DRAGONLANCE® Classics, Volume 3 - Free
DRAGONLANCE® Classics, Volume 3 - Free
DRAGONLANCE® Classics, Volume 3 - Free
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At this point, give each of the players one of<br />
the following rumors, determined randomly:<br />
1. The elves of Silvanesti passed through<br />
this place a few years ago. There weren’t<br />
many at first, but the numbers increased.<br />
Many believe the elves were leaving their<br />
homeland.<br />
2. Since the Cataclysm, none except the<br />
elves of Silvanesti themselves dare cross the<br />
borders of that elven kingdom with hope of<br />
returning among living men.<br />
3. Dragon Orbs, fabled and magical devices<br />
of great power, still exist. One of them is<br />
located in the Ice Wall far to the south, and<br />
one is said to be located in Silvanesti.<br />
4. Dragon Orbs were said to be able to control<br />
dragons. With these devices, the war now<br />
being waged might well be won in a single<br />
blow!<br />
5. There are draconians, emissaries of the<br />
Dragon Highlords, who daily attend the city<br />
council’s meetings and advise caution and<br />
restraint.<br />
6. Alhana Starbreeze, princess of Silvanesti<br />
and daughter of the Speaker of Stars, has<br />
recently arrived here in search of aid. She is<br />
trying to hire mercenaries to mount an expedition<br />
to her homeland. The city council<br />
turned down her petition. No one has seen<br />
her since.<br />
7. The Silvanesti realms to the east were<br />
the most beautiful in Krynn. Great and marvelous<br />
was their magic and their craft.<br />
8. A gold dragon was seen flying over Silvanesti<br />
just after the elves departed. Some<br />
believe that the gold dragon lives there now.<br />
(FALSE RUMOR)<br />
9. There were many Dragonlances, but only<br />
one had the power to rid the world forever of<br />
evil. This was Huma’s Lance, which was given<br />
to the Speaker of Stars to keep.<br />
10. It is said that he who casts coins from<br />
his purse into the river the elves call Thon-<br />
Thalas will see his own future reflected in its<br />
surface.<br />
7<br />
After distributing the rumors, continue by<br />
reading the following aloud:<br />
Your musings are suddenly shattered. A<br />
distant blast of thunder shakes dust from<br />
the beams above. More explosions follow<br />
in rapid succession, each blast coming<br />
nearer to you. Hurrying to the window, you<br />
see a terrible sight. Driven wild by panic,<br />
people clog the streets. Hundreds of draconians<br />
are gliding into the courtyard beyond.<br />
Suddenly the roof above you explodes!<br />
Within two melee rounds, 1d6+4 Baaz draconians<br />
rush the door of the inn from the outside.<br />
Every five rounds thereafter, an additional<br />
2d6 Bozak draconians join them. The<br />
draconians are hindered in their attacks by<br />
the fires and chaos generated by the dragons.<br />
Therefore, they are limited to a movement of<br />
6 while still in the city.