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The First 100 Days - Family Computing and K-Power Magazine ...

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Hours of game playing,<br />

which so many kids<br />

are prone to. never ap<br />

pealed much to Anne,<br />

who spends much of<br />

each week riding <strong>and</strong><br />

caring for horses. <strong>The</strong><br />

time now devoted to the<br />

computer used to be<br />

spent watching TV.<br />

46 FAMILY COMPUTING<br />

puters <strong>and</strong> I wasn't really into them at school<br />

yet, so I couldn't really appreciate software.<br />

Once I got it 1 realized how hard it was to do<br />

something that seemed easy. You appreciate<br />

the complexity of software because you begin to<br />

write your own programs."<br />

TAKING THE PLUNGE INTO<br />

PROGRAMMING<br />

Both Tony <strong>and</strong> Penny Morris are obviously<br />

pleased that their kids program their own<br />

games (fairly simple ones), or at least can if<br />

they want to. That was part of their original<br />

goal when they bought their computer, but it<br />

was only part. "Buying a computer with a spe<br />

cific goal is too limiting," Tony feels. "Parents<br />

who buy a computer <strong>and</strong> say. 'You must learn<br />

to program high-resolution graphics," are mak<br />

ing a mistake. It's much better to say, 'Learn<br />

how to use it in basic ways <strong>and</strong> go with what<br />

interests you."<br />

"Particular programming skills, such as a<br />

particular language for a computer, might not<br />

be around when the kids are in college. I main<br />

ly want my children to feel comfortable with<br />

computers. Every one of them, however,, has<br />

learned to program some in BASIC. <strong>The</strong>y began<br />

by copying short programs from the "tutorial"<br />

<strong>and</strong> modifying them. One morning when I was<br />

home ill. I found a note from Anne: Dad. run<br />

'Dad' on the Apple. When I did. I was greeted by<br />

a colorful message spread across the screen:<br />

"Dad—Hope you feel better. Love Anne." "<br />

So Tony wasn't too surprised when Matt<br />

said. "Hey. Dad, 1 wonder if 1 could program the<br />

Morse code!" He was sitting on the floor study<br />

ing the plastic case for a GI Joe signal flash<br />

light on which he had found the Morse code.<br />

At first Tony hesitated. " 'How should we<br />

go about this." I wondered. Many of the books<br />

I'd read told you to think everything through<br />

carefully <strong>and</strong> to plan it on paper even before<br />

you turn on the computer. To me this 'think<br />

ahead' approach is excellent for complex pro<br />

grams <strong>and</strong> for experienced programmers. But I<br />

knew we were about to explore together how<br />

the computer works <strong>and</strong> to learn what would<br />

happen if we tried different things.<br />

I decided to go with trial <strong>and</strong> error: Take the<br />

problem one piece at a time, try different ways<br />

of solving each problem as it comes up, <strong>and</strong><br />

watch the results. It would take us longer to<br />

write a program this way, <strong>and</strong> the end result<br />

would probably not be as elegant <strong>and</strong> compact<br />

as it might be, but I felt we'd learn more about<br />

the computer <strong>and</strong> gain more confidence using<br />

it. We knew that if the computer started doing<br />

strange things, we could always turn it off <strong>and</strong><br />

start over! So why not go off on our own adven<br />

ture in programming? Fortunately it worked,<br />

<strong>and</strong> Matt's first program soon led to many<br />

others."<br />

Now Matt enjoys both the games he buys<br />

<strong>and</strong> the ones he makes. <strong>The</strong> same is true for<br />

Anne <strong>and</strong> Jon. All three believe that they've<br />

reaped benefits from the computer. "I learned<br />

algebraic skills from the computer," Matt<br />

states. "For example. I learned about exponents<br />

there first. It helped a lot with my division <strong>and</strong><br />

multiplication stuff, too." Some of the gains<br />

went beyond simply using the machine. "We<br />

have more things in common," Anne explains.<br />

"I talk about different games with Matt <strong>and</strong><br />

Jon. It made us smarter in the areas of com<br />

puters, too. We're not as lost. And we don't<br />

watch as much TV." Instead, the Morris kids<br />

are playing some games but they're also mas<br />

tering an ever-growing number of computer ap<br />

plications. At the moment, word processing is<br />

a major pastime.<br />

COMMERCIAL PROGRAMS FALL<br />

INTO PLACE<br />

Not all the time spent at the computer in<br />

volves learning. Tony Morris knows there's no<br />

way to keep children from the thrill of exciting,<br />

commercially produced games. "Parents who

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