07.04.2013 Views

Musical machines - Princeton Alumni Weekly - Princeton University

Musical machines - Princeton Alumni Weekly - Princeton University

Musical machines - Princeton Alumni Weekly - Princeton University

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

P<br />

40<br />

tleties that would have been impossible<br />

on tinny pianofortes. “Ludwig,”<br />

writes music historian Roger Neill,<br />

“was Broadwood’s beta tester.”<br />

In the early 1950s, <strong>Princeton</strong> professors<br />

Milton Babbitt [later *92] and<br />

Roger Sessions helped found the<br />

Columbia-<strong>Princeton</strong> Electronic Music<br />

Center, which sought to innovate<br />

musical composition using reel-to-reel<br />

audiotape, the high tech of the day.<br />

The universities stopped collaborating<br />

in the 1980s, but by then <strong>Princeton</strong><br />

had a well-established relationship<br />

with Bell Labs in Murray Hill, N.J.<br />

Paul Lansky *73, the William Shubael<br />

Conant Professor of Music, remembers<br />

typing punch cards as a graduate<br />

student, converting them to magnetic<br />

tape, and then sending each day’s work<br />

up to Bell Labs for over night processing.<br />

For the rest of the century, a<br />

talented faculty that included Babbitt,<br />

Lansky, Kenneth Steiglitz, Godfrey<br />

Winham ’56 *65, and George Perle<br />

pushed the bounds of theory and continued<br />

to experiment with ways to<br />

harness computers to music.<br />

The current era in <strong>Princeton</strong>’s program<br />

might be said to date to 1996,<br />

when Perry Cook arrived from Stanford<br />

with a joint appointment in computer<br />

science and music. Cook introduced<br />

new classes such as “Transforming<br />

Reality by Computer” and directed the<br />

<strong>Princeton</strong> Sound Lab, a research group<br />

run by the two departments, while also<br />

doing his own research in fields ranging<br />

from voice synthesis to designing<br />

computer-music controls. In 2005, he<br />

and Trueman founded PLOrk; three<br />

years later, the MacArthur Foundation<br />

awarded PLOrk a $238,000 grant to<br />

further explore ways to develop networked<br />

computer music.<br />

Many of Cook’s former students<br />

speak of him as a guru, and as befits a<br />

guru he now lives on a mountain. His<br />

house in southern Oregon affords a<br />

view of the Applegate River and a<br />

neighboring vineyard full of champagne<br />

grapes, but the really unusual<br />

sights are inside. Besides a solar-powered<br />

rain stick (an ancient South<br />

American instrument), Cook has built<br />

a 1,200-square-foot state-of-the-art<br />

music studio.<br />

January 16, 2013 <strong>Princeton</strong> <strong>Alumni</strong> <strong>Weekly</strong> • paw.princeton.edu<br />

The walls are not parallel (to<br />

improve the acoustics), and the space is<br />

filled with monitors, control panels,<br />

speakers, amplifiers, and the many<br />

instruments Cook plays, including<br />

acoustic and electric guitars, conch<br />

shells, and an electrified variant of the<br />

aboriginal didgeridoo, which he<br />

cleverly calls a digitaldoo. Imagine<br />

the musical possibilities of another<br />

current project, the Choke-o-phonic<br />

FowlHarmonic, which Cook is codeveloping<br />

with his longtime collaborator,<br />

McGill <strong>University</strong> music neuropsychologist<br />

Daniel Levitin. It’s a<br />

row of colored rubber chickens with<br />

sensors inside, each wired to produce a<br />

different sound when pulled. Program<br />

them one way and they sound like<br />

snare drums. Program them differently<br />

and they sound like a pipe organ. Or<br />

like chickens.<br />

Cook’s sense of whimsy, Trueman<br />

thinks, may be his greatest contribution<br />

to computer music. The field, he<br />

says, “has sometimes been poisoned by<br />

pretension. [Yet] here is this musical<br />

guy who says we can do these great<br />

things and make this great art, but it<br />

will be fun and we can learn from it at<br />

the same time.”<br />

Kapur, like Wang, credits Cook for<br />

pulling him into computer music.<br />

Born in San Francisco and raised in<br />

Connecticut, Kapur had entered<br />

<strong>Princeton</strong> planning to study computers,<br />

but by his junior year he knew that<br />

the “computer-science major wasn’t<br />

working for me.” Interested in music,<br />

he took a course with Cook, who<br />

became Kapur’s thesis adviser and also<br />

recruited him as a jazz drummer.<br />

“Perry showed me why I wanted to<br />

learn engineering,” Kapur says. “He<br />

made it fun.” Today, Kapur tries to do<br />

the same with his own students, in<br />

courses ranging from “Introduction to<br />

Programming for Digital Artists” to<br />

seminars blending traditional Indian<br />

and Indonesian music with 21stcentury<br />

technology. Students in<br />

Kapur’s composition class write a 30second<br />

song each week using ChucK<br />

software; in his classroom, illustrating<br />

the odd juxtapositions common in<br />

computer-music programs, large computer<br />

monitors sit alongside hammers<br />

and a power drill. Tammy the robot<br />

and her fellow members of the<br />

Machine Orchestra smile benignly<br />

from hooks on the ceiling.<br />

Kapur believes it is important to<br />

blend computers and art in the<br />

classroom as well as on stage. This<br />

past April, he and Cook received a<br />

three-year, $110,000 grant from the<br />

National Science Foundation to teach<br />

computer science to digital artists. He<br />

and Wang also have received a large<br />

gift from Sony, including a dozen<br />

55-inch computer monitors, to support<br />

a new program at CalArts that they<br />

hope will extend the laptop-orchestra<br />

model of learning to the broader<br />

curriculum.<br />

From the time of Socrates, Kapur<br />

says, the traditional model of education<br />

has been one teacher addressing<br />

many students. Technology, he believes,<br />

can drive a new model in which<br />

instructors and students interact with<br />

and teach each other. In Kapur’s classroom,<br />

the students sit in a large circle<br />

and their large computer monitors face<br />

toward the center, so everyone can see<br />

what everyone else is doing. Whatever<br />

one types instantly is shared with other<br />

members of the class. Creative decision-making,<br />

Kapur has written, “takes<br />

place from doing, experimenting, and<br />

peer learning.”<br />

Apuristmightask if any of this<br />

really is music — or whether laptop<br />

orchestras or individuals blowing into<br />

Ocarinas or tapping on Magic Piano<br />

apps aren’t just playing around with<br />

toys.<br />

“Of course it’s music,” snaps Michael<br />

Pratt, conductor of the <strong>University</strong><br />

Orchestra, with just a hint of irritation<br />

in his voice. “Why does it have to come<br />

out of a violin in order to be music? It<br />

would be really weird if people weren’t<br />

using computers to make music.”<br />

Scott Burnham, the Scheide Professor<br />

of Music History, concurs, although he<br />

adds that Cook and others have succeeded<br />

in adding a playful element to<br />

computer music that makes the word<br />

“toy” not completely inapposite. Not<br />

that it matters. “There are many ways<br />

to make music,” Burnham says. “If<br />

music is organized sound, then we’re

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!