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Conversion<br />
by Shaun Farrell<br />
M. Deirdra<br />
by Richard S. Levine<br />
The Price of Conquest<br />
by Mik Wilkens<br />
THRILLING TALES FROM BEYOND THE ETHER<br />
Exclusive Serial -<br />
Deuces Wild: “In the Lap of the Gods” - Part One<br />
by L. S. King<br />
“EMAN,” by Bassem Hassan<br />
<strong>Issue</strong> <strong>13</strong><br />
January 01, 2007
Table of Contents<br />
Table of Contents 2<br />
Overlord’s Lair: It’s 2007 - Strap in and hang on! 3<br />
Conversion, by Shaun Farrell 4<br />
M. Deirdra, by Richard S. Levine 14<br />
Featured Artist: Bassem Hassan 17<br />
The Price of Conquest, by Mik Wilkens 20<br />
Serial: Deuces Wild - “In the Lap of the Gods” - Part One<br />
by L. S. King 49<br />
The Jolly RGR 55<br />
Overlords (Founders / Editors): L. S. King, Paul Christian Glenn, Johne Cook<br />
Venerable Staff:<br />
A.M. Stickel - Managing Copyeditor<br />
Paul Christian Glenn - PR, sounding board, strong right hand<br />
L. S. King - lord high editor, proofreader, beloved nag, muse, webmistress<br />
Johne Cook - art wrangler, desktop publishing, chief cook and bottle washer<br />
Slushmasters (Submissions Editors): Scott M. Sandridge, John M. Whalen, David Wilhelms<br />
Serial Authors: Sean T. M. Stiennon, Lee S. King, Paul Christian Glenn, Johne Cook<br />
Cover Art: “EMAN,” by Bassem Hassan<br />
Without Whom... Bill Snodgrass, site host, Web-Net Solutions, admin, webmaster, database admin, mentor,<br />
confidante, liaison – Double-edged Publishing<br />
Special Thanks: <strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> logo design by Hatchbox Creative<br />
Visit us online at http://raygunrevival.com<br />
Rev: 20070101b<br />
All content copyright 2007 by Double-edged Publishing,<br />
a Memphis, Tennessee-based non-profit publisher.<br />
Pg. 2<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Overlord’s Lair:<br />
It’s 2007 - Strap in and hang on!<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> went live in July of 2006. Six months<br />
and twelve biweekly issues have passed and <strong>Ray</strong><br />
<strong>Gun</strong> <strong>Revival</strong> continues to grow and thrive. The Overlords<br />
Lee (Loriendil) King, Paul Christian (Fireflyfellow) Glenn,<br />
and myself thank each of you for visiting <strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong>,<br />
downloading the e-zine, and taking part in the fun on the<br />
forums.<br />
Despite being a<br />
paying market, RGR will<br />
continue to be available<br />
as a free download for this<br />
coming year (donations<br />
cheerfully welcome to<br />
support our authors). We<br />
provide this out of our<br />
own pockets because we,<br />
like you, believe in space<br />
opera and golden age<br />
sci-fi / adventure fiction.<br />
As Overlords, we are<br />
committed to the resurgence<br />
of quality space<br />
opera authors and stories.<br />
This issue features<br />
a story by Shaun Farrell<br />
entitled Conversion. It is a<br />
ripping good story, a cautionary<br />
tale, and starts <strong>Issue</strong> <strong>13</strong> off with a bang:<br />
When nanotechnology changes humanity and eliminates<br />
free will, a small group of people on a distant colony<br />
world fight to escape the pervasive NET.<br />
Our second story, M. Deidre, by Richard S. Levine, is<br />
more of a flash sci-fi piece than we normally accept, but the<br />
slushmasters and editors liked it so well that we couldn’t<br />
resist picking it up to share with you:<br />
We all know how deadly hurricanes can be. What<br />
would you do if you knew you could turn one away?<br />
We were looking for something special to grace the<br />
Pg. 3<br />
cover of the first issue of 2007, and Bassem Hassan’s<br />
“EMAN” is not only a great piece, it is also the result of a<br />
collaboration and was created in honor of a special person.<br />
Click on over to the Featured Artist interview for the most<br />
touching story we’ve featured yet!<br />
And that brings us to The Price of Conquest, by Mik<br />
Wilkens. This is the longest work we’ve ever published at<br />
RGR, however, this is one of<br />
those works that starts fast<br />
and never lets up. Smart,<br />
challenging, and gripping,<br />
this story features a plucky<br />
heroine and a ship with<br />
something of an attitude:<br />
Freedom is all Kressa<br />
Bryant has ever wanted.<br />
When she’s given her own<br />
starship, it seems the<br />
answer to all her dreams.<br />
But the ship has a mind of<br />
its own and comes with a<br />
price she may not be able<br />
to pay.<br />
Due to the size of <strong>Issue</strong><br />
<strong>13</strong>, look for Paul Christian<br />
Glenn’s popular JASPER<br />
SQUAD serial in <strong>Issue</strong> 14, so stay tuned for that.<br />
Wrapping things up is Overlord Loriendil’s stunning<br />
Deuces Wild installment, the first of a multi-part min-arc,<br />
“In the Lap of the Gods,” in which one of the intrepid adventurers<br />
is kidnapped and the other comes to grips with his<br />
feelings ont he matter (or would, if he had any).<br />
Stay with us as we venture into this new year - we have<br />
a lot planned for the year and with your continued encouragement<br />
and readership, will be shooting ever higher. Strap<br />
in and hang on! <strong>Issue</strong> <strong>13</strong> launches right now!<br />
Johne (Phy) Cook<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
"The Battle for Monday Morning," by Jordan Lapp Pg.<br />
Conversion<br />
by Shaun Farrell<br />
“T<br />
hey’re here, aren’t they? Aren’t they?<br />
Hush. I already know. I can feel them.<br />
The music, the music!” Flapper stumbled<br />
away, leaving Gen to huddle over his hand held<br />
computer interface. Flapper’s right hand shook<br />
uncontrollably, like it always did, his arm tucked<br />
into his side.<br />
“Yes,” Gen replied, feeling nauseas. He rubbed<br />
his leathery face. “They’re here.”<br />
Flapper danced, left shoulder tilted to the<br />
floor, right leg kicking sideways. To Gen, the youth<br />
looked like the Hunchback of Notre Dame, except<br />
uglier.<br />
“I knew it!” Flapper exclaimed. “Maybe my<br />
nans are working again! I can hear the network.<br />
The voices.” He fell to the floor, lifting his arms in<br />
exaltation, drinking the wireless energy beaming<br />
around him. Then he stopped and looked at Gen<br />
in concern. “Are they going to kill you?”<br />
Gen grunted. He saved his work on the<br />
computer and resisted the temptation to throw it<br />
against the wall. For twenty years he had sought<br />
a way to infiltrate NET, to break their seemingly<br />
impenetrable control. But their firewalls were too<br />
advanced, and by now they were so complex he<br />
hardly understood what he was looking at. There<br />
was always a backdoor, and he better find it in<br />
the next few hours or he’d be converted himself.<br />
Unless he forced NET to kill him. Which suited<br />
him just fine. Better than conversion.<br />
“Are they going to kill you, Gen? Are they?”<br />
Flapper stood at Gen’s side now, eyes strangely<br />
focused and sincere. They had grown to like each<br />
other over the years. Weird.<br />
“They’ll try,” Gen said, softly.<br />
“What will you do?”<br />
Gen sighed and turned back to his computer.<br />
Captain Tuck should just about be ready with his<br />
traps. Gen would have to finish his work from<br />
within the underground facility.<br />
“I’m going to kill them back.”<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />
#<br />
“How about you give us some of those guns,”<br />
Dixon said.<br />
Tuck looked over his shoulder at the ex-criminal.<br />
No, Tuck reminded himself, still a criminal. Just<br />
beyond the short reach of the law. For now.<br />
“Is that a joke?” Tuck asked. His low voice was<br />
faint but managed to carry inside the vast underground<br />
chamber. He had just finished setting<br />
the primary trap for the NET soldiers. This was<br />
the most logical entry point into the warehouse,<br />
and he had rigged it with enough explosives to<br />
demolish a small house.<br />
He gazed over Dixon’s shoulder. Lynda huddled<br />
against the wall, shushing her baby girl. The baby<br />
cried softly, as if she understood the need for<br />
stealth but couldn’t control her fear.<br />
“When have you known me to joke, Captain<br />
America?” Dixon asked. His ivory skin gleamed<br />
under a thick layer of sweat and grease. Green<br />
eyes peered out from shaggy eyebrows with<br />
feline malice. The eyebrows looked huge under<br />
his bald head.
Conversion, by Shaun Farrell Pg.<br />
Dixon swaggered a few steps forward. “Come<br />
on, you can’t hold them off by yourself.”<br />
Tuck aimed a pistol at Dixon’s face. “Why<br />
don’t you stay where you are? No one touches<br />
my guns.”<br />
Dixon hesitated, then slapped his thighs with<br />
clenched fists. “Why the hell not? If something<br />
happens to you the rest of us are screwed!”<br />
“Not my problem. I need them.” Tuck had five<br />
guns on him altogether. Two pistols on either leg,<br />
a spitfire—a gun so small he could barely hold<br />
it—wrapped around his ankle, and two L-20 rifles<br />
strapped to his back. They fired a pea-sized round<br />
capable of splitting a man in two.<br />
Dixon started to stay something else, but<br />
threw his arms up in disgust. “Fine.” He turned,<br />
muttering under his breath. “Come all the way to<br />
this damn planet just to have those NET bastards<br />
chase me down anyway. Now, Captain Superman<br />
here—will you shut that kid up!”<br />
Lynda hugged her daughter even more tightly<br />
to her breast. “She’s scared. She knows something<br />
bad is happening, and you’re not helping!”<br />
“Whatever.” Dixon spat on the floor as he<br />
walked away.<br />
Chloe, Lynda’s daughter, continued to cry.<br />
#<br />
“They’re here, they’re here!” Flapper<br />
announced as he and Gen rejoined the others.<br />
“What about the virus?” Lynda asked Gen.<br />
The ex-computer expert shook his head, his<br />
hand still punching commands into his small<br />
computer. He remembered when this stuff used<br />
to be easy. That seemed like another lifetime.<br />
“Oh, sure,” Dixon said, leaning against the wall.<br />
“You’re smart enough to help create the little<br />
bastards, but you can’t stop them. Figures.”<br />
“I had nothing to do with nanotech,” Gen<br />
growled, a warning in his voice.<br />
Dixon responded to perceived challenges like<br />
a rabid dog inhaling bloody meat. He pushed off<br />
from the wall with the heel of his foot, muscles in<br />
his thick arms twitching. “I think you’re lying,” he<br />
whispered with a smile. “I think you helped NET<br />
infest the nations of earth, but when they turned<br />
on you, you ran away like the little coward you<br />
are. You booked passage on a ship and fled as far<br />
as you could. And here you are, one of the last<br />
clean humans in the universe, facing your own<br />
creation.”<br />
Gen’s face turned a deep shade of red. Blue<br />
veins throbbed in his temples.<br />
“That’s enough,” Tuck said. “We need to get<br />
deeper underground. Their troop landers will be<br />
here any minute. We need to—”<br />
“Son of a—” Gen swung at Dixon, but the bigger,<br />
stronger man easily blocked it. He returned the<br />
blow, splitting Gen’s cheek open with callused<br />
knuckles.<br />
The world blacked out for a minute, and when<br />
Gen came to he saw Tuck pointing a gun at Dixon’s<br />
head, both men yelling obscenities. Flapper<br />
jumped around like a monkey, grabbing his head<br />
with both hands, screaming that he could no<br />
longer hear the music. The buzz was gone. (Of<br />
course, Gen knew Flapper hadn’t heard it before.<br />
The nans in the boy’s body were completely dead,<br />
making it impossible for him to interface their<br />
network.) Chloe screamed at the top of her baby<br />
lungs, and Lynda wept, begging Tuck and Dixon<br />
to be quiet.<br />
Humanity’s last children, Gen thought. The<br />
final non-trans, and perhaps the last pure vestiges<br />
of Earth’s greatest species.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Conversion, by Shaun Farrell Pg.<br />
They didn’t stand a chance.<br />
#<br />
Besides storing food and supplies for the 300<br />
colonists, which only accounted for a few, relatively<br />
small rooms, the underground structure<br />
processed the water gathered from Columbus’<br />
moon. Columbus itself was practically desert.<br />
The snowy poles could provide them water, but<br />
the snow was so full of toxins that the energy to<br />
purify it outweighed the expenditure needed to<br />
travel to the moon and back.<br />
Ice mining in a vacuum was dangerous, but<br />
Dixon didn’t mind. This was freedom, even if<br />
the elements threatened to kill you at any given<br />
moment. He had been here for two years, and<br />
while he couldn’t say he had made any true<br />
friends, he had found peace.<br />
Until now.<br />
He finished packing the duffle bags with food<br />
stuffs. Tempted to take the food and hide on his<br />
own just to spite Captain America for ordering<br />
him around, Dixon grumbled as he rejoined the<br />
group. This food would keep them full for at least<br />
two months. With luck, NET wouldn’t be able<br />
to locate them deep within the warehouse. NET<br />
would wait around for awhile, but after sixty days<br />
of silence they’d classify Columbus as neutralized<br />
and move on, leaving the desert world to burn in<br />
its sun forever.<br />
At least that’s what they hoped. He knew<br />
better. NET was relentless. Tuck knew better, as<br />
well, or he wouldn’t waste his time setting traps.<br />
While Dixon cleaned out the food closet, Tuck,<br />
Gen and Flapper had vandalized everything in<br />
sight. All the spacecraft were gone, and while<br />
other colonists had fled for the dunes and caves,<br />
Tuck wanted to give the appearance that all of<br />
them had escaped. But not before wrecking the<br />
place. It was consistent with human behavior, Tuck<br />
had said. When humans couldn’t have something,<br />
they would rather destroy it than allow enemies<br />
to utilize that resource.<br />
Whatever. Dixon thought the Commando<br />
Extraordinaire just wanted to shoot something.<br />
“Did you get the food?” Gen asked.<br />
“What do you think?” Dixon replied, dropping<br />
the bags on the floor.<br />
“Pick those up,” Tuck ordered. “We’re done<br />
here. Time to get deeper underground.”<br />
A thud echoed from above. They all looked at<br />
the ceiling, hearts racing. Tuck cocked one of his<br />
L-20s, aimed it upward.<br />
Silence.<br />
“They couldn’t have landed already, could<br />
they?” Lynda asked. Chloe, for the moment, had<br />
fallen asleep in her arms. The little girl’s fingers<br />
gripped a lock of Lynda’s hair.<br />
“Impossible,” Gen muttered. He pulled his<br />
computer from his pocket and switched on the<br />
screen. Accessing the facility’s security systems,<br />
he brought up a view from the roof cameras.<br />
A metallic cylinder walked across the roof on<br />
matching, polymer legs. It seemed to glide, its<br />
round body swiveling from side to side. Gen recognized<br />
it, though the design had changed drastically<br />
over the last few years. It looked alive. And<br />
it looked hungry.<br />
“It’s a transponder,” Gen said. “They’re going<br />
to infect our system with nans.”<br />
“Can’t they do that from space?” Lynda asked.<br />
“I made sure the firewall was up,” Gen said. “I<br />
didn’t realize they could land these things on a<br />
planet now. We only have a minute or two before<br />
all the computers are out of our control.”<br />
“Oh, well that’s just—” Dixon began.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Conversion, by Shaun Farrell Pg. 7<br />
Gen cut him off. “Luckily, none of the doors or<br />
lights down here are automated. It’s old fashioned<br />
as can be. We did that on purpose, just in case.”<br />
“Just in case?” Dixon sneered. Then his voice<br />
deepened into a growl. “You’ve known this day<br />
was coming all along.”<br />
“I suspected,” Gen admitted. “But things have<br />
changed so much, I’m not sure that any precautions<br />
can help. If I can just get through their<br />
firewall. . .”<br />
“Come on,” Tuck said. “Let’s get moving. I think<br />
our window is even shorter.”<br />
Gen shut off the image and disconnected<br />
his computer from the colony network. His unit<br />
would continue to function uninfected. For now.<br />
As they jogged toward a staircase, he glanced<br />
at Flapper and wondered if the boy would cause a<br />
bigger problem then he was worth. He was acting<br />
much calmer than usual.<br />
Gen would keep an eye on him.<br />
#<br />
Lynda tripped as she scurried down the dimly<br />
lit passageway and nearly fell on her baby. She<br />
managed to twist into the wall and keep her<br />
balance. Nobody else noticed. She was the last<br />
in a fleeting procession venturing down dark<br />
passages as most of the lights were non-functional.<br />
The rest of her group was too focused on<br />
their impending destruction to care if she couldn’t<br />
keep up.<br />
An explosion had rocked the facility a few<br />
minutes ago. Tuck’s trap. NET was coming for<br />
them.<br />
Chloe stirred, awakened by the stumble. She<br />
sighed and blinked tired eyes.<br />
“Hi, baby girl,” Lynda whispered. She tried to<br />
keep her heart rate down. Chloe was quite sus-<br />
ceptible to her mother’s emotions, and a fussy<br />
baby was the last thing they needed.<br />
Two years had passed since Lynda fled Earth.<br />
NET had nearly converted every nation on the<br />
globe. She had heard rumors that doctors were<br />
injecting newborns at birth. Not even wiping<br />
them off first. The nanotech engineered transhuman<br />
era had truly begun, and Lynda wanted no<br />
part of it.<br />
It was sin. It was evil. She wouldn’t allow those<br />
beasts to steal her baby’s soul.<br />
Finding a ship to take her away hadn’t been<br />
easy. Booking off-world passage required years of<br />
sifting through yellow tape, acquiring insurance,<br />
submitting to dozens of medical exams. And what<br />
did the doctors do in those exams?<br />
“Not you, baby girl,” Lynda said, kissing Chloe<br />
on the head. Chloe smiled, still groggy.<br />
A tear spilled down Lynda’s cheek at the sight.<br />
They would never take her baby. They would<br />
never destroy what made her so special. When<br />
the time came, Lynda knew what she had to do.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />
#<br />
They finally rested at a cross-section of halls,<br />
taking refuge in an abandoned storage room. The<br />
water aqueducts spanned all above them. Several<br />
feet of concrete and millions of gallons of water<br />
would make it very difficult to locate them with<br />
sensors.<br />
Of course, Tuck thought, that also makes it a<br />
likely hiding place. If I were them, I’d look here<br />
first.<br />
But that was fine with Tuck. He was tired of<br />
running. He was tired of hearing how superior a<br />
man became with nans pumping his blood. Most<br />
of all, he was tired of missing his wife.<br />
“Only takes one bullet to kill a NET. Doesn’t
Conversion, by Shaun Farrell Pg.<br />
sound so advanced to me.”<br />
“What?” Gen asked.<br />
“Nothin.”<br />
A single light bulb hung from the center of<br />
the storage room, spilling dim light that didn’t<br />
reach the far corners. Storage crates made of<br />
mesh plastic were stacked near the north wall.<br />
Dust covered the floor. Grains of sand had slowly<br />
filtered through a crack in the roof.<br />
Tuck kicked at the dirt, enjoying the smell. It<br />
made him feel alive.<br />
He marched across the room to the door.<br />
Activating the laser sight on the old L-20, he<br />
gazed down the narrow scope into the dark hall.<br />
He could kill their troops from here. He had the<br />
advantage as long as he didn’t run out of bullets.<br />
But the bodies would pile very high before that<br />
happened.<br />
Very high, indeed.<br />
#<br />
“What’s his problem?” Dixon asked. He<br />
crouched next to Gen against the back wall.<br />
Flapper danced in a circle directly under the<br />
light bulb. He tapped his forehead with a knuckle<br />
and murmured under his breath.<br />
Lynda sang to Chloe somewhere in the<br />
darkness.<br />
Gen looked at Flapper. “He used to be NET.<br />
The nans caught some kind of virus and screwed<br />
him up before they winked out. I’ve been. . .<br />
studying him, hoping to learn how his firewall<br />
failed.”<br />
“Not him,” Dixon said. He pointed at Tuck.<br />
“Him. Marine Boy.”<br />
“Oh.” Gen blushed. He was grateful for the<br />
darkness. “He was an American soldier. Some<br />
terrorists caught him and tortured him for years.<br />
Locked him up in a closet for weeks at time so<br />
he was practically bathing in his own wastes. By<br />
the time he was released, most of the U.S. was<br />
pro-nan. His wife had been injected and was an<br />
important asset to NET. We all know what NET<br />
programming does to a personality.”<br />
“Yeah. Wipes it dry.”<br />
Gen looked at his computer and continued to<br />
punch in commands.<br />
“Must be nice to have dirt on everyone,” Dixon<br />
muttered.<br />
“That was my job. Know who’s coming, who’s<br />
going. Keep people safe.”<br />
Dixon just snorted.<br />
“Nanotechnology isn’t the real problem,” Gen<br />
said, trying to sound casual.<br />
Dixon nearly growled. “Could have fooled<br />
me.”<br />
“It’s the programming,” Gen insisted. “It’s NET,<br />
the single most corrupt institution the planet has<br />
ever known, hiding behind a fake religion to justify<br />
its actions.” Gen realized he was nearly yelling.<br />
Dixon grabbed Gen by the collar and pulled<br />
him off the ground. The computer slipped from<br />
Gen’s grasp, rattled on the floor.<br />
“You should probably shut your mouth, old<br />
man, and get back to work,” Dixon spit out<br />
between clenched teeth.<br />
Gen gasped, embarrassed at being manhandled<br />
with such ease. “I’m not old!”<br />
Dixon stopped, blinked. His eyes widened,<br />
and he seemed to really see Gen for the first time.<br />
Very slowly, he set Gen down.<br />
“Just do your thing.” Dixon spun and stormed<br />
out of the room. He bumped Tuck on the way,<br />
ignored the Captain’s protests.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Conversion, by Shaun Farrell Pg.<br />
“What was that all about?” Lynda asked.<br />
Gen shook his head.<br />
#<br />
“Music, music, music, music.” Flapper rocked<br />
on the floor, knees tucked into his chest.<br />
Gen watched, wishing he could help the young<br />
man. He still didn’t understand why Flapper had<br />
been warped so badly. It was more than nanfailure,<br />
Gen was sure of that. But what?<br />
He turned back to his computer, studying the<br />
data. Flapper was a goner, just like the rest of<br />
them.<br />
“Do you hear that?” Lynda asked. Chloe stirred<br />
in her mother’s arms.<br />
“No,” Gen said. “What?”<br />
“Footsteps from above,” Tuck replied. He<br />
stared down the hallway over the scope of his<br />
gun, relaxed and still. “They’ll be here in a few<br />
minutes.”<br />
Dixon suddenly rushed back into the room<br />
from the hall, chest heaving. “NET! They’re here.”<br />
“We can hear them,” Tuck said. He rose,<br />
casually turning the L-20 toward Dixon. “So, Dixs,<br />
where have you been?”<br />
Dixon paused in the middle of wiping sweat<br />
from his forehead. “What are you talking about?<br />
I’ve been sitting out there thinking about my<br />
death, that’s where I’ve been.”<br />
Tuck cocked his head. “Really, because I’ve<br />
been right by this door, just waiting for something<br />
to shoot at. I didn’t see you in the hall.”<br />
“It was dark! What, are you Nocturnal Boy,<br />
too?” He paused, looked at the gun. “Why don’t<br />
you put that down before you piss me off.”<br />
Lynda stepped out of the darkness and joined<br />
Flapper, who had gone still under the light bulb.<br />
“What are you saying, Tuck?” she asked.<br />
“Doesn’t anyone else find it interesting that<br />
the moment we hear the troops coming, Dixon<br />
reappears after being gone an hour?”<br />
“Hold on a sec, Tuck,” Gen said. “Dixon hates<br />
NET as much as any of us. He—”<br />
Tuck smiled. “Oh, I know he hates NET with<br />
a passion. That’s the only reason I’ve let him<br />
live. But you know what I think? I think there’s<br />
something he hates even worse than NET or nans<br />
or being displaced on this rock.”<br />
Dixon fumed. His hands, balled into fists, pushed<br />
into his thighs so hard his legs were going numb.<br />
“Alright,” Dixon yelled. “Let’s hear it!”<br />
“Keep your voice down!” Lynda said.<br />
“Why?” Dixon said. “If he’s right, they already<br />
know where we are. Besides—ah, did you hear<br />
that? They’re getting closer. They’re right on top<br />
of us! Any second now they’ll rush around that<br />
corner and fill our heads with little machines that<br />
will make our brains shrivel up and shut off, and<br />
then you know what happens! You know what<br />
happens THEN?”<br />
Tuck cocked the rifle, brought it up to his<br />
shoulder. “Shut your mouth.”<br />
“Why should I?” Dixon said. “You don’t trust<br />
anyone. Either you kill me, or they do. Either way,<br />
I’m dead.”<br />
“Tuck,” Gen started.<br />
“Shut up, Gen. Get back to work.”<br />
“Yes, work on the music, the music,” Flapper<br />
said. “You are close to the music.”<br />
They all paused, the tension in the room<br />
coming to a sudden halt.<br />
“I am?” Gen asked. “How can you. . .” his<br />
voice trailed off. He held up his computer and<br />
pressed a command.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Conversion, by Shaun Farrell Pg. 10<br />
Flapper’s back arched. His eyes rolled back<br />
into his head. Then he shook it off and started<br />
rocking on the floor.<br />
“What was that?” Tuck asked.<br />
“The nans, the ones inside of him, must still be<br />
alive somehow. They reacted to my transmission.<br />
I think—” Gen turned away, hands typing rapidly.<br />
“I think you can put the piece down now,<br />
soldier boy,” Dixon said.<br />
“How about I keep it where it is, just for fun?”<br />
Synchronized footsteps filled the hallway. In<br />
the midst of their argument, they hadn’t heard<br />
the NET soldiers. Tuck and Dixon looked down<br />
the hall in unison, their eyes widening.<br />
A dozen soldiers stood out there, with more<br />
in the stairwell behind them, no doubt.<br />
“I knew it,” Tuck whispered, face twisting into<br />
a scowl. “You betrayed us!”<br />
Tuck began to re-aim the L-20 at Dixon. Simultaneously,<br />
Dixon jutted forward and reached for<br />
Tuck’s leg. With his other hand he deflected the<br />
rifle toward the ceiling.<br />
Tuck tried to sidestep, but Dixon was too<br />
fast. In that moment Tuck realized his feelings of<br />
control had been an illusion. Dixon could have<br />
done this whenever he wanted.<br />
Before Tuck could regain his bearings, Dixon<br />
had relieved the Captain of a pistol and darted<br />
down the hallway.<br />
“He’s joining NET!” Tuck yelled, scrambling for<br />
the door.<br />
Then gunshots echoed around him. And<br />
screams. Dixon’s screams. He was charging the<br />
enemy soldiers, gun spitting fire, lungs releasing<br />
the last breath of a man embracing his fate.<br />
“No,” Tuck whispered. “It can’t be.”<br />
The troops responded in unison, their minds<br />
joined through NET. They unleashed hell into<br />
the hallway. Dixon was chopped to pieces, but<br />
he seemed to continue forward anyway, as if<br />
the sheer force of his hatred could hold his flesh<br />
together. His gun fired again and again.<br />
Two men collapsed under the barrage of his<br />
attack, but that was all Dixon could manage. He<br />
fell, dead before he hit the floor.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />
#<br />
“Dixon!” Tuck’s throat was instantly dry, adrenaline<br />
zapping his mouth of moisture, replacing it<br />
with salt. He screamed and took aim with his L-<br />
20. Barely able to control the gun with his shaky<br />
arms, he leaned around the doorframe and fired.<br />
NET responded with typical effectiveness,<br />
aiming their fire at Tuck’s side of the door. With<br />
nans guiding their eyes and fingers, the NET<br />
soldiers demonstrated considerable skill. Tuck<br />
continually turned back into the room, the metal<br />
doorframe disintegrating around him. At one<br />
point he dove across the entry to the other side.<br />
Miraculously, only one enemy projectile grazed<br />
his leg.<br />
Once the shooting began, Gen, Flapper, and<br />
Lynda ran to the opposite side of the room.<br />
Debris and bullets rattled all over the place, but<br />
they found somewhat suitable shelter in the far<br />
corner behind the empty storage crates.<br />
Flapper yelled and tried to run into the hall.<br />
He wanted to rejoin his brothers, and he slapped<br />
at Gen when the older man held him back.<br />
“They don’t want you anymore,” Gen screamed,<br />
feeling the futility of the situation overtake him.<br />
He should let Flapper run into the sea of bullets.<br />
He would die instantly, but at least he would die<br />
believing NET had come for him.<br />
“I know, I know,” Flapper returned, still struggling.
Conversion, by Shaun Farrell Pg. 11<br />
A growl of agony slipped from Tuck’s lips. They<br />
could hear him clearly over the constant barrage.<br />
He must be hit. Gen looked around the crates.<br />
Sure enough, Tuck huddled against the wall, tried<br />
to tie off a bleeding arm. His shooting arm.<br />
Time was up.<br />
Flapper saw it, too. “Here,” he said. Without<br />
waiting for Gen’s approval, he snatched the<br />
computer from Gen’s grasp.<br />
Gen lunged for it like he would a lifeline at<br />
sea. That interface was his last connection with<br />
humanity, his last reminder of what he once was,<br />
and the only hope to have a life ever again.<br />
Flapper punched Gen in the face with surprising<br />
strength. They stared into each other’s eyes,<br />
the sound of violence around them deafening.<br />
“We’re the only friends you have!” Gen yelled,<br />
betrayal turning to anger. Yes, he had initially<br />
brought Flapper to Columbus because he wanted<br />
to study him, but things had changed since then.<br />
They were the closest remnants of family either<br />
would ever know. Or so Gen had believed.<br />
“I know,” Flapper replied, his face still, his right<br />
arm steady, his eyes confident. Gen froze. He had<br />
never seen Flapper like this. He looked NET. His<br />
eyes seemed to flicker silver, as if swarming with<br />
nans.<br />
“I can hear the music, Gen. It sounds sick.”<br />
Gen shook his head. “That’s impossible. The<br />
nans inside you are dead!”<br />
Flapper turned to Lynda. “I’m sorry about your<br />
baby.”<br />
Without giving an explanation, he turned to<br />
the computer and began to type one handed. He<br />
moved with unnatural speed, as if he was intimately<br />
familiar with the interface.<br />
“Hey!” Gen reached for the computer.<br />
Flapper kicked him.<br />
Chloe screamed, and Lynda hugged the child<br />
so tight the baby couldn’t breathe.<br />
Tuck’s war-cry began again, his rifle spitting<br />
death into the darkness.<br />
Flapper handed the computer back to Gen.<br />
His right hand seemed to shrivel, then shake, and<br />
he hid it against his side. Bending at the waist, his<br />
knees began flexing.<br />
“Push initiate!” Flapper said.<br />
“What did you do?” Gen asked. He didn’t<br />
recognize the code filling the screen.<br />
“Push it!” Tears began streaming down<br />
Flapper’s face. Mucus leaked from his nose.<br />
Knowing he had no other option, Gen pushed<br />
the button and transmitted Flapper’s program.<br />
The world suddenly turned silent. Tuck fired<br />
a few more rounds before he realized the enemy<br />
was no longer firing back. Flapper went rigid as<br />
steel, his face placid. He fell backward into the<br />
mesh crates, spilled them across the floor.<br />
“What the hell?” Tuck muttered.<br />
Realization dawned in Gen’s mind, and he<br />
rushed to join the Captain at the door. The NET<br />
soldiers had collapsed just as Flapper had.<br />
“What happened?” Tuck asked.<br />
Gen looked at his computer. Flapper had jacked<br />
the interface into NET’s network. He studied the<br />
signals coming from the nans. He could still detect<br />
an energy signature, but it was faint.<br />
“He reformatted them,” Gen whispered.<br />
“What?” Tuck asked, now on his feet. Sweat<br />
and blood covered his body. He had been hit<br />
several times.<br />
“Flapper. He must have remembered some<br />
kind of. . . access code, or something. He refor-<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Conversion, by Shaun Farrell Pg. 12<br />
matted them. Amazing!”<br />
“What does that mean?” Tuck asked.<br />
“I haven’t the faintest idea.”<br />
“No! NO!”<br />
Then Gen realized how deep the silence in the<br />
room had truly been. Chloe was no longer crying.<br />
He rushed back around the crates, Tuck stumbling<br />
after him.<br />
Lynda had placed Chloe on the ground. Her<br />
hands hovered over the child, shaking.<br />
“Lynda?” Gen asked.<br />
“She’s dead. My baby girl is dead!” Sobs racked<br />
her as she lay down next to her child.<br />
Gen knelt, put his hand on Chloe’s chest.<br />
There was a gentle heartbeat there. Life still held<br />
on. Flapper must have known. That was why he<br />
apologized.<br />
It took several minutes for Gen to calm Lynda<br />
enough to talk with her. “She’s not dead,” he<br />
finally said. “She was NET. The nans have reset.”<br />
He wiped wetness from her face.<br />
“How is that p-possible?” she finally asked.<br />
“She wasn’t b-born on Earth.”<br />
“I don’t know. But somehow NET infected<br />
her.”<br />
“I don’t mean to break up our moment of rest,”<br />
Tuck said, “but eventually they’ll wake up, right?<br />
If they’re just reformatting—”<br />
“Then once the basic programs initialize, they<br />
should wake, yes,” Gen said.<br />
Tuck pointed at Gen’s computer. “What’s<br />
the range on that thing? Did it reach their<br />
spaceship?”<br />
Gen considered it. “Probably.”<br />
He swallowed, clearly in pain. “Alright, pick up<br />
your kid. Gen, grab twitchy.”<br />
“His name is Flapper,” Gen protested.<br />
“Whatever,” Tuck said. “Come on, we’ll take<br />
the landing shuttle to the ship, blow the rest of<br />
them out an airlock, pick up the colonists in the<br />
desert, and get the hell out of here.” He limped<br />
for the door.<br />
“Where will we go?” Lynda asked, gently<br />
scooping Chloe into her arms.<br />
“Don’t ask me,” Tuck replied, vanishing out the<br />
door.<br />
Gen put the computer in his pant’s pocket.<br />
Flapper didn’t even weigh a hundred pounds,<br />
and Gen lifted him with fair ease.<br />
He wondered what the boy would be like<br />
when he woke. Would he be his old self or a NET<br />
agent? And what about Chloe? She must have<br />
been infected in the womb, yet she acted like any<br />
normal child.<br />
What was NET up to?<br />
Dixon’s blood covered the floor in the hall,<br />
his body in pieces. He had given himself for the<br />
group. Gen wished he had known the man better,<br />
had tried to understand what had happened to<br />
him. It was too late for that. It was too late for<br />
a lot of things. But maybe they could start over<br />
someplace else.<br />
He walked past the sleeping soldiers. They<br />
seemed to stare at him, and he imagined that he<br />
could see programs coming online through their<br />
vacant eyes.<br />
Realizing he was getting behind, he rushed to<br />
catch up with the others.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Conversion, by Shaun Farrell Pg. <strong>13</strong><br />
Shaun Farrell<br />
Shaun Farrell is a speculative fiction author<br />
and the host of the Adventures in Scifi<br />
Publishing podcast, a show that explores the<br />
publishing industry by interviewing industry<br />
experts, bestselling authors, and new writers.<br />
To learn more about Shaun and his work, visit<br />
www.shaunfarrell.com.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
"The Second Ascension," by R. Cruz Pg. 1<br />
M. Deirdra<br />
by Richard S. Levine<br />
“...’tis a noble and heroic thing, the wind!<br />
Who ever conquered it? In every fight it has<br />
the last and bitterest blow. Run tilting at it,<br />
and you but run through it. Ha! A coward<br />
wind that strikes stark naked men, but will<br />
not stand to receive a single blow. Even Ahab<br />
is a braver thing—a nobler thing than that.”<br />
– Herman Melville, Moby Dick<br />
Below me, huge gray clouds circled counterclockwise<br />
and glowed as bolts of<br />
lightning struck the Gulf of Mexico. Over the roar<br />
of my scowplane I heard, “Quad II here. Massive,<br />
where are you?”<br />
I said, “On my way, dad.”<br />
“Hey, Captain Bahar to you. We’re in M.<br />
Deidra’s eye, and we’ve got to move this thing<br />
somewhere safe. Get here quick. Quad II out.”<br />
The Massive was a fine scowplane, named<br />
to honor the M designation for hurricanes with<br />
winds greater than 250 miles per hour. It had been<br />
twenty years since the last category M storm. My<br />
heart raced.<br />
The flight computer spoke. “Captain Bahar.<br />
This area of the storm will be violent.”<br />
I replied, “Thank you, Toby. Call me Michelle.”<br />
I took the Massive down into the clouds. Rain<br />
smacked the windows. Thunder echoed off our<br />
hull. I could feel my heart pounding as I headed<br />
towards Deidra’s eye.<br />
Toby reported, “Winds at 250 miles per hour.”<br />
I asked, “Where’s Deidra headed?”<br />
“The Newer Orleans area.”<br />
A large population, modern city, that wasn’t<br />
what I wanted to hear.<br />
A break in the clouds revealed a churning,<br />
green gulf with clipped whitecaps and spray that<br />
looked like shattered glass. The plane shook in<br />
every direction.<br />
I said, “Toby, take over until we reach the eye.<br />
Get dad back on the comm.”<br />
Soon I heard my dad’s deep voice. “Michelle,<br />
you’re late.”<br />
“We’re almost there.”<br />
The Massive shuddered. Sunlight and blue sky<br />
filtered through the eye of the storm.<br />
I shouted, “I see you!”<br />
Dad replied, “About time.”<br />
I could see dad’s plane and two others of our<br />
team near the middle of the eye. A towering white<br />
wall of clouds encircled us. I said, “Toby, give me<br />
back the controls.”<br />
As all four planes traveled in a circular path<br />
in the center of M. Deidra’s eye, Toby ordered<br />
our target guidance mirror into position. I saw<br />
the other planes tilt their mirrors in a kind of synchronized<br />
dance. We waited for the microwave<br />
transmissions from space.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />
#<br />
Then, at dusk, light flashed all around us.<br />
Toby reported first. “Masing has begun.”<br />
Dad said, “Quad II here. Nice job. Stay in<br />
formation.”<br />
I asked, “Captain Bahar, where are we going<br />
to give M. Deidra her funeral?”<br />
“Our orders are to bury her to the northeast
M. Deirdra, by Richard S. Levine Pg. 1<br />
of Ciudad Victoria. The U.S. pays Mexico a lot of<br />
money to scuttle hurricanes there.”<br />
“Do you think we can turn an M hurricane?” I<br />
knew it was a sensitive question.<br />
The comm squawked as Toby changed to a<br />
private frequency.<br />
Dad replied, “You’re talking about M. Frances,<br />
aren’t you? That was my mistake, not the Quad I.<br />
We’ll turn M. Deidra.” His voice sounded grim.<br />
“But what if we can’t?”<br />
“That’s crap. Quad II out.”<br />
The Massive’s windows were fogging. I looked<br />
down at the colors where the maser fire blasted<br />
the Gulf waters into steam.<br />
A dropsonde from the Quad II parachuted<br />
towards the Gulf. I didn’t see the changes in the<br />
weather data we were hoping for; M. Deidra had<br />
not turned.<br />
I put Toby back in control of the Massive, and<br />
I closed my eyes to nap.<br />
#<br />
A Mexican official spoke on the comm. My<br />
father answered.<br />
“Captain Bahar, is there any change?”<br />
“We’ll know in a few minutes.”<br />
“Give us a call as soon as you know.”<br />
“Will do. Quad II, out.”<br />
Dad loved to fly and could turn hurricanes<br />
like herding cows in a cattle drive, but he wasn’t<br />
comfortable dealing with people. Especially after<br />
mom died.<br />
I heard, “Michelle, are you there?”<br />
I replied, “Dad?”<br />
“There’s been no change to M. Deidra’s path.”<br />
“Then Newer Orleans will have to evacuate.”<br />
“I can’t let that happen.” His tone was confident,<br />
but I’m sure he wasn’t.<br />
“What do you mean?”<br />
“I was so…so sure of our technology. I told<br />
your mother that M. Frances wasn’t coming to<br />
Pensacola. She felt safe. She didn’t even evacuate<br />
when I told her to.”<br />
I could feel his guilt. “Dad, you couldn’t have<br />
known that you couldn’t turn a category M<br />
storm.”<br />
“You’re wrong. I could have made it turn. I just<br />
need a much larger heat source.”<br />
He sounded angry. I said, “Dad, you’re<br />
worrying me.”<br />
“Damn it, Michelle. I mean to stop M. Deidra.<br />
Quad II, out.”<br />
I watched the Quad II and our other two<br />
planes drop from formation. They disappeared<br />
into the steam from the Gulf.<br />
I cried, “Toby!” He didn’t answer. I was locked<br />
out of the controls. As I heard the mirror above<br />
refocus the satellite beam, the Massive headed<br />
on its own towards M. Deidra’s towering white<br />
wall.<br />
The Massive closed on the clouds. I felt<br />
helpless. I remember entering the white wall just<br />
before hearing the explosion. Then the clouds<br />
turned the color of fire.<br />
The Massive was pushed forward and then<br />
downward. The wings glistened and flickered in<br />
the light of the flames. Then the wind and rain<br />
put out the fire.<br />
Toby’s lockout released. He said, “Our engines<br />
have shut down. Prepare for jettison.”<br />
Everything happened so fast. I replied, “Toby,<br />
thank you.”<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />
#<br />
M. Deidra should have killed me that night. Yet,<br />
the next day I was sitting in the floating sealed<br />
compartment of the Massive’s inflatable.<br />
The sounds of M. Deidra had moved on, and<br />
I opened the compartment to reveal a blue sky.<br />
There was a radio in my emergency kit. I called for<br />
assistance.<br />
I smiled when they told me that M. Deidra
M. Deirdra, by Richard S. Levine Pg. 1<br />
had turned and headed east-north-east of Ciudad<br />
Victoria. I knew that over fifty years ago the area’s<br />
coast had been cleared of people and buildings,<br />
and M. Deidra would expire over empty beaches<br />
and the Sierra Madre Mountains.<br />
I thought of my father and our team. Tears<br />
filled my eyes.<br />
And me. What about me? I still turn hurricanes<br />
for a living. I guess I always will.<br />
Richard S. Levine<br />
Richard S. Levine began his working life as a<br />
video game designer and developer. Several<br />
of his science fiction short stories have<br />
appeared in The Martian Wave and The<br />
Fifth Di. With his wife Carrie, he lives happily<br />
on the beach in Florida and writes. Now, if<br />
only the hurricanes would go away. To learn<br />
more about Mr. Levine’s writings and his<br />
classic video game, Microsurgeon, please visit<br />
http://web.tampabay.rr.com/rlevine6/.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Featured Artist: Euka Pg. 17<br />
Featured Artist:<br />
Bassem Hassan<br />
Name:<br />
Bassem Hassan<br />
Age:<br />
30<br />
Hobbies:<br />
Roller blading, cycling, swimming, fishing,<br />
boating, and most of all designing!<br />
Favorite Book / Author:<br />
IT by Stephen King, and anything by Khalil<br />
Jebron.<br />
Favorite Artist:<br />
I have three; the first being Greg Martin, the<br />
second, Dylan Cole, and finally, my good friend<br />
Chris,<br />
http://dilekt.deviantart.com/<br />
When did you start creating art?<br />
I started creating art a little over four years ago.<br />
What media do you work in?<br />
I use many applications, but the ones that I use the most are Photoshop, Illustrator, InDesign, Cinema<br />
4D (my favorite), and Terragen.<br />
Where your work has been featured?<br />
Ive received a couple of Daily Deviations over at http://www.deviantart.com. Most of my works are<br />
actually printed stuff and Illustrator stuff I do for work, which can be found at most David Jones Stores<br />
all around Australia.<br />
Where should someone go if they wanted to view / buy some of your works?<br />
My work is mainly featured over at deviantART and my page can be found here:<br />
http://dv81.deviantart.com/<br />
How did you become an artist?<br />
Funny enough, whilst doodling around in Photoshop, I came across a couple of filters which assisted<br />
me in manipulating an old family photo. I took off from there. Strangly enough, at that time I had<br />
completed a degree in software engineering, and I’ve never looked back. I still do code, but my heart<br />
is in art!<br />
What were your early influences?<br />
My early influence would have to be my twin brother who saw I had some hidden talent and insisted I<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Featured Artist: Bassem Hassan Pg. 1<br />
keep going , and here I am today doing what I love best!<br />
What are your current influences?<br />
My most influential person now would be mum and how she inspires me to do better than last time!<br />
And of course Greg Martin, and Dylan Cole, and above all my friend Chris!<br />
What inspired the art for the cover?<br />
A girl by the name of Eman (a disabled family<br />
friend of mine) someone as I once wrote “...is<br />
on the path to paradise”. She is a very special<br />
person loved by many and frowned by none.<br />
Her heart and courage to live in this world is<br />
unmatched, her family... well I would need a<br />
book to describe their love for her and their<br />
devotion to make her stay on earth a pleasant<br />
and peaceful one. Also, my friend Chris, his<br />
work can be found at http://dilekt.deviantart.<br />
com, another great inspiration of mine also<br />
helped collaborate on this piece. You should<br />
check out his stuff—he is truly an amazing artist<br />
and friend!<br />
How would you describe your work?<br />
I draw with passion and with love, so if I was<br />
to name it I would call it “EMOTIONS”. Every<br />
piece I do, there is always a story behind it some<br />
sort of catalyst which inspired me to do it in<br />
the first place. My work is mainly built around<br />
the cosmos, as I am infatuated with space , but<br />
nowadays I find myself doing more and more<br />
3D, but only to assist with my future space<br />
scenes.<br />
Where do you get your inspiration / what<br />
inspires you?<br />
The heavens and the earth, family, friends,<br />
mother nature, movies, other artists, there is<br />
so much to say and so little time to say it in. I<br />
would have to say that anything is a potential<br />
for inspiration, but what I draw is ONLY an<br />
emotion so that I leave people with something<br />
to think about as I like to share something of<br />
mine with them.<br />
Have you had any notable failures, and how has failure affected your work?<br />
As I began to draw, I many times found myself thumping my head on the desk questioning my own<br />
abilities, but it’s those times I cherish the most! I would learn to pick myself up and try again or<br />
even try harder! My own flaws were my best strengths in becoming a better artist, so I say to others<br />
out there the belief in onesself is one of the most powerful weapon one can acquire, so if you find<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Featured Artist: Bassem Hassan Pg. 1<br />
yourself stuck, or not performing like you imagine, indulge<br />
yourself in this moment as this is the point of vulnerability<br />
and the part where you need to dig deep and find yourself<br />
again!<br />
What have been your greatest successes? How has<br />
success impacted you / your work?<br />
My greatest success, well, would be just to become an<br />
artist. Winning my daily deviations on deviantART was<br />
great, but becoming an artist was greater, and helps my<br />
way of life how I see things in the real world. Even my<br />
career is based around what I love most ! So that would<br />
be the greatest success from all this!<br />
What are your favorite tools / equipment for producing<br />
your art?<br />
The mouse.<br />
What tool / equipment do you wish you had?<br />
What else? Wacom Intuous 3. ; )<br />
What do you hope to accomplish with your art?<br />
A lot of smiling faces—if my art makes someone smile<br />
than that is more important to me than anything anyone<br />
can ever give me , to see someone happy, well, you can’t put a price on that!<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Featured Artist: Bassem Hassan Pg. 20<br />
The Price of Conquest<br />
by Mik Wilkens<br />
Kressa Bryant wandered aimlessly through<br />
north San Francisco’s dark streets, the<br />
pitifully small pack that contained everything she<br />
owned slung over one shoulder.<br />
Around her, the cool night air hummed with<br />
the passage of ground, air, and space traffic to<br />
the south. Local bars throbbed with music and<br />
raucous conversation. The crumbling buildings<br />
shuddered as a starship landed at one of the<br />
nearby ports.<br />
Several meters behind Kressa, two men<br />
shadowed her path. She frowned. Were they<br />
following her? Easy enough to determine.<br />
She turned left at the next corner and ducked<br />
into a narrow alley partway down the block. The<br />
reek of urine and rotting debris assaulted her;<br />
the alley’s high walls gathered the city sounds<br />
and muffled them to a dull roar.<br />
Kressa shut out the distant sounds and tuned<br />
her senses closer, back the way she’d come. The<br />
quiet mumble of a conversation drifted over the<br />
background noise, accompanied by a pair of<br />
unhurried footsteps.<br />
The men moved closer, paused, and crossed<br />
the intersection where she had turned the corner.<br />
Their footfalls receded, and she relaxed.<br />
A rustle from behind whirled her around. She<br />
dropped into a fighting stance and whipped her<br />
knife from its boot-top sheath.<br />
Something groaned, low and pain-filled, and<br />
a weak male voice called, “Boy? Boy, can you...?”<br />
The voice trailed off with a moan.<br />
Kressa stared into the darkness, black eyes<br />
wide to gather light. It did not surprise her to be<br />
mistaken for a boy. She wore her black hair short<br />
and her clothing loose in an attempt to hide the<br />
fact that she was a nineteen-year-old girl graced—<br />
or, in her opinion, cursed—with the genetically<br />
perfected looks of the United Galaxy’s elite.<br />
“Who’s there?” she called.<br />
Another groan drifted from deep in the alley.<br />
The agonized sound tightened her gut.<br />
Something moved in the pile of discarded<br />
boxes and rubbish that clogged the narrow<br />
passage. She gripped her knife tighter and crept<br />
forward, eyes straining in the dark.<br />
Low clouds reflected the light from the ports<br />
and the brightly lit south city in a dim glow, faintly<br />
illuminating the debris. A bloody arm and hand<br />
jutted from the trash. Kressa tightened her jaw<br />
and continued forward, knife held close, ready to<br />
use.<br />
A battered body sprawled on the rubbish,<br />
feverish eyes gazing up from a pallid face. The<br />
hand groped for a clear spot on the alley floor and<br />
levered the body into a half-sitting position. The<br />
motion sent a sour odor drifting from the litter.<br />
Kressa wrinkled her nose at the stench.<br />
“You...do me a favor?” the man asked.<br />
Kressa noted his once fine clothing, now<br />
ruined by deep, bloody wounds; the bits of<br />
expensive jewelry that adorned ear, throat, and<br />
wrist; the pain-clouded features of a face that<br />
had never been handsome and was now a pale<br />
mask of approaching death.<br />
“What’s in it for me?” she asked.<br />
The man smiled, a grimace of lips pinched tight<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
The Price of Conquest, by Mik Wilkens Pg. 21<br />
in pain. He raised an unsteady hand and gestured<br />
at himself. “Take what you want. I...won’t be<br />
needing it.”<br />
“Yeah. All right.” She bent closer, cast a wary<br />
look over her shoulder, and turned back to the<br />
man. “Who did this to you?”<br />
“You—know the ports?”<br />
She nodded. “I grew up around here.”<br />
He reached toward a pocket on the front of<br />
his jacket, and then abandoned the attempt with<br />
a moan. He motioned toward it with his chin.<br />
Cautious, Kressa removed a keycard from the<br />
pocket.<br />
“My ship—the Conquest,” the man said, each<br />
word a struggle. “She’s at...Rostenport, hanger<br />
three. Find a pilot. Take the ship to Varen, on<br />
Arecia...” He drew a ragged breath and pushed<br />
himself up straighter against the garbage. “Tell<br />
them Cam...Cameron Thorne. My name. Tell<br />
them what happened.”<br />
“Tell who?” Kressa sensed how little time the<br />
man had left, while another part of her chattered<br />
on about what he’d said. A ship? It must be a<br />
one-man vessel, but what type? A small yacht? A<br />
courier? Or—dare she hope—a freighter?<br />
“Thorne, tell me what happened.”<br />
“Go to—Cartun-al Tavern, in Varen. Talk to...<br />
B’Okhaim.”<br />
“Okay. What happened?”<br />
“Code,” Thorne said, his voice barely discernible<br />
over the echo of sounds in the alley.<br />
She leaned closer. “What code?”<br />
“To get in. Panel under scanner. Remember.<br />
Six six nine oh three five...seven two.”<br />
She repeated the number.<br />
“Good. Now—” Harsh, wet coughs wracked his<br />
body. He rolled onto his side, choking up blood,<br />
then lay still for a long time. At last, he spoke again.<br />
“Tell Connie she’s been a hell of a companion...”<br />
He remained quiet for so long Kressa thought he<br />
was dead, but then his hand twitched, waving her<br />
closer.<br />
She knelt beside him. “Thorne?”<br />
“Tell Teresa...my daughter. Tell her daddy’ll be<br />
home to take her to the—Carver Day parade.” His<br />
eyes rolled to focus blearily on Kressa. “Tell her?”<br />
“Yeah, sure,” she said, convinced Thorne was<br />
completely delirious. “Sure, I’ll tell her.”<br />
She made the promise to a dead man.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />
#<br />
Seated at the bar in a noisy north-city tavern,<br />
Kressa stared at the keycard Thorne had given<br />
her.<br />
Rostenport, hanger three.<br />
Should she use the card to try to get a look at<br />
the ship, or should she sell the card and the information<br />
Thorne had given her to another pilot?<br />
“Want something to drink, miss?”<br />
She looked up into the bright blue eyes of the<br />
ruddy-faced bartender and set the keycard on<br />
the moisture-ringed surface before her. “I’ll take<br />
a C ‘n’ K.”<br />
The tender prepared her order and placed the<br />
glass beside the card. She paid for it with Thorne’s<br />
money, took a sip, and gazed around the room.<br />
Three years ago, in this San Francisco tavern,<br />
she had met Tempo, captain of the freighter<br />
Darsan. Less than three hours ago, she had left<br />
him. On his request. Her thrice-damned looks<br />
had caused one too many conflicts among his allmale<br />
crew. Departing the Darsan had left her with<br />
nowhere to go and nothing to do. She looked at
The Price of Conquest, by Mik Wilkens Pg. 22<br />
the card again.<br />
Rostenport. Thorne’s ship. Mine now?<br />
She took a deep breath. The smells of sweat,<br />
alcohol, and the sweet-spicy smoke of liftsticks<br />
filled the air. The strident blare of music and<br />
laughter, the squawk of voices, and the clink<br />
and rattle of glassware dinned in the crowded<br />
room. From the far end of the bar, a lone woman<br />
watched her. Based on her heavily made-up looks,<br />
Kressa guessed the woman was nearing the end<br />
of her prime; she did not need to guess her profession.<br />
The woman’s flashy, revealing costume,<br />
bright body paint and glo-tats, and provocative<br />
stance advertised her availability to anyone who<br />
could afford her. She was what Tempo would call<br />
a “cold glove.”<br />
Kressa looked away.<br />
Was the glove a glimpse of her future? Would<br />
she end up as nothing more than a temporary bit<br />
of amusement for whoever had the credits to pay<br />
for a few minutes of her time?<br />
Never.<br />
True, she had used her looks to catch Tempo’s<br />
eye, and she’d spent most nights in his bed, but<br />
that had been a means to an end, one they both<br />
enjoyed. In her three years on board the Darsan<br />
she had learned the life of a free trader, the tricks<br />
of the business, how and where to pilot a freighter<br />
for the most profit. Plus she possessed a base of<br />
the finest education available—attained through<br />
her childhood at the local United Galaxy Patrol<br />
Academy—and the skills and knowledge gained<br />
during the years she lived on the streets after<br />
running away from the Academy. She sighed. If<br />
only she could find someone who could see past<br />
her looks to her abilities.<br />
She gave the keycard a final long look.<br />
Rostenport. My own ship. No Academy instruc-<br />
tors to obey, no gang prime to follow, no captain<br />
to take orders from. Freedom.<br />
She slammed down the rest of her drink,<br />
scooped up the card and her pack, and left the<br />
bar.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />
#<br />
Rostenport was a rundown private facility<br />
located several blocks north of the alley where<br />
Cameron Thorne died, close to the narrow strip<br />
of no-man’s-land that separated modern-day San<br />
Francisco from the earthquake-shattered ruins<br />
of the old city—the gang-ruled Territories where<br />
Kressa had grown up.<br />
She reached the port’s small terminal building,<br />
glanced through the open doorway, and froze.<br />
Two white-uniformed United Galaxy Patrol<br />
soldiers were moving toward the counter from<br />
the door to the landing pad and hangars. They<br />
scowled at the man behind the counter—which<br />
wasn’t unusual for Pattys—but the way their<br />
hands rested not-so-casually on the pulse guns at<br />
their sides suggested something was afoot. The<br />
tight-lipped frown on the man behind the counter<br />
supported that conjecture.<br />
Kressa backed away from the door and leaned<br />
against the outer wall to listen.<br />
“Find what you were looking for, Commander?”<br />
one of the men asked, presumably the civilian<br />
behind the counter.<br />
“Not yet, but we weren’t able to get much of a<br />
look at that crate in number three. It’s got some<br />
kind of defense system. Who does it belong to?”<br />
Kressa frowned. Number three? Why would<br />
the Pattys want to search Thorne’s ship? For that<br />
matter, why were they searching all the ships, as<br />
the commander’s words suggested?<br />
“That’s Captain Thorne’s vessel,” the civilian
The Price of Conquest, by Mik Wilkens Pg. 23<br />
said. “Whatever you’re looking for, it can’t have<br />
anything to do with Thorne. He’s—”<br />
“We’ll be the judge of that,” the commander<br />
said. “Where’s Thorne now?”<br />
“Don’t know, sir. I haven’t seen him since...<br />
yesterday, I think.”<br />
“Is there cargo on board?”<br />
“Could be. There was some activity near the<br />
hangar last night. A few groundcars and such. I<br />
didn’t pay much attention.”<br />
“All right. Wait here.”<br />
Several seconds passed during which the hiss<br />
of a whispered conversation drifted from inside<br />
the building. Kressa assumed the Patrolmen had<br />
left the counter to discuss their next move; she<br />
used the time to consider hers.<br />
Common sense suggested that if Pattys were<br />
involved she should forget Cameron Thorne,<br />
forget his ship, get the hell out of there, and<br />
never look back. Yet if she abandoned this now<br />
she feared she would spend the rest of her life<br />
wondering what might have happened if she<br />
stayed with it. She settled on a compromise. If<br />
the Patrolmen left the port, she would make one<br />
attempt to get to the hangar. If successful, she<br />
would take it from there. If not, she would sell<br />
the hangar key and information.<br />
“Let me tell you what you’re going to do for<br />
us, Foster,” the Patrol commander’s words drew<br />
Kressa’s attention back to the terminal building.<br />
“We’ve got a couple more ports to search, then<br />
we’ll stop back here. If Thorne gets back before<br />
we do, give us a call and keep him here. And<br />
remember, we’ve got enough on you to close<br />
this place down a dozen times over, so no tricks,<br />
right?”<br />
“Yes, sir.” The man sounded as if he spoke<br />
through clenched teeth.<br />
Two pairs of footsteps started for the<br />
entrance.<br />
Kressa ducked around the corner of the<br />
building and melted into the shadows under the<br />
high port fence. The soldiers’ bootsteps clopped<br />
away.<br />
Kressa counted slowly to thirty, made her way<br />
back to the terminal entrance, and peered inside,<br />
studying the distance to the opening onto the<br />
landing pad.<br />
Confidence will get you anywhere.<br />
She took a deep breath, let it slide out, then<br />
drew herself up, slung her pack over her shoulder,<br />
and strode through the doorway.<br />
The man behind the counter glanced up. She<br />
tossed him a casual wave and kept walking, eyes<br />
straight ahead.<br />
Nearly there.<br />
The man released a bored grunt, the cool night<br />
air hit her face, and she was through.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />
Easy.<br />
She darted into the darkness at the edge of<br />
the pad and made her way along the port fence to<br />
the hangar marked with a glowing numeral three,<br />
opened the service door with Thorne’s card, and<br />
stepped inside. The door closed and the lights in<br />
the hangar came up, momentarily dazzling her<br />
night vision, then she grinned. The Conquest was<br />
a freighter. But her elation lasted only as long as<br />
it took for her eyes to adjust to the light and get a<br />
perspective on the ship.<br />
She had assumed Thorne’s ship would be a<br />
one-man vessel, otherwise his crew could take<br />
it to Arecia for him, but a ship the size of the<br />
Conquest required a crew of at least four. How<br />
had Thorne expected a single pilot to fly a fouron<br />
freighter? And where was his crew? Had the<br />
same people who took down Thorne killed them
The Price of Conquest, by Mik Wilkens Pg. 2<br />
as well?<br />
Suddenly this was looking a lot more dangerous<br />
than she originally thought. Yet she was here now;<br />
at least she could have a look around.<br />
She walked toward the freighter, wary of any<br />
defensive equipment. Nothing happened. She<br />
approached the port side of the vessel, climbed<br />
the boarding ramp to the closed airlock door, and<br />
let her pack slide to the landing. What had Thorne<br />
said about the code to get in?<br />
Panel under scanner.<br />
There was a printlock to the right of the door.<br />
The milky glass of its scanplate glowed dimly in<br />
the bright hangar, but Kressa saw nothing under<br />
the plate except smooth, steel-gray hull. Maybe<br />
a door covered the panel. She bent for a closer<br />
look.<br />
Nothing. Just unmarred hull.<br />
A finger-wide margin of dull silver material surrounded<br />
the edge of the scanplate. She squatted<br />
before it. A narrow groove separated the margin<br />
from the Conquest’s darker exterior.<br />
Drawing her knife, she stuck the tip of the blade<br />
into the crack on the right side of the scanner, slid<br />
it down the side and across the bottom. Halfway<br />
along the bottom edge, she met an obstruction.<br />
She pressed the knife tip against the blockage.<br />
The obstacle gave way and the bottom edge of<br />
the scanplate popped outward.<br />
She swung the plate up on hinges mounted<br />
along its top, revealing a numbered keypad.<br />
Smiling, she sheathed her knife, entered the code,<br />
and clicked the scanplate back into place.<br />
The airlock door hummed open.<br />
Kressa retrieved her pack and stepped into<br />
the lock. The outer door sealed behind her. She<br />
sucked in a nervous breath and tried to ignore<br />
the sudden sensation of being trapped.<br />
After a moment the inner door opened and<br />
she looked into the ship.<br />
The airlock formed one end of a dim-lit corridor.<br />
The hallway ran for about ten meters before<br />
turning right, toward the rear of the vessel. Four<br />
closed doors were situated along the corridor:<br />
one just beyond the lock to her right, two evenly<br />
spaced along the left wall, and one at the far end.<br />
She stepped into the hallway.<br />
“Halt,” a female voice said.<br />
Kressa froze. A recording?<br />
“Identify yourself,” the voice said.<br />
Kressa scanned the corridor again, but saw no<br />
one. The voice must be a message programmed<br />
to play when someone entered the ship without<br />
taking a particular action; a minor thing Thorne<br />
forgot to mention. She took another step<br />
forward.<br />
“Halt. Where is Cameron Thorne?”<br />
An anti-personnel turret dropped from the<br />
ceiling halfway down the corridor, the barrel<br />
pointed directly at Kressa. She took a startled<br />
step backward. The gun followed her movement.<br />
“Identify yourself,” the voice said.<br />
“Kressa Bryant. Who are you?”<br />
“Where is Thorne?”<br />
Kressa eased to one side. The turret tracked<br />
her.<br />
“Move again and I will fire. Where is Thorne?”<br />
“Dead.”<br />
A long silence followed. “Tell me what<br />
happened.”<br />
Kressa related the story of her encounter with<br />
Thorne. She paused once when she realized she<br />
had no idea who she was speaking to, but the<br />
voice bade her continue and the threat of the<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
The Price of Conquest, by Mik Wilkens Pg. 2<br />
overhead turret convinced her it would be in her<br />
best interest to obey.<br />
“Thorne instructed you to travel to Arecia?”<br />
the voice asked after Kressa completed her story.<br />
“Yes.” She thought it best not to mention that<br />
she had no intention of taking the ship anywhere<br />
near Arecia until she found out what the Pattys<br />
wanted.<br />
Another long pause ensued. “Enter the door<br />
to your right.”<br />
The barrier slid aside and Kressa peered into<br />
a large, indirectly lit recreation room with several<br />
vid outlets, a bar, plush furnishings, and a small<br />
dining area.<br />
She whistled. From what she knew about<br />
freighters like the Conquest, most of their interior<br />
living space was dedicated to sleeping quarters<br />
and a small galley. This single chamber must have<br />
been converted from the majority of the quarters.<br />
And Thorne had all but given her the ship.<br />
She stepped into the room, grinning.<br />
A turret centered on the ceiling took up the<br />
duty of tracking her movements, and her grin<br />
disappeared.<br />
“Sit at the table,” the voice said.<br />
Kressa walked toward the dining area on<br />
the far left side of the room, an uncomfortable<br />
tension tightening her shoulders. She passed the<br />
open door of the galley and glanced inside.<br />
Traders were not known for their discriminating<br />
taste in food, most of them being content with<br />
whatever issued from the galley’s food processor,<br />
yet the Conquest’s galley held a complete kitchen,<br />
not just a simple processing unit.<br />
The Conquest was one hell of a ship. Her ship<br />
now if not for that damned voice. And the guns.<br />
“Sit,” the voice said.<br />
Kressa scowled but obeyed. “Who the hell are<br />
you?”<br />
“I am a Thompson-Krell Mark Five ship’s<br />
computer. Registration number 20458KD83-38F.<br />
ACC-AI revision 08935R installed on standard<br />
date SY 4533-09.06. Hol-OS modifications made<br />
SY 4533-12.02. Mol and quantum memory<br />
modified SY 4534-02.05. Additional AI algorithms<br />
installed...” There was another fifteen seconds of<br />
the same, little of which Kressa understood. At<br />
last the computer concluded, “You may refer to<br />
me as Connie.”<br />
Kressa stifled a laugh. So this was the mysterious<br />
Connie whose company Thorne had enjoyed.<br />
“Okay, Connie, so you’re a fancy computer. Is that<br />
how Thorne piloted a four-on without a crew?”<br />
“Correct.”<br />
“And you’ll obey me now?”<br />
“No.”<br />
Kressa frowned. “What do you mean, no?”<br />
Silence.<br />
“Connie?” Kressa said.<br />
“Waiting.”<br />
“Did you hear me?”<br />
“Yes,” the computer answered.<br />
Kressa stared at the barrel of the overhead<br />
turret. There must be some way to convince the<br />
computer—<br />
She rolled her eyes. One need not convince a<br />
computer of anything. Computers simply followed<br />
programmed orders. Clearly, Thorne had given<br />
the Conquest’s computer orders to obey only him,<br />
but he must have an override, some password<br />
or phrase that told the computer to obey the<br />
person giving it. Yet, other than the airlock code,<br />
nothing Thorne had said could be construed as<br />
a password. Unless... She thought hard. Unless<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
The Price of Conquest, by Mik Wilkens Pg. 2<br />
Thorne’s final ramblings hadn’t been as delirious<br />
as she thought. What had he said? Something<br />
about his daughter...<br />
“Connie?”<br />
“Waiting.”<br />
“Thorne had a daughter, right? Named<br />
Teresa?”<br />
“Correct.”<br />
“He wanted to tell her— Uh...” She thought<br />
back to the last moments of her encounter with<br />
Cameron Thorne. “He wanted to tell her he’d be<br />
back to take Teresa to the Carver Day parade.”<br />
“Command acknowledged. Voice pattern<br />
imprint recognition program activated. Awaiting<br />
input of additional operator identity.”<br />
Kressa smiled.<br />
#<br />
“Connie, we could be in trouble,” Kressa said<br />
after supplying the information that made her<br />
the ship’s operator.<br />
The ship’s operator. She grinned at the thought,<br />
and forced herself back to business.<br />
“There were two Patrolmen in the terminal<br />
when I got here.”<br />
“They wanted to search the ship,” Connie said.<br />
“I warned them away.”<br />
“What kind of cargo are you carrying?” Kressa<br />
asked.<br />
“Assorted Terran spices and liquors, cloth,<br />
gems, small electronic specialty items, trinkets. A<br />
cargo manifest is available if you—”<br />
“No, that’s fine.” It sounded like Thorne<br />
planned for a trip through the colony worlds. So<br />
why did he want her to take the ship to Arecia,<br />
and why did the Patrol want to search it? “Was<br />
Thorne in trouble with the Patrol?”<br />
“Thorne’s record contains several shipping<br />
violations.”<br />
“What kinds of violations?”<br />
“Concealment to avoid tariffs, transportation<br />
of animals considered harmful to indigenous life<br />
forms, transportation of unapproved items.”<br />
“That’s all?” She doubted any free trader alive<br />
hadn’t broken at least one of those rules. “Was<br />
anyone else after him, someone who might try<br />
to kill him?”<br />
“Unknown.”<br />
“So what do we do now?” she asked, and<br />
then started to laugh when she realized she had<br />
just asked a computer for an opinion. But she<br />
swallowed the laugh when Connie answered.<br />
“We should leave immediately.”<br />
“Why not let the Pattys do their search? If<br />
there’s nothing wrong with the cargo...?”<br />
“That is not advisable,” the computer said.<br />
“Why?”<br />
“The Patrol is not likely to allow you to pilot<br />
the ship by yourself.”<br />
“Why not?” Kressa asked.<br />
“Are you licensed?”<br />
“Well...no, but I know what I’m doing.”<br />
“The Patrol will not allow you to pilot the ship<br />
without a license and proper documentation.”<br />
“Yeah, I guess you’re right, but couldn’t we just<br />
tell them the pilot will be back soon?”<br />
“They will want to speak with him when he<br />
returns.”<br />
Kressa sighed. This was the first time she’d<br />
been argued into a corner by a computer. Come<br />
to think of it, this was the first time she’d carried<br />
on a prolonged conversation with a computer.<br />
As far as she knew, computers capable of intel-<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
The Price of Conquest, by Mik Wilkens Pg. 27<br />
ligent, meaningful discussions with humans<br />
hadn’t existed since the fall of the Alliance left<br />
the United Galaxy’s Patrol admirals in charge of<br />
most of the known worlds. She’d always figured<br />
the Pattys didn’t like machines that were smarter<br />
than them.<br />
“If we call for departure clearance,” she said,<br />
“the port controller is just going to make us wait<br />
for the Pattys to get back.”<br />
“Then we must lift off without clearance.”<br />
Kressa’s eyes widened at the suggestion.<br />
“Have you done that sort of thing before?”<br />
“Yes.”<br />
“You’re one hell of a computer.”<br />
“Thank you.”<br />
#<br />
The Conquest’s bridge was a three-by-fourmeter<br />
chamber perched atop the vessel’s living<br />
area. Kressa stood at the top of the ramp that led<br />
to the room and studied the separate stations,<br />
each with its own set of controls.<br />
“Are you sure you and Thorne flew this ship<br />
alone?”<br />
“I can handle approximately eighty percent of<br />
the responsibilities of the missing crew,” Connie<br />
said. “I will let you know when I need assistance.<br />
As you learn the ship’s systems, I will allow you to<br />
do more.”<br />
“How benevolent of you.” Kressa stood still for<br />
another moment, listening to the quiet hum of<br />
the ship’s drive coming on line, then she started<br />
to prowl through the room, examining the various<br />
boards and controls. In addition to her internal<br />
defense system, the Conquest possessed an<br />
impressive array of offensive batteries.<br />
“You know, Connie, I don’t remember seeing<br />
this many guns on the ship’s exterior.”<br />
“Many of the weapon emplacements have<br />
internal storage compartments to prevent<br />
damage when not in use.”<br />
And to hide them from prying eyes.<br />
“Preparing for liftoff,” the computer said.<br />
“Please take a seat.”<br />
Kressa settled into the pilot’s chair and<br />
watched the half dozen screens above the control<br />
boards.<br />
On the main screen, an expanding sliver of<br />
dim clouds pinkly underlit by city lights appeared<br />
as the overhead hangar doors opened. The ship<br />
hovered just below them. A series of dull thuds<br />
reverberated through the freighter as the landing<br />
gear retracted and locked into place. An instant<br />
later, the Conquest shot skyward. Swirling clouds<br />
momentarily obscured the screen, and then the<br />
bright constellations of Terra’s night sky blazed<br />
from the viewer.<br />
“Unidentified freighter, this is San Francisco<br />
control,” a harsh, authoritative voice said over<br />
the comm. “You are not cleared for departure.<br />
Please respond.”<br />
Unidentified freighter? “Connie, did you turn<br />
off the ID beacon?”<br />
“Yes.”<br />
Kressa smirked. “That’s not going to do any<br />
good. They’ll figure out who we are as soon as<br />
they track back to where we lifted—”<br />
The comm crackled on again. “Freighter<br />
Wincarnis, you are to return immediately. Please<br />
respond.”<br />
“You were registered at the port as Wincarnis?”<br />
Kressa asked<br />
“Correct.”<br />
The freighter did a sudden roll to starboard<br />
and lights streaked by on one of the screens.<br />
“What in hell was that?”<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
The Price of Conquest, by Mik Wilkens Pg. 2<br />
“An incoming vessel,” Connie said.<br />
“A little warning next time would be—”<br />
“Freighter Wincarnis,” the voice on the comm<br />
said. “Come in, Wincarnis, or we will fire.”<br />
“Damn!” Kressa dove for the weapons board.<br />
“Excellent response time,” the computer said.<br />
Kressa bit back an angry retort. Heart pounding,<br />
she scanned the controls, trying to make sense of<br />
them. A light on the board started to blink.<br />
“What’s that?” she asked.<br />
“The pursuit indicator.”<br />
Pursuit...? She swallowed hard and looked at<br />
the screens, but she saw only stars ahead and the<br />
lighted spider-web clusters of cities falling away<br />
beneath them.<br />
“I don’t see any pursuit.”<br />
“With luck, you never will.”<br />
Kressa returned her attention to the barely<br />
familiar array of controls before her. “What’s<br />
following us?”<br />
“Configurations indicate a light cruiser and a<br />
destroyer.”<br />
She glanced up again, limbs zinging with<br />
adrenaline. “Warships? Just because we didn’t<br />
ask for clearance, they’re coming after us with<br />
warships?”<br />
“The Patrol wanted to talk to Cameron Thorne,”<br />
the computer said, as if that explained everything.<br />
“I know that, but why?”<br />
“Presumably to search the ship.”<br />
“Connie, what aren’t you telling me?”<br />
“It would require years to impart to you all of<br />
the information to which I have access but have<br />
not told you.”<br />
Kressa scowled and studied the weapons<br />
board again. Slowly the controls began to make<br />
sense. They were not very different from the<br />
Darsan’s, there were just a whole lot more of<br />
them. She activated the guns and experimented<br />
with the sensitivity of the controls and targeting<br />
systems.<br />
“Connie, give me a report.”<br />
“We are clearing the atmosphere. Setting<br />
course perpendicular to the system plane.<br />
Pursuing vessels will be in firing range in one<br />
minute, twenty-eight seconds. There is also a<br />
chance the Patrol will have vessels within range<br />
to intercept us outside the atmosphere.”<br />
“How much of a chance?”<br />
“Impossible to compute.”<br />
“Want to make a guess?” Kressa asked.<br />
“No.”<br />
“Be sure to tell me if you detect any. And let<br />
me know if I do anything wrong.”<br />
“Of course.”<br />
Kressa studied the screens in a vain attempt<br />
to locate the pursuing ships before Terra’s swiftly<br />
diminishing globe.<br />
“Pursuing vessels will be in firing range in thirty<br />
seconds,” Connie said.<br />
Kressa licked dry lips and turned her attention<br />
to the sensor readouts, waiting for them to pick<br />
up a target for her guns.<br />
“Fifteen seconds,” Connie said. “Computing<br />
jump to Arecian system.”<br />
“No! Not Arecia. Try—” She thought fast. “Try<br />
Maetar.”<br />
The Patrol vessels began to fire.<br />
Following her instincts, her experience on<br />
board the Darsan, and an occasional suggestion<br />
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from Connie, Kressa held the Patrol vessels back<br />
far enough to prevent them from getting in a<br />
damaging shot. The freighter picked up speed as<br />
she flew farther out of Terra’s gravity well. Soon,<br />
they’d pulled far ahead of the cruiser.<br />
Damn, the Conquest was fast! The destroyer<br />
was barely keeping up with her. Then Kressa<br />
scored a solid hit on the vessel and it, too, fell<br />
behind. A moment later sensors picked up two<br />
more destroyers and another cruiser, closing fast<br />
from three directions.<br />
“Connie...”<br />
“Activating transdrive field generator.”<br />
The familiar gentle tingle of a transpace field<br />
shivered across Kressa’s skin, but then the field<br />
began to shudder—no doubt from the proximity<br />
of Terra’s gravity well—and Kressa’s stomach<br />
lurched uncomfortably. She swallowed hard and<br />
waited, impatient, while the field strengthened.<br />
The three Patrol vessels converged on the<br />
Conquest, drawing ever closer to effective firing<br />
range—theirs and hers.<br />
“Field levels approaching nominal,” Connie<br />
said.<br />
Kressa targeted the closest destroyer and<br />
glanced at the field-strength indicator. Almost<br />
there. She looked at the Patrol vessels. Close<br />
now.<br />
“Field strength in range.”<br />
Kressa leaped to the pilot’s station and slapped<br />
the transdrive controls without taking the time to<br />
consider their proximity to a planet and how it<br />
would affect their entrance into transpace.<br />
Once her stomach and head recovered enough<br />
for her to consider anything, she was glad she<br />
hadn’t eaten for several hours.<br />
#<br />
After recuperating from the stomachwrenching<br />
effects of a transpace jump too close to<br />
a planet and ordering Connie to never do anything<br />
so stupid again, Kressa called up the Conquest’s<br />
course on the nav console and compared it to the<br />
freighter’s starcharts.<br />
“Connie, you figured our jump wrong. We’re<br />
not headed anywhere near Maetar.”<br />
“We are going to Arecia.”<br />
“Not on these coordinates. And I thought I told<br />
you I wanted to go to Maetar.”<br />
“You did.”<br />
“Then why are we headed for deep space?”<br />
Kressa asked.<br />
“That is the course I set.”<br />
“Why?”<br />
“To prevent the Patrol from determining our<br />
destination based on our initial jump.”<br />
“Oh. All right.” It was a common enough trick,<br />
but one that worked. “Did Thorne teach you<br />
that?”<br />
“Yes.”<br />
“So what happens next?”<br />
“In six hours, nine minutes we will emerge<br />
from transpace and set a course for Arecia.”<br />
“No! We’re not going to Arecia.”<br />
The computer didn’t answer.<br />
“Connie?”<br />
“Waiting.”<br />
“I said we’re not going to Arecia.” Kressa forced<br />
her voice to remain calm.<br />
Silence.<br />
“Dammit, you’re supposed to obey me. Why<br />
aren’t we going to Maetar?”<br />
“Previous orders request a course for Arecia.”<br />
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The Price of Conquest, by Mik Wilkens Pg. 30<br />
“What orders?” Kressa asked.<br />
“Orders from Cameron Thorne.”<br />
Kressa fought to control her rising frustration.<br />
“Thorne’s dead, Connie. You obey me now.”<br />
“Yes, I do.”<br />
“Then get us back into normal space and set a<br />
course for Maetar.”<br />
“No.”<br />
Kressa clenched her fists and counted slowly<br />
to ten. Obviously she couldn’t win by arguing with<br />
the computer, so why not try reasoning with it?<br />
“All right,” she said in a steady voice, “let me<br />
get this straight. You have orders from Thorne to<br />
go to Arecia, but I am your operator, right?”<br />
“Correct. Kressa Bryant is an authorized<br />
operator.”<br />
“An operator? Who else is an operator?”<br />
“Juric Azano and Cameron Thorne are authorized<br />
operators.”<br />
Juric Azano? Who the hell was he? She’d<br />
worry about it later. “So you have three authorized<br />
operators, and you have to obey all three<br />
of them.”<br />
“Correct.”<br />
“What if they give conflicting orders?”<br />
“I will request clarification from the initiating<br />
operators.”<br />
“And if one of those operators isn’t available,<br />
what then?” Kressa asked.<br />
“I will carry out all orders to the best of my<br />
abilities, unless I determine doing so will cause<br />
damage to the ship.”<br />
“What if I told you that taking the Conquest to<br />
Arecia will cause damage?”<br />
“There is no evidence to support such a con-<br />
jecture.”<br />
“But the Patrol is after us.”<br />
“The Patrol is after a vessel called Wincarnis,<br />
they do not know where we are headed, and<br />
Arecia is a Free World.”<br />
“A Free World? So what?”<br />
“The United Galaxy Patrol does not have jurisdiction<br />
on Free Worlds.”<br />
Kressa scoffed. “When has that ever stopped<br />
them? Hell, the United Galaxy has enough<br />
firepower to take over most of the Free Worlds if<br />
they really wanted to.”<br />
“It is not lack of desire that prevents the United<br />
Galaxy from taking over the Free Worlds.”<br />
“You don’t think so?” Kressa asked, marveling<br />
at the fact that she was discussing interplanetary<br />
politics with a computer. “What is it then?”<br />
“The reasons are varied, but the primary<br />
causes are the need for the United Galaxy to use<br />
its Patrol forces to keep its own worlds in line,<br />
the infighting among the ruling admirals, and the<br />
opposition of the Free World Guard.”<br />
Kressa had heard stories about the Guard, a<br />
quasi-military force that had begun to appear<br />
on several of the Free Worlds a decade or so<br />
ago. Still... “I don’t know, Connie, you sound like<br />
you’re just repeating something Thorne told you<br />
about his view of the way things are, or how he’d<br />
like them to be.”<br />
“On the contrary. My statements are backed<br />
by historical fact and analysis of—”<br />
“Never mind. I’m sure you know what you’re<br />
talking about, but what we were talking about is<br />
you taking the ship to Arecia. You’re going to do<br />
that no matter what I say, aren’t you?”<br />
“Correct.”<br />
Kressa sighed, knowing she was beat. For now.<br />
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“Do you have any idea what Thorne intended to<br />
do on Arecia?”<br />
“Cameron Thorne intended to deliver cargo.”<br />
“What cargo?” Kressa tried to think of anything<br />
Connie had mentioned that would be a worthwhile<br />
trade item on Arecia. “Give me a manifest.”<br />
A datacard popped from a slot at the pilot’s<br />
station. Kressa took the card, located a handheld<br />
reader, and headed for the bay.<br />
#<br />
Kressa ran a hand through her hair, lips set<br />
in a firm line. She had checked and rechecked<br />
every shipping crate in the bay and compared<br />
their contents to the cargo manifest. Everything<br />
appeared in perfect order, except nothing would<br />
be profitable on Arecia.<br />
Maybe Thorne had other cargo stashed away,<br />
illegal goods not listed on the manifest; goods<br />
the Patrol might be interested in.<br />
She began to search the ship, starting with the<br />
two doors that opened into the ship’s bow from<br />
the entry corridor. Behind them were two small<br />
cargo areas designed for goods that required the<br />
more stable heat, gravity, and pressure of the<br />
freighter’s living area. One contained a sophisticated<br />
med-unit, and Kressa wondered if Thorne<br />
would have lived had he reached it.<br />
The door at the corridor’s bend opened into<br />
a large, cluttered bedroom that must have been<br />
Thorne’s. Kressa made a brief examination of the<br />
chamber and adjoining washroom, but found<br />
little of interest except a small cabinet with an<br />
assortment of weapons and several datacards<br />
that contained the shipping documents for this<br />
and previous runs.<br />
“Connie, where did Thorne hide cargo he didn’t<br />
want the inspectors to find?” She poked her head<br />
into a control-system access hatch near the bay<br />
entrance and gazed down the dark, dusty crawl<br />
space. No one had been in there for some time.<br />
“Connie, answer me,” she said after giving the<br />
computer more than enough time to formulate a<br />
reply. “I know he had a place. All free traders do.”<br />
“There are two compartments in the cargo<br />
bay airlock just beyond the ramp to the control<br />
room.”<br />
Right behind her.<br />
She examined the airlock wall. “I don’t see<br />
anything. Can you open them?”<br />
The smooth wall façade rolled upward,<br />
revealing two meter-square hatches. The doors<br />
irised open with a quiet hiss, and Kressa peered<br />
into the large compartments. Both were empty.<br />
“All right, Connie, close the doors.” She stifled<br />
a yawn. “When will we re-enter normal space?”<br />
“Two hours, forty-two minutes.”<br />
“You’re still determined to go to Arecia?”<br />
“Yes.”<br />
“All right. I’m going to try to get some sleep.<br />
Wake me up when we come out of transpace,<br />
and try to find some reason why we shouldn’t go<br />
to Arecia.”<br />
The computer didn’t answer.<br />
Kressa returned to Thorne’s room—her room<br />
now, she thought with a smile—stripped, washed,<br />
and climbed into the big comfortable bed. She<br />
expected to fall asleep the instant her head<br />
touched the pillow, but there was too much on<br />
her mind. She struggled to think it all through.<br />
The Conquest had left Terra without the Patrol<br />
knowing her real identity. They couldn’t track<br />
her transpace jump, so they wouldn’t know to<br />
look for her on Arecia. So maybe Kressa need not<br />
worry about the Patrol, after all. Maybe Thorne<br />
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The Price of Conquest, by Mik Wilkens Pg. 32<br />
had simply crossed the wrong people or gotten<br />
involved with the underground forces that were<br />
beginning to emerge on United Galaxy worlds—<br />
forces supposedly backed by the Free World<br />
Guard. Maybe that was why the Patrol wanted to<br />
talk to him. A lot of maybes, but certainly not as<br />
bad as things could have been. Besides, Connie<br />
was going to take the ship to Arecia no matter<br />
what she said.<br />
Looked at that way, it should be safe enough to<br />
follow Thorne’s instructions and talk to B’Okhaim<br />
in Varen. Perhaps he would be able to give her<br />
some idea of what Thorne had done to get the<br />
Pattys after him. After that, she would be careful<br />
to avoid it.<br />
“All right, Connie,” she said, “we’ll go to Arecia.<br />
Don’t bother waking me for the jump.”<br />
“Acknowledged.” Did she detect a hint of<br />
triumph in the computer’s voice? “Sleep well.”<br />
#<br />
Kressa woke up famished. She rolled out of<br />
bed, called for the lights, and padded across the<br />
room to the closet. After a short search she found<br />
a thin blue robe. She shrugged into it and headed<br />
for the galley.<br />
Hidden amongst the modern appliances,<br />
she discovered an old, extremely basic food<br />
processor designed to output small, supposedly<br />
nutrient-rich cakes. She dialed for three of the<br />
hard, tasteless biscuits and used them to take the<br />
edge off her hunger while she prepared a proper<br />
meal.<br />
“Connie, what’s our ETA for Arecia?”<br />
“Sixty-six hours, seven minutes.”<br />
“How long did I sleep?” she asked, and then<br />
added, “Approximately.”<br />
“Seven hours.”<br />
She fussed with food for a few moments.<br />
“Who is Juric Azano?”<br />
“Juric Azano is an authorized operator.”<br />
“Yeah, I know that. Tell me about him.”<br />
“Juric Azano was a Sundaran native. He was<br />
the original owner of the Conquest.”<br />
“He made all the modifications to the ship?<br />
That must have cost a fortune.”<br />
“The original estimate was twenty-five million<br />
credits.”<br />
Kressa choked on the bit of food she was<br />
test-tasting. “He spent twenty-five million on<br />
a modified freighter? Why didn’t he just buy a<br />
yacht?”<br />
“Who looks twice at a freighter?” Connie said<br />
in an unusually casual tone that made Kressa<br />
suspect the computer was quoting something<br />
it had once heard Azano say. It continued in its<br />
normal timbre, “The final cost of the completed<br />
vessel was twenty-eight million, two hundred<br />
forty-three thousand, thirty-nine credits.”<br />
Kressa gazed around in wonder. She was<br />
aboard a ship worth nearly thirty million credits!<br />
“Where did Azano get that much money?”<br />
“Inheritance, and wise investing.” Again, the<br />
computer sounded as if it were quoting.<br />
“He must have been an interesting fellow. Have<br />
you been with—that is, a part of the Conquest<br />
since the beginning?”<br />
“My hardware and basic operating systems<br />
were installed as part of the original plans.”<br />
“When was that? Approximately.”<br />
“Original power-up occurred twenty-five years<br />
ago. Over the next fourteen years, Azano made<br />
considerable modifications to my behavior and<br />
personality algorithms.”<br />
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The Price of Conquest, by Mik Wilkens Pg. 33<br />
“Where did Azano get the original program?<br />
I’ve never heard of a system like yours.”<br />
“The system was designed at the request of<br />
Admiral Bertrom Gellig. It was based on research<br />
prototypes created near the end of the Alliance.<br />
Gellig came into possession of the plans after the<br />
Alliance War and ordered the development of a<br />
computer to supply opinions regarding specific<br />
inputs and scenarios, primarily historical and<br />
political.”<br />
“That’s pretty much what you do, right?”<br />
Kressa asked.<br />
“Correct.”<br />
“So, why aren’t there more computers like<br />
you?”<br />
“Apparently Admiral Gellig did not like the<br />
opinions offered by my predecessor and ordered<br />
the original designs destroyed. A copy of the<br />
system specifications was retained illegally and<br />
Azano was able to buy them.”<br />
“What did your predecessor tell the admiral to<br />
get him so upset?” Kressa asked.<br />
“Based on the data and political trends of<br />
the time, it must have informed Gellig of the<br />
eventual conquest of the United Galaxy by the<br />
Free Worlds.”<br />
Kressa started to laugh.<br />
#<br />
Two days into the transpace journey to Arecia,<br />
Kressa was lounging in the Conquest’s rec room,<br />
working her way through a bottle of sweet wine<br />
from Thorne’s well-stocked rec room bar, when a<br />
realization struck. Here she was, eating Thorne’s<br />
food, drinking his liquor, sleeping in his bed, and<br />
she knew nothing about him.<br />
“Connie, tell me about Thorne.”<br />
“Cameron Thorne was a native of Arkana.”<br />
“The farming colony?”<br />
“Correct.”<br />
“How did he get the Conquest?”<br />
“Thorne was Juric Azano’s partner.”<br />
“Partner in what?” Kressa asked.<br />
“Azano’s travels.”<br />
“What happened to Azano?”<br />
“He was killed during the Arkana rebellion.”<br />
Kressa set aside her drink and tried to recall<br />
anything she had heard about an uprising on<br />
Arkana. “When was that?”<br />
“Five years ago. Approximately.”<br />
She smiled. Clearly, Connie had started to<br />
adapt her behavior to her newest operator by—<br />
Kressa’s brow furrowed. When had she begun<br />
to think of the computer as a her? No matter. She<br />
returned her attention to the conversation.<br />
“Five years ago, huh? That was when the<br />
United Galaxy tried to take over some of the Free<br />
Worlds, right? I didn’t realize Arkana was a Free<br />
World.”<br />
“Arkana was not, but the Arkanans supported<br />
them.”<br />
“Why was Azano there? How did he die?”<br />
“Azano and Thorne went to Arkana for the<br />
Carver Day celebration. Azano was killed attempting<br />
to help Thorne rescue his family during the<br />
Patrol raid.”<br />
“Then Thorne really does have a daughter,”<br />
Kressa said.<br />
“Thorne had one daughter, Teresa, and two<br />
sons, Hal and Darris.”<br />
“What happened to them?”<br />
“Cameron Thorne’s family was killed during<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
The Price of Conquest, by Mik Wilkens Pg. 3<br />
the Patrol attack.”<br />
#<br />
Kressa had first visited Varen, Arecia’s famous<br />
pleasure city, about a year earlier when she<br />
accompanied the crew of the Darsan on a brief<br />
recreation stop after a particularly profitable run.<br />
Her memories of the city consisted of a jumble<br />
of lights, sounds, and buildings, and the joyful<br />
abandon of people taking advantage of the myriad<br />
entertainments Varen offered. She remembered<br />
nothing at all about the spaceport.<br />
Now the Conquest swept in over that port,<br />
revealing a vast field laid out across the semi-arid<br />
landscape south of the city. Ships of every size<br />
and type, from small yachts to huge passenger<br />
liners, formed neat rows on the sunlit landing pad.<br />
Buildings dotted the edge of the field: terminals,<br />
tram stops, hangars, and warehouses. North of<br />
the huge pad, the city of Varen sprawled in a<br />
colorful patchwork, crisscrossed by an orderly<br />
network of roads and tramways.<br />
“Conquest CXJ-14217, you are cleared for<br />
landing,” one of the port’s traffic controllers said<br />
over the comm. “Guidance beacon lock-on 367D.<br />
Welcome to Varen.”<br />
“Acknowledged, control.” Kressa directed the<br />
freighter’s approach from the pilot’s station on<br />
the bridge. “Lock-on established. Starting descent.<br />
Conquest out. Connie, take us in.” She watched<br />
the main screen as the Conquest followed the<br />
invisible beacon toward her assigned docking<br />
site. Moments later, the ship touched down and<br />
Connie directed Kressa through the freighter’s<br />
shutdown and postflight procedures.<br />
“There are two figures approaching the ship,”<br />
Connie said as Kressa ran the last of the diagnostics.<br />
She pursed her lips. “Let me see them.”<br />
The image on the main viewer switched to<br />
show two men moving toward the Conquest at a<br />
fast walk. They wore the uniforms of port officials,<br />
and Kressa relaxed slightly. Probably just cargo<br />
inspectors.<br />
“Connie, open the freight doors. I’ll meet them<br />
in the bay.”<br />
As Kressa entered the cargo area through the<br />
internal lock, the two men climbed the ramp<br />
formed by the lowered freight doors.<br />
The man on the left, a chisel-featured, darkcomplexioned<br />
fellow with the tawny eyes<br />
common to many Arecians, looked at Kressa with<br />
a knitted brow and a hint of a frown.<br />
“Where’s your captain, miss?”<br />
Kressa stopped a few meters from the men<br />
and leaned on one of the shipping crates. “He’s<br />
not available. How can I help you?”<br />
“Registry says you’re carrying,” said the<br />
Arecian’s partner, a short, brawny man of mixed<br />
ancestry. “We have to check the cargo.”<br />
Kressa nodded and gave the men a charming<br />
smile. “I’ve got the docs right here.” She held out<br />
the datacard. “I’m sure you’ll find everything in<br />
order.”<br />
The Arecian took the card, inserted it into a<br />
reader slung from his belt, and glanced through<br />
the files. After a moment he unclipped the reader<br />
and passed it to his partner. “Check these for me,<br />
Tad.” He looked at Kressa as Tad moved off to<br />
begin matching cargo to manifest. “You’ve come<br />
from Terra?”<br />
“Yes, sir. San Francisco.”<br />
“And you picked up the cargo there?”<br />
“Yes, sir. It’s all on the card.”<br />
“Uh-huh.” He glanced to where Tad was conducting<br />
a surprisingly superficial check of the<br />
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cargo, and then looked at Kressa again. “You’re<br />
sure there’s no way we can see the captain?”<br />
She shook her head. “Sorry.”<br />
He dragged a hand across his chin. “Maybe<br />
we’ll stop by later.” He glanced at his partner.<br />
“How’s it looking, Tad?”<br />
“Everything checks out.” Tad returned the<br />
datacard to Kressa and the reader to his partner.<br />
“I’m ready to go.”<br />
“Is there something you wanted to see the<br />
captain about?” Kressa asked, hoping to get some<br />
hint about what was going on.<br />
“Just tell him Lanar came by,” the Arecian<br />
said.<br />
The two men turned and started down the<br />
ramp, but halted halfway to the pad.<br />
“Can I help you?” Lanar said to someone below<br />
him, a menacing edge darkening his voice.<br />
A flutter of alarm momentarily froze Kressa’s<br />
breath, and she rushed forward.<br />
Two men stood at the base of the ramp, Patrolissue<br />
pulse guns drawn and leveled at the inspectors.<br />
One of the newcomers pulled something<br />
from a pocket and flashed it at Lanar. A Patty ID.<br />
Kressa swallowed hard and backed toward the<br />
open door into the freighter’s living area.<br />
“Connie,” she whispered, “there are Pattys<br />
here. Why didn’t you tell me someone was<br />
coming?”<br />
“I am not to reveal my existence or capabilities<br />
in the presence of strangers.” The computer’s<br />
voice was quiet, barely discernible over the<br />
sounds from the port. “Those are standing orders<br />
from Juric Azano. Also, there are too many—”<br />
Connie’s voice cut off as the two plain-clothed<br />
Patrolmen stepped up the ramp.<br />
One of the men snapped his gaze into the bay<br />
and gestured to his comrade.<br />
The second Patrolman started forward, his<br />
gun trained on Kressa. “Wait right there.”<br />
Kressa froze, heart pounding, her limbs<br />
suddenly cold. She stared at the gun.<br />
“We’ve already inspected the vessel,” Lanar<br />
said to the Patrolman on the ramp. “Everything’s<br />
clear.”<br />
“I’d like to inspect it again.”<br />
Kressa tore her eyes from the gun.<br />
Lanar shook his head. “This is a free port; you<br />
have no jurisdiction here. I can’t authorize—”<br />
“Maybe this will help with authorization.”<br />
A dozen armed men stepped onto the ramp.<br />
They wore civilian clothing, but their weapons<br />
and the way they interacted with one another<br />
identified them as Patrol soldiers.<br />
Kressa swallowed hard. Was this what Connie<br />
was referring to when she said there were too<br />
many?<br />
The Patrolman with Lanar gave him a gloating<br />
smile and gestured to two of the newcomers.<br />
“Escort the inspectors to my car. Hold them there<br />
until we’re finished.”<br />
The two soldiers led the port officials away.<br />
The leader motioned for his men to follow<br />
him, and climbed the ramp. He stopped in front<br />
of Kressa and looked her over with an appraising<br />
eye. “You the crew’s glove?”<br />
Her face burned. “No.”<br />
He gave her another long look. “Right.” He<br />
snatched the datacard she held and passed it to<br />
one of his men. “Check this, and get that sensing<br />
equipment in here.” He beckoned to another<br />
soldier. “Lieutenant, take your people inside and<br />
round up the crew.”<br />
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The Price of Conquest, by Mik Wilkens Pg. 3<br />
“Aye, sir.” The lieutenant called three men to<br />
him and started toward the closed door into the<br />
ship.<br />
Closed? Kressa looked again. The door had<br />
been open a moment earlier. Clearly, Connie had<br />
taken it upon herself to close it. And now she took<br />
it upon herself to defend it as well.<br />
The bay’s overhead turret swung to bear on<br />
the four men.<br />
“Halt!” the computer said in a toneless<br />
mechanical voice that bore no resemblance to<br />
the way she normally spoke.<br />
The soldiers froze.<br />
“Your friends trying to be funny?” the leader<br />
asked Kressa.<br />
She shook her head and fought to control her<br />
racing heart.<br />
“They must not think too much of you. Think<br />
they’ll put away the gun and open that door if I<br />
turn Perst here loose on you?” He gestured to the<br />
man guarding her.<br />
Kressa shot an anxious look at Perst, caught<br />
his eager grin, and returned her gaze to the Patrol<br />
leader. “There’s no one on board.”<br />
“Oh? We’ve been watching this ship since<br />
it landed. We didn’t see anyone leave. Are you<br />
saying the crew just vanished?”<br />
Kressa bit her lip. They would find out soon<br />
enough on their own. “I am the crew.”<br />
“You fly this big old ship all by yourself?” he<br />
asked with an overplayed look of amazement.<br />
She nodded.<br />
His expression turned mean. “Then who’s<br />
playing the games with the gun?”<br />
“It’s an automatic defense system.”<br />
“Yeah? Shut it off.”<br />
Kressa considered the consequences of disobeying.<br />
If she resisted, it would give the Patrol<br />
something to hold her on, then they would bring<br />
in equipment to overcome Connie’s defenses.<br />
She preferred to keep her name off any Patty<br />
records and keep both computer and ship in one<br />
piece. Besides, she had searched the freighter<br />
thoroughly enough to know the soldiers would<br />
find nothing incriminating on board. Once they<br />
assured themselves of that, they would leave her<br />
alone and go on about their business. I hope.<br />
“Connie, let them in.”<br />
The turret retracted and the door opened.<br />
“Perst, keep an eye on wonder-pilot here,” the<br />
leader said. “I want to talk with her later.” He<br />
moved off to speak with a pair of soldiers manhandling<br />
a heavy piece of sensing equipment<br />
around the bay.<br />
For several long minutes, Kressa stood under<br />
Perst’s alert gaze as the others swarmed through<br />
the bay, opening shipping crates and prying into<br />
corners.<br />
“Captain! I’ve got something here.” The call<br />
came from one of the men operating the sensor<br />
machine. He pointed to the doors that formed<br />
the boarding ramp. “The readings are coming<br />
from there, sir. Strong, too. I’m picking up several<br />
hundred energy signatures.”<br />
“There must be a panel there,” the leader said,<br />
his voice rising with anticipation. “Get it open.”<br />
Four men carrying magnetic releasers<br />
and prying tools hurried forward and began<br />
loosening the thick metal plates that covered the<br />
inner surface of the bay doors. Kressa watched<br />
in dubious wonder as the soldiers dragged the<br />
heavy plates aside, revealing hidden compartments.<br />
Half of the compartments were empty,<br />
but the others held dozens of narrow plasteel<br />
shipping crates, each about a meter long.<br />
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The Price of Conquest, by Mik Wilkens Pg. 37<br />
Why hadn’t Connie told her about this? Didn’t<br />
the computer know of the compartments, or did<br />
she have orders not to reveal their whereabouts?<br />
The latter conclusion seemed infinitely more<br />
probable, and Kressa damned Cameron Thorne<br />
for getting her into this.<br />
“Let’s see what we’ve got here,” the leader<br />
said.<br />
Two soldiers brought one of the crates up<br />
the ramp and set it on the bay floor. The others<br />
gathered round. The leader gave Kressa a quick<br />
glance and signaled for the removal of the lid.<br />
Inside, nestled barrel-to-stock in protective<br />
padding, lay two shiny new energy rifles.<br />
Kressa’s mouth fell open.<br />
The leader looked at her with a triumphant<br />
grin. “So our pretty little pilot is a gunrunner.” He<br />
gestured to Perst, his expression suddenly angry.<br />
“Get her out of here!”<br />
#<br />
Kressa had never felt so alone, so hurt, or so<br />
convinced she was going to die. If the drugs she’d<br />
received during the last interrogation session<br />
didn’t kill her, she knew the Patrol eventually<br />
would.<br />
They believed she was a gunrunner, and considering<br />
the evidence they had, she couldn’t<br />
blame them, which left her with only one<br />
option—escape. Unfortunately, simply remaining<br />
conscious was becoming an all-encompassing<br />
struggle as the newest round of drugs took hold<br />
of her mind and body.<br />
She lay on the floor of a small, bare room<br />
where her captors had dumped her after their<br />
last round of questioning. She tried to think back<br />
beyond that, to figure out how much time had<br />
passed since the Patrolmen had taken her from<br />
the Conquest and driven her to this nondescript<br />
building deep in the city. At times it seemed like<br />
less than a day, yet at other moments she felt<br />
certain a week or more had passed.<br />
She moved her eyes and tried to focus on<br />
the tiny window high up on the door of her cell.<br />
She failed. Everything was a drug-shrouded blur.<br />
Even her thoughts fuzzed in and out, fading from<br />
sharp clarity to muzzled incoherence. She began<br />
to prefer the painless lapses of...<br />
Incoherence.<br />
How long until her captors decided the new<br />
drugs had taken effect? The thought rolled lazily<br />
through her mind as another lucid moment<br />
came around to slam home the reality of her<br />
situation. How long before they dragged her back<br />
to the Other Room and began pounding her with<br />
questions again? Maybe this time they would<br />
realize she was telling the truth. Or maybe she<br />
should make up a more credible lie so they would<br />
leave her alone or put her out of her misery.<br />
Maybe—<br />
Her thoughts went away again and she...<br />
dreamed? She hoped it was only a dream.<br />
She sat in the Other Room. Tight straps across<br />
her wrists, ankles, and chest held her in the hard<br />
metal chair. In front of her stood the stone-faced<br />
soldier who could do such agonizing things with<br />
a touch, or a slap, or the cold sting of a drug pad.<br />
Or was it simply the drugs heightening her sensitivity<br />
to such excruciating levels that the brush<br />
of air against her naked skin made her want to<br />
scream? And why didn’t they believe her? She<br />
couldn’t lie to them even if she wanted to. The<br />
drugs made sure of that. Yet they asked her the<br />
same questions, over and over, never satisfied.<br />
Who? Kressa Bryant.<br />
Where? Terra.<br />
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The Price of Conquest, by Mik Wilkens Pg. 3<br />
What? <strong>Gun</strong>s... But I don’t know how. I don’t<br />
know who.<br />
She didn’t have the answers they wanted.<br />
I don’t know. I don’t know...<br />
Then the bare room with its tiny window on<br />
a door that seemed a million blurring light years<br />
away snapped into place around her and she hurt.<br />
Everywhere, she hurt.<br />
I want to die.<br />
“Not yet,” said a voice.<br />
Dark figures moved before her. They emerged<br />
from a door that should not be there. One figure<br />
stood at the real door, the one with the window;<br />
two others waited by the smaller unreal one, and<br />
two hovered before her.<br />
A hand reached toward her.<br />
Please. Don’t touch me.<br />
It held something near her face. She smelled<br />
pungent spice, chemicals. The hand touched her,<br />
inflicting pain, blackness, and she screamed in<br />
absolute silence.<br />
#<br />
“I’ve neutralized most of the effects of the<br />
sensory enhancers, Colonel.”<br />
The words drifted through Kressa’s consciousness,<br />
running and tumbling together while at the<br />
same time seeming to last an eternity between<br />
syllables. She grasped for the meanings of the<br />
sounds; finally made sense of each word except<br />
the last.<br />
Colonel? The Patrol didn’t use that rank.<br />
Who—?<br />
Someone else spoke from a short distance<br />
away, the words too quiet to make out.<br />
“It shouldn’t matter,” the first voice answered.<br />
“There are plenty of other drugs left in her system<br />
to keep her honest.”<br />
“Just so long as she lives long enough to answer<br />
my questions,” the second voice said, closer now.<br />
“No problem there, sir. She’s in fine shape considering<br />
what she’s been through.”<br />
Kressa forced her eyes open.<br />
She sat in a padded wooden chair, wrists<br />
bound behind her, a blanket tucked around her<br />
naked form. The dizzying effects of the interrogation<br />
drugs whirled through her head, like the<br />
comfortable buzz of a good strong drink, but most<br />
of the pain was gone.<br />
The chamber she was in looked like the<br />
bedroom of a hotel suite, complete with a large<br />
bed, a desk, an armoire, and a small washroom.<br />
A man squatted before her, tawny eyes studying<br />
her, a slight frown on his lips.<br />
For a moment she thought he might be the<br />
Arecian inspector from the port, but he was<br />
lighter-skinned, with auburn hair and smooth,<br />
handsome features. She guessed he was in his<br />
mid-thirties. A second, younger man stood beside<br />
him, drug pad in hand, a medkit open on the<br />
nearby desk. A third man and a woman guarded<br />
the door; another man stood behind her chair. All<br />
five wore plain clothing.<br />
She recalled her last memories from inside<br />
her cell. Had these people rescued her, or was<br />
this some Patty trick, a ruse to get her to talk? If<br />
that were true, why was she tied?<br />
The man before her straightened. “What’s<br />
your name?”<br />
“Kressa Bryant. Who—?”<br />
“Where’s Cameron Thorne?”<br />
She searched his eyes. How did he know about<br />
Thorne?<br />
He watched her for a moment, expressionless,<br />
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The Price of Conquest, by Mik Wilkens Pg. 3<br />
then reached past the younger man, removed a<br />
scalpel from the medkit, and brought the blade<br />
toward Kressa’s face.<br />
She gasped and tried to draw away. The<br />
sudden movement caused her head to spin, and<br />
she struggled to force away the gray that edged<br />
her vision.<br />
The Arecian gave her a long look, eyes<br />
narrowed, the blade held steady before him.<br />
“Where’s Cameron Thorne?”<br />
The answer formed unbidden in her head as<br />
the interrogation drugs overcame her will.<br />
“T—Terra.” She drew a deep breath and wrest<br />
control away from the drugs. “Who are you?”<br />
“A friend of Captain Thorne.” He lowered the<br />
scalpel.<br />
Kressa met his eyes. Could he be telling the<br />
truth?<br />
“Where’s Thorne?” he asked again.<br />
The drugs pushed Kressa to answer. She fought<br />
them, failed. “Thorne’s dead. I—”<br />
The man behind her grabbed a handful of hair<br />
and jerked her head back. “You murdering bitch!<br />
Why—?”<br />
“Hold it, Trin,” the Arecian said. “Let her<br />
finish.”<br />
“But, Colonel, she killed Captain Thorne<br />
and—”<br />
The colonel’s eyes met Trin’s, one brow<br />
arched.<br />
He released his hold. “Colonel, I don’t<br />
think—”<br />
“Trin, she came in the Conquest. Even if she did<br />
manage to win her way into Cameron’s heart—or<br />
even just his bed—and then took him out, how<br />
could she have gotten control of Connie?”<br />
Kressa’s gaze snapped to the colonel. He knew<br />
about Connie. That said a lot about the truth of<br />
his words. Or maybe she’d told the Patrol about<br />
the computer and they were using the knowledge<br />
against her.<br />
“Who are you, Bryant?” the colonel asked.<br />
“What were you to Cam—to Captain Thorne?”<br />
“I...hardly knew him. I found him in an alley on<br />
Terra. He was hurt bad. He said to get his ship to<br />
Arecia, to Varen. He—”<br />
A spasm wracked her body. Pain burst in her<br />
belly, shot up her spine, and exploded just behind<br />
her eyes. She tried to speak, but managed only a<br />
gasp.<br />
Through a blur of pain-clouded vision, she saw<br />
the colonel pass the scalpel to the younger man<br />
and give him a worried glance.<br />
“It’s the drugs, sir.” The medic’s voice seemed<br />
to come from some great distance through the<br />
ache in her head, and she struggled to concentrate<br />
on the words. “They’re beginning to wear<br />
off. It’s not going to be easy on her.”<br />
“Is there anything you can do to help?” the<br />
colonel asked.<br />
“I could give her a sedative, but there’s no<br />
telling what it might do. With all the chemicals<br />
she’s got in her now, another tranq could as easily<br />
kill her as knock her out.”<br />
Kressa tried to speak, desperate to tell the<br />
young medic to risk a tranquilizer, but she could<br />
no longer control her tongue. Her vision blurred<br />
and she found herself in the Other Room, the<br />
handsome Arecian colonel replaced by the stonefaced<br />
Patrolman.<br />
He gazed deep into her eyes and reached a<br />
hand toward her face.<br />
She tried to pull away, too aware of the pain<br />
in his touch. “Please. Don’t touch me.”<br />
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The Price of Conquest, by Mik Wilkens Pg. 0<br />
“It’s all right, Bryant. We won’t hurt you.” He<br />
knelt before her and looked up into her face. “I<br />
won’t hurt you.” He glanced behind the chair.<br />
“Untie her, Trin.”<br />
#<br />
Kressa awoke expecting to hear the thrum of<br />
the Conquest’s systems and feel the skin-tickling<br />
sensation of the transdrive field. She’d had a<br />
terrible nightmare about guns, Patrolmen, and<br />
a mysterious colonel, and needed the reassuring<br />
sounds and sensations. But they weren’t there.<br />
“Connie...?” She opened her eyes.<br />
It wasn’t a nightmare after all.<br />
She lay in the hotel bed, the colonel seated in<br />
a chair beside her.<br />
He smiled as her eyes met his. “Good morning.<br />
How are you feeling?”<br />
She studied him for a long moment before<br />
concluding that not even the Patrol would resort<br />
to a charade this elaborate to get information<br />
from her.<br />
“Alive,” she answered finally. A dull ache filled<br />
her body and limbs, but no other evidence of her<br />
ordeal remained. “Maybe even better than that.”<br />
“Calin may be young,” the colonel said, “but<br />
he’s a hell of a medic. I’ll thank him for you.”<br />
Kressa gave him a weak smile. “Why do your<br />
men call you Colonel? Are you in some kind of<br />
army?”<br />
He chuckled. “Yeah, some kind.”<br />
She continued to watch him, determined to<br />
get more of an answer.<br />
“We’re with the Guard,” he said.<br />
“Those guns the Pattys found on the Conquest<br />
were for you?”<br />
“They were. Cameron ran a lot of things like<br />
that for us. He was good at it.”<br />
“Not good enough.”<br />
He frowned. “Someone sold him out.”<br />
“How did you know him?”<br />
“Our fathers did business together when we<br />
were boys. They brought us with them whenever<br />
they had a meeting. I suppose they hoped we’d<br />
absorb some of their business sense, but we were<br />
always too busy getting into trouble.” He gave a<br />
reminiscent smile. “I lost touch with Cam after<br />
my father and I had a—falling out. Then one day<br />
Cam showed up with this crazy old guy and his<br />
ship. Said he’d learned enough about business to<br />
realize the only kind he wanted to be in was free<br />
trade. Not that I think he and Juric did a hell of<br />
a lot of trading. They were having too much fun<br />
traveling around, spreading Juric’s treasonous<br />
message.”<br />
“What do you mean by treasonous?”<br />
The colonel smiled. “Oh, Juric had these<br />
wonderful, wild ideas about a free galaxy. He<br />
came from a long line of highly successful businessmen,<br />
but he didn’t like the way the profits<br />
went to only a small percentage of the people. He<br />
wasn’t exactly a revolutionary—he didn’t travel<br />
around fomenting rebellions or anything like that.<br />
He just happened to have different ideas than the<br />
establishment, and the money to get those ideas<br />
listened to.”<br />
Kressa recalled what Connie had told her<br />
about Azano’s death. “It cost him his life, didn’t<br />
it?”<br />
The colonel’s brow creased. “What do you<br />
mean?”<br />
“He was killed during the Patrol attack on<br />
Arkana. They wouldn’t have attacked if Arkana<br />
hadn’t been backing the Free Worlds. Don’t you<br />
think Azano’s words had something to do with<br />
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The Price of Conquest, by Mik Wilkens Pg. 1<br />
that?”<br />
“How do you know so much about him?”<br />
“Records on board the Conquest.”<br />
The colonel’s expression relaxed. “Juric only<br />
told people what they already knew. The discontent<br />
existed long before he came around. And<br />
even if it was partially his fault, I think he believed<br />
his life was a small price to pay for what he was<br />
working toward.”<br />
“Conquest of the United Galaxy?” She purposefully<br />
used Connie’s terminology.<br />
The colonel studied her for a moment.<br />
“Something like that.”<br />
Kressa shifted position on the bed. Had<br />
Cameron Thorne shared his partner’s opinion of<br />
the value of his life, or his family’s?<br />
“Don’t you agree with what the Free Worlds<br />
are trying to do?” the colonel asked.<br />
She shrugged. “I don’t know. I don’t like the<br />
Patrol, that’s for sure, but what’d the Free Worlds<br />
ever do for me?”<br />
He sneered and leaned back in his chair, arms<br />
crossed before him. “Living up to your heritage,<br />
huh?”<br />
“What do you mean?” Kressa asked, troubled<br />
by his abrupt change of attitude.<br />
“You aristocrats never were much for looking<br />
beyond the ends of your own noses,” he said, his<br />
voice filled with contempt. “As long as life’s good<br />
for you, it must be good for the rest of the galaxy,<br />
right? And don’t ever stop to wonder where that<br />
good life is coming from or who might be suffering<br />
to keep you comfortable and fed and surrounded<br />
by luxury.”<br />
“What?” Kressa sprang up in the bed, then<br />
snatched the covers around herself when she<br />
realized she wasn’t wearing anything. “What are<br />
you talking about?”<br />
The colonel continued his angry, low-voiced<br />
tirade, seemingly oblivious to her state of undress.<br />
“Don’t you realize what it takes to support the<br />
billions of people on the United Galaxy’s worlds—<br />
worlds too overcrowded to support themselves?<br />
Who do you think grows your food and makes<br />
your clothes and keeps you neck-deep in luxury<br />
items? Who—?”<br />
“Don’t!” Kressa took a firm grip on her anger.<br />
“That’s not me you’re talking about, Colonel. I<br />
grew up on the streets, and I had to find my<br />
own food and clothes.” She met his suddenly<br />
confounded gaze and held up her left hand, the<br />
inside of her wrist turned toward him to reveal<br />
the pattern of thin white scars burned there by<br />
a cutting laser—the mark of the Wolfpack, the<br />
gang she grew up in. “I pay my way.”<br />
The colonel stared at her wrist, clearly unsure<br />
what to make of the mark. He glanced away, ran a<br />
hand through his hair, and sat forward in his chair.<br />
“I’m sorry.” His eyes searched hers. “I thought... I<br />
mean, the way you look...” He shook his head. “I<br />
guess I was wrong.”<br />
“Guess you were.” She took a deep breath<br />
and forced away the last of her anger. “So, what<br />
happens now? Am I free to go?”<br />
“Go where?”<br />
“Back to the Conquest. Off Arecia. As far as I<br />
can get.”<br />
“That may be a little difficult. The Patrol’s<br />
watching the Conquest, and you’re supposed to<br />
be dead.”<br />
She looked at him askance. “According to<br />
who?”<br />
“The local authorities, the media. The Patrol.<br />
We put the word out this morning that we found<br />
your body in the city. We’re hoping the Patrol will<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
The Price of Conquest, by Mik Wilkens Pg. 2<br />
think you escaped on your own and got yourself<br />
killed. That way they won’t be looking for you or<br />
thinking anyone knows where they are.”<br />
“How did you know they had me?”<br />
“The inspectors at the port. They sent someone<br />
to follow the Patrolmen and then called us. We<br />
put together a team as quickly as possible to<br />
rescue you.”<br />
Kressa scowled. “You mean to find out what<br />
happened to your friend.”<br />
The colonel frowned. “Look, Bryant, we did<br />
what we could with the information we had. We<br />
didn’t know who you were or what happened to<br />
Cam. Once we’re done with our operation here,<br />
we’ll turn you loose.”<br />
“What’s your operation here?”<br />
“I can’t tell you that.”<br />
She rolled her eyes. “Fine. What about the<br />
Conquest? I brought her here like Thorne asked.”<br />
“We haven’t got a lot of extra money floating<br />
around—Cam always did his runs for free—but<br />
we can probably scrape together some kind of<br />
finder’s fee for your troubles.”<br />
“I don’t want money. I want the Conquest.”<br />
“That’s one hell of a request,” he said. “Do you<br />
have any idea what a ship like that is worth?”<br />
“Twenty-eight million credits.”<br />
“That much?” he asked, clearly taken aback.<br />
Kressa nodded. “But she won’t do you any<br />
good. I’m the only one alive who can fly her.” She<br />
met his eyes, her expression firm. “I want that<br />
ship.”<br />
The colonel watched her for a moment, eyes<br />
narrowed, before he rose to his feet and glared<br />
down at her. “I’m not interested in what you want,<br />
Bryant. I appreciate what you did for Cam, but<br />
you should be happy we got you away from the<br />
Patrol. Now, I have work to do. We can discuss<br />
what you want another time.” Turning on his heel,<br />
he swept from the room and slammed the door<br />
behind him.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />
#<br />
Kressa remained in the bed for several minutes<br />
after the colonel left, seething. How dare he<br />
accuse her of being a United Galaxy aristocrat, of<br />
living off other people’s misery? He had no idea<br />
who she was, and no appreciation for what she’d<br />
done for him and the Guard. She’d brought him<br />
his guns, hadn’t she? And come damn close to<br />
being executed as a gunrunner for her trouble.<br />
Sure, he’d rescued her from the Pattys, but he did<br />
that with no interest in her personal welfare. He<br />
only wanted to know what happened to Thorne.<br />
And just what did he think he could do with the<br />
Conquest? He’d admitted the Guard had no extra<br />
money, yet it would cost hundreds of thousands<br />
of credits to refit the ship with systems anyone<br />
could use.<br />
Thinking of the Conquest without Connie<br />
sent a chill down Kressa’s spine. She would order<br />
Connie to add one of the Guard soldiers to her list<br />
of authorized operators before she let anyone go<br />
in and disconnect (kill?) her. But first she would<br />
try to get the ship back for herself.<br />
The muffled sound of one of the hotel suite’s<br />
doors opening drew her attention. She pulled a<br />
blanket from the bed, wrapped it around herself,<br />
and crept to the bedroom door. Only an unintelligible<br />
mumble of voices made it through the<br />
barrier. She listened for several minutes, straining<br />
to make sense of the conversation, but it was no<br />
use.<br />
Probably just the Guard soldiers working out<br />
the details of their “operation.”<br />
She began a careful inspection of the bed-
The Price of Conquest, by Mik Wilkens Pg. 3<br />
chamber and washroom, hoping to find a way out.<br />
Fifteen minutes later, she abandoned the search.<br />
The room was an inner chamber with no windows<br />
and only two doors—one to the washroom and<br />
one to the main room of the suite. She found no<br />
vent, pipe, or delivery chute large enough for her<br />
to crawl through. And even if she had located a<br />
way out, she would need to be truly desperate to<br />
use it, for she found no clothing either. Escaping<br />
into the streets of Varen dressed only in a blanket<br />
did not sound appealing. Not until she ran out of<br />
other options, anyway.<br />
She stifled a yawn and returned to the bed to<br />
consider those options.<br />
The sound of the bedroom door opening<br />
awoke her sometime later. She kept her eyes<br />
closed and her breathing slow and regular as<br />
someone crept up beside the bed. Her visitor<br />
remained for a moment, then turned and started<br />
out of the room.<br />
She cracked her eyelids. It was the young<br />
medic, Calin. He switched off the lights and exited<br />
the room, leaving the door open a few centimeters.<br />
It showed only a narrow strip of dim gray,<br />
and Kressa realized it must be night.<br />
Wrapping the blanket around herself, she<br />
tiptoed to the door and peered through the<br />
opening.<br />
At first she thought there was no one in the<br />
dark room, but by leaning hard against the wall<br />
and craning her neck she could just see Calin<br />
seated at a window. The lights of the city illuminated<br />
his features as he studied the scene beyond.<br />
A gun belt hung from the back of his chair, a pulse<br />
gun resting in the holster.<br />
Kressa smiled and stepped out of the bedroom,<br />
letting the blanket she wore over her shoulders<br />
fall open.<br />
Calin glanced back, his eyes widening. “B—<br />
Bryant.” He switched on a light and gave her a<br />
professionally appraising look. “How do you<br />
feel?”<br />
She smiled enticingly. Calin’s role as a medic<br />
would have left her body no secret to him, but<br />
there was a tremendous difference between<br />
seeing a young woman in bed as a patient and<br />
seeing her up and moving, using her body for<br />
what it was intended. She halted beside him and<br />
pulled the blanket around herself. Best not carry<br />
it too far lest he suspect she was up to something.<br />
All she wanted to achieve was a little distraction;<br />
she trusted she had done that already.<br />
“I’m all right.” She put a hint of weariness and<br />
lingering pain in her voice. “But I have a headache.<br />
Do you have something for it?”<br />
“Uh...yeah.” He crossed the room to where his<br />
medkit sat on the floor.<br />
Kressa slipped his gun from its holster. Too<br />
easy.<br />
“Besides the headache, how—?” Calin froze<br />
for an instant when he saw his patient holding a<br />
gun on him, then he grabbed something from the<br />
medkit, rolled to the side, came up on one knee,<br />
and fired the needler he now held.<br />
Kressa whipped the blanket from around her<br />
body and flung it forward to intercept the needler<br />
dart, then she swung the gun she held and pulled<br />
the trigger.<br />
The needler exploded in Calin’s grasp. He<br />
jerked his hand up to examine his burnt fingers,<br />
then looked at Kressa standing stark naked<br />
across the room, the gun pointed down at him.<br />
His expression held a mixture of outrage and<br />
cautious respect.<br />
“Take off your clothes,” Kressa said.<br />
He stared at her, his mouth working silently.<br />
“Do it!” She thrust the gun at him. “Or this<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
The Price of Conquest, by Mik Wilkens Pg.<br />
time I’ll burn more than your fingers.”<br />
He hesitated an instant longer and then, still<br />
on his knees, he began to remove his shirt.<br />
“Where’s the colonel and the rest of your<br />
friends?” Kressa asked as he laid aside the shirt<br />
and sat down to take off his boots.<br />
He gestured toward the window behind<br />
Kressa. “Taking back our guns.”<br />
She resisted the urge to follow his gesture.<br />
“When will they be back?”<br />
“Anytime now.” He stood to unfasten his<br />
pants.<br />
“Liar,” Kressa said, hoping he was. “They just<br />
left,” she guessed.<br />
He shrugged, giving her no clue how good her<br />
guess was.<br />
“Why are you here?” she asked.<br />
He frowned. “To keep an eye on you.”<br />
She knew that wasn’t a lie. “Well, you can tell<br />
the colonel you gave it a hell of an effort.”<br />
He glared and stepped out of his pants.<br />
“That’s enough,” she said. “Sit down there.”<br />
She gestured to an overstuffed chair across the<br />
room, and went to the medkit. Keeping the gun<br />
trained on Calin, she examined the kit’s contents,<br />
removed a sedative drug pad, and tossed it to<br />
him. “Use it.”<br />
He checked the label on the package and<br />
peeled away the protective covering. With a<br />
despondent glance in her direction he pressed<br />
the pad to the inside of his elbow. In seconds he<br />
lost consciousness.<br />
Kressa gave him another dose of the sedative<br />
from a second pad, donned his discarded shirt<br />
and pants, and draped his gun belt bandoleerstyle<br />
across her chest. She considered putting on<br />
his boots as well, but she would be much more<br />
nimble without them. Slipping the gun into her<br />
makeshift shoulder holster, she located a short<br />
leather jacket in a closet and put it on to hide the<br />
weapon.<br />
A long, empty hallway stretched beyond the<br />
suite’s front door. She peered down it and stepped<br />
through the doorway to freedom.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />
#<br />
Kressa left the hotel through a side door. Once<br />
away from the building, she traversed several<br />
alleys and merged with one of Varen’s omnipresent<br />
streams of pedestrian traffic. Among the<br />
dozens of styles of offworld dress, no one gave<br />
her dark, ill-fitting clothing and bare feet a second<br />
glance.<br />
She weaved through the crowds, relieving<br />
passersby of a credit here, a credit there, until she<br />
had enough to pay for tram fare to the spaceport.<br />
She debarked at the terminal closest to where<br />
she’d docked the Conquest and hurried out onto<br />
the landing pad.<br />
Following a circuitous route intended to<br />
conceal her final destination from watching<br />
eyes, she reached a point close enough to the<br />
rear of the Conquest to determine that a nearby<br />
groundcar held two watchful men, presumably<br />
the Patrolmen the colonel had mentioned. Pulling<br />
back from the landing gear of the small passenger<br />
liner behind which she hid, she mapped out a<br />
route that would bring her in near the front of<br />
the Conquest while hopefully keeping her hidden<br />
from the Pattys in the car. She concealed her<br />
approach using the patterns of dark shadow and<br />
bright light created by the spaceport beacons.<br />
After several minutes, she reached the starboard<br />
set of the Conquest’s forward landing gear.<br />
She clung to the heavy structure, willing her<br />
heart to slow its nervous pounding, and started
The Price of Conquest, by Mik Wilkens Pg.<br />
to climb. Working by touch, she located foot and<br />
hand holds among the complex series of struts<br />
and bars. In less than a minute she sat tucked<br />
up inside the total darkness of the gear housing,<br />
the odors of grease, ship exhaust, and scorched<br />
metal filling her nose and mouth.<br />
She took a deep breath, barely able to believe<br />
she’d made it this far.<br />
“Connie,” she called, “it’s Kressa.” She kept<br />
her voice low. “I’m in the starboard nose-gear<br />
housing. Open the maintenance hatch.”<br />
A dull clump shook the air above her. She<br />
reached into the darkness over her head, found<br />
the hatch, and pushed. The door moved and she<br />
followed it up into the body of the freighter. She<br />
sealed the hatch, made her way through the<br />
dusty, dim-lit maintenance crawlway, and headed<br />
straight for the galley, eager for something to<br />
eat.<br />
“Connie, how are you?”<br />
“I am completely operational.”<br />
“What did the Patrolmen do while they were in<br />
here?” She grabbed three biscuits from the food<br />
processor and hurried toward the control room.<br />
“They searched for crew members. I recorded<br />
their conversations and movement. Shall I play<br />
the recording?”<br />
“Not right now.” Kressa munched on one of<br />
the biscuits as she entered the bridge and began<br />
to preflight the ship. “Why didn’t you tell me<br />
about the storage areas in the bay doors? And<br />
the guns?”<br />
“Previous orders requested censorship of all<br />
information pertaining to additional cargo and<br />
location.”<br />
“Thorne’s orders?” she asked around a<br />
mouthful of dry protein and other nutrients.<br />
“Yes.”<br />
Kressa took several minutes to complete the<br />
preflight tests, and took a seat in the pilot’s chair.<br />
“Let’s get out of here. Think you can blast us out<br />
like you did on Terra?”<br />
“Yes. However, without the cover of a hangar<br />
the port officials will detect the engines coming<br />
on line and may question our failure to call for<br />
clearance.”<br />
“That’s a chance we’ll have to take. At least<br />
there aren’t any Patty warships around to get<br />
after us. Power up.”<br />
The throb of the freighter’s engines began to<br />
pulse through the ship.<br />
“Freighter Conquest, this is Varen control,” a<br />
friendly voice said over the comm. “Come in,<br />
please.”<br />
Kressa ignored the call and switched on the<br />
main viewscreen to see how the two Patrolmen<br />
would react when the supposedly unmanned<br />
ship started to lift off.<br />
“Freighter CXJ-14217, Conquest, come in,<br />
please,” the voice said again, less friendly this<br />
time and tinged with concern. “This is Varen<br />
control. Please reply, Conquest.”<br />
The Patrolmen leaped from their car, brandishing<br />
their pulse guns as if they could use them<br />
to prevent the freighter from taking off. Kressa<br />
chuckled at their antics.<br />
“Conquest, this is Varen control!” The voice<br />
held a threatening edge. “We have orders to keep<br />
you on the ground.”<br />
Orders? From who? The Patrol? No, it must<br />
be the Guard. She scoffed. Fine, Colonel, let’s see<br />
you try to stop me.<br />
The ship began to lift off.<br />
“Conquest, set down immediately or we will<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
The Price of Conquest, by Mik Wilkens Pg.<br />
fire,” the voice on the comm said. “This is your<br />
only warning.”<br />
“We have been targeted,” Connie said.<br />
Kressa’s brow furrowed in bewilderment.<br />
“Targeted? By what? The port doesn’t have any<br />
weapons, does it?”<br />
“No, but a nearby commercial freighter has all<br />
available batteries trained on us.”<br />
Kressa fought to control rising desperation. A<br />
commercial freighter? How—? She scanned the<br />
viewers and located the ship. It bore the insignia<br />
of an Arecian shipping company. Clearly, the<br />
colonel had anticipated she might try something<br />
and arranged for a way to stop her.<br />
She snarled. “Set us back down, Connie.<br />
Engines off.”<br />
#<br />
For a long time after the sound of the Conquest’s<br />
engines faded, Kressa sat in the pilot’s<br />
chair, thinking, planning, turning ideas and<br />
scenarios over in her head as she struggled to<br />
come up with some way out of her predicament.<br />
Finally she gave up. Short of abandoning the<br />
freighter, she could think of nothing that would<br />
get her out of this mess. By now she probably<br />
wouldn’t even be allowed to leave. She had<br />
watched on the freighter’s viewscreens as a<br />
half dozen port security men led the two Patrol<br />
soldiers away. Doubtless others were waiting out<br />
there to take her into custody if she left the ship.<br />
Connie would be able to verify that suspicion if<br />
she asked, but she didn’t ask.<br />
She could always just hole up in the Conquest,<br />
at least until someone arrived with something<br />
to get past Connie’s defenses. That didn’t sound<br />
very appealing, however, and she feared it would<br />
only make her final punishment that much worse.<br />
What was the penalty for stealing a starship<br />
anyway?<br />
Yet had she actually stolen the Conquest?<br />
Maybe Thorne hadn’t come right out and said<br />
she could keep the vessel, but he had given her<br />
what she needed to control it. That must be<br />
worth something. But what court would listen<br />
to a nineteen-year-old girl trying to lay claim to a<br />
ship as magnificent as the Conquest? Maybe she<br />
could contact Tempo and have him testify on her<br />
behalf, to let her accusers know she could operate<br />
and maintain the vessel. Maybe then they would<br />
listen to her. Except the colonel would never allow<br />
her to appear in any court to plead her case.<br />
“There is a single figure approaching the ship,”<br />
Connie said.<br />
Kressa looked up slowly.<br />
The colonel was moving toward the Conquest,<br />
keeping to a bright splash of light cast by one of<br />
the port beacons. He wore a gun belt, but the<br />
holster was empty. In his right hand he carried a<br />
squarish piece of equipment about the size of a<br />
small carry-all.<br />
“Connie, what’s that he’s got?”<br />
“The object appears to be a high-energy laser<br />
cutter.”<br />
Did he intend to cut through the hull to gain<br />
access to the ship?<br />
She thought fast. Spaceport control had<br />
warned her against use of any of the ship’s<br />
weapons, yet she couldn’t just let the colonel<br />
walk up and cut his way into the ship.<br />
“Connie, do you have external speakers?”<br />
“Yes.”<br />
“Turn them on.” She switched on the comm.<br />
“Colonel, stop where you are.”<br />
He glanced at the freighter and kept walking.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
The Price of Conquest, by Mik Wilkens Pg. 7<br />
“Open the airlock.”<br />
“Go to hell.”<br />
“Look, Bryant, I don’t want to cut up Cam’s<br />
ship, but I will if you don’t let me in.”<br />
Kressa seethed. There had to be some way to<br />
stop him. She thought hard.<br />
“Connie, open the main airlock and extend the<br />
ramp.” She dashed out of the control room.<br />
She was waiting in the entrance corridor, one<br />
shoulder resting against the wall inside the inner<br />
airlock door, when the colonel arrived.<br />
He set the laser cutter on the floor. “I thought<br />
I said we’d talk about this later.”<br />
“It’s later,” Kressa said, “and the only thing I<br />
have to say to you is get off my ship. Go back to<br />
your friends and tell them to let the Conquest<br />
leave.” She gave him a menacing look. “Or the<br />
Guard is going to be minus one colonel.”<br />
“Don’t be a fool.” He grabbed for her.<br />
Kressa danced back a step. “Connie, stop<br />
him!”<br />
“Negative.”<br />
“What?” She ducked as the colonel lunged for<br />
her again, a hint of a smile on his lips.<br />
“Voice and visual imprints identify Colonel<br />
Halav Kamick. Designation: ally. Previous orders<br />
request—”<br />
“Shut up!” Kressa whipped out the gun she’d<br />
taken from Calin and turned it on the colonel.<br />
He stopped in mid-lunge, his smile fading. He<br />
raised his eyes to look deep into hers.<br />
She swallowed hard, shocked by the emotion<br />
in his gaze. No one had ever looked at her with<br />
so much—understanding? But her aim did not<br />
waver.<br />
“You didn’t shoot Calin,” he said. “You’re no<br />
killer, Bryant. And I still want to talk.”<br />
She stared at him, her thoughts rolling around<br />
in a confused tumble. She held the gun at arm’s<br />
length, level with his chest.<br />
She thought about backing away, but did not.<br />
She thought about pulling the trigger, but<br />
could not.<br />
You’re no killer.<br />
“You’ve got a chance here,” the colonel said.<br />
“Don’t throw it away.”<br />
“What chance?” She tried to put emotion<br />
behind her words, but they came out flat,<br />
desperate.<br />
“Connie may not be willing to shoot me,” he<br />
said, “but she won’t obey me either. You, on the<br />
other hand...” He searched her eyes. “The Guard<br />
needs the ship, you control it. Maybe we can<br />
make a deal.”<br />
A deal? Maybe she could keep the Conquest<br />
after all. But what price would he demand? And<br />
what price was she willing to pay?<br />
She continued to watch him, silent, the gun<br />
held before her, her finger tight on the trigger.<br />
“You told me you pay your way, Bryant. Are<br />
you willing to do that now?”<br />
The gun wavered in her grasp, and she forced<br />
her hand to hold steady. “How?”<br />
He laughed. “Besides your ability to control<br />
the Conquest, there’s the fact you were resourceful<br />
enough to get away from us, and get past the<br />
Patrol and onto the ship. That’s a hell of a recommendation<br />
as far as I’m concerned. The Guard<br />
needs people like you.”<br />
Kressa said nothing, trying to absorb the<br />
meaning of his words. He had every ability—and<br />
probably every right—to take the ship by force,<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
The Price of Conquest, by Mik Wilkens Pg.<br />
yet he was offering her a place in his organization<br />
instead. And he wanted her for her abilities, not<br />
her looks.<br />
“Look, Bryant, all I’m asking is that you give me<br />
and my people a chance to show you what we’re<br />
doing. You just might find it’s what you’ve been<br />
fighting for all along.”<br />
She started to tell him she’d never fought for<br />
anything, but then she realized she had been<br />
fighting all of her life. Fighting for the freedom<br />
to live and do as she wanted. It was why she<br />
ran away from the Academy, why she left the<br />
Wolfpack and hooked up with Tempo. It was why<br />
she wanted the Conquest.<br />
The Guard fought for freedom, too, only on a<br />
much grander scale. Maybe working with them<br />
wouldn’t be so bad. At least she could give it a<br />
try; that was all the colonel was asking. And she’d<br />
get to keep the Conquest.<br />
That didn’t sound like too high of a price to<br />
pay.<br />
Mik Wilkens<br />
Mik Wilkens has done many things in<br />
her life--all of them creative. She’s been<br />
an illustrator, trophy designer, graphic<br />
artist, programmer, multimedia developer,<br />
and webmaster. She is a huge fan of space<br />
opera but can never get enough to read,<br />
so decided to try writing some of her own.<br />
To date, she has written several novels<br />
and novellas (SF and fantasy), and even a<br />
couple of short stories.<br />
Mik participates in Renaissance<br />
Faires throughout the southwest United<br />
States, promoting adoption of retired<br />
racing Greyhounds with Greyhounds of<br />
Fairhaven, a non-profit organization she<br />
founded several years ago. She also enjoys<br />
mastering fantasy role-playing games,<br />
a dangerous habit she picked up when<br />
Dungeon and Dragons was first released<br />
in 1976. Mik lives in Scottsdale, Arizona,<br />
with her husband, five retired racing Greyhounds,<br />
and a three-legged demon in a<br />
cat suit.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Deuces Wild<br />
“In the Lap of the Gods” - Part One<br />
by L. S. King<br />
Caution:<br />
some colorful language<br />
Two chimes and no answer. Tristan weighed<br />
Slap’s privacy against his last memory of<br />
Slap not answering. If the cowboy’d had another<br />
nightmare of his family being killed in front of his<br />
eyes, what might he do? Surely he wouldn’t do<br />
something stupidly fatal?<br />
Tristan stared at the door, licking his lips.<br />
Surely not.<br />
He overrode the lock.<br />
A twisted shape lay before him, tangled in<br />
a blanket. One bare arm and shoulder hung off<br />
the bunk, and one leg. A mass of dark, tight curls<br />
nested on the pillow, and from under it came<br />
muffled snores.<br />
Tristan sighed quietly in relief. He took a deep<br />
breath and loudly called, “Slap!”<br />
The snoring shifted tone, into a soft buzz.<br />
He called again.<br />
“Snrt?” The head lifted, eyes still shut. “Wht?”<br />
The body began to move, and Slap flopped onto<br />
the deck with a loud whuff! He groaned and<br />
scratched his head, one eye blearily opening.<br />
“What is’t?”<br />
“Morning.”<br />
“Mornings,” Slap said through a yawn, “come<br />
too early in the day.”<br />
Tristan suppressed a smile. “This from a<br />
rancher who had to rise at dawn every day?”<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />
Pg.<br />
“Didn’t mean I liked it.” Slap peered at the<br />
chrono and scowled. “It ain’t morning either.”<br />
“It is planetside. We need to get moving.”<br />
“Sadist,” mumbled the cowboy.<br />
#<br />
Slap glanced up at the tall, grey buildings<br />
looming menacingly over them. He shivered. This<br />
planet, what little he’d been on it anyway, had<br />
frosty, metallic-tang air, and little greenery. A<br />
Dusty planet, and a cold one at that. He hunched<br />
inside the just-bought jacket, hands stuffed in his<br />
pockets. His nose felt icy and began to run. He<br />
sniffed.<br />
Tristan opened a door, and Slap stepped inside<br />
behind him. He was never let out without a leash.<br />
A loyal dog following its master. “What am I even<br />
doing here?” Slap asked in a plaintive whisper. He<br />
looked around the huge metal-walled warehouse.<br />
One of many in this part of the port city. It wasn’t<br />
much warmer inside.<br />
Tristan didn’t answer. With a sigh, Slap trailed<br />
his friend as he headed for a small office to one<br />
side.<br />
An older man with a slight stoop to his<br />
shoulders looked up from his desk. Curiosity lit<br />
his round face. “May I help you?”<br />
“I hope so,” Tristan said. “Name’s Philips.”<br />
The man held out his hand. “Howard Kane.”<br />
Tristan shook his hand. “I need some equipment<br />
for my ship. A Bussard collector, for starters.”<br />
Ah, Slap thought, then he’s going to keep ol’<br />
Bertha for awhile. He said he’d install a hydrogen
Serial: Deuces Wild, "In the Lap of the Gods," Part One, by L. S. King Pg. 0<br />
scoop if he were going to keep her. Did that mean<br />
he was truly going to keep Slap around too? He<br />
realized he still tensed up when they landed on<br />
a planet or stopped at a station, wondering if he<br />
was going to be left behind.<br />
“Hm,” Kane said, “we can help you out with<br />
that. What sort of ship?”<br />
“Canary class freighter with a custom refit.”<br />
Kane’s eyebrows rose. “An old Canary? Well,<br />
I’d need the specs on her.”<br />
Tristan handed him a data crystal. “Take a<br />
look.”<br />
The man pulled up the specs on his desk<br />
screen and his eyes widened. He whistled through<br />
his teeth as he read, muttering to himself. “Two<br />
Type II assault turrets with twin plasma cannons...<br />
twin capacitor jump drive...Mark I matter/anti<br />
reaction assembly and 906 terajoule power grid?”<br />
He gazed at Tristan and, with a very dry look, said,<br />
“This isn’t a Canary. She might look like a Canary...<br />
but I don’t know that I’d even call this a refit. This<br />
ship has the armor, power, and weaponry to take<br />
rip apart a Light Patrol with a few salvoes or shred<br />
a wing of fighters within seconds.”<br />
If only you knew. Slap kept his face straight,<br />
but the image of the turrets demolishing the<br />
launch bay of the freebooters’ Quick Strike Frigate<br />
burned joyously in his mind.<br />
Kane shook his head. “Why didn’t you have<br />
the Bussard installed when you refitted her?”<br />
“I didn’t. I recently inherited her.”<br />
Slap didn’t even blink at the smooth lie. Well,<br />
was it a lie? Could you call it stealing when the<br />
owner was a gangster and dead to boot?<br />
“I see.” Kane’s face seemed thoughtful. Too<br />
thoughtful, Slap mused, and shook himself<br />
mentally. He was getting paranoid, hanging<br />
around Tristan.<br />
“Well, I have Bussards in stock. My crews are<br />
a bit overworked, however. We can’t start until...”<br />
He looked at his screen, and scrolled a new read-<br />
out to the surface. He blinked. “Is three days all<br />
right?”<br />
Tristan shook his head. “I’ve already made<br />
arrangements for cargo. But that’s not all I<br />
wanted, so if you can’t do the Bussard on a tighter<br />
timetable, I doubt you could handle a particle<br />
beam installation.”<br />
Kane’s expression grew intense. “You want to<br />
add to the armament?”<br />
You betcha, Slap wanted to add, but stayed<br />
silent. Tristan shrugged.<br />
Kane scratched his head and smoothed his<br />
thinning dark hair. “We could do it—all of it, but<br />
the time...” He squinted at Tristan. “I could have<br />
crews on overtime, but it would add to your bill.”<br />
“How much?”<br />
“Twenty percent over total cost.”<br />
Slap inhaled sharply, but Tristan barely<br />
hesitated. “That’s acceptable. Can you have the<br />
ship ready in four days?”<br />
Kane hissed through his teeth. “Let me talk to<br />
Carter. He’s supervisor of all weaponry installation.<br />
He’ll want to see the ship first.” He rose with<br />
a smile and left the office.<br />
“He seemed awfully curious about things,”<br />
Slap whispered.<br />
“Later.” Tristan fingered the edge of the desk<br />
absently.<br />
Slap ambled to the wall and looked over the<br />
hanging blueprints, trying not to yawn. The day<br />
might be half over planetside, but by ship’s time<br />
he should just be waking up.<br />
Kane soon returned. “He says he can be at<br />
your ship by fifteen hundred.”<br />
“Good. We’re dock pad NE fifty-three.”<br />
The two men nodded at each other, and Slap<br />
followed Tristan out, pulling up the collar of the<br />
jacket.<br />
“Well,” Slap asked as they walked along the<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Serial: Deuces Wild, "In the Lap of the Gods," Part One, by L. S. King Pg. 1<br />
street, “think you can trust him?”<br />
“I picked him for his reputation. Any fallout<br />
from his ‘curiosity’ would happen after the job’s<br />
done, and we won’t be staying around.”<br />
“That’s good. Where next? To the ship? Any<br />
chance you’ll let me look around a bit on my<br />
own?” He knew the answer, but had to ask.<br />
“We’re still too close to the Confeds. It’s too<br />
risky.”<br />
Slap sighed in defeat.<br />
An apologetic look crossed Tristan’s face.<br />
He added, “I thought we’d stop and eat before<br />
returning to Giselle.”<br />
Slap perked up. “Sounds good!”<br />
#<br />
“Oh yeah, I can have you hooked up in no time,<br />
Captain” Carter said, wiping his hands on a rag as<br />
he sauntered across the cargo bay to Tristan. A<br />
gangly blond with a prominent Adam’s apple, his<br />
weathered face wore a constant grin.<br />
Slap leaned against the wall, arms crossed,<br />
playing—what? Bodyguard? Not that Tristan<br />
needed one, but with their sizes, it made a reasonable<br />
assumption, especially since he usually<br />
had Slap follow him around and never introduced<br />
him.<br />
“Which system do you suggest?” Tristan<br />
asked.<br />
“That’s a piece of pie. The TLACorp Mark III.”<br />
Tristan’s eyebrows rose. “That’s a bit on the<br />
heavy side.”<br />
Carter nodded. “I’d agree but this baby”—his<br />
hand slapped against a bulkhead affectionately—<br />
“can handle it with the antimatter reactor.” His<br />
grin widened. “She’s sweet! If I wanted to ship<br />
out, I’d ask if you were looking for crew.”<br />
“You weren’t born here,” Slap said. It wasn’t a<br />
question.<br />
Carter shook his head, still smiling. “Nope. I’ve<br />
traveled all over, tried lots of things. Learned lots<br />
of skills. Rolling stone, that’s what I am.” He tipped<br />
his head. “You a Separatist? Three Systems?”<br />
Slap nodded. How did he know?<br />
Carter snapped his fingers with a laugh. “I can<br />
call ‘em.”<br />
Tristan cleared his throat. “Back to the Mark III.<br />
You really think this ship should have that rather<br />
than the Mark II?”<br />
“Oh, yes, sir! See, it has its own built-in spectrograph<br />
scanner and battle computer and does<br />
the frequency control automatically without the<br />
ship’s MBC and spectrograph being involved. The<br />
smaller ones more often require a tie in, and you<br />
don’t want that.”<br />
Slap had been with Tristan long enough to<br />
know the subtle changes on his face. He was<br />
playing this guy to see if he was on the level. His<br />
voice maintained a neutral, almost questioning,<br />
tone. “I don’t?”<br />
Carter shook his head, his eyes narrowing<br />
knowingly. “No, sir. It’d mean letting outsiders—<br />
meaning me—diddle in your computers. With all<br />
you have here, you don’t want that.”<br />
“And what do I have here?” Tristan asked, his<br />
voice lower and sharper than usual.<br />
Slap winced.<br />
Carter’s smile took on an edge and he seemed<br />
less buffoon-ish. “I don’t know exactly, but I wish I<br />
did.” His voice was quieter, less manic. “This gal’s<br />
rough exterior hides an inner beauty. And I bet<br />
your cargo runs aren’t run-of-the-mill. Boring can<br />
be good, but sometimes a guy likes to see things<br />
stirred up.” He frowned down at the deck for a<br />
moment, but when he raised his head, the grin<br />
was back. “Anyway, I’ll get to work on this. And<br />
bust the boys along on the collector too. Boss<br />
said you had a tight timetable.” He nodded, his<br />
Adam’s apple bobbing, and almost skipped to the<br />
cargo hatch.<br />
Slap scratched his cheek, waiting until the<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Serial: Deuces Wild, "In the Lap of the Gods," Part One, by L. S. King Pg. 2<br />
engineer had left. “Whaddaya make of him?”<br />
Tristan shook his head. “I’m not sure.”<br />
#<br />
Slap shrugged on his jacket and checked<br />
for Tristan; his friend was immersed checking<br />
something or other on the bridge. One more day<br />
and they’d be gone. This might his last chance.<br />
He grinned and strode down the cargo hatch.<br />
Squinting and holding a hand up against the sun,<br />
Slap peered up at the crew on the hull. Carter<br />
waved a spanner in greeting, and bent back over<br />
his equipment.<br />
“Hey, Carter,” Slap called. “Can you let Tristan<br />
know I went out for supplies? I shouldn’t be gone<br />
long.”<br />
“Sure thing.”<br />
Slap walked off, chuckling to himself. Finally,<br />
he was alone. Not feeling like a kid needing supervision.<br />
He’d shown he could take care of himself<br />
in a fight. Now he’d show Tristan he could do<br />
something as simple as shop for groceries.<br />
#<br />
Tristan checked all the cabins and the galley.<br />
No Slap. He descended to the hold. The collector<br />
crew worked diligently, finalizing the installation,<br />
but no Slap. He descended the ramp and glanced<br />
up at Carter and his men. The engineer, grinning<br />
as always, called down, “Captain? Your buddy<br />
said to tell you he was going for supplies.”<br />
Tristan’s insides froze, and his brain buzzed<br />
into overtime. “When did he leave?”<br />
Carter squinted in thought and scratched his<br />
head. “Oh, about half hour or so ago. I guess.<br />
Maybe longer.”<br />
Tristan nodded and strode toward the gate,<br />
cursing silently.<br />
Like most port cities, this one had an open<br />
air market just past the gate. Spacers would pay<br />
premium prices for fresh foods. Many also had<br />
local commodities available, with, of course, the<br />
customary dockside prices.<br />
Tristan wove through the market, peering<br />
inside and behind the stalls as well as over them.<br />
One of the vendors scowled at him while blowing<br />
on his hands to keep them warm. Tristan kept<br />
going, pushing past people. If only the galoot had<br />
replaced his hat as well his knife. But the curly,<br />
almost kinky, mass of dark hair rising almost a<br />
head above all others wasn’t easy to miss either.<br />
Yet he didn’t see it anywhere. No Slap. His guts<br />
churned as he continued searching. Damnation,<br />
why did the boy have to disobey? He knew<br />
dangerous people were after them. How could<br />
he take such a chance?<br />
After a time, he slowed, thinking. Adrenaline<br />
was a great ally at times, but not when one<br />
needed to step back and use the brain.<br />
To find Slap, he needed to know who had him.<br />
Was it someone after Slap, or trying to get to<br />
Tristan through him? The answer could give him<br />
direction.<br />
Could the Mordas have come after Slap<br />
already? Or were the Eridani the culprits?<br />
Or was it someone after Tristan? The Eridani<br />
and the Mordas were also hunting him, not to<br />
mention the Confeds dogging his heels, but it<br />
might be any of several of Tristan’s old enemies,<br />
even—heaven forbid—Dray.<br />
To ask for help galled him, but he needed back<br />
up, to watch the ships, for movement in the city...<br />
But he took a chance. The very men he would<br />
hire might be working for those who took Slap.<br />
He didn’t have much hope, but he’d pull together<br />
whatever resources he could.<br />
He pressed through to the city.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />
#<br />
“A bigger reward if he’s returned to you alive?”<br />
asked one of the men by the wall, his eyes alight.<br />
Tristan let his gaze burn into the man. He
Serial: Deuces Wild, "In the Lap of the Gods," Part One, by L. S. King Pg. 3<br />
hunched his shoulders and looked away. He<br />
glanced around the large, well-lit room, making<br />
sure he had the attention of every one of the<br />
men present, as well as their employer, seated<br />
comfortably behind a large desk. Truss controlled<br />
quite a few legitimate concerns. And a few illegitimate<br />
ones besides.<br />
“No. No attempts. He could be harmed.<br />
Retrieval is my concern. Just the location.”<br />
“And if we find nothing?” asked Truss.<br />
“No results, no reward.”<br />
Truss tapped the smooth top of his desk. “Who<br />
is he to you to post such a...generous amount for<br />
him?”<br />
“Curiosity is a consideration?”<br />
“Knowing who I’m dealing with is always a<br />
consideration.”<br />
“I would think,” Tristan said, letting his eyes<br />
bore into the man, “that considering your...profession,<br />
you would understand the importance<br />
anonymity would play in some of your more<br />
delicate business transactions.”<br />
Truss leaned forward, lip curled. “In your case,<br />
I think knowing is an important consideration.”<br />
Gah! He hated having to play this game. Some<br />
of his enemies would make any local underworld<br />
organization quake with fear, and close doors to<br />
him. Or worse, make them think of bounty hunter<br />
fees. Meeting Truss’s eyes, he said evenly, “Money<br />
usually speaks for itself.”<br />
Truss settled back in his chair with a contemplative<br />
look. “But...you won’t say who has your<br />
friend. I don’t want to bring negative attention to<br />
myself or my associates.”<br />
“I’m not asking for direct involvement. Only<br />
information. And you’re not the only ones who<br />
will be given this opportunity.”<br />
Truss’s nostrils flared as he inhaled deeply. “I<br />
still think I need answers.”<br />
Tristan considered his money situation. Upping<br />
the ante would likely work, but he was stretching<br />
his finances already. He sighed. This was like<br />
tap dancing on a tight rope. “I don’t know who<br />
has him. If I knew, I might have an idea where to<br />
look. And this is wasting time. A ship might have<br />
already taken off with him aboard, or he might be<br />
dumped in a river or trash pile by now.”<br />
“For what reason? Who is after him? And<br />
you?”<br />
Tristan shook his head and walked to the door.<br />
It slid open and he turned. “The offer stands, if<br />
any of your associates wishes to show personal<br />
initiative.”<br />
He left quickly. Walking through the streets,<br />
something felt wrong. He doubled back, checking<br />
to see if he were being followed. Nothing. The<br />
back of his neck prickled, the Not Right feeling<br />
increasing. A drizzle started as dusk fell and the<br />
dank, oily odor of this ‘Dusty’ city increased. Slap<br />
and his people had a point. Regardless of plans<br />
to create an aesthetic display, industrialization<br />
unchecked inevitably provided a polluted view<br />
and environment.<br />
Tristan had seen planets that moderated<br />
industrialization, and kept themselves from<br />
sliding into an abysmal defilement of their world,<br />
but the moment the corporations got a toehold,<br />
the cause was lost.<br />
He shook off his train of thought—no doubt<br />
Slap’s influence—and concentrated on his surroundings.<br />
As he neared the port, the streets<br />
grew narrower and dingier. Detritus littered the<br />
street. Now he had to be extra alert. Silence grew,<br />
except for the sound of light rain spattering.<br />
A shadow moved ahead, and Tristan readied<br />
himself.<br />
The silhouette of a man stepped into the street,<br />
hands away from his sides. He stepped forward<br />
and light fell across his face. Steel Eyes.<br />
Part of Tristan felt relieved. Chances were Slap<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Serial: Deuces Wild, "In the Lap of the Gods," Part One, by L. S. King Pg.<br />
was safe. Merely being held to blackmail Tristan<br />
into helping the Confeds in whatever scheme they<br />
kept hounding him about. But something was<br />
wrong. Steel Eyes had been beaten. He sported a<br />
black eye, his nose looked broken, his jaw swollen,<br />
lips split, and blood stained his shirt.<br />
“We need your help.”<br />
“So you keep saying.” Tristan walked a few<br />
steps closer. “But kidnapping Slap to try to force<br />
me—”<br />
“We don’t have him anymore.”<br />
Tristan stopped, staring Steel Eyes, fear rising<br />
from his stomach and threatening to choke him.<br />
“Explain.”<br />
Steel Eyes licked his lips and winced. “We took<br />
him, like you said, to get you to help us. But now,<br />
the enemy has him. Our enemy. And yours. The<br />
Eridani.”<br />
The fear rose, blinding Tristan with red rage.<br />
His hand shot out and seized Steel Eyes by the<br />
throat. “You bastards! You—” He choked, words<br />
inadequate to describe them or his feelings. Steel<br />
Eyes used a pressure point to release Tristan’s<br />
choke hold.<br />
Tristan struck twice swiftly, to the solar plexus<br />
then the throat.<br />
Steel Eyes dropped to his knees and croaked,<br />
“We’ll help you get him back, if you’ll help us.”<br />
His mind whirling with plots, schemes, counterplots,<br />
Tristan spat, “I’ll make you pay tenfold<br />
for every injury inflicted on that kid. You’ll wish<br />
the Eridani had grabbed you rather than leave<br />
you to me.”<br />
Stay tuned as Deuces Wild continues next<br />
month with part two of:<br />
“In the Lap of the Gods”<br />
To catch up on previous episodes<br />
of the adventures of Slap and Tristan, visit:<br />
http://loriendil.com/DW.php<br />
L. S. King<br />
A science fiction fan since childhood, L.S. King<br />
has been writing stories since her youth. Now,<br />
with all but one of her children grown, she is<br />
writing full-time. She has developed a swordand-planet<br />
series tentatively called The Ancients.<br />
The first book is finished, and she has<br />
completed a rough draft of several more novels<br />
as well.<br />
She serves on the editorial staff of The Sword<br />
Review, is also their Columns Editor, and<br />
writes a column for that magazine entitled<br />
“Writer’s Cramps” as well. She is also one<br />
of the Overlords, a founding editor, here at<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong>.<br />
She began martial arts training over thirty<br />
years ago, and owned a karate school for a decade.<br />
When on the planet, she lives in Delaware<br />
with her husband, Steve, and their youngest<br />
child. She enjoys gardening, soap making, and<br />
reading. She also likes Looney Tunes, the color<br />
purple, and is a Zorro aficionado, which might<br />
explain her love for swords and cloaks.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007
Jolly RGR Pg.<br />
The Jolly RGR<br />
Up next for <strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong>, <strong>Issue</strong> 14<br />
Mystery Short Story<br />
by Who Knows? Maybe You!<br />
If you have a space opera / golden age sci-fi story, send it in!<br />
Serial: JASPER SQUAD, Part Four<br />
by Paul Christian Glenn<br />
Even I have no idea what’s coming - you won’t want to miss what happens next!<br />
Featured Artist<br />
Serial: The Adventures of the Sky Pirate<br />
The Scourge of the Volcanal<br />
by Johne Cook<br />
Cooper Flynn discovers a spy onboard the Venture. And it’s a ‘she.’ And they fight<br />
some Sylvan raiders and stuff.<br />
Serial: Memory Wipe<br />
by Sean T. M. Stiennon<br />
Chapter 7 of the increasingly amazing serial from Sean T. M. Stiennon.<br />
<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007