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TOY OF THE YEAR AWARDS - Toy Industry Association

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you eventually scored against your opponent with<br />

the winning goal! The real appeal of the toy was the<br />

ability to buy, build and customize your own complete<br />

soccer team allowing you to enter the glamorous,<br />

fantasy world of some of the most gifted and revered<br />

athletes in the world, the world of International<br />

Soccer! It was really quite simple, even a little funny<br />

looking (see below), but like all great playthings it was<br />

a lot of fun and entertained me and my friends for<br />

hours on end!<br />

What is your<br />

favorite aspect<br />

of working with the toy community?<br />

What I enjoy most about this industry is the unique<br />

character of the people and the culture of the<br />

industry. This industry either gets in your blood<br />

quickly and you stay and get more and more involved<br />

for a long, long time, in many cases for decades! Or<br />

alternatively there are people who join our industry,<br />

try it for a while, and find it too fast paced, too<br />

unpredictable, perhaps even “nuts” and leave quickly<br />

because they can’t handle it any more. Fortunately<br />

most of us are in the first category! Once you try it<br />

you LOVE it! It does get in your blood! The pace, the<br />

passion, the creativity and energy of the people are<br />

totally unique, totally invigorating! The camaraderie,<br />

the opportunity to build life-long friends whom you<br />

Leaders Circle Spotlight Leaders Circle Spotlight<br />

not only respect and admire, but have fun with and<br />

enjoy working with is exceptional! And on top of all<br />

of this we get to make “fun stuff” – toys and games<br />

that bring people together and keep that child-like<br />

quality inside all of us alive and well! There is no<br />

industry like us!!!<br />

What are you most proud of?<br />

Building or launching big brands or programs instead<br />

of items has always been a key passion of mine. I have<br />

been fortunate enough to have worked on some of<br />

the most recognized brands in toys and consumer<br />

goods. This includes working with some of the best<br />

companies and most talented people in our industry<br />

to develop together key brands such as Fisher-Price,<br />

Playskool, Care Bears, Monopoly, Scrabble, Mr.<br />

Potato Head and NERF. I am most proud of having<br />

played a role in helping either introduce or build these<br />

brands to new heights in sales, consumer penetration<br />

and brand awareness.<br />

Also, currently I am thrilled and take great pride in the<br />

fact that for the first time in Patch Products’ 23-year<br />

history, we have one of our newest games, 5 Second<br />

Rule, nominated for TOTY’s Game of the Year.<br />

What is your greatest ambition that you have<br />

yet to achieve?<br />

I have a key personal goal that I set for myself a<br />

number of years ago, which was to play every one<br />

of the Top 20 rated golf courses in the USA. So far, I<br />

have played 13 of the Top 20, with the biggest courses<br />

left to play being Augusta National, Cypress Point<br />

and Bethpage Black. My fingers are crossed that I’ll<br />

get to play at least one of those in 2011!<br />

On the professional front l am real excited about the<br />

opportunity to help grow Patch Products from a<br />

well-established successful game and puzzle<br />

company into a successful multi-category toy<br />

company. I joined Patch in April 2009 and have been<br />

working with our teams here to create and build<br />

brands, develop unique retailer programs and expand<br />

into more toy categories. Hopefully, for those people<br />

that come visit us at <strong>Toy</strong> Fair these changes, with<br />

our expanded brands, new licenses and entry into<br />

new toy categories this evolution, will be obvious<br />

and be confirmation that we are on track to realize<br />

this ambition.<br />

Why is play so important?<br />

Play is beneficial for children because it positively<br />

affects their emotional and intellectual development,<br />

contributes to their well-being and self-esteem, and<br />

brings joy and fun into their lives. Adults need some<br />

play time, too, to give us a break from work and allow<br />

us to relax, which in the long run will keep us at our<br />

best! Playing together as a family or with friends is<br />

the perfect way to make sure we all get enough play<br />

time, and also much-needed quality time together.<br />

No matter your age, gender, nationality or cultural<br />

background play is universal, play is supremely<br />

important to us all!<br />

Are you smarter than a 5th grader?<br />

Absolutely not! Based on my experience playing<br />

the board game as well as attempting to answer<br />

questions while watching the TV show, I am not sure if<br />

I can claim to be smarter than a 3rd grader never mind<br />

a 5th Grader!<br />

72 2011 TOTY Tribute Book<br />

73

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