CW 22 - Reaper Miniatures
CW 22 - Reaper Miniatures
CW 22 - Reaper Miniatures
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COMBAT ASSAULT VEHICLE<br />
<strong>Reaper</strong>'s Mecha Combat Game!<br />
Solid rules for both normal miniature tabletop play, as well as hex tabletop play!<br />
CAV SECOND EDITION IS HERE!<br />
CAV Second Edition pits the races of the<br />
galaxy against each other once again!<br />
At a glance, here's what makes CAV 2 a<br />
cut above the rest:<br />
Faction Specific models add a new twist -<br />
Certain Factions have access to<br />
improved versions of classic CAVs and<br />
vehicles!<br />
Dynamic force construction!<br />
Intuitive combat and the damage track<br />
system - pioneered by CAV First Edition -<br />
add realism!<br />
Fluid initiative system with defensive fire -<br />
you can go on your opponant's turn!<br />
Off-board strikes and orbital weapons add<br />
a completely new dimension!<br />
74<br />
The <strong>Reaper</strong> Adventure Game<br />
Engine<br />
Warlord and CAV second edition both use the<br />
<strong>Reaper</strong> Adventure Game Engine - R.A.G.E.<br />
Learn a few basic rules and take this with you<br />
from game to game!<br />
Spend less time learing the rules and more time<br />
playing!<br />
Key Features of RAGE<br />
• Easy Mechanics. Roll one die. Add or<br />
subtract modifiers. Meet or beat the<br />
target number.<br />
• Fluid Play. 2 Actions per model. You decide<br />
which actions, and in what order.<br />
• Strategy and Tactics. Control force creation,<br />
movement, actions, and which models activate<br />
when.<br />
• Data Cards. All the information you need to<br />
play fits on a playing card.<br />
• Damage Weakens Models. As your models<br />
take damage, they get weaker until they are<br />
removed from play.<br />
• Faction or Freelance Play. Choose from<br />
official factions or combine the models into a<br />
freelance force of your design.