a school, finding the<br />

International Academy of Design and Technology in Tampa with ease.<br />

Touring brought hope to his eventual career; IADT was the only school<br />

that spoke of the instructors’ artistic accomplishments. To learn that these<br />

instructors worked within their field showed Jesse that he, too, could find<br />

success after schooling. The instructors in the Professional Photography<br />

program were genuinely interested in their students’ life after graduation<br />

which would bode well for Jesse’s future. The Professional Photography<br />

program fit Jesse perfectly; the combination of hands-on instruction and<br />

business was exactly what he needed. Knowing that every instructor he<br />

had, including the Program Chair, Paul Pelak, shot jobs outside of teaching,<br />

really kept Jesse motivated. The talent level and professionalism made<br />

him want to be present. His photographic journey through the program<br />

was fast-paced, exciting, thrilling, and a ton of work. He has found that it<br />

mimics photography in the real world.<br />

An alumnus of IADT- Tampa for over three years, Jesse has used most<br />

of what he was taught at the Academy in the professional world, but the<br />

program wasn’t easy. Hairs were pulled, but in the end every minute<br />

was worth it. All of his photographs came from blood, sweat, and tears.<br />

Currently, Jesse is pursuing a Bachelor’s Degree in Video Production. Two<br />

important factors went into his decision to return to school. Canon put a<br />

video sensor in a DSLR and Jesse realized that photography had changed<br />

forever. To stay relevant in the industry, he would have to know the insand-outs<br />

of Video Production. He has been able to use his photographic<br />

skills, while sharpening and expanding them with new tricks, techniques,<br />

and skill sets. Secondly, and most importantly, Jesse hopes to teach and this<br />

degree is the next step in that path. He has been given a new life after being<br />

taught by such amazing instructors and he wishes to give back to the next<br />

generation of students.<br />

40 artistikmagazine.com | WINTER 2011 41


We interviewed Jesse and the following series of<br />

questions seek to explore the inner workings of his<br />

artistic mind. To view Jesse Adair’s entire body of work,<br />

please visit him on the web at www.jesseadair.com.<br />

Some people might not understand the concept behind the grungy,<br />

darker aspects of your photography. Explain why you possess such<br />

an interest for the gorier side of art and from where your ideas and<br />

inspirations for gory projects originate.<br />

The horror side of my work comes from things that I have to get out of my<br />

head. It’s a scary thing, but most of my ideas and images come from my<br />

vivid dreams and nightmares; I take a lot of inspiration from them. My wife<br />

also comes up with a bunch of ideas. We are a perfect match for sick and<br />

demented ideas. Our last holiday card was us burying Santa Claus. But we<br />

are very normal people. Some actors just love to play the bad guy. In real life,<br />

I like to think I’m a normal, very well adjusted person. So I guess it’s a part<br />

of playing the bad guy that leads me more to the darker side of photography.<br />

I have a real knack for making people look really bad; the horror photography<br />

just plays into that hand.<br />

Tell us about your photographic process.<br />

My process involves a bit of post-processing. I try and create or find light<br />

that is at its absolute best. I take an amazing image and enhance it using<br />

Photoshop. I never take a bad photograph and try to fix or make it better.<br />

Specifically, I use High Dynamic Range (or HDR) photography. I try and<br />

achieve an image that has a higher dynamic range than what a camera<br />

can capture. I will usually take three or more photographs, combine them<br />

together with a separate piece of software, and then tone map the image.<br />

This is where I get my “look.”<br />

How do you decide on locations or subject matter when you are<br />

preparing for a shoot?<br />

When I’m preparing for a photo shoot, the subject matter and location all<br />

depend on the concept which usually begins while brainstorming with my<br />

wife. After we’ve come up with the initial concept, we start working on set<br />

design and location. If we need props, we visit yard sales and flea markets.<br />

For the subject, I tend to use real people rather than models. I’ll usually<br />

spend more time on set than I will on the actual photo shoot. I always have<br />

a special makeup artist on hand, but in some of my earlier horror photos,<br />

I did all of the makeup myself. Then it all comes down to what the Academy<br />

taught me; the use of light and camera angles to create a story in one shot.<br />

I take everything that I’ve learned to create something that looks cool.<br />

Your photographs have a delicate sense of surrealism. Is this an<br />

effect you always aim for and how did you decide on this look?<br />

I aim for something different with each photograph and it was about my third<br />

quarter into the photography program that I decided to find a technique that<br />

would make my stuff unlike anyone else’s. High Dynamic Range was what<br />

I discovered. My photographs are either true HDR photos or have the HDR<br />

tone mapping done to them. This has allowed me to create pieces that didn’t<br />

have to look like real life; they have more of a fantasy feel to them. I live in<br />

real life. Sometimes we get tired of seeing real life and want to be taken to<br />

another place. That’s always my goal. If you look at my photographs, you’ll<br />

find that I either want to transport you to a really beautiful place or one that<br />

would scare the pants off you.<br />

Do you feel a strong sense of attachment to any particular piece<br />

of your artwork?<br />

Is there one piece that I’m more attached to than any other? I don’t think<br />

so. Each piece I create is something new and different. Every piece is my<br />

baby that I’ve nurtured and breathed life into with light, subject, and postprocessing.<br />

You’d better be attached and care about every single pixel or else<br />

people will notice. The more time you take making the image better before<br />

it’s shot just means it’s going to be that much better afterwards. If you’re not<br />

attached to your work, you’re nuts!<br />

| WINTER 2011<br />

43


What are your aspirations for your career?<br />

I have several aspirations; the first of them being to create the next great<br />

piece of art. I like knowing that after I’m gone my photographs will,<br />

hopefully, live on. I want to have my own gallery and to win a big award<br />

for my movie making. It doesn’t have to be an Academy Award, but that<br />

would be nice. To be featured on a billboard and a full-page spread in an<br />

international magazine are also high on my list. Other than that I just want<br />

to work and create. If I can have a 20-year career, I’d be satisfied.<br />

Were you ever discouraged in the past from pursuing photography<br />

and how did you overcome it to become what you are today?<br />

I get discouraged all the time, but I think it’s a part of growing as an artist.<br />

You can’t get better if you don’t fall on your face once in a while. How do<br />

I overcome it? The next photo shoot or the next movie shoot. It’s my next<br />

chance to create an amazing piece of art because the next shoot could be<br />

my best. If you don’t take the chance to create that next piece of art then<br />

what’s the point? You can’t do this to please other people. You have to do<br />

this because of that burn that comes from inside. I’ve worked my cameras<br />

to death. So far, I have taken over two million photographs in five years and<br />

have about 100 photographs that are portfolio worthy.<br />

If you could have any career with your artistic skills, what would<br />

you be doing and why?<br />

I already have it. I wake up each day and have the chance to create something<br />

with my skills. My camera follows me everywhere. I’m a photographer and a<br />

movie maker. That’s basically all I can ask for.<br />

Sum up in one to a few words the way shooting a new piece makes you feel.<br />

Satisfied and Excited.<br />

“ Jesse Adair<br />

has been able to use his<br />

photographic skills,<br />

while sharpening<br />

and expanding them<br />

with new tricks, techniques,<br />

and skill sets.”<br />

| WINTER 2011<br />

45


exposed.<br />

+ randy payne<br />

+ aaron bauer<br />

+ patrik rice<br />

+ randolph bernardez<br />

+ danielle mowbray<br />

+ ann blanchard<br />

+ kayla holt<br />

+ yvonne davila<br />

+ megan a. peeler<br />

+ desmond hor lum<br />

+ sheryl burns<br />

+ denyu grant


RANDY PAYNE<br />

Graphic Design<br />

International Academy of Design & Technology - Chicago<br />

48 artistikmagazine.com | WINTER 2011<br />

49


AARON BAUER<br />

Game Design<br />

International Academy of Design & Technology - Chicago<br />

50 artistikmagazine.com | WINTER 2011<br />

51


PATRIK RICE<br />

Film and Video Production<br />

Collins College<br />

52 artistikmagazine.com | WINTER 2011<br />

53


RANDOLPH BERNARDEz<br />

Graphic Design<br />

International Academy of Design & Technology - Detroit<br />

54 artistikmagazine.com | WINTER 2011<br />

55


DANIELLE MOWBRAY<br />

Graphic Design<br />

International Academy of Design & Technology - Tampa<br />

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57


ANN BLANCHARD<br />

Graphic Design<br />

International Academy of Design & Technology - Sacramento<br />

58 artistikmagazine.com | WINTER 2011<br />

59


KAYLA HOLT<br />

Professional Photography<br />

International Academy of Design & Technology - Nashville<br />

60 artistikmagazine.com | WINTER 2011<br />

61


YVONNE DAVILA<br />

Professional Photography<br />

International Academy of Design & Technology - Nashville<br />

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63


MEGAN A. PEELER<br />

Graphic Design<br />

International Academy of Design & Technology - San Antonio<br />

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65


DESMOND HOR LUM<br />

Interior Design<br />

Harrington College of Design<br />

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67


SHERYL BURNS<br />

Graphic Design<br />

International Academy of Design and Technology - Online<br />

68 artistikmagazine.com | WINTER 2011<br />

69


DENYU GRANT<br />

Graphic Design<br />

International Academy of Design & Technology - Orlando<br />

70 artistikmagazine.com | WINTER 2011<br />

71


TECHNIQUE TECHNIQUE<br />

ADOBE<br />

CS5<br />

TUTORIALS<br />

ADOBE ILLUSTRATOR CS5<br />

Gaining Perspective<br />

By Kerstin Upmeyer<br />

Among the exciting new additions to Adobe<br />

Illustrator CS5, the Perspective Grid may be my<br />

favorite. As an artist who always struggled with<br />

perspective, I find the new grid to be a wonderful<br />

way to quickly and easily build objects in one,<br />

two or three-point perspective, as well as create<br />

flat, two-dimensional illustrations and then snap<br />

them into perspective. So in this tutorial, we are<br />

going to explore the basics of the perspective<br />

grid by creating a building in two-dimensional<br />

perspective from flat art. The illustration I will<br />

be working with is that of a candy store created<br />

by ARTISTIK <strong>Magazine</strong> intern Lauren Piper.<br />

| WINTER 2011<br />

75


TECHNIQUE TECHNIQUE<br />

01_ We begin by opening up the file and then<br />

turning on the Perspective Grids. Simply clicking<br />

on the Perspective Grid Tool can turn on the grid.<br />

This will automatically bring up a default, twopoint<br />

perspective grid on the page (there can only<br />

be one grid per document).<br />

04_ Now we’re ready to put the walls of the<br />

candy shop into proper perspective. This is<br />

accomplished using the Perspective Selection<br />

Tool, located as a pop-out under the Perspective<br />

Grid Tool.<br />

05_ With the Perspective Grid Tool active,<br />

choose which of the three planes you want my<br />

art to pop into. You can use the Perspective Grid<br />

Widget, which shows up in the top left corner of<br />

the document when the Perspective Grid is in<br />

use. Note that double-clicking on the Perspective<br />

Selection Tool and changing its position from the<br />

dialog box that comes up can move the widget.<br />

Here, I clicked on the right panel in the widget so<br />

that the front side of my store snapped into that<br />

plane’s perspective. Note that the panels on the<br />

widget are color-coded to match the planes of the<br />

perspective grid.<br />

06_ Next, select the artwork with the Perspective<br />

Selection Tool and drag it into place along the<br />

right side of the grid. Note that Illustrator will only<br />

show you a wireframe box for the graphic while<br />

you are dragging, then will render out the artwork<br />

in perspective once you drop it in place.<br />

02_ To adjust the settings or change the<br />

perspective from two-point to one or three-point,<br />

go to View>Perspective Grid. From there you have<br />

access to all of the Perspective Grid settings, and<br />

can even save a customized grid as a preset.<br />

03_ You can also adjust the settings of the grid<br />

manually by using the access points on the grid<br />

itself. These include the ground level line (A), eye<br />

level line (B), as well as the points to adjust<br />

the three planes of the grid (C). There is also the<br />

access point to control the size of the grid cells<br />

(D), the length of the grid (E) and the height (F).<br />

Here, you should take a moment to set the grid the<br />

way you want it using these control points.<br />

07_ After that is completed, click on the left<br />

plane of the Perspective Widget, and then use the<br />

Perspective Selection Tool to move the side of the<br />

artwork into place.<br />

10_ To finish the sign, click on the bottom plane<br />

of the widget and then draw a rectangle along the<br />

top to give it depth.<br />

08_ Next we’ll put the sign into perspective in front<br />

of the store. Here, we choose the right panel on the<br />

widget and use the Perspective Selection Tool to<br />

place the sign in front of the store. Notice that the<br />

sign does not have to be on the visible grid itself.<br />

When you have the Perspective Grid on, the entire<br />

document lives in perspective. In fact, you have to<br />

go to View>Perspective Grid>Hide Grid to draw<br />

anything basic shape that is NOT in perspective.<br />

11_ Now that the candy shop is done, I added in<br />

a few other buildings. Again, use the different<br />

panels on the widget to snap pre-drawn, flat<br />

elements into the proper perspective planes. Use<br />

the Perspective Selection Tool to both place and<br />

scale the additional buildings sides in perspective.<br />

09_ In order to give the sign depth, click on<br />

the left panel of the perspective widget and<br />

then draw rectangles for the side of the sign<br />

and the post. When drawing basic shapes with<br />

the perspective grid on, everything is put in the<br />

perspective of whatever plane you have chosen<br />

on the widget.<br />

12_ The final perspective work is to draw two shapes<br />

for the street using both the left and right planes<br />

of the grid. Here, I overlapped them slightly, then<br />

using the Pathfinder Palette (Window>Pathfinder),<br />

choose “Unite” to merge them into one shape. I send<br />

that shape to the back (Object>Arrange>Send to<br />

Back) and now I have my road.<br />

13_ Lastly, I choose View>Perspective Grid>Hide<br />

Grid to turn off the grid and do some simple<br />

background illustrations of sky, clouds, and grass<br />

to complete the illustration.<br />

CONCLUSION_ All in all, the new Perspective<br />

Grid feature in Adobe CS5 will be a wonderful tool<br />

for environmental graphic design work, isometric<br />

illustrations and architectural renderings, and for<br />

those, like myself, for whom perspective is not a<br />

strong suit. It takes a bit of practice, but creates<br />

some really impressive results.<br />

76 artistikmagazine.com | WINTER 2011<br />

7 7


TECHNIQUE TECHNIQUE<br />

ADOBE PHOTOSHOP CS5<br />

A “Warped” Sense of Reality<br />

By Jorge Diaz<br />

In this age of new digital technology,<br />

there are endless possibilities for image<br />

manipulation. The newest arsenal available<br />

for tech-heads comes (without surprise)<br />

from Adobe, with the release of CS5. They<br />

have really amped up the capabilities of the<br />

program and expanded on an already beefy<br />

suite. All of the cool new features we will<br />

explore in this tutorial will be found in the<br />

latest version of Photoshop, so if you are<br />

on the fence about whether to buy it or not,<br />

maybe these features will help you decide.<br />

For this tutorial, we need a game plan so we don’t just<br />

start hitting buttons for the sake of doing something.<br />

What we are going to do here is remove the man from<br />

the image and replace him with the background. We will<br />

then manipulate the female model and place her into<br />

the image. Finally, we’ll take the snake and reposition it<br />

to make it appear as if it was wrapped around the<br />

model’s neck. All of this using two of Photoshop CS5’s<br />

features: Content Aware Fill and Puppet Warp.<br />

01_ We’ll start by cutting out the model from the<br />

original image. To accurately cut her out, we’ll<br />

use the Quick Selection Tool and refine the edge<br />

of the selection. Once the desired selection has<br />

been made, copy the selection and paste it into<br />

the destination document (the image with the<br />

man in it). Quick tip - for a more realistic looking<br />

feather, use the refine edge option. By selecting<br />

this, it will minimize the harshness of the<br />

selection and produce much better results.<br />

02_ Now that we have our model in her new<br />

environment, we’ll work on bringing this image<br />

up to snuff. We will do this by removing the man<br />

on the right using Content Aware Fill. To begin,<br />

turn off the model layer and select the man using<br />

the Quick Selection Tool. Once the selection is<br />

made, we’ll modify the selection by choosing<br />

Select>Modify>Expand. It is important to expand<br />

the selection as the content aware fill needs a<br />

little bit of space to function properly. Adjust<br />

your settings and click OK. To fill the area using<br />

Content Aware Fill, access the Edit menu, select<br />

“Fill” and wait for the pop-up box to appear. Once<br />

the box is up, select content aware in the contents<br />

section drop down.<br />

NOTE: Each image will be different so the number<br />

for expansion will depend on size and resolution<br />

of the image.<br />

03_ Now that the man is removed, we can<br />

focus on the model. We want to make her look<br />

as realistic as possible, so we need to reposition<br />

her a bit. Let’s start with a basic transformation to<br />

scale her down so she fits proportionately in the<br />

background image. And now the fun begins. The<br />

main objective here is to straighten her front leg<br />

a bit so that it appears natural on the concrete.<br />

To do this, we will use another new feature in<br />

Photoshop CS5 called Puppet Warp. To access this<br />

function, go to Edit and select Puppet Warp.<br />

04_ Once you select Puppet Warp you will see<br />

that a grid will appear over your model. This will<br />

apply the object on whichever layer you have<br />

selected, so it is important to pay attention to<br />

your layers. There are many ways to control the<br />

functions of this tool and make it work more<br />

efficiently. Before diving right in, let’s adjust some<br />

settings. First, we’ll visit the Density drop-down.<br />

Here, Photoshop gives us options to adjust the<br />

grid. By default, it will be set to normal but you<br />

have the option to have fewer points or create<br />

more points. The more points you have the greater<br />

the accuracy becomes with this transformation.<br />

For this Image, we’ll choose “More points.”<br />

07_ Now let’s take that leg and position it to<br />

appear more natural. You can do this by selecting<br />

the pin you want to move. You will notice that only<br />

the pin selected is highlighted and is displayed by a<br />

black circle in the center of the pin. You can select<br />

multiple pins by holding down the shift key and<br />

selecting the pins you desire. While selected, the<br />

pins will move together rather than independently.<br />

10_ Once the girl has been positioned, I decided<br />

to add a snake around the model’s neck and body<br />

to enhance the image and give it a different feel.<br />

To do so, the same steps and technique<br />

explained above were used. To give the image a<br />

more realistic look, a few lighting and contrast<br />

adjustments were added, along with some visually<br />

interesting graffiti, which also makes the image<br />

more dramatic.<br />

05_ Now that our mesh is adjusted to reflect<br />

more points, we need to create some new points.<br />

The points created work like anchors and will be<br />

used to keep the image from altering in those<br />

spots. The image we are using has significantly<br />

more points than we need and will prove to be<br />

effective as we modify the front leg without<br />

warping the rest of the body.<br />

08_ Now that we have moved the leg, it seems<br />

a bit “warped” in the middle of her shin. To add<br />

a point, all you have to do is click on the spot<br />

that you wish to alter. You also have the option<br />

to change the pin depth. Changing the pin depth<br />

allows you to choose if the leg is in front or behind<br />

the other leg, creating a sense of depth.<br />

06_ Now that we have the points, let’s hide the<br />

mesh so we can work on the image without any<br />

distraction. To do this, Photoshop has provided<br />

a check box in the tool preferences that says<br />

show mesh. If it is checked it shows the mesh if<br />

unchecked you get the points but no mesh.<br />

09_ Now we’ll position the model the way we<br />

want her and apply the transformation by hitting<br />

the return key. Once the Puppet Warp is applied,<br />

the model is scaled within the image to fit in<br />

proportion to what’s going on in the background.<br />

CONCLUSION_ In retrospect, this tutorial<br />

covers a few of the new functions Photoshop<br />

CS5 has to offer and how they function. These<br />

instructions should give you a better understanding<br />

of the Puppet Warp and Content Aware features<br />

and hopefully get those creative juices flowing so<br />

you can utilize these features in your workflow.<br />

By no means is this an accurate reflection of all<br />

the new features in the program, but a taste of<br />

what Photoshop has to offer. So, if you were on the<br />

fence whether to buy this version or not, hopefully<br />

this tutorial gave you more insight into CS5.<br />

78 artistikmagazine.com | WINTER 2011<br />

79


TECHNIQUE TECHNIQUE<br />

ADOBE INDESIGN CS5<br />

10+ Tips to Speed Up Your Layout<br />

By David A. Rogers<br />

If you’re wondering if the upgrade from CS4 to<br />

CS5 is worth it, you might want to ask yourself<br />

what your time is worth. While Photoshop and<br />

Illustrator were bestowed some sexy innovative<br />

features, InDesign got its fair share of features<br />

that are sure to save you enough time to<br />

charge more or go home early. Some of these<br />

features deal directly with the placement and<br />

manipulation of images. In this tutorial, we’ll<br />

explore these features and see what they can<br />

do to speed up our workflow.<br />

MINI BRIDGE_ From the Window menu, you can<br />

now select Mini Bridge: a panel that will give you the<br />

visual search capabilities of Bridge without leaving<br />

InDesign. Images can be selected individually or in<br />

groups from Mini Bridge and dragged to existing<br />

frames or you can create new frames simply by<br />

dragging them inside your document.<br />

PLACING IMAGES_ If you load up with<br />

multiple images you can change the order in<br />

which they are placed by using the arrows keys<br />

to scroll though the previews before clicking on<br />

the document. Using the escape key will release<br />

images from the loaded cursor individually in<br />

case you picked up too many or change your<br />

mind.<br />

Holding down Shift + Command keys will place all<br />

images in a grid pattern. The default grid is set for<br />

nine frames, but you can increase this on the fly<br />

with the arrow keys to increase or decrease the<br />

number of columns or rows. Note: The grid is not<br />

a table but individual frames.<br />

ARRANGING IMAGES_ Another time saving<br />

feature is to use the move tool to select multiple<br />

frames and rearrange them without grouping<br />

them. Using Smart Guides helps to position<br />

elements evenly on the page.<br />

LIVE CAPTIONING_ For those of you<br />

who work with Photographers or use captions<br />

under your images, a new feature specifically<br />

designed for captioning will no doubt streamline<br />

your workflow. Live captioning draws from the<br />

Metadata inside an image to be used as a caption.<br />

To add Metadata to the images go to Bridge or<br />

Photoshop and Choose File > File Info. Locate the<br />

Title field and enter the data there.<br />

Once you have chosen the data you want from a<br />

list in the Caption Setup dialog box, you can format<br />

it with a paragraph style. To apply a caption to an<br />

image, select the image frame and from the menu,<br />

choose Object > Captions > Generate Live Caption.<br />

In this case I chose to use the Title as the caption<br />

so I need to enter some information in the Title<br />

section of the image Metadata panel.<br />

CONCLUSION_ The combination of Mini<br />

Bridge and the improved image frame navigation<br />

in Adobe InDesign CS5 is so powerful that even<br />

an inexperienced user should be able to save<br />

a significant amount of time while working on<br />

projects and be able to focus on refining a layout,<br />

rather than fumbling between unnecessary tools<br />

and extensive keyboard combinations.<br />

One of my favorite features with respect to the<br />

placement of images is the new Content Grabber.<br />

Hovering over an image reveals a double circle in<br />

the center. Simply click and drag to reposition an<br />

image within the frame. No need to change to the<br />

content tool. Live screen drawing is enabled by<br />

default so there is no need to pause before seeing<br />

the entire image outside of any framed area.<br />

Clicking on the Content Grabber will access the<br />

content for resizing, again, without the need to<br />

use the content tool or remember any keyboard<br />

shortcuts that size only the content and not the<br />

frame. Double clicking the content of a frame<br />

no longer selects the content tool, meaning you<br />

don’t have to reselect the move tool.<br />

SCALING IMAGES_ Using the move tool,<br />

we can resize both the frame and content by<br />

checking the new box Auto-Fit in the options bar.<br />

This checkbox is frame-specific so it doesn’t have<br />

to apply to all frames in a document.<br />

If all the boxes in a group use the Auto-Fit feature<br />

they can be scaled without creating a group. This is<br />

yet another speed feature for the “power user.”<br />

80 artistikmagazine.com | WINTER 2011<br />

81


Technique<br />

Alumni<br />

Success<br />

74_ Illustrator CS5: Gaining Perspective<br />

78_ Photoshop CS5: A “Warped” Sense of Reality<br />

80_ InDesign CS5: 10+ Tips to Speed Up Your Layout<br />

30_ Ashley Woods’ Milennium War<br />

32_ Bringing Art & Business Together<br />

34_ From the Academy to Etsy<br />

22_ Ideation 12<br />

24_ Working to End Sexual Exploitation<br />

26_ Sparkling Bright in the City<br />

VOLUME 3 | WINTER 2011<br />

www.artistikmagazine.com

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