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PDF/BOOK Break Out: How the Apple II Launched the PC Gaming Revolution

COPY LINK: https://pdf.bookcenterapp.com/yumpu/0764353225 Around the world, millions of people hijack cars in Grand Theft Auto,&nbsprole play fantastical heroes in World of WarCraft, and crush candy on phones as small as wallets yet nearly as powerful as desktop computers.&nbspBut long before video games became a multi-billion-dollar industry, two hackers invented the Apple II, a PC that contained less memory than the average Microsoft Word document and bowled over consumers by displaying four colors at once. Some users&nbsptapped its resources to design productivity software. Others devised some of the most influential games of all time. From the perils along the Oregon Trail and the exploits of Carmen Sandiego to the shadowy dungeons of Wizardry and Prince of Persia's trap-filled labyrinth, Break Out recounts the making of some of the Apple II's most iconic games, illustrates how they informed the games we play today, and tells the stories of the pioneers who made them.

COPY LINK: https://pdf.bookcenterapp.com/yumpu/0764353225

Around the world, millions of people hijack cars in Grand Theft Auto,&nbsprole play fantastical heroes in World of WarCraft, and crush candy on phones as small as wallets yet nearly as powerful as desktop computers.&nbspBut long before video games became a multi-billion-dollar industry, two hackers invented the Apple II, a PC that contained less memory than the average Microsoft Word document and bowled over consumers by displaying four colors at once. Some users&nbsptapped its resources to design productivity software. Others devised some of the most influential games of all time. From the perils along the Oregon Trail and the exploits of Carmen Sandiego to the shadowy dungeons of Wizardry and Prince of Persia's trap-filled labyrinth, Break Out recounts the making of some of the Apple II's most iconic games, illustrates how they informed the games we play today, and tells the stories of the pioneers who made them.

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Break Out: How the Apple II Launched

the PC Gaming Revolution

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Break Out: How the Apple II Launched the PC

Gaming Revolution

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Gaming Revolution

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COPY LINK: https://pdf.bookcenterapp.com/yumpu/0764353225 Around the world, millions of

people hijack cars in Grand Theft Auto,&nbsprol play fantastical heroes in World of WarCraft, and

crush candy on phones as small as wallets yet nearly as powerful as desktop

computers.&nbspButlong before video games became a multi-billion-dollar industry, two hackers

invented the Apple II, a PC that contained less memory than the average Microsoft Word

document and bowled over consumers by displaying four colors at once. Some users&nbsptaped

its resources to design productivity software. Others devised some of the most influential games of

all time. From the perils along the Oregon Trail and the exploits of Carmen Sandiego to the

shadowy dungeons of Wizardry and Prince of Persia's trap-filled labyrinth, Break Out recounts the

making of some of the Apple II's most iconic games, illustrates how they informed the games we

play today, and tells the stories of the pioneers who made them.

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