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CW 22 - Reaper Miniatures

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COMBAT ASSAULT VEHICLE<br />

<strong>Reaper</strong>'s Mecha Combat Game!<br />

Solid rules for both normal miniature tabletop play, as well as hex tabletop play!<br />

CAV SECOND EDITION IS HERE!<br />

CAV Second Edition pits the races of the<br />

galaxy against each other once again!<br />

At a glance, here's what makes CAV 2 a<br />

cut above the rest:<br />

Faction Specific models add a new twist -<br />

Certain Factions have access to<br />

improved versions of classic CAVs and<br />

vehicles!<br />

Dynamic force construction!<br />

Intuitive combat and the damage track<br />

system - pioneered by CAV First Edition -<br />

add realism!<br />

Fluid initiative system with defensive fire -<br />

you can go on your opponant's turn!<br />

Off-board strikes and orbital weapons add<br />

a completely new dimension!<br />

74<br />

The <strong>Reaper</strong> Adventure Game<br />

Engine<br />

Warlord and CAV second edition both use the<br />

<strong>Reaper</strong> Adventure Game Engine - R.A.G.E.<br />

Learn a few basic rules and take this with you<br />

from game to game!<br />

Spend less time learing the rules and more time<br />

playing!<br />

Key Features of RAGE<br />

• Easy Mechanics. Roll one die. Add or<br />

subtract modifiers. Meet or beat the<br />

target number.<br />

• Fluid Play. 2 Actions per model. You decide<br />

which actions, and in what order.<br />

• Strategy and Tactics. Control force creation,<br />

movement, actions, and which models activate<br />

when.<br />

• Data Cards. All the information you need to<br />

play fits on a playing card.<br />

• Damage Weakens Models. As your models<br />

take damage, they get weaker until they are<br />

removed from play.<br />

• Faction or Freelance Play. Choose from<br />

official factions or combine the models into a<br />

freelance force of your design.

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