(PDF)FULL DOWNLOAD Unreal Engine Virtual Reality Quick Start Guide: Design and Develop immersive virtual reality experiences with Unreal Engine 4
COPY LINK DOWNLOAD: https://isbooktoday.com/freedom/1789617405 Unreal Engine 4 for virtual reality game design, development, User Experience design techniques and Blueprint programming to create virtual reality gameplay for HTC Vive, Oculus Rift, PSVR, and Windows Mixed Reality headsets. Key FeaturesBuild VR games from scratch with the power of Unreal Engine 4 Learn User Experience design practic
COPY LINK DOWNLOAD: https://isbooktoday.com/freedom/1789617405
Unreal Engine 4 for virtual reality game design, development, User Experience design techniques and Blueprint programming to create virtual reality gameplay for HTC Vive, Oculus Rift, PSVR, and Windows Mixed Reality headsets. Key FeaturesBuild VR games from scratch with the power of Unreal Engine 4 Learn User Experience design practic
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Unreal Engine Virtual Reality Quick Start Guide:
Design and Develop immersive virtual reality
experiences with Unreal Engine 4
Tag Book: pdf,download,epub,kindle,ebook,audiobook
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https://isbooktoday.com/freedom/1789617405
Unreal Engine 4 for virtual reality game design, development, User Experience design techniques
and Blueprint programming to create virtual reality gameplay for HTC Vive, Oculus Rift, PSVR,
and Windows Mixed Reality headsets. Key FeaturesBuild VR games from scratch with the power
of Unreal Engine 4 Learn User Experience design practices to take your VR game to the next level
Understand the best practices to creating art for games on HTC Vive, Oculus Rift, and PSVR Book
DescriptionWith the ability to put players directly in the game, virtual reality gives users the chance
to experience digital worlds directly. Nevertheless, many designers are unsure where to start when
working with this amazing technology. With this book, you will learn user experience design
processes and create immersive gameplay experiences designed for entertainment and player
comfort. Using the power of Unreal Engine 4's Blueprint visual scripting language, you will build
player interaction and locomotion systems from scratch and use these flexible systems to create a
sample game, as well as develop functional 2D and 3D user interfaces for players to interact with.
And also learn the best practices for creating game art for virtual reality. Finally, you will learn how
to test your application with your target audience and finalize your game for distribution. By the
end of this book, you will have the knowledge to be able to make the leap from traditional game
development to creating immersive virtual reality experiences using Unreal Engine 4. What you
will learnUnderstand how to get started with VR development in Unreal Engine 4 Design and
create interaction and locomotion systems from scratch Plan and program a sample game for VR
Understand how VR affects user experience and user interfaces Discuss what is needed to create
optimized art for VR Test your game with users and prepare for distributionWho this book is forThe
audience for this book is intermediate or advanced users of Unreal Engine 4 but who have not
begun working with VR technology. These users are familiar with the game engine and have an
interest in VR technology. They are just beginning to explore the VR features that the game
engine has to offer.Table of ContentsIntroducing VR Technology in Unreal Engine 4Locomotion,
Design, and Starting Our ProjectExploring Riveting Gameplay in Virtual RealityUser Interface and
User Experience inside VRCreating Optimized Game Art for VR in UE4Finalizing Our VR Game
and Next Steps