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Issue 13 - Ray Gun Revival

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Conversion<br />

by Shaun Farrell<br />

M. Deirdra<br />

by Richard S. Levine<br />

The Price of Conquest<br />

by Mik Wilkens<br />

THRILLING TALES FROM BEYOND THE ETHER<br />

Exclusive Serial -<br />

Deuces Wild: “In the Lap of the Gods” - Part One<br />

by L. S. King<br />

“EMAN,” by Bassem Hassan<br />

<strong>Issue</strong> <strong>13</strong><br />

January 01, 2007


Table of Contents<br />

Table of Contents 2<br />

Overlord’s Lair: It’s 2007 - Strap in and hang on! 3<br />

Conversion, by Shaun Farrell 4<br />

M. Deirdra, by Richard S. Levine 14<br />

Featured Artist: Bassem Hassan 17<br />

The Price of Conquest, by Mik Wilkens 20<br />

Serial: Deuces Wild - “In the Lap of the Gods” - Part One<br />

by L. S. King 49<br />

The Jolly RGR 55<br />

Overlords (Founders / Editors): L. S. King, Paul Christian Glenn, Johne Cook<br />

Venerable Staff:<br />

A.M. Stickel - Managing Copyeditor<br />

Paul Christian Glenn - PR, sounding board, strong right hand<br />

L. S. King - lord high editor, proofreader, beloved nag, muse, webmistress<br />

Johne Cook - art wrangler, desktop publishing, chief cook and bottle washer<br />

Slushmasters (Submissions Editors): Scott M. Sandridge, John M. Whalen, David Wilhelms<br />

Serial Authors: Sean T. M. Stiennon, Lee S. King, Paul Christian Glenn, Johne Cook<br />

Cover Art: “EMAN,” by Bassem Hassan<br />

Without Whom... Bill Snodgrass, site host, Web-Net Solutions, admin, webmaster, database admin, mentor,<br />

confidante, liaison – Double-edged Publishing<br />

Special Thanks: <strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> logo design by Hatchbox Creative<br />

Visit us online at http://raygunrevival.com<br />

Rev: 20070101b<br />

All content copyright 2007 by Double-edged Publishing,<br />

a Memphis, Tennessee-based non-profit publisher.<br />

Pg. 2<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Overlord’s Lair:<br />

It’s 2007 - Strap in and hang on!<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> went live in July of 2006. Six months<br />

and twelve biweekly issues have passed and <strong>Ray</strong><br />

<strong>Gun</strong> <strong>Revival</strong> continues to grow and thrive. The Overlords<br />

Lee (Loriendil) King, Paul Christian (Fireflyfellow) Glenn,<br />

and myself thank each of you for visiting <strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong>,<br />

downloading the e-zine, and taking part in the fun on the<br />

forums.<br />

Despite being a<br />

paying market, RGR will<br />

continue to be available<br />

as a free download for this<br />

coming year (donations<br />

cheerfully welcome to<br />

support our authors). We<br />

provide this out of our<br />

own pockets because we,<br />

like you, believe in space<br />

opera and golden age<br />

sci-fi / adventure fiction.<br />

As Overlords, we are<br />

committed to the resurgence<br />

of quality space<br />

opera authors and stories.<br />

This issue features<br />

a story by Shaun Farrell<br />

entitled Conversion. It is a<br />

ripping good story, a cautionary<br />

tale, and starts <strong>Issue</strong> <strong>13</strong> off with a bang:<br />

When nanotechnology changes humanity and eliminates<br />

free will, a small group of people on a distant colony<br />

world fight to escape the pervasive NET.<br />

Our second story, M. Deidre, by Richard S. Levine, is<br />

more of a flash sci-fi piece than we normally accept, but the<br />

slushmasters and editors liked it so well that we couldn’t<br />

resist picking it up to share with you:<br />

We all know how deadly hurricanes can be. What<br />

would you do if you knew you could turn one away?<br />

We were looking for something special to grace the<br />

Pg. 3<br />

cover of the first issue of 2007, and Bassem Hassan’s<br />

“EMAN” is not only a great piece, it is also the result of a<br />

collaboration and was created in honor of a special person.<br />

Click on over to the Featured Artist interview for the most<br />

touching story we’ve featured yet!<br />

And that brings us to The Price of Conquest, by Mik<br />

Wilkens. This is the longest work we’ve ever published at<br />

RGR, however, this is one of<br />

those works that starts fast<br />

and never lets up. Smart,<br />

challenging, and gripping,<br />

this story features a plucky<br />

heroine and a ship with<br />

something of an attitude:<br />

Freedom is all Kressa<br />

Bryant has ever wanted.<br />

When she’s given her own<br />

starship, it seems the<br />

answer to all her dreams.<br />

But the ship has a mind of<br />

its own and comes with a<br />

price she may not be able<br />

to pay.<br />

Due to the size of <strong>Issue</strong><br />

<strong>13</strong>, look for Paul Christian<br />

Glenn’s popular JASPER<br />

SQUAD serial in <strong>Issue</strong> 14, so stay tuned for that.<br />

Wrapping things up is Overlord Loriendil’s stunning<br />

Deuces Wild installment, the first of a multi-part min-arc,<br />

“In the Lap of the Gods,” in which one of the intrepid adventurers<br />

is kidnapped and the other comes to grips with his<br />

feelings ont he matter (or would, if he had any).<br />

Stay with us as we venture into this new year - we have<br />

a lot planned for the year and with your continued encouragement<br />

and readership, will be shooting ever higher. Strap<br />

in and hang on! <strong>Issue</strong> <strong>13</strong> launches right now!<br />

Johne (Phy) Cook<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


"The Battle for Monday Morning," by Jordan Lapp Pg.<br />

Conversion<br />

by Shaun Farrell<br />

“T<br />

hey’re here, aren’t they? Aren’t they?<br />

Hush. I already know. I can feel them.<br />

The music, the music!” Flapper stumbled<br />

away, leaving Gen to huddle over his hand held<br />

computer interface. Flapper’s right hand shook<br />

uncontrollably, like it always did, his arm tucked<br />

into his side.<br />

“Yes,” Gen replied, feeling nauseas. He rubbed<br />

his leathery face. “They’re here.”<br />

Flapper danced, left shoulder tilted to the<br />

floor, right leg kicking sideways. To Gen, the youth<br />

looked like the Hunchback of Notre Dame, except<br />

uglier.<br />

“I knew it!” Flapper exclaimed. “Maybe my<br />

nans are working again! I can hear the network.<br />

The voices.” He fell to the floor, lifting his arms in<br />

exaltation, drinking the wireless energy beaming<br />

around him. Then he stopped and looked at Gen<br />

in concern. “Are they going to kill you?”<br />

Gen grunted. He saved his work on the<br />

computer and resisted the temptation to throw it<br />

against the wall. For twenty years he had sought<br />

a way to infiltrate NET, to break their seemingly<br />

impenetrable control. But their firewalls were too<br />

advanced, and by now they were so complex he<br />

hardly understood what he was looking at. There<br />

was always a backdoor, and he better find it in<br />

the next few hours or he’d be converted himself.<br />

Unless he forced NET to kill him. Which suited<br />

him just fine. Better than conversion.<br />

“Are they going to kill you, Gen? Are they?”<br />

Flapper stood at Gen’s side now, eyes strangely<br />

focused and sincere. They had grown to like each<br />

other over the years. Weird.<br />

“They’ll try,” Gen said, softly.<br />

“What will you do?”<br />

Gen sighed and turned back to his computer.<br />

Captain Tuck should just about be ready with his<br />

traps. Gen would have to finish his work from<br />

within the underground facility.<br />

“I’m going to kill them back.”<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />

#<br />

“How about you give us some of those guns,”<br />

Dixon said.<br />

Tuck looked over his shoulder at the ex-criminal.<br />

No, Tuck reminded himself, still a criminal. Just<br />

beyond the short reach of the law. For now.<br />

“Is that a joke?” Tuck asked. His low voice was<br />

faint but managed to carry inside the vast underground<br />

chamber. He had just finished setting<br />

the primary trap for the NET soldiers. This was<br />

the most logical entry point into the warehouse,<br />

and he had rigged it with enough explosives to<br />

demolish a small house.<br />

He gazed over Dixon’s shoulder. Lynda huddled<br />

against the wall, shushing her baby girl. The baby<br />

cried softly, as if she understood the need for<br />

stealth but couldn’t control her fear.<br />

“When have you known me to joke, Captain<br />

America?” Dixon asked. His ivory skin gleamed<br />

under a thick layer of sweat and grease. Green<br />

eyes peered out from shaggy eyebrows with<br />

feline malice. The eyebrows looked huge under<br />

his bald head.


Conversion, by Shaun Farrell Pg.<br />

Dixon swaggered a few steps forward. “Come<br />

on, you can’t hold them off by yourself.”<br />

Tuck aimed a pistol at Dixon’s face. “Why<br />

don’t you stay where you are? No one touches<br />

my guns.”<br />

Dixon hesitated, then slapped his thighs with<br />

clenched fists. “Why the hell not? If something<br />

happens to you the rest of us are screwed!”<br />

“Not my problem. I need them.” Tuck had five<br />

guns on him altogether. Two pistols on either leg,<br />

a spitfire—a gun so small he could barely hold<br />

it—wrapped around his ankle, and two L-20 rifles<br />

strapped to his back. They fired a pea-sized round<br />

capable of splitting a man in two.<br />

Dixon started to stay something else, but<br />

threw his arms up in disgust. “Fine.” He turned,<br />

muttering under his breath. “Come all the way to<br />

this damn planet just to have those NET bastards<br />

chase me down anyway. Now, Captain Superman<br />

here—will you shut that kid up!”<br />

Lynda hugged her daughter even more tightly<br />

to her breast. “She’s scared. She knows something<br />

bad is happening, and you’re not helping!”<br />

“Whatever.” Dixon spat on the floor as he<br />

walked away.<br />

Chloe, Lynda’s daughter, continued to cry.<br />

#<br />

“They’re here, they’re here!” Flapper<br />

announced as he and Gen rejoined the others.<br />

“What about the virus?” Lynda asked Gen.<br />

The ex-computer expert shook his head, his<br />

hand still punching commands into his small<br />

computer. He remembered when this stuff used<br />

to be easy. That seemed like another lifetime.<br />

“Oh, sure,” Dixon said, leaning against the wall.<br />

“You’re smart enough to help create the little<br />

bastards, but you can’t stop them. Figures.”<br />

“I had nothing to do with nanotech,” Gen<br />

growled, a warning in his voice.<br />

Dixon responded to perceived challenges like<br />

a rabid dog inhaling bloody meat. He pushed off<br />

from the wall with the heel of his foot, muscles in<br />

his thick arms twitching. “I think you’re lying,” he<br />

whispered with a smile. “I think you helped NET<br />

infest the nations of earth, but when they turned<br />

on you, you ran away like the little coward you<br />

are. You booked passage on a ship and fled as far<br />

as you could. And here you are, one of the last<br />

clean humans in the universe, facing your own<br />

creation.”<br />

Gen’s face turned a deep shade of red. Blue<br />

veins throbbed in his temples.<br />

“That’s enough,” Tuck said. “We need to get<br />

deeper underground. Their troop landers will be<br />

here any minute. We need to—”<br />

“Son of a—” Gen swung at Dixon, but the bigger,<br />

stronger man easily blocked it. He returned the<br />

blow, splitting Gen’s cheek open with callused<br />

knuckles.<br />

The world blacked out for a minute, and when<br />

Gen came to he saw Tuck pointing a gun at Dixon’s<br />

head, both men yelling obscenities. Flapper<br />

jumped around like a monkey, grabbing his head<br />

with both hands, screaming that he could no<br />

longer hear the music. The buzz was gone. (Of<br />

course, Gen knew Flapper hadn’t heard it before.<br />

The nans in the boy’s body were completely dead,<br />

making it impossible for him to interface their<br />

network.) Chloe screamed at the top of her baby<br />

lungs, and Lynda wept, begging Tuck and Dixon<br />

to be quiet.<br />

Humanity’s last children, Gen thought. The<br />

final non-trans, and perhaps the last pure vestiges<br />

of Earth’s greatest species.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Conversion, by Shaun Farrell Pg.<br />

They didn’t stand a chance.<br />

#<br />

Besides storing food and supplies for the 300<br />

colonists, which only accounted for a few, relatively<br />

small rooms, the underground structure<br />

processed the water gathered from Columbus’<br />

moon. Columbus itself was practically desert.<br />

The snowy poles could provide them water, but<br />

the snow was so full of toxins that the energy to<br />

purify it outweighed the expenditure needed to<br />

travel to the moon and back.<br />

Ice mining in a vacuum was dangerous, but<br />

Dixon didn’t mind. This was freedom, even if<br />

the elements threatened to kill you at any given<br />

moment. He had been here for two years, and<br />

while he couldn’t say he had made any true<br />

friends, he had found peace.<br />

Until now.<br />

He finished packing the duffle bags with food<br />

stuffs. Tempted to take the food and hide on his<br />

own just to spite Captain America for ordering<br />

him around, Dixon grumbled as he rejoined the<br />

group. This food would keep them full for at least<br />

two months. With luck, NET wouldn’t be able<br />

to locate them deep within the warehouse. NET<br />

would wait around for awhile, but after sixty days<br />

of silence they’d classify Columbus as neutralized<br />

and move on, leaving the desert world to burn in<br />

its sun forever.<br />

At least that’s what they hoped. He knew<br />

better. NET was relentless. Tuck knew better, as<br />

well, or he wouldn’t waste his time setting traps.<br />

While Dixon cleaned out the food closet, Tuck,<br />

Gen and Flapper had vandalized everything in<br />

sight. All the spacecraft were gone, and while<br />

other colonists had fled for the dunes and caves,<br />

Tuck wanted to give the appearance that all of<br />

them had escaped. But not before wrecking the<br />

place. It was consistent with human behavior, Tuck<br />

had said. When humans couldn’t have something,<br />

they would rather destroy it than allow enemies<br />

to utilize that resource.<br />

Whatever. Dixon thought the Commando<br />

Extraordinaire just wanted to shoot something.<br />

“Did you get the food?” Gen asked.<br />

“What do you think?” Dixon replied, dropping<br />

the bags on the floor.<br />

“Pick those up,” Tuck ordered. “We’re done<br />

here. Time to get deeper underground.”<br />

A thud echoed from above. They all looked at<br />

the ceiling, hearts racing. Tuck cocked one of his<br />

L-20s, aimed it upward.<br />

Silence.<br />

“They couldn’t have landed already, could<br />

they?” Lynda asked. Chloe, for the moment, had<br />

fallen asleep in her arms. The little girl’s fingers<br />

gripped a lock of Lynda’s hair.<br />

“Impossible,” Gen muttered. He pulled his<br />

computer from his pocket and switched on the<br />

screen. Accessing the facility’s security systems,<br />

he brought up a view from the roof cameras.<br />

A metallic cylinder walked across the roof on<br />

matching, polymer legs. It seemed to glide, its<br />

round body swiveling from side to side. Gen recognized<br />

it, though the design had changed drastically<br />

over the last few years. It looked alive. And<br />

it looked hungry.<br />

“It’s a transponder,” Gen said. “They’re going<br />

to infect our system with nans.”<br />

“Can’t they do that from space?” Lynda asked.<br />

“I made sure the firewall was up,” Gen said. “I<br />

didn’t realize they could land these things on a<br />

planet now. We only have a minute or two before<br />

all the computers are out of our control.”<br />

“Oh, well that’s just—” Dixon began.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Conversion, by Shaun Farrell Pg. 7<br />

Gen cut him off. “Luckily, none of the doors or<br />

lights down here are automated. It’s old fashioned<br />

as can be. We did that on purpose, just in case.”<br />

“Just in case?” Dixon sneered. Then his voice<br />

deepened into a growl. “You’ve known this day<br />

was coming all along.”<br />

“I suspected,” Gen admitted. “But things have<br />

changed so much, I’m not sure that any precautions<br />

can help. If I can just get through their<br />

firewall. . .”<br />

“Come on,” Tuck said. “Let’s get moving. I think<br />

our window is even shorter.”<br />

Gen shut off the image and disconnected<br />

his computer from the colony network. His unit<br />

would continue to function uninfected. For now.<br />

As they jogged toward a staircase, he glanced<br />

at Flapper and wondered if the boy would cause a<br />

bigger problem then he was worth. He was acting<br />

much calmer than usual.<br />

Gen would keep an eye on him.<br />

#<br />

Lynda tripped as she scurried down the dimly<br />

lit passageway and nearly fell on her baby. She<br />

managed to twist into the wall and keep her<br />

balance. Nobody else noticed. She was the last<br />

in a fleeting procession venturing down dark<br />

passages as most of the lights were non-functional.<br />

The rest of her group was too focused on<br />

their impending destruction to care if she couldn’t<br />

keep up.<br />

An explosion had rocked the facility a few<br />

minutes ago. Tuck’s trap. NET was coming for<br />

them.<br />

Chloe stirred, awakened by the stumble. She<br />

sighed and blinked tired eyes.<br />

“Hi, baby girl,” Lynda whispered. She tried to<br />

keep her heart rate down. Chloe was quite sus-<br />

ceptible to her mother’s emotions, and a fussy<br />

baby was the last thing they needed.<br />

Two years had passed since Lynda fled Earth.<br />

NET had nearly converted every nation on the<br />

globe. She had heard rumors that doctors were<br />

injecting newborns at birth. Not even wiping<br />

them off first. The nanotech engineered transhuman<br />

era had truly begun, and Lynda wanted no<br />

part of it.<br />

It was sin. It was evil. She wouldn’t allow those<br />

beasts to steal her baby’s soul.<br />

Finding a ship to take her away hadn’t been<br />

easy. Booking off-world passage required years of<br />

sifting through yellow tape, acquiring insurance,<br />

submitting to dozens of medical exams. And what<br />

did the doctors do in those exams?<br />

“Not you, baby girl,” Lynda said, kissing Chloe<br />

on the head. Chloe smiled, still groggy.<br />

A tear spilled down Lynda’s cheek at the sight.<br />

They would never take her baby. They would<br />

never destroy what made her so special. When<br />

the time came, Lynda knew what she had to do.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />

#<br />

They finally rested at a cross-section of halls,<br />

taking refuge in an abandoned storage room. The<br />

water aqueducts spanned all above them. Several<br />

feet of concrete and millions of gallons of water<br />

would make it very difficult to locate them with<br />

sensors.<br />

Of course, Tuck thought, that also makes it a<br />

likely hiding place. If I were them, I’d look here<br />

first.<br />

But that was fine with Tuck. He was tired of<br />

running. He was tired of hearing how superior a<br />

man became with nans pumping his blood. Most<br />

of all, he was tired of missing his wife.<br />

“Only takes one bullet to kill a NET. Doesn’t


Conversion, by Shaun Farrell Pg.<br />

sound so advanced to me.”<br />

“What?” Gen asked.<br />

“Nothin.”<br />

A single light bulb hung from the center of<br />

the storage room, spilling dim light that didn’t<br />

reach the far corners. Storage crates made of<br />

mesh plastic were stacked near the north wall.<br />

Dust covered the floor. Grains of sand had slowly<br />

filtered through a crack in the roof.<br />

Tuck kicked at the dirt, enjoying the smell. It<br />

made him feel alive.<br />

He marched across the room to the door.<br />

Activating the laser sight on the old L-20, he<br />

gazed down the narrow scope into the dark hall.<br />

He could kill their troops from here. He had the<br />

advantage as long as he didn’t run out of bullets.<br />

But the bodies would pile very high before that<br />

happened.<br />

Very high, indeed.<br />

#<br />

“What’s his problem?” Dixon asked. He<br />

crouched next to Gen against the back wall.<br />

Flapper danced in a circle directly under the<br />

light bulb. He tapped his forehead with a knuckle<br />

and murmured under his breath.<br />

Lynda sang to Chloe somewhere in the<br />

darkness.<br />

Gen looked at Flapper. “He used to be NET.<br />

The nans caught some kind of virus and screwed<br />

him up before they winked out. I’ve been. . .<br />

studying him, hoping to learn how his firewall<br />

failed.”<br />

“Not him,” Dixon said. He pointed at Tuck.<br />

“Him. Marine Boy.”<br />

“Oh.” Gen blushed. He was grateful for the<br />

darkness. “He was an American soldier. Some<br />

terrorists caught him and tortured him for years.<br />

Locked him up in a closet for weeks at time so<br />

he was practically bathing in his own wastes. By<br />

the time he was released, most of the U.S. was<br />

pro-nan. His wife had been injected and was an<br />

important asset to NET. We all know what NET<br />

programming does to a personality.”<br />

“Yeah. Wipes it dry.”<br />

Gen looked at his computer and continued to<br />

punch in commands.<br />

“Must be nice to have dirt on everyone,” Dixon<br />

muttered.<br />

“That was my job. Know who’s coming, who’s<br />

going. Keep people safe.”<br />

Dixon just snorted.<br />

“Nanotechnology isn’t the real problem,” Gen<br />

said, trying to sound casual.<br />

Dixon nearly growled. “Could have fooled<br />

me.”<br />

“It’s the programming,” Gen insisted. “It’s NET,<br />

the single most corrupt institution the planet has<br />

ever known, hiding behind a fake religion to justify<br />

its actions.” Gen realized he was nearly yelling.<br />

Dixon grabbed Gen by the collar and pulled<br />

him off the ground. The computer slipped from<br />

Gen’s grasp, rattled on the floor.<br />

“You should probably shut your mouth, old<br />

man, and get back to work,” Dixon spit out<br />

between clenched teeth.<br />

Gen gasped, embarrassed at being manhandled<br />

with such ease. “I’m not old!”<br />

Dixon stopped, blinked. His eyes widened,<br />

and he seemed to really see Gen for the first time.<br />

Very slowly, he set Gen down.<br />

“Just do your thing.” Dixon spun and stormed<br />

out of the room. He bumped Tuck on the way,<br />

ignored the Captain’s protests.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Conversion, by Shaun Farrell Pg.<br />

“What was that all about?” Lynda asked.<br />

Gen shook his head.<br />

#<br />

“Music, music, music, music.” Flapper rocked<br />

on the floor, knees tucked into his chest.<br />

Gen watched, wishing he could help the young<br />

man. He still didn’t understand why Flapper had<br />

been warped so badly. It was more than nanfailure,<br />

Gen was sure of that. But what?<br />

He turned back to his computer, studying the<br />

data. Flapper was a goner, just like the rest of<br />

them.<br />

“Do you hear that?” Lynda asked. Chloe stirred<br />

in her mother’s arms.<br />

“No,” Gen said. “What?”<br />

“Footsteps from above,” Tuck replied. He<br />

stared down the hallway over the scope of his<br />

gun, relaxed and still. “They’ll be here in a few<br />

minutes.”<br />

Dixon suddenly rushed back into the room<br />

from the hall, chest heaving. “NET! They’re here.”<br />

“We can hear them,” Tuck said. He rose,<br />

casually turning the L-20 toward Dixon. “So, Dixs,<br />

where have you been?”<br />

Dixon paused in the middle of wiping sweat<br />

from his forehead. “What are you talking about?<br />

I’ve been sitting out there thinking about my<br />

death, that’s where I’ve been.”<br />

Tuck cocked his head. “Really, because I’ve<br />

been right by this door, just waiting for something<br />

to shoot at. I didn’t see you in the hall.”<br />

“It was dark! What, are you Nocturnal Boy,<br />

too?” He paused, looked at the gun. “Why don’t<br />

you put that down before you piss me off.”<br />

Lynda stepped out of the darkness and joined<br />

Flapper, who had gone still under the light bulb.<br />

“What are you saying, Tuck?” she asked.<br />

“Doesn’t anyone else find it interesting that<br />

the moment we hear the troops coming, Dixon<br />

reappears after being gone an hour?”<br />

“Hold on a sec, Tuck,” Gen said. “Dixon hates<br />

NET as much as any of us. He—”<br />

Tuck smiled. “Oh, I know he hates NET with<br />

a passion. That’s the only reason I’ve let him<br />

live. But you know what I think? I think there’s<br />

something he hates even worse than NET or nans<br />

or being displaced on this rock.”<br />

Dixon fumed. His hands, balled into fists, pushed<br />

into his thighs so hard his legs were going numb.<br />

“Alright,” Dixon yelled. “Let’s hear it!”<br />

“Keep your voice down!” Lynda said.<br />

“Why?” Dixon said. “If he’s right, they already<br />

know where we are. Besides—ah, did you hear<br />

that? They’re getting closer. They’re right on top<br />

of us! Any second now they’ll rush around that<br />

corner and fill our heads with little machines that<br />

will make our brains shrivel up and shut off, and<br />

then you know what happens! You know what<br />

happens THEN?”<br />

Tuck cocked the rifle, brought it up to his<br />

shoulder. “Shut your mouth.”<br />

“Why should I?” Dixon said. “You don’t trust<br />

anyone. Either you kill me, or they do. Either way,<br />

I’m dead.”<br />

“Tuck,” Gen started.<br />

“Shut up, Gen. Get back to work.”<br />

“Yes, work on the music, the music,” Flapper<br />

said. “You are close to the music.”<br />

They all paused, the tension in the room<br />

coming to a sudden halt.<br />

“I am?” Gen asked. “How can you. . .” his<br />

voice trailed off. He held up his computer and<br />

pressed a command.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Conversion, by Shaun Farrell Pg. 10<br />

Flapper’s back arched. His eyes rolled back<br />

into his head. Then he shook it off and started<br />

rocking on the floor.<br />

“What was that?” Tuck asked.<br />

“The nans, the ones inside of him, must still be<br />

alive somehow. They reacted to my transmission.<br />

I think—” Gen turned away, hands typing rapidly.<br />

“I think you can put the piece down now,<br />

soldier boy,” Dixon said.<br />

“How about I keep it where it is, just for fun?”<br />

Synchronized footsteps filled the hallway. In<br />

the midst of their argument, they hadn’t heard<br />

the NET soldiers. Tuck and Dixon looked down<br />

the hall in unison, their eyes widening.<br />

A dozen soldiers stood out there, with more<br />

in the stairwell behind them, no doubt.<br />

“I knew it,” Tuck whispered, face twisting into<br />

a scowl. “You betrayed us!”<br />

Tuck began to re-aim the L-20 at Dixon. Simultaneously,<br />

Dixon jutted forward and reached for<br />

Tuck’s leg. With his other hand he deflected the<br />

rifle toward the ceiling.<br />

Tuck tried to sidestep, but Dixon was too<br />

fast. In that moment Tuck realized his feelings of<br />

control had been an illusion. Dixon could have<br />

done this whenever he wanted.<br />

Before Tuck could regain his bearings, Dixon<br />

had relieved the Captain of a pistol and darted<br />

down the hallway.<br />

“He’s joining NET!” Tuck yelled, scrambling for<br />

the door.<br />

Then gunshots echoed around him. And<br />

screams. Dixon’s screams. He was charging the<br />

enemy soldiers, gun spitting fire, lungs releasing<br />

the last breath of a man embracing his fate.<br />

“No,” Tuck whispered. “It can’t be.”<br />

The troops responded in unison, their minds<br />

joined through NET. They unleashed hell into<br />

the hallway. Dixon was chopped to pieces, but<br />

he seemed to continue forward anyway, as if<br />

the sheer force of his hatred could hold his flesh<br />

together. His gun fired again and again.<br />

Two men collapsed under the barrage of his<br />

attack, but that was all Dixon could manage. He<br />

fell, dead before he hit the floor.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />

#<br />

“Dixon!” Tuck’s throat was instantly dry, adrenaline<br />

zapping his mouth of moisture, replacing it<br />

with salt. He screamed and took aim with his L-<br />

20. Barely able to control the gun with his shaky<br />

arms, he leaned around the doorframe and fired.<br />

NET responded with typical effectiveness,<br />

aiming their fire at Tuck’s side of the door. With<br />

nans guiding their eyes and fingers, the NET<br />

soldiers demonstrated considerable skill. Tuck<br />

continually turned back into the room, the metal<br />

doorframe disintegrating around him. At one<br />

point he dove across the entry to the other side.<br />

Miraculously, only one enemy projectile grazed<br />

his leg.<br />

Once the shooting began, Gen, Flapper, and<br />

Lynda ran to the opposite side of the room.<br />

Debris and bullets rattled all over the place, but<br />

they found somewhat suitable shelter in the far<br />

corner behind the empty storage crates.<br />

Flapper yelled and tried to run into the hall.<br />

He wanted to rejoin his brothers, and he slapped<br />

at Gen when the older man held him back.<br />

“They don’t want you anymore,” Gen screamed,<br />

feeling the futility of the situation overtake him.<br />

He should let Flapper run into the sea of bullets.<br />

He would die instantly, but at least he would die<br />

believing NET had come for him.<br />

“I know, I know,” Flapper returned, still struggling.


Conversion, by Shaun Farrell Pg. 11<br />

A growl of agony slipped from Tuck’s lips. They<br />

could hear him clearly over the constant barrage.<br />

He must be hit. Gen looked around the crates.<br />

Sure enough, Tuck huddled against the wall, tried<br />

to tie off a bleeding arm. His shooting arm.<br />

Time was up.<br />

Flapper saw it, too. “Here,” he said. Without<br />

waiting for Gen’s approval, he snatched the<br />

computer from Gen’s grasp.<br />

Gen lunged for it like he would a lifeline at<br />

sea. That interface was his last connection with<br />

humanity, his last reminder of what he once was,<br />

and the only hope to have a life ever again.<br />

Flapper punched Gen in the face with surprising<br />

strength. They stared into each other’s eyes,<br />

the sound of violence around them deafening.<br />

“We’re the only friends you have!” Gen yelled,<br />

betrayal turning to anger. Yes, he had initially<br />

brought Flapper to Columbus because he wanted<br />

to study him, but things had changed since then.<br />

They were the closest remnants of family either<br />

would ever know. Or so Gen had believed.<br />

“I know,” Flapper replied, his face still, his right<br />

arm steady, his eyes confident. Gen froze. He had<br />

never seen Flapper like this. He looked NET. His<br />

eyes seemed to flicker silver, as if swarming with<br />

nans.<br />

“I can hear the music, Gen. It sounds sick.”<br />

Gen shook his head. “That’s impossible. The<br />

nans inside you are dead!”<br />

Flapper turned to Lynda. “I’m sorry about your<br />

baby.”<br />

Without giving an explanation, he turned to<br />

the computer and began to type one handed. He<br />

moved with unnatural speed, as if he was intimately<br />

familiar with the interface.<br />

“Hey!” Gen reached for the computer.<br />

Flapper kicked him.<br />

Chloe screamed, and Lynda hugged the child<br />

so tight the baby couldn’t breathe.<br />

Tuck’s war-cry began again, his rifle spitting<br />

death into the darkness.<br />

Flapper handed the computer back to Gen.<br />

His right hand seemed to shrivel, then shake, and<br />

he hid it against his side. Bending at the waist, his<br />

knees began flexing.<br />

“Push initiate!” Flapper said.<br />

“What did you do?” Gen asked. He didn’t<br />

recognize the code filling the screen.<br />

“Push it!” Tears began streaming down<br />

Flapper’s face. Mucus leaked from his nose.<br />

Knowing he had no other option, Gen pushed<br />

the button and transmitted Flapper’s program.<br />

The world suddenly turned silent. Tuck fired<br />

a few more rounds before he realized the enemy<br />

was no longer firing back. Flapper went rigid as<br />

steel, his face placid. He fell backward into the<br />

mesh crates, spilled them across the floor.<br />

“What the hell?” Tuck muttered.<br />

Realization dawned in Gen’s mind, and he<br />

rushed to join the Captain at the door. The NET<br />

soldiers had collapsed just as Flapper had.<br />

“What happened?” Tuck asked.<br />

Gen looked at his computer. Flapper had jacked<br />

the interface into NET’s network. He studied the<br />

signals coming from the nans. He could still detect<br />

an energy signature, but it was faint.<br />

“He reformatted them,” Gen whispered.<br />

“What?” Tuck asked, now on his feet. Sweat<br />

and blood covered his body. He had been hit<br />

several times.<br />

“Flapper. He must have remembered some<br />

kind of. . . access code, or something. He refor-<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Conversion, by Shaun Farrell Pg. 12<br />

matted them. Amazing!”<br />

“What does that mean?” Tuck asked.<br />

“I haven’t the faintest idea.”<br />

“No! NO!”<br />

Then Gen realized how deep the silence in the<br />

room had truly been. Chloe was no longer crying.<br />

He rushed back around the crates, Tuck stumbling<br />

after him.<br />

Lynda had placed Chloe on the ground. Her<br />

hands hovered over the child, shaking.<br />

“Lynda?” Gen asked.<br />

“She’s dead. My baby girl is dead!” Sobs racked<br />

her as she lay down next to her child.<br />

Gen knelt, put his hand on Chloe’s chest.<br />

There was a gentle heartbeat there. Life still held<br />

on. Flapper must have known. That was why he<br />

apologized.<br />

It took several minutes for Gen to calm Lynda<br />

enough to talk with her. “She’s not dead,” he<br />

finally said. “She was NET. The nans have reset.”<br />

He wiped wetness from her face.<br />

“How is that p-possible?” she finally asked.<br />

“She wasn’t b-born on Earth.”<br />

“I don’t know. But somehow NET infected<br />

her.”<br />

“I don’t mean to break up our moment of rest,”<br />

Tuck said, “but eventually they’ll wake up, right?<br />

If they’re just reformatting—”<br />

“Then once the basic programs initialize, they<br />

should wake, yes,” Gen said.<br />

Tuck pointed at Gen’s computer. “What’s<br />

the range on that thing? Did it reach their<br />

spaceship?”<br />

Gen considered it. “Probably.”<br />

He swallowed, clearly in pain. “Alright, pick up<br />

your kid. Gen, grab twitchy.”<br />

“His name is Flapper,” Gen protested.<br />

“Whatever,” Tuck said. “Come on, we’ll take<br />

the landing shuttle to the ship, blow the rest of<br />

them out an airlock, pick up the colonists in the<br />

desert, and get the hell out of here.” He limped<br />

for the door.<br />

“Where will we go?” Lynda asked, gently<br />

scooping Chloe into her arms.<br />

“Don’t ask me,” Tuck replied, vanishing out the<br />

door.<br />

Gen put the computer in his pant’s pocket.<br />

Flapper didn’t even weigh a hundred pounds,<br />

and Gen lifted him with fair ease.<br />

He wondered what the boy would be like<br />

when he woke. Would he be his old self or a NET<br />

agent? And what about Chloe? She must have<br />

been infected in the womb, yet she acted like any<br />

normal child.<br />

What was NET up to?<br />

Dixon’s blood covered the floor in the hall,<br />

his body in pieces. He had given himself for the<br />

group. Gen wished he had known the man better,<br />

had tried to understand what had happened to<br />

him. It was too late for that. It was too late for<br />

a lot of things. But maybe they could start over<br />

someplace else.<br />

He walked past the sleeping soldiers. They<br />

seemed to stare at him, and he imagined that he<br />

could see programs coming online through their<br />

vacant eyes.<br />

Realizing he was getting behind, he rushed to<br />

catch up with the others.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Conversion, by Shaun Farrell Pg. <strong>13</strong><br />

Shaun Farrell<br />

Shaun Farrell is a speculative fiction author<br />

and the host of the Adventures in Scifi<br />

Publishing podcast, a show that explores the<br />

publishing industry by interviewing industry<br />

experts, bestselling authors, and new writers.<br />

To learn more about Shaun and his work, visit<br />

www.shaunfarrell.com.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


"The Second Ascension," by R. Cruz Pg. 1<br />

M. Deirdra<br />

by Richard S. Levine<br />

“...’tis a noble and heroic thing, the wind!<br />

Who ever conquered it? In every fight it has<br />

the last and bitterest blow. Run tilting at it,<br />

and you but run through it. Ha! A coward<br />

wind that strikes stark naked men, but will<br />

not stand to receive a single blow. Even Ahab<br />

is a braver thing—a nobler thing than that.”<br />

– Herman Melville, Moby Dick<br />

Below me, huge gray clouds circled counterclockwise<br />

and glowed as bolts of<br />

lightning struck the Gulf of Mexico. Over the roar<br />

of my scowplane I heard, “Quad II here. Massive,<br />

where are you?”<br />

I said, “On my way, dad.”<br />

“Hey, Captain Bahar to you. We’re in M.<br />

Deidra’s eye, and we’ve got to move this thing<br />

somewhere safe. Get here quick. Quad II out.”<br />

The Massive was a fine scowplane, named<br />

to honor the M designation for hurricanes with<br />

winds greater than 250 miles per hour. It had been<br />

twenty years since the last category M storm. My<br />

heart raced.<br />

The flight computer spoke. “Captain Bahar.<br />

This area of the storm will be violent.”<br />

I replied, “Thank you, Toby. Call me Michelle.”<br />

I took the Massive down into the clouds. Rain<br />

smacked the windows. Thunder echoed off our<br />

hull. I could feel my heart pounding as I headed<br />

towards Deidra’s eye.<br />

Toby reported, “Winds at 250 miles per hour.”<br />

I asked, “Where’s Deidra headed?”<br />

“The Newer Orleans area.”<br />

A large population, modern city, that wasn’t<br />

what I wanted to hear.<br />

A break in the clouds revealed a churning,<br />

green gulf with clipped whitecaps and spray that<br />

looked like shattered glass. The plane shook in<br />

every direction.<br />

I said, “Toby, take over until we reach the eye.<br />

Get dad back on the comm.”<br />

Soon I heard my dad’s deep voice. “Michelle,<br />

you’re late.”<br />

“We’re almost there.”<br />

The Massive shuddered. Sunlight and blue sky<br />

filtered through the eye of the storm.<br />

I shouted, “I see you!”<br />

Dad replied, “About time.”<br />

I could see dad’s plane and two others of our<br />

team near the middle of the eye. A towering white<br />

wall of clouds encircled us. I said, “Toby, give me<br />

back the controls.”<br />

As all four planes traveled in a circular path<br />

in the center of M. Deidra’s eye, Toby ordered<br />

our target guidance mirror into position. I saw<br />

the other planes tilt their mirrors in a kind of synchronized<br />

dance. We waited for the microwave<br />

transmissions from space.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />

#<br />

Then, at dusk, light flashed all around us.<br />

Toby reported first. “Masing has begun.”<br />

Dad said, “Quad II here. Nice job. Stay in<br />

formation.”<br />

I asked, “Captain Bahar, where are we going<br />

to give M. Deidra her funeral?”<br />

“Our orders are to bury her to the northeast


M. Deirdra, by Richard S. Levine Pg. 1<br />

of Ciudad Victoria. The U.S. pays Mexico a lot of<br />

money to scuttle hurricanes there.”<br />

“Do you think we can turn an M hurricane?” I<br />

knew it was a sensitive question.<br />

The comm squawked as Toby changed to a<br />

private frequency.<br />

Dad replied, “You’re talking about M. Frances,<br />

aren’t you? That was my mistake, not the Quad I.<br />

We’ll turn M. Deidra.” His voice sounded grim.<br />

“But what if we can’t?”<br />

“That’s crap. Quad II out.”<br />

The Massive’s windows were fogging. I looked<br />

down at the colors where the maser fire blasted<br />

the Gulf waters into steam.<br />

A dropsonde from the Quad II parachuted<br />

towards the Gulf. I didn’t see the changes in the<br />

weather data we were hoping for; M. Deidra had<br />

not turned.<br />

I put Toby back in control of the Massive, and<br />

I closed my eyes to nap.<br />

#<br />

A Mexican official spoke on the comm. My<br />

father answered.<br />

“Captain Bahar, is there any change?”<br />

“We’ll know in a few minutes.”<br />

“Give us a call as soon as you know.”<br />

“Will do. Quad II, out.”<br />

Dad loved to fly and could turn hurricanes<br />

like herding cows in a cattle drive, but he wasn’t<br />

comfortable dealing with people. Especially after<br />

mom died.<br />

I heard, “Michelle, are you there?”<br />

I replied, “Dad?”<br />

“There’s been no change to M. Deidra’s path.”<br />

“Then Newer Orleans will have to evacuate.”<br />

“I can’t let that happen.” His tone was confident,<br />

but I’m sure he wasn’t.<br />

“What do you mean?”<br />

“I was so…so sure of our technology. I told<br />

your mother that M. Frances wasn’t coming to<br />

Pensacola. She felt safe. She didn’t even evacuate<br />

when I told her to.”<br />

I could feel his guilt. “Dad, you couldn’t have<br />

known that you couldn’t turn a category M<br />

storm.”<br />

“You’re wrong. I could have made it turn. I just<br />

need a much larger heat source.”<br />

He sounded angry. I said, “Dad, you’re<br />

worrying me.”<br />

“Damn it, Michelle. I mean to stop M. Deidra.<br />

Quad II, out.”<br />

I watched the Quad II and our other two<br />

planes drop from formation. They disappeared<br />

into the steam from the Gulf.<br />

I cried, “Toby!” He didn’t answer. I was locked<br />

out of the controls. As I heard the mirror above<br />

refocus the satellite beam, the Massive headed<br />

on its own towards M. Deidra’s towering white<br />

wall.<br />

The Massive closed on the clouds. I felt<br />

helpless. I remember entering the white wall just<br />

before hearing the explosion. Then the clouds<br />

turned the color of fire.<br />

The Massive was pushed forward and then<br />

downward. The wings glistened and flickered in<br />

the light of the flames. Then the wind and rain<br />

put out the fire.<br />

Toby’s lockout released. He said, “Our engines<br />

have shut down. Prepare for jettison.”<br />

Everything happened so fast. I replied, “Toby,<br />

thank you.”<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />

#<br />

M. Deidra should have killed me that night. Yet,<br />

the next day I was sitting in the floating sealed<br />

compartment of the Massive’s inflatable.<br />

The sounds of M. Deidra had moved on, and<br />

I opened the compartment to reveal a blue sky.<br />

There was a radio in my emergency kit. I called for<br />

assistance.<br />

I smiled when they told me that M. Deidra


M. Deirdra, by Richard S. Levine Pg. 1<br />

had turned and headed east-north-east of Ciudad<br />

Victoria. I knew that over fifty years ago the area’s<br />

coast had been cleared of people and buildings,<br />

and M. Deidra would expire over empty beaches<br />

and the Sierra Madre Mountains.<br />

I thought of my father and our team. Tears<br />

filled my eyes.<br />

And me. What about me? I still turn hurricanes<br />

for a living. I guess I always will.<br />

Richard S. Levine<br />

Richard S. Levine began his working life as a<br />

video game designer and developer. Several<br />

of his science fiction short stories have<br />

appeared in The Martian Wave and The<br />

Fifth Di. With his wife Carrie, he lives happily<br />

on the beach in Florida and writes. Now, if<br />

only the hurricanes would go away. To learn<br />

more about Mr. Levine’s writings and his<br />

classic video game, Microsurgeon, please visit<br />

http://web.tampabay.rr.com/rlevine6/.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Featured Artist: Euka Pg. 17<br />

Featured Artist:<br />

Bassem Hassan<br />

Name:<br />

Bassem Hassan<br />

Age:<br />

30<br />

Hobbies:<br />

Roller blading, cycling, swimming, fishing,<br />

boating, and most of all designing!<br />

Favorite Book / Author:<br />

IT by Stephen King, and anything by Khalil<br />

Jebron.<br />

Favorite Artist:<br />

I have three; the first being Greg Martin, the<br />

second, Dylan Cole, and finally, my good friend<br />

Chris,<br />

http://dilekt.deviantart.com/<br />

When did you start creating art?<br />

I started creating art a little over four years ago.<br />

What media do you work in?<br />

I use many applications, but the ones that I use the most are Photoshop, Illustrator, InDesign, Cinema<br />

4D (my favorite), and Terragen.<br />

Where your work has been featured?<br />

Ive received a couple of Daily Deviations over at http://www.deviantart.com. Most of my works are<br />

actually printed stuff and Illustrator stuff I do for work, which can be found at most David Jones Stores<br />

all around Australia.<br />

Where should someone go if they wanted to view / buy some of your works?<br />

My work is mainly featured over at deviantART and my page can be found here:<br />

http://dv81.deviantart.com/<br />

How did you become an artist?<br />

Funny enough, whilst doodling around in Photoshop, I came across a couple of filters which assisted<br />

me in manipulating an old family photo. I took off from there. Strangly enough, at that time I had<br />

completed a degree in software engineering, and I’ve never looked back. I still do code, but my heart<br />

is in art!<br />

What were your early influences?<br />

My early influence would have to be my twin brother who saw I had some hidden talent and insisted I<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Featured Artist: Bassem Hassan Pg. 1<br />

keep going , and here I am today doing what I love best!<br />

What are your current influences?<br />

My most influential person now would be mum and how she inspires me to do better than last time!<br />

And of course Greg Martin, and Dylan Cole, and above all my friend Chris!<br />

What inspired the art for the cover?<br />

A girl by the name of Eman (a disabled family<br />

friend of mine) someone as I once wrote “...is<br />

on the path to paradise”. She is a very special<br />

person loved by many and frowned by none.<br />

Her heart and courage to live in this world is<br />

unmatched, her family... well I would need a<br />

book to describe their love for her and their<br />

devotion to make her stay on earth a pleasant<br />

and peaceful one. Also, my friend Chris, his<br />

work can be found at http://dilekt.deviantart.<br />

com, another great inspiration of mine also<br />

helped collaborate on this piece. You should<br />

check out his stuff—he is truly an amazing artist<br />

and friend!<br />

How would you describe your work?<br />

I draw with passion and with love, so if I was<br />

to name it I would call it “EMOTIONS”. Every<br />

piece I do, there is always a story behind it some<br />

sort of catalyst which inspired me to do it in<br />

the first place. My work is mainly built around<br />

the cosmos, as I am infatuated with space , but<br />

nowadays I find myself doing more and more<br />

3D, but only to assist with my future space<br />

scenes.<br />

Where do you get your inspiration / what<br />

inspires you?<br />

The heavens and the earth, family, friends,<br />

mother nature, movies, other artists, there is<br />

so much to say and so little time to say it in. I<br />

would have to say that anything is a potential<br />

for inspiration, but what I draw is ONLY an<br />

emotion so that I leave people with something<br />

to think about as I like to share something of<br />

mine with them.<br />

Have you had any notable failures, and how has failure affected your work?<br />

As I began to draw, I many times found myself thumping my head on the desk questioning my own<br />

abilities, but it’s those times I cherish the most! I would learn to pick myself up and try again or<br />

even try harder! My own flaws were my best strengths in becoming a better artist, so I say to others<br />

out there the belief in onesself is one of the most powerful weapon one can acquire, so if you find<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Featured Artist: Bassem Hassan Pg. 1<br />

yourself stuck, or not performing like you imagine, indulge<br />

yourself in this moment as this is the point of vulnerability<br />

and the part where you need to dig deep and find yourself<br />

again!<br />

What have been your greatest successes? How has<br />

success impacted you / your work?<br />

My greatest success, well, would be just to become an<br />

artist. Winning my daily deviations on deviantART was<br />

great, but becoming an artist was greater, and helps my<br />

way of life how I see things in the real world. Even my<br />

career is based around what I love most ! So that would<br />

be the greatest success from all this!<br />

What are your favorite tools / equipment for producing<br />

your art?<br />

The mouse.<br />

What tool / equipment do you wish you had?<br />

What else? Wacom Intuous 3. ; )<br />

What do you hope to accomplish with your art?<br />

A lot of smiling faces—if my art makes someone smile<br />

than that is more important to me than anything anyone<br />

can ever give me , to see someone happy, well, you can’t put a price on that!<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Featured Artist: Bassem Hassan Pg. 20<br />

The Price of Conquest<br />

by Mik Wilkens<br />

Kressa Bryant wandered aimlessly through<br />

north San Francisco’s dark streets, the<br />

pitifully small pack that contained everything she<br />

owned slung over one shoulder.<br />

Around her, the cool night air hummed with<br />

the passage of ground, air, and space traffic to<br />

the south. Local bars throbbed with music and<br />

raucous conversation. The crumbling buildings<br />

shuddered as a starship landed at one of the<br />

nearby ports.<br />

Several meters behind Kressa, two men<br />

shadowed her path. She frowned. Were they<br />

following her? Easy enough to determine.<br />

She turned left at the next corner and ducked<br />

into a narrow alley partway down the block. The<br />

reek of urine and rotting debris assaulted her;<br />

the alley’s high walls gathered the city sounds<br />

and muffled them to a dull roar.<br />

Kressa shut out the distant sounds and tuned<br />

her senses closer, back the way she’d come. The<br />

quiet mumble of a conversation drifted over the<br />

background noise, accompanied by a pair of<br />

unhurried footsteps.<br />

The men moved closer, paused, and crossed<br />

the intersection where she had turned the corner.<br />

Their footfalls receded, and she relaxed.<br />

A rustle from behind whirled her around. She<br />

dropped into a fighting stance and whipped her<br />

knife from its boot-top sheath.<br />

Something groaned, low and pain-filled, and<br />

a weak male voice called, “Boy? Boy, can you...?”<br />

The voice trailed off with a moan.<br />

Kressa stared into the darkness, black eyes<br />

wide to gather light. It did not surprise her to be<br />

mistaken for a boy. She wore her black hair short<br />

and her clothing loose in an attempt to hide the<br />

fact that she was a nineteen-year-old girl graced—<br />

or, in her opinion, cursed—with the genetically<br />

perfected looks of the United Galaxy’s elite.<br />

“Who’s there?” she called.<br />

Another groan drifted from deep in the alley.<br />

The agonized sound tightened her gut.<br />

Something moved in the pile of discarded<br />

boxes and rubbish that clogged the narrow<br />

passage. She gripped her knife tighter and crept<br />

forward, eyes straining in the dark.<br />

Low clouds reflected the light from the ports<br />

and the brightly lit south city in a dim glow, faintly<br />

illuminating the debris. A bloody arm and hand<br />

jutted from the trash. Kressa tightened her jaw<br />

and continued forward, knife held close, ready to<br />

use.<br />

A battered body sprawled on the rubbish,<br />

feverish eyes gazing up from a pallid face. The<br />

hand groped for a clear spot on the alley floor and<br />

levered the body into a half-sitting position. The<br />

motion sent a sour odor drifting from the litter.<br />

Kressa wrinkled her nose at the stench.<br />

“You...do me a favor?” the man asked.<br />

Kressa noted his once fine clothing, now<br />

ruined by deep, bloody wounds; the bits of<br />

expensive jewelry that adorned ear, throat, and<br />

wrist; the pain-clouded features of a face that<br />

had never been handsome and was now a pale<br />

mask of approaching death.<br />

“What’s in it for me?” she asked.<br />

The man smiled, a grimace of lips pinched tight<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 21<br />

in pain. He raised an unsteady hand and gestured<br />

at himself. “Take what you want. I...won’t be<br />

needing it.”<br />

“Yeah. All right.” She bent closer, cast a wary<br />

look over her shoulder, and turned back to the<br />

man. “Who did this to you?”<br />

“You—know the ports?”<br />

She nodded. “I grew up around here.”<br />

He reached toward a pocket on the front of<br />

his jacket, and then abandoned the attempt with<br />

a moan. He motioned toward it with his chin.<br />

Cautious, Kressa removed a keycard from the<br />

pocket.<br />

“My ship—the Conquest,” the man said, each<br />

word a struggle. “She’s at...Rostenport, hanger<br />

three. Find a pilot. Take the ship to Varen, on<br />

Arecia...” He drew a ragged breath and pushed<br />

himself up straighter against the garbage. “Tell<br />

them Cam...Cameron Thorne. My name. Tell<br />

them what happened.”<br />

“Tell who?” Kressa sensed how little time the<br />

man had left, while another part of her chattered<br />

on about what he’d said. A ship? It must be a<br />

one-man vessel, but what type? A small yacht? A<br />

courier? Or—dare she hope—a freighter?<br />

“Thorne, tell me what happened.”<br />

“Go to—Cartun-al Tavern, in Varen. Talk to...<br />

B’Okhaim.”<br />

“Okay. What happened?”<br />

“Code,” Thorne said, his voice barely discernible<br />

over the echo of sounds in the alley.<br />

She leaned closer. “What code?”<br />

“To get in. Panel under scanner. Remember.<br />

Six six nine oh three five...seven two.”<br />

She repeated the number.<br />

“Good. Now—” Harsh, wet coughs wracked his<br />

body. He rolled onto his side, choking up blood,<br />

then lay still for a long time. At last, he spoke again.<br />

“Tell Connie she’s been a hell of a companion...”<br />

He remained quiet for so long Kressa thought he<br />

was dead, but then his hand twitched, waving her<br />

closer.<br />

She knelt beside him. “Thorne?”<br />

“Tell Teresa...my daughter. Tell her daddy’ll be<br />

home to take her to the—Carver Day parade.” His<br />

eyes rolled to focus blearily on Kressa. “Tell her?”<br />

“Yeah, sure,” she said, convinced Thorne was<br />

completely delirious. “Sure, I’ll tell her.”<br />

She made the promise to a dead man.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />

#<br />

Seated at the bar in a noisy north-city tavern,<br />

Kressa stared at the keycard Thorne had given<br />

her.<br />

Rostenport, hanger three.<br />

Should she use the card to try to get a look at<br />

the ship, or should she sell the card and the information<br />

Thorne had given her to another pilot?<br />

“Want something to drink, miss?”<br />

She looked up into the bright blue eyes of the<br />

ruddy-faced bartender and set the keycard on<br />

the moisture-ringed surface before her. “I’ll take<br />

a C ‘n’ K.”<br />

The tender prepared her order and placed the<br />

glass beside the card. She paid for it with Thorne’s<br />

money, took a sip, and gazed around the room.<br />

Three years ago, in this San Francisco tavern,<br />

she had met Tempo, captain of the freighter<br />

Darsan. Less than three hours ago, she had left<br />

him. On his request. Her thrice-damned looks<br />

had caused one too many conflicts among his allmale<br />

crew. Departing the Darsan had left her with<br />

nowhere to go and nothing to do. She looked at


The Price of Conquest, by Mik Wilkens Pg. 22<br />

the card again.<br />

Rostenport. Thorne’s ship. Mine now?<br />

She took a deep breath. The smells of sweat,<br />

alcohol, and the sweet-spicy smoke of liftsticks<br />

filled the air. The strident blare of music and<br />

laughter, the squawk of voices, and the clink<br />

and rattle of glassware dinned in the crowded<br />

room. From the far end of the bar, a lone woman<br />

watched her. Based on her heavily made-up looks,<br />

Kressa guessed the woman was nearing the end<br />

of her prime; she did not need to guess her profession.<br />

The woman’s flashy, revealing costume,<br />

bright body paint and glo-tats, and provocative<br />

stance advertised her availability to anyone who<br />

could afford her. She was what Tempo would call<br />

a “cold glove.”<br />

Kressa looked away.<br />

Was the glove a glimpse of her future? Would<br />

she end up as nothing more than a temporary bit<br />

of amusement for whoever had the credits to pay<br />

for a few minutes of her time?<br />

Never.<br />

True, she had used her looks to catch Tempo’s<br />

eye, and she’d spent most nights in his bed, but<br />

that had been a means to an end, one they both<br />

enjoyed. In her three years on board the Darsan<br />

she had learned the life of a free trader, the tricks<br />

of the business, how and where to pilot a freighter<br />

for the most profit. Plus she possessed a base of<br />

the finest education available—attained through<br />

her childhood at the local United Galaxy Patrol<br />

Academy—and the skills and knowledge gained<br />

during the years she lived on the streets after<br />

running away from the Academy. She sighed. If<br />

only she could find someone who could see past<br />

her looks to her abilities.<br />

She gave the keycard a final long look.<br />

Rostenport. My own ship. No Academy instruc-<br />

tors to obey, no gang prime to follow, no captain<br />

to take orders from. Freedom.<br />

She slammed down the rest of her drink,<br />

scooped up the card and her pack, and left the<br />

bar.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />

#<br />

Rostenport was a rundown private facility<br />

located several blocks north of the alley where<br />

Cameron Thorne died, close to the narrow strip<br />

of no-man’s-land that separated modern-day San<br />

Francisco from the earthquake-shattered ruins<br />

of the old city—the gang-ruled Territories where<br />

Kressa had grown up.<br />

She reached the port’s small terminal building,<br />

glanced through the open doorway, and froze.<br />

Two white-uniformed United Galaxy Patrol<br />

soldiers were moving toward the counter from<br />

the door to the landing pad and hangars. They<br />

scowled at the man behind the counter—which<br />

wasn’t unusual for Pattys—but the way their<br />

hands rested not-so-casually on the pulse guns at<br />

their sides suggested something was afoot. The<br />

tight-lipped frown on the man behind the counter<br />

supported that conjecture.<br />

Kressa backed away from the door and leaned<br />

against the outer wall to listen.<br />

“Find what you were looking for, Commander?”<br />

one of the men asked, presumably the civilian<br />

behind the counter.<br />

“Not yet, but we weren’t able to get much of a<br />

look at that crate in number three. It’s got some<br />

kind of defense system. Who does it belong to?”<br />

Kressa frowned. Number three? Why would<br />

the Pattys want to search Thorne’s ship? For that<br />

matter, why were they searching all the ships, as<br />

the commander’s words suggested?<br />

“That’s Captain Thorne’s vessel,” the civilian


The Price of Conquest, by Mik Wilkens Pg. 23<br />

said. “Whatever you’re looking for, it can’t have<br />

anything to do with Thorne. He’s—”<br />

“We’ll be the judge of that,” the commander<br />

said. “Where’s Thorne now?”<br />

“Don’t know, sir. I haven’t seen him since...<br />

yesterday, I think.”<br />

“Is there cargo on board?”<br />

“Could be. There was some activity near the<br />

hangar last night. A few groundcars and such. I<br />

didn’t pay much attention.”<br />

“All right. Wait here.”<br />

Several seconds passed during which the hiss<br />

of a whispered conversation drifted from inside<br />

the building. Kressa assumed the Patrolmen had<br />

left the counter to discuss their next move; she<br />

used the time to consider hers.<br />

Common sense suggested that if Pattys were<br />

involved she should forget Cameron Thorne,<br />

forget his ship, get the hell out of there, and<br />

never look back. Yet if she abandoned this now<br />

she feared she would spend the rest of her life<br />

wondering what might have happened if she<br />

stayed with it. She settled on a compromise. If<br />

the Patrolmen left the port, she would make one<br />

attempt to get to the hangar. If successful, she<br />

would take it from there. If not, she would sell<br />

the hangar key and information.<br />

“Let me tell you what you’re going to do for<br />

us, Foster,” the Patrol commander’s words drew<br />

Kressa’s attention back to the terminal building.<br />

“We’ve got a couple more ports to search, then<br />

we’ll stop back here. If Thorne gets back before<br />

we do, give us a call and keep him here. And<br />

remember, we’ve got enough on you to close<br />

this place down a dozen times over, so no tricks,<br />

right?”<br />

“Yes, sir.” The man sounded as if he spoke<br />

through clenched teeth.<br />

Two pairs of footsteps started for the<br />

entrance.<br />

Kressa ducked around the corner of the<br />

building and melted into the shadows under the<br />

high port fence. The soldiers’ bootsteps clopped<br />

away.<br />

Kressa counted slowly to thirty, made her way<br />

back to the terminal entrance, and peered inside,<br />

studying the distance to the opening onto the<br />

landing pad.<br />

Confidence will get you anywhere.<br />

She took a deep breath, let it slide out, then<br />

drew herself up, slung her pack over her shoulder,<br />

and strode through the doorway.<br />

The man behind the counter glanced up. She<br />

tossed him a casual wave and kept walking, eyes<br />

straight ahead.<br />

Nearly there.<br />

The man released a bored grunt, the cool night<br />

air hit her face, and she was through.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />

Easy.<br />

She darted into the darkness at the edge of<br />

the pad and made her way along the port fence to<br />

the hangar marked with a glowing numeral three,<br />

opened the service door with Thorne’s card, and<br />

stepped inside. The door closed and the lights in<br />

the hangar came up, momentarily dazzling her<br />

night vision, then she grinned. The Conquest was<br />

a freighter. But her elation lasted only as long as<br />

it took for her eyes to adjust to the light and get a<br />

perspective on the ship.<br />

She had assumed Thorne’s ship would be a<br />

one-man vessel, otherwise his crew could take<br />

it to Arecia for him, but a ship the size of the<br />

Conquest required a crew of at least four. How<br />

had Thorne expected a single pilot to fly a fouron<br />

freighter? And where was his crew? Had the<br />

same people who took down Thorne killed them


The Price of Conquest, by Mik Wilkens Pg. 2<br />

as well?<br />

Suddenly this was looking a lot more dangerous<br />

than she originally thought. Yet she was here now;<br />

at least she could have a look around.<br />

She walked toward the freighter, wary of any<br />

defensive equipment. Nothing happened. She<br />

approached the port side of the vessel, climbed<br />

the boarding ramp to the closed airlock door, and<br />

let her pack slide to the landing. What had Thorne<br />

said about the code to get in?<br />

Panel under scanner.<br />

There was a printlock to the right of the door.<br />

The milky glass of its scanplate glowed dimly in<br />

the bright hangar, but Kressa saw nothing under<br />

the plate except smooth, steel-gray hull. Maybe<br />

a door covered the panel. She bent for a closer<br />

look.<br />

Nothing. Just unmarred hull.<br />

A finger-wide margin of dull silver material surrounded<br />

the edge of the scanplate. She squatted<br />

before it. A narrow groove separated the margin<br />

from the Conquest’s darker exterior.<br />

Drawing her knife, she stuck the tip of the blade<br />

into the crack on the right side of the scanner, slid<br />

it down the side and across the bottom. Halfway<br />

along the bottom edge, she met an obstruction.<br />

She pressed the knife tip against the blockage.<br />

The obstacle gave way and the bottom edge of<br />

the scanplate popped outward.<br />

She swung the plate up on hinges mounted<br />

along its top, revealing a numbered keypad.<br />

Smiling, she sheathed her knife, entered the code,<br />

and clicked the scanplate back into place.<br />

The airlock door hummed open.<br />

Kressa retrieved her pack and stepped into<br />

the lock. The outer door sealed behind her. She<br />

sucked in a nervous breath and tried to ignore<br />

the sudden sensation of being trapped.<br />

After a moment the inner door opened and<br />

she looked into the ship.<br />

The airlock formed one end of a dim-lit corridor.<br />

The hallway ran for about ten meters before<br />

turning right, toward the rear of the vessel. Four<br />

closed doors were situated along the corridor:<br />

one just beyond the lock to her right, two evenly<br />

spaced along the left wall, and one at the far end.<br />

She stepped into the hallway.<br />

“Halt,” a female voice said.<br />

Kressa froze. A recording?<br />

“Identify yourself,” the voice said.<br />

Kressa scanned the corridor again, but saw no<br />

one. The voice must be a message programmed<br />

to play when someone entered the ship without<br />

taking a particular action; a minor thing Thorne<br />

forgot to mention. She took another step<br />

forward.<br />

“Halt. Where is Cameron Thorne?”<br />

An anti-personnel turret dropped from the<br />

ceiling halfway down the corridor, the barrel<br />

pointed directly at Kressa. She took a startled<br />

step backward. The gun followed her movement.<br />

“Identify yourself,” the voice said.<br />

“Kressa Bryant. Who are you?”<br />

“Where is Thorne?”<br />

Kressa eased to one side. The turret tracked<br />

her.<br />

“Move again and I will fire. Where is Thorne?”<br />

“Dead.”<br />

A long silence followed. “Tell me what<br />

happened.”<br />

Kressa related the story of her encounter with<br />

Thorne. She paused once when she realized she<br />

had no idea who she was speaking to, but the<br />

voice bade her continue and the threat of the<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 2<br />

overhead turret convinced her it would be in her<br />

best interest to obey.<br />

“Thorne instructed you to travel to Arecia?”<br />

the voice asked after Kressa completed her story.<br />

“Yes.” She thought it best not to mention that<br />

she had no intention of taking the ship anywhere<br />

near Arecia until she found out what the Pattys<br />

wanted.<br />

Another long pause ensued. “Enter the door<br />

to your right.”<br />

The barrier slid aside and Kressa peered into<br />

a large, indirectly lit recreation room with several<br />

vid outlets, a bar, plush furnishings, and a small<br />

dining area.<br />

She whistled. From what she knew about<br />

freighters like the Conquest, most of their interior<br />

living space was dedicated to sleeping quarters<br />

and a small galley. This single chamber must have<br />

been converted from the majority of the quarters.<br />

And Thorne had all but given her the ship.<br />

She stepped into the room, grinning.<br />

A turret centered on the ceiling took up the<br />

duty of tracking her movements, and her grin<br />

disappeared.<br />

“Sit at the table,” the voice said.<br />

Kressa walked toward the dining area on<br />

the far left side of the room, an uncomfortable<br />

tension tightening her shoulders. She passed the<br />

open door of the galley and glanced inside.<br />

Traders were not known for their discriminating<br />

taste in food, most of them being content with<br />

whatever issued from the galley’s food processor,<br />

yet the Conquest’s galley held a complete kitchen,<br />

not just a simple processing unit.<br />

The Conquest was one hell of a ship. Her ship<br />

now if not for that damned voice. And the guns.<br />

“Sit,” the voice said.<br />

Kressa scowled but obeyed. “Who the hell are<br />

you?”<br />

“I am a Thompson-Krell Mark Five ship’s<br />

computer. Registration number 20458KD83-38F.<br />

ACC-AI revision 08935R installed on standard<br />

date SY 4533-09.06. Hol-OS modifications made<br />

SY 4533-12.02. Mol and quantum memory<br />

modified SY 4534-02.05. Additional AI algorithms<br />

installed...” There was another fifteen seconds of<br />

the same, little of which Kressa understood. At<br />

last the computer concluded, “You may refer to<br />

me as Connie.”<br />

Kressa stifled a laugh. So this was the mysterious<br />

Connie whose company Thorne had enjoyed.<br />

“Okay, Connie, so you’re a fancy computer. Is that<br />

how Thorne piloted a four-on without a crew?”<br />

“Correct.”<br />

“And you’ll obey me now?”<br />

“No.”<br />

Kressa frowned. “What do you mean, no?”<br />

Silence.<br />

“Connie?” Kressa said.<br />

“Waiting.”<br />

“Did you hear me?”<br />

“Yes,” the computer answered.<br />

Kressa stared at the barrel of the overhead<br />

turret. There must be some way to convince the<br />

computer—<br />

She rolled her eyes. One need not convince a<br />

computer of anything. Computers simply followed<br />

programmed orders. Clearly, Thorne had given<br />

the Conquest’s computer orders to obey only him,<br />

but he must have an override, some password<br />

or phrase that told the computer to obey the<br />

person giving it. Yet, other than the airlock code,<br />

nothing Thorne had said could be construed as<br />

a password. Unless... She thought hard. Unless<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 2<br />

Thorne’s final ramblings hadn’t been as delirious<br />

as she thought. What had he said? Something<br />

about his daughter...<br />

“Connie?”<br />

“Waiting.”<br />

“Thorne had a daughter, right? Named<br />

Teresa?”<br />

“Correct.”<br />

“He wanted to tell her— Uh...” She thought<br />

back to the last moments of her encounter with<br />

Cameron Thorne. “He wanted to tell her he’d be<br />

back to take Teresa to the Carver Day parade.”<br />

“Command acknowledged. Voice pattern<br />

imprint recognition program activated. Awaiting<br />

input of additional operator identity.”<br />

Kressa smiled.<br />

#<br />

“Connie, we could be in trouble,” Kressa said<br />

after supplying the information that made her<br />

the ship’s operator.<br />

The ship’s operator. She grinned at the thought,<br />

and forced herself back to business.<br />

“There were two Patrolmen in the terminal<br />

when I got here.”<br />

“They wanted to search the ship,” Connie said.<br />

“I warned them away.”<br />

“What kind of cargo are you carrying?” Kressa<br />

asked.<br />

“Assorted Terran spices and liquors, cloth,<br />

gems, small electronic specialty items, trinkets. A<br />

cargo manifest is available if you—”<br />

“No, that’s fine.” It sounded like Thorne<br />

planned for a trip through the colony worlds. So<br />

why did he want her to take the ship to Arecia,<br />

and why did the Patrol want to search it? “Was<br />

Thorne in trouble with the Patrol?”<br />

“Thorne’s record contains several shipping<br />

violations.”<br />

“What kinds of violations?”<br />

“Concealment to avoid tariffs, transportation<br />

of animals considered harmful to indigenous life<br />

forms, transportation of unapproved items.”<br />

“That’s all?” She doubted any free trader alive<br />

hadn’t broken at least one of those rules. “Was<br />

anyone else after him, someone who might try<br />

to kill him?”<br />

“Unknown.”<br />

“So what do we do now?” she asked, and<br />

then started to laugh when she realized she had<br />

just asked a computer for an opinion. But she<br />

swallowed the laugh when Connie answered.<br />

“We should leave immediately.”<br />

“Why not let the Pattys do their search? If<br />

there’s nothing wrong with the cargo...?”<br />

“That is not advisable,” the computer said.<br />

“Why?”<br />

“The Patrol is not likely to allow you to pilot<br />

the ship by yourself.”<br />

“Why not?” Kressa asked.<br />

“Are you licensed?”<br />

“Well...no, but I know what I’m doing.”<br />

“The Patrol will not allow you to pilot the ship<br />

without a license and proper documentation.”<br />

“Yeah, I guess you’re right, but couldn’t we just<br />

tell them the pilot will be back soon?”<br />

“They will want to speak with him when he<br />

returns.”<br />

Kressa sighed. This was the first time she’d<br />

been argued into a corner by a computer. Come<br />

to think of it, this was the first time she’d carried<br />

on a prolonged conversation with a computer.<br />

As far as she knew, computers capable of intel-<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 27<br />

ligent, meaningful discussions with humans<br />

hadn’t existed since the fall of the Alliance left<br />

the United Galaxy’s Patrol admirals in charge of<br />

most of the known worlds. She’d always figured<br />

the Pattys didn’t like machines that were smarter<br />

than them.<br />

“If we call for departure clearance,” she said,<br />

“the port controller is just going to make us wait<br />

for the Pattys to get back.”<br />

“Then we must lift off without clearance.”<br />

Kressa’s eyes widened at the suggestion.<br />

“Have you done that sort of thing before?”<br />

“Yes.”<br />

“You’re one hell of a computer.”<br />

“Thank you.”<br />

#<br />

The Conquest’s bridge was a three-by-fourmeter<br />

chamber perched atop the vessel’s living<br />

area. Kressa stood at the top of the ramp that led<br />

to the room and studied the separate stations,<br />

each with its own set of controls.<br />

“Are you sure you and Thorne flew this ship<br />

alone?”<br />

“I can handle approximately eighty percent of<br />

the responsibilities of the missing crew,” Connie<br />

said. “I will let you know when I need assistance.<br />

As you learn the ship’s systems, I will allow you to<br />

do more.”<br />

“How benevolent of you.” Kressa stood still for<br />

another moment, listening to the quiet hum of<br />

the ship’s drive coming on line, then she started<br />

to prowl through the room, examining the various<br />

boards and controls. In addition to her internal<br />

defense system, the Conquest possessed an<br />

impressive array of offensive batteries.<br />

“You know, Connie, I don’t remember seeing<br />

this many guns on the ship’s exterior.”<br />

“Many of the weapon emplacements have<br />

internal storage compartments to prevent<br />

damage when not in use.”<br />

And to hide them from prying eyes.<br />

“Preparing for liftoff,” the computer said.<br />

“Please take a seat.”<br />

Kressa settled into the pilot’s chair and<br />

watched the half dozen screens above the control<br />

boards.<br />

On the main screen, an expanding sliver of<br />

dim clouds pinkly underlit by city lights appeared<br />

as the overhead hangar doors opened. The ship<br />

hovered just below them. A series of dull thuds<br />

reverberated through the freighter as the landing<br />

gear retracted and locked into place. An instant<br />

later, the Conquest shot skyward. Swirling clouds<br />

momentarily obscured the screen, and then the<br />

bright constellations of Terra’s night sky blazed<br />

from the viewer.<br />

“Unidentified freighter, this is San Francisco<br />

control,” a harsh, authoritative voice said over<br />

the comm. “You are not cleared for departure.<br />

Please respond.”<br />

Unidentified freighter? “Connie, did you turn<br />

off the ID beacon?”<br />

“Yes.”<br />

Kressa smirked. “That’s not going to do any<br />

good. They’ll figure out who we are as soon as<br />

they track back to where we lifted—”<br />

The comm crackled on again. “Freighter<br />

Wincarnis, you are to return immediately. Please<br />

respond.”<br />

“You were registered at the port as Wincarnis?”<br />

Kressa asked<br />

“Correct.”<br />

The freighter did a sudden roll to starboard<br />

and lights streaked by on one of the screens.<br />

“What in hell was that?”<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 2<br />

“An incoming vessel,” Connie said.<br />

“A little warning next time would be—”<br />

“Freighter Wincarnis,” the voice on the comm<br />

said. “Come in, Wincarnis, or we will fire.”<br />

“Damn!” Kressa dove for the weapons board.<br />

“Excellent response time,” the computer said.<br />

Kressa bit back an angry retort. Heart pounding,<br />

she scanned the controls, trying to make sense of<br />

them. A light on the board started to blink.<br />

“What’s that?” she asked.<br />

“The pursuit indicator.”<br />

Pursuit...? She swallowed hard and looked at<br />

the screens, but she saw only stars ahead and the<br />

lighted spider-web clusters of cities falling away<br />

beneath them.<br />

“I don’t see any pursuit.”<br />

“With luck, you never will.”<br />

Kressa returned her attention to the barely<br />

familiar array of controls before her. “What’s<br />

following us?”<br />

“Configurations indicate a light cruiser and a<br />

destroyer.”<br />

She glanced up again, limbs zinging with<br />

adrenaline. “Warships? Just because we didn’t<br />

ask for clearance, they’re coming after us with<br />

warships?”<br />

“The Patrol wanted to talk to Cameron Thorne,”<br />

the computer said, as if that explained everything.<br />

“I know that, but why?”<br />

“Presumably to search the ship.”<br />

“Connie, what aren’t you telling me?”<br />

“It would require years to impart to you all of<br />

the information to which I have access but have<br />

not told you.”<br />

Kressa scowled and studied the weapons<br />

board again. Slowly the controls began to make<br />

sense. They were not very different from the<br />

Darsan’s, there were just a whole lot more of<br />

them. She activated the guns and experimented<br />

with the sensitivity of the controls and targeting<br />

systems.<br />

“Connie, give me a report.”<br />

“We are clearing the atmosphere. Setting<br />

course perpendicular to the system plane.<br />

Pursuing vessels will be in firing range in one<br />

minute, twenty-eight seconds. There is also a<br />

chance the Patrol will have vessels within range<br />

to intercept us outside the atmosphere.”<br />

“How much of a chance?”<br />

“Impossible to compute.”<br />

“Want to make a guess?” Kressa asked.<br />

“No.”<br />

“Be sure to tell me if you detect any. And let<br />

me know if I do anything wrong.”<br />

“Of course.”<br />

Kressa studied the screens in a vain attempt<br />

to locate the pursuing ships before Terra’s swiftly<br />

diminishing globe.<br />

“Pursuing vessels will be in firing range in thirty<br />

seconds,” Connie said.<br />

Kressa licked dry lips and turned her attention<br />

to the sensor readouts, waiting for them to pick<br />

up a target for her guns.<br />

“Fifteen seconds,” Connie said. “Computing<br />

jump to Arecian system.”<br />

“No! Not Arecia. Try—” She thought fast. “Try<br />

Maetar.”<br />

The Patrol vessels began to fire.<br />

Following her instincts, her experience on<br />

board the Darsan, and an occasional suggestion<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 2<br />

from Connie, Kressa held the Patrol vessels back<br />

far enough to prevent them from getting in a<br />

damaging shot. The freighter picked up speed as<br />

she flew farther out of Terra’s gravity well. Soon,<br />

they’d pulled far ahead of the cruiser.<br />

Damn, the Conquest was fast! The destroyer<br />

was barely keeping up with her. Then Kressa<br />

scored a solid hit on the vessel and it, too, fell<br />

behind. A moment later sensors picked up two<br />

more destroyers and another cruiser, closing fast<br />

from three directions.<br />

“Connie...”<br />

“Activating transdrive field generator.”<br />

The familiar gentle tingle of a transpace field<br />

shivered across Kressa’s skin, but then the field<br />

began to shudder—no doubt from the proximity<br />

of Terra’s gravity well—and Kressa’s stomach<br />

lurched uncomfortably. She swallowed hard and<br />

waited, impatient, while the field strengthened.<br />

The three Patrol vessels converged on the<br />

Conquest, drawing ever closer to effective firing<br />

range—theirs and hers.<br />

“Field levels approaching nominal,” Connie<br />

said.<br />

Kressa targeted the closest destroyer and<br />

glanced at the field-strength indicator. Almost<br />

there. She looked at the Patrol vessels. Close<br />

now.<br />

“Field strength in range.”<br />

Kressa leaped to the pilot’s station and slapped<br />

the transdrive controls without taking the time to<br />

consider their proximity to a planet and how it<br />

would affect their entrance into transpace.<br />

Once her stomach and head recovered enough<br />

for her to consider anything, she was glad she<br />

hadn’t eaten for several hours.<br />

#<br />

After recuperating from the stomachwrenching<br />

effects of a transpace jump too close to<br />

a planet and ordering Connie to never do anything<br />

so stupid again, Kressa called up the Conquest’s<br />

course on the nav console and compared it to the<br />

freighter’s starcharts.<br />

“Connie, you figured our jump wrong. We’re<br />

not headed anywhere near Maetar.”<br />

“We are going to Arecia.”<br />

“Not on these coordinates. And I thought I told<br />

you I wanted to go to Maetar.”<br />

“You did.”<br />

“Then why are we headed for deep space?”<br />

Kressa asked.<br />

“That is the course I set.”<br />

“Why?”<br />

“To prevent the Patrol from determining our<br />

destination based on our initial jump.”<br />

“Oh. All right.” It was a common enough trick,<br />

but one that worked. “Did Thorne teach you<br />

that?”<br />

“Yes.”<br />

“So what happens next?”<br />

“In six hours, nine minutes we will emerge<br />

from transpace and set a course for Arecia.”<br />

“No! We’re not going to Arecia.”<br />

The computer didn’t answer.<br />

“Connie?”<br />

“Waiting.”<br />

“I said we’re not going to Arecia.” Kressa forced<br />

her voice to remain calm.<br />

Silence.<br />

“Dammit, you’re supposed to obey me. Why<br />

aren’t we going to Maetar?”<br />

“Previous orders request a course for Arecia.”<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 30<br />

“What orders?” Kressa asked.<br />

“Orders from Cameron Thorne.”<br />

Kressa fought to control her rising frustration.<br />

“Thorne’s dead, Connie. You obey me now.”<br />

“Yes, I do.”<br />

“Then get us back into normal space and set a<br />

course for Maetar.”<br />

“No.”<br />

Kressa clenched her fists and counted slowly<br />

to ten. Obviously she couldn’t win by arguing with<br />

the computer, so why not try reasoning with it?<br />

“All right,” she said in a steady voice, “let me<br />

get this straight. You have orders from Thorne to<br />

go to Arecia, but I am your operator, right?”<br />

“Correct. Kressa Bryant is an authorized<br />

operator.”<br />

“An operator? Who else is an operator?”<br />

“Juric Azano and Cameron Thorne are authorized<br />

operators.”<br />

Juric Azano? Who the hell was he? She’d<br />

worry about it later. “So you have three authorized<br />

operators, and you have to obey all three<br />

of them.”<br />

“Correct.”<br />

“What if they give conflicting orders?”<br />

“I will request clarification from the initiating<br />

operators.”<br />

“And if one of those operators isn’t available,<br />

what then?” Kressa asked.<br />

“I will carry out all orders to the best of my<br />

abilities, unless I determine doing so will cause<br />

damage to the ship.”<br />

“What if I told you that taking the Conquest to<br />

Arecia will cause damage?”<br />

“There is no evidence to support such a con-<br />

jecture.”<br />

“But the Patrol is after us.”<br />

“The Patrol is after a vessel called Wincarnis,<br />

they do not know where we are headed, and<br />

Arecia is a Free World.”<br />

“A Free World? So what?”<br />

“The United Galaxy Patrol does not have jurisdiction<br />

on Free Worlds.”<br />

Kressa scoffed. “When has that ever stopped<br />

them? Hell, the United Galaxy has enough<br />

firepower to take over most of the Free Worlds if<br />

they really wanted to.”<br />

“It is not lack of desire that prevents the United<br />

Galaxy from taking over the Free Worlds.”<br />

“You don’t think so?” Kressa asked, marveling<br />

at the fact that she was discussing interplanetary<br />

politics with a computer. “What is it then?”<br />

“The reasons are varied, but the primary<br />

causes are the need for the United Galaxy to use<br />

its Patrol forces to keep its own worlds in line,<br />

the infighting among the ruling admirals, and the<br />

opposition of the Free World Guard.”<br />

Kressa had heard stories about the Guard, a<br />

quasi-military force that had begun to appear<br />

on several of the Free Worlds a decade or so<br />

ago. Still... “I don’t know, Connie, you sound like<br />

you’re just repeating something Thorne told you<br />

about his view of the way things are, or how he’d<br />

like them to be.”<br />

“On the contrary. My statements are backed<br />

by historical fact and analysis of—”<br />

“Never mind. I’m sure you know what you’re<br />

talking about, but what we were talking about is<br />

you taking the ship to Arecia. You’re going to do<br />

that no matter what I say, aren’t you?”<br />

“Correct.”<br />

Kressa sighed, knowing she was beat. For now.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 31<br />

“Do you have any idea what Thorne intended to<br />

do on Arecia?”<br />

“Cameron Thorne intended to deliver cargo.”<br />

“What cargo?” Kressa tried to think of anything<br />

Connie had mentioned that would be a worthwhile<br />

trade item on Arecia. “Give me a manifest.”<br />

A datacard popped from a slot at the pilot’s<br />

station. Kressa took the card, located a handheld<br />

reader, and headed for the bay.<br />

#<br />

Kressa ran a hand through her hair, lips set<br />

in a firm line. She had checked and rechecked<br />

every shipping crate in the bay and compared<br />

their contents to the cargo manifest. Everything<br />

appeared in perfect order, except nothing would<br />

be profitable on Arecia.<br />

Maybe Thorne had other cargo stashed away,<br />

illegal goods not listed on the manifest; goods<br />

the Patrol might be interested in.<br />

She began to search the ship, starting with the<br />

two doors that opened into the ship’s bow from<br />

the entry corridor. Behind them were two small<br />

cargo areas designed for goods that required the<br />

more stable heat, gravity, and pressure of the<br />

freighter’s living area. One contained a sophisticated<br />

med-unit, and Kressa wondered if Thorne<br />

would have lived had he reached it.<br />

The door at the corridor’s bend opened into<br />

a large, cluttered bedroom that must have been<br />

Thorne’s. Kressa made a brief examination of the<br />

chamber and adjoining washroom, but found<br />

little of interest except a small cabinet with an<br />

assortment of weapons and several datacards<br />

that contained the shipping documents for this<br />

and previous runs.<br />

“Connie, where did Thorne hide cargo he didn’t<br />

want the inspectors to find?” She poked her head<br />

into a control-system access hatch near the bay<br />

entrance and gazed down the dark, dusty crawl<br />

space. No one had been in there for some time.<br />

“Connie, answer me,” she said after giving the<br />

computer more than enough time to formulate a<br />

reply. “I know he had a place. All free traders do.”<br />

“There are two compartments in the cargo<br />

bay airlock just beyond the ramp to the control<br />

room.”<br />

Right behind her.<br />

She examined the airlock wall. “I don’t see<br />

anything. Can you open them?”<br />

The smooth wall façade rolled upward,<br />

revealing two meter-square hatches. The doors<br />

irised open with a quiet hiss, and Kressa peered<br />

into the large compartments. Both were empty.<br />

“All right, Connie, close the doors.” She stifled<br />

a yawn. “When will we re-enter normal space?”<br />

“Two hours, forty-two minutes.”<br />

“You’re still determined to go to Arecia?”<br />

“Yes.”<br />

“All right. I’m going to try to get some sleep.<br />

Wake me up when we come out of transpace,<br />

and try to find some reason why we shouldn’t go<br />

to Arecia.”<br />

The computer didn’t answer.<br />

Kressa returned to Thorne’s room—her room<br />

now, she thought with a smile—stripped, washed,<br />

and climbed into the big comfortable bed. She<br />

expected to fall asleep the instant her head<br />

touched the pillow, but there was too much on<br />

her mind. She struggled to think it all through.<br />

The Conquest had left Terra without the Patrol<br />

knowing her real identity. They couldn’t track<br />

her transpace jump, so they wouldn’t know to<br />

look for her on Arecia. So maybe Kressa need not<br />

worry about the Patrol, after all. Maybe Thorne<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 32<br />

had simply crossed the wrong people or gotten<br />

involved with the underground forces that were<br />

beginning to emerge on United Galaxy worlds—<br />

forces supposedly backed by the Free World<br />

Guard. Maybe that was why the Patrol wanted to<br />

talk to him. A lot of maybes, but certainly not as<br />

bad as things could have been. Besides, Connie<br />

was going to take the ship to Arecia no matter<br />

what she said.<br />

Looked at that way, it should be safe enough to<br />

follow Thorne’s instructions and talk to B’Okhaim<br />

in Varen. Perhaps he would be able to give her<br />

some idea of what Thorne had done to get the<br />

Pattys after him. After that, she would be careful<br />

to avoid it.<br />

“All right, Connie,” she said, “we’ll go to Arecia.<br />

Don’t bother waking me for the jump.”<br />

“Acknowledged.” Did she detect a hint of<br />

triumph in the computer’s voice? “Sleep well.”<br />

#<br />

Kressa woke up famished. She rolled out of<br />

bed, called for the lights, and padded across the<br />

room to the closet. After a short search she found<br />

a thin blue robe. She shrugged into it and headed<br />

for the galley.<br />

Hidden amongst the modern appliances,<br />

she discovered an old, extremely basic food<br />

processor designed to output small, supposedly<br />

nutrient-rich cakes. She dialed for three of the<br />

hard, tasteless biscuits and used them to take the<br />

edge off her hunger while she prepared a proper<br />

meal.<br />

“Connie, what’s our ETA for Arecia?”<br />

“Sixty-six hours, seven minutes.”<br />

“How long did I sleep?” she asked, and then<br />

added, “Approximately.”<br />

“Seven hours.”<br />

She fussed with food for a few moments.<br />

“Who is Juric Azano?”<br />

“Juric Azano is an authorized operator.”<br />

“Yeah, I know that. Tell me about him.”<br />

“Juric Azano was a Sundaran native. He was<br />

the original owner of the Conquest.”<br />

“He made all the modifications to the ship?<br />

That must have cost a fortune.”<br />

“The original estimate was twenty-five million<br />

credits.”<br />

Kressa choked on the bit of food she was<br />

test-tasting. “He spent twenty-five million on<br />

a modified freighter? Why didn’t he just buy a<br />

yacht?”<br />

“Who looks twice at a freighter?” Connie said<br />

in an unusually casual tone that made Kressa<br />

suspect the computer was quoting something<br />

it had once heard Azano say. It continued in its<br />

normal timbre, “The final cost of the completed<br />

vessel was twenty-eight million, two hundred<br />

forty-three thousand, thirty-nine credits.”<br />

Kressa gazed around in wonder. She was<br />

aboard a ship worth nearly thirty million credits!<br />

“Where did Azano get that much money?”<br />

“Inheritance, and wise investing.” Again, the<br />

computer sounded as if it were quoting.<br />

“He must have been an interesting fellow. Have<br />

you been with—that is, a part of the Conquest<br />

since the beginning?”<br />

“My hardware and basic operating systems<br />

were installed as part of the original plans.”<br />

“When was that? Approximately.”<br />

“Original power-up occurred twenty-five years<br />

ago. Over the next fourteen years, Azano made<br />

considerable modifications to my behavior and<br />

personality algorithms.”<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 33<br />

“Where did Azano get the original program?<br />

I’ve never heard of a system like yours.”<br />

“The system was designed at the request of<br />

Admiral Bertrom Gellig. It was based on research<br />

prototypes created near the end of the Alliance.<br />

Gellig came into possession of the plans after the<br />

Alliance War and ordered the development of a<br />

computer to supply opinions regarding specific<br />

inputs and scenarios, primarily historical and<br />

political.”<br />

“That’s pretty much what you do, right?”<br />

Kressa asked.<br />

“Correct.”<br />

“So, why aren’t there more computers like<br />

you?”<br />

“Apparently Admiral Gellig did not like the<br />

opinions offered by my predecessor and ordered<br />

the original designs destroyed. A copy of the<br />

system specifications was retained illegally and<br />

Azano was able to buy them.”<br />

“What did your predecessor tell the admiral to<br />

get him so upset?” Kressa asked.<br />

“Based on the data and political trends of<br />

the time, it must have informed Gellig of the<br />

eventual conquest of the United Galaxy by the<br />

Free Worlds.”<br />

Kressa started to laugh.<br />

#<br />

Two days into the transpace journey to Arecia,<br />

Kressa was lounging in the Conquest’s rec room,<br />

working her way through a bottle of sweet wine<br />

from Thorne’s well-stocked rec room bar, when a<br />

realization struck. Here she was, eating Thorne’s<br />

food, drinking his liquor, sleeping in his bed, and<br />

she knew nothing about him.<br />

“Connie, tell me about Thorne.”<br />

“Cameron Thorne was a native of Arkana.”<br />

“The farming colony?”<br />

“Correct.”<br />

“How did he get the Conquest?”<br />

“Thorne was Juric Azano’s partner.”<br />

“Partner in what?” Kressa asked.<br />

“Azano’s travels.”<br />

“What happened to Azano?”<br />

“He was killed during the Arkana rebellion.”<br />

Kressa set aside her drink and tried to recall<br />

anything she had heard about an uprising on<br />

Arkana. “When was that?”<br />

“Five years ago. Approximately.”<br />

She smiled. Clearly, Connie had started to<br />

adapt her behavior to her newest operator by—<br />

Kressa’s brow furrowed. When had she begun<br />

to think of the computer as a her? No matter. She<br />

returned her attention to the conversation.<br />

“Five years ago, huh? That was when the<br />

United Galaxy tried to take over some of the Free<br />

Worlds, right? I didn’t realize Arkana was a Free<br />

World.”<br />

“Arkana was not, but the Arkanans supported<br />

them.”<br />

“Why was Azano there? How did he die?”<br />

“Azano and Thorne went to Arkana for the<br />

Carver Day celebration. Azano was killed attempting<br />

to help Thorne rescue his family during the<br />

Patrol raid.”<br />

“Then Thorne really does have a daughter,”<br />

Kressa said.<br />

“Thorne had one daughter, Teresa, and two<br />

sons, Hal and Darris.”<br />

“What happened to them?”<br />

“Cameron Thorne’s family was killed during<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 3<br />

the Patrol attack.”<br />

#<br />

Kressa had first visited Varen, Arecia’s famous<br />

pleasure city, about a year earlier when she<br />

accompanied the crew of the Darsan on a brief<br />

recreation stop after a particularly profitable run.<br />

Her memories of the city consisted of a jumble<br />

of lights, sounds, and buildings, and the joyful<br />

abandon of people taking advantage of the myriad<br />

entertainments Varen offered. She remembered<br />

nothing at all about the spaceport.<br />

Now the Conquest swept in over that port,<br />

revealing a vast field laid out across the semi-arid<br />

landscape south of the city. Ships of every size<br />

and type, from small yachts to huge passenger<br />

liners, formed neat rows on the sunlit landing pad.<br />

Buildings dotted the edge of the field: terminals,<br />

tram stops, hangars, and warehouses. North of<br />

the huge pad, the city of Varen sprawled in a<br />

colorful patchwork, crisscrossed by an orderly<br />

network of roads and tramways.<br />

“Conquest CXJ-14217, you are cleared for<br />

landing,” one of the port’s traffic controllers said<br />

over the comm. “Guidance beacon lock-on 367D.<br />

Welcome to Varen.”<br />

“Acknowledged, control.” Kressa directed the<br />

freighter’s approach from the pilot’s station on<br />

the bridge. “Lock-on established. Starting descent.<br />

Conquest out. Connie, take us in.” She watched<br />

the main screen as the Conquest followed the<br />

invisible beacon toward her assigned docking<br />

site. Moments later, the ship touched down and<br />

Connie directed Kressa through the freighter’s<br />

shutdown and postflight procedures.<br />

“There are two figures approaching the ship,”<br />

Connie said as Kressa ran the last of the diagnostics.<br />

She pursed her lips. “Let me see them.”<br />

The image on the main viewer switched to<br />

show two men moving toward the Conquest at a<br />

fast walk. They wore the uniforms of port officials,<br />

and Kressa relaxed slightly. Probably just cargo<br />

inspectors.<br />

“Connie, open the freight doors. I’ll meet them<br />

in the bay.”<br />

As Kressa entered the cargo area through the<br />

internal lock, the two men climbed the ramp<br />

formed by the lowered freight doors.<br />

The man on the left, a chisel-featured, darkcomplexioned<br />

fellow with the tawny eyes<br />

common to many Arecians, looked at Kressa with<br />

a knitted brow and a hint of a frown.<br />

“Where’s your captain, miss?”<br />

Kressa stopped a few meters from the men<br />

and leaned on one of the shipping crates. “He’s<br />

not available. How can I help you?”<br />

“Registry says you’re carrying,” said the<br />

Arecian’s partner, a short, brawny man of mixed<br />

ancestry. “We have to check the cargo.”<br />

Kressa nodded and gave the men a charming<br />

smile. “I’ve got the docs right here.” She held out<br />

the datacard. “I’m sure you’ll find everything in<br />

order.”<br />

The Arecian took the card, inserted it into a<br />

reader slung from his belt, and glanced through<br />

the files. After a moment he unclipped the reader<br />

and passed it to his partner. “Check these for me,<br />

Tad.” He looked at Kressa as Tad moved off to<br />

begin matching cargo to manifest. “You’ve come<br />

from Terra?”<br />

“Yes, sir. San Francisco.”<br />

“And you picked up the cargo there?”<br />

“Yes, sir. It’s all on the card.”<br />

“Uh-huh.” He glanced to where Tad was conducting<br />

a surprisingly superficial check of the<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 3<br />

cargo, and then looked at Kressa again. “You’re<br />

sure there’s no way we can see the captain?”<br />

She shook her head. “Sorry.”<br />

He dragged a hand across his chin. “Maybe<br />

we’ll stop by later.” He glanced at his partner.<br />

“How’s it looking, Tad?”<br />

“Everything checks out.” Tad returned the<br />

datacard to Kressa and the reader to his partner.<br />

“I’m ready to go.”<br />

“Is there something you wanted to see the<br />

captain about?” Kressa asked, hoping to get some<br />

hint about what was going on.<br />

“Just tell him Lanar came by,” the Arecian<br />

said.<br />

The two men turned and started down the<br />

ramp, but halted halfway to the pad.<br />

“Can I help you?” Lanar said to someone below<br />

him, a menacing edge darkening his voice.<br />

A flutter of alarm momentarily froze Kressa’s<br />

breath, and she rushed forward.<br />

Two men stood at the base of the ramp, Patrolissue<br />

pulse guns drawn and leveled at the inspectors.<br />

One of the newcomers pulled something<br />

from a pocket and flashed it at Lanar. A Patty ID.<br />

Kressa swallowed hard and backed toward the<br />

open door into the freighter’s living area.<br />

“Connie,” she whispered, “there are Pattys<br />

here. Why didn’t you tell me someone was<br />

coming?”<br />

“I am not to reveal my existence or capabilities<br />

in the presence of strangers.” The computer’s<br />

voice was quiet, barely discernible over the<br />

sounds from the port. “Those are standing orders<br />

from Juric Azano. Also, there are too many—”<br />

Connie’s voice cut off as the two plain-clothed<br />

Patrolmen stepped up the ramp.<br />

One of the men snapped his gaze into the bay<br />

and gestured to his comrade.<br />

The second Patrolman started forward, his<br />

gun trained on Kressa. “Wait right there.”<br />

Kressa froze, heart pounding, her limbs<br />

suddenly cold. She stared at the gun.<br />

“We’ve already inspected the vessel,” Lanar<br />

said to the Patrolman on the ramp. “Everything’s<br />

clear.”<br />

“I’d like to inspect it again.”<br />

Kressa tore her eyes from the gun.<br />

Lanar shook his head. “This is a free port; you<br />

have no jurisdiction here. I can’t authorize—”<br />

“Maybe this will help with authorization.”<br />

A dozen armed men stepped onto the ramp.<br />

They wore civilian clothing, but their weapons<br />

and the way they interacted with one another<br />

identified them as Patrol soldiers.<br />

Kressa swallowed hard. Was this what Connie<br />

was referring to when she said there were too<br />

many?<br />

The Patrolman with Lanar gave him a gloating<br />

smile and gestured to two of the newcomers.<br />

“Escort the inspectors to my car. Hold them there<br />

until we’re finished.”<br />

The two soldiers led the port officials away.<br />

The leader motioned for his men to follow<br />

him, and climbed the ramp. He stopped in front<br />

of Kressa and looked her over with an appraising<br />

eye. “You the crew’s glove?”<br />

Her face burned. “No.”<br />

He gave her another long look. “Right.” He<br />

snatched the datacard she held and passed it to<br />

one of his men. “Check this, and get that sensing<br />

equipment in here.” He beckoned to another<br />

soldier. “Lieutenant, take your people inside and<br />

round up the crew.”<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 3<br />

“Aye, sir.” The lieutenant called three men to<br />

him and started toward the closed door into the<br />

ship.<br />

Closed? Kressa looked again. The door had<br />

been open a moment earlier. Clearly, Connie had<br />

taken it upon herself to close it. And now she took<br />

it upon herself to defend it as well.<br />

The bay’s overhead turret swung to bear on<br />

the four men.<br />

“Halt!” the computer said in a toneless<br />

mechanical voice that bore no resemblance to<br />

the way she normally spoke.<br />

The soldiers froze.<br />

“Your friends trying to be funny?” the leader<br />

asked Kressa.<br />

She shook her head and fought to control her<br />

racing heart.<br />

“They must not think too much of you. Think<br />

they’ll put away the gun and open that door if I<br />

turn Perst here loose on you?” He gestured to the<br />

man guarding her.<br />

Kressa shot an anxious look at Perst, caught<br />

his eager grin, and returned her gaze to the Patrol<br />

leader. “There’s no one on board.”<br />

“Oh? We’ve been watching this ship since<br />

it landed. We didn’t see anyone leave. Are you<br />

saying the crew just vanished?”<br />

Kressa bit her lip. They would find out soon<br />

enough on their own. “I am the crew.”<br />

“You fly this big old ship all by yourself?” he<br />

asked with an overplayed look of amazement.<br />

She nodded.<br />

His expression turned mean. “Then who’s<br />

playing the games with the gun?”<br />

“It’s an automatic defense system.”<br />

“Yeah? Shut it off.”<br />

Kressa considered the consequences of disobeying.<br />

If she resisted, it would give the Patrol<br />

something to hold her on, then they would bring<br />

in equipment to overcome Connie’s defenses.<br />

She preferred to keep her name off any Patty<br />

records and keep both computer and ship in one<br />

piece. Besides, she had searched the freighter<br />

thoroughly enough to know the soldiers would<br />

find nothing incriminating on board. Once they<br />

assured themselves of that, they would leave her<br />

alone and go on about their business. I hope.<br />

“Connie, let them in.”<br />

The turret retracted and the door opened.<br />

“Perst, keep an eye on wonder-pilot here,” the<br />

leader said. “I want to talk with her later.” He<br />

moved off to speak with a pair of soldiers manhandling<br />

a heavy piece of sensing equipment<br />

around the bay.<br />

For several long minutes, Kressa stood under<br />

Perst’s alert gaze as the others swarmed through<br />

the bay, opening shipping crates and prying into<br />

corners.<br />

“Captain! I’ve got something here.” The call<br />

came from one of the men operating the sensor<br />

machine. He pointed to the doors that formed<br />

the boarding ramp. “The readings are coming<br />

from there, sir. Strong, too. I’m picking up several<br />

hundred energy signatures.”<br />

“There must be a panel there,” the leader said,<br />

his voice rising with anticipation. “Get it open.”<br />

Four men carrying magnetic releasers<br />

and prying tools hurried forward and began<br />

loosening the thick metal plates that covered the<br />

inner surface of the bay doors. Kressa watched<br />

in dubious wonder as the soldiers dragged the<br />

heavy plates aside, revealing hidden compartments.<br />

Half of the compartments were empty,<br />

but the others held dozens of narrow plasteel<br />

shipping crates, each about a meter long.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 37<br />

Why hadn’t Connie told her about this? Didn’t<br />

the computer know of the compartments, or did<br />

she have orders not to reveal their whereabouts?<br />

The latter conclusion seemed infinitely more<br />

probable, and Kressa damned Cameron Thorne<br />

for getting her into this.<br />

“Let’s see what we’ve got here,” the leader<br />

said.<br />

Two soldiers brought one of the crates up<br />

the ramp and set it on the bay floor. The others<br />

gathered round. The leader gave Kressa a quick<br />

glance and signaled for the removal of the lid.<br />

Inside, nestled barrel-to-stock in protective<br />

padding, lay two shiny new energy rifles.<br />

Kressa’s mouth fell open.<br />

The leader looked at her with a triumphant<br />

grin. “So our pretty little pilot is a gunrunner.” He<br />

gestured to Perst, his expression suddenly angry.<br />

“Get her out of here!”<br />

#<br />

Kressa had never felt so alone, so hurt, or so<br />

convinced she was going to die. If the drugs she’d<br />

received during the last interrogation session<br />

didn’t kill her, she knew the Patrol eventually<br />

would.<br />

They believed she was a gunrunner, and considering<br />

the evidence they had, she couldn’t<br />

blame them, which left her with only one<br />

option—escape. Unfortunately, simply remaining<br />

conscious was becoming an all-encompassing<br />

struggle as the newest round of drugs took hold<br />

of her mind and body.<br />

She lay on the floor of a small, bare room<br />

where her captors had dumped her after their<br />

last round of questioning. She tried to think back<br />

beyond that, to figure out how much time had<br />

passed since the Patrolmen had taken her from<br />

the Conquest and driven her to this nondescript<br />

building deep in the city. At times it seemed like<br />

less than a day, yet at other moments she felt<br />

certain a week or more had passed.<br />

She moved her eyes and tried to focus on<br />

the tiny window high up on the door of her cell.<br />

She failed. Everything was a drug-shrouded blur.<br />

Even her thoughts fuzzed in and out, fading from<br />

sharp clarity to muzzled incoherence. She began<br />

to prefer the painless lapses of...<br />

Incoherence.<br />

How long until her captors decided the new<br />

drugs had taken effect? The thought rolled lazily<br />

through her mind as another lucid moment<br />

came around to slam home the reality of her<br />

situation. How long before they dragged her back<br />

to the Other Room and began pounding her with<br />

questions again? Maybe this time they would<br />

realize she was telling the truth. Or maybe she<br />

should make up a more credible lie so they would<br />

leave her alone or put her out of her misery.<br />

Maybe—<br />

Her thoughts went away again and she...<br />

dreamed? She hoped it was only a dream.<br />

She sat in the Other Room. Tight straps across<br />

her wrists, ankles, and chest held her in the hard<br />

metal chair. In front of her stood the stone-faced<br />

soldier who could do such agonizing things with<br />

a touch, or a slap, or the cold sting of a drug pad.<br />

Or was it simply the drugs heightening her sensitivity<br />

to such excruciating levels that the brush<br />

of air against her naked skin made her want to<br />

scream? And why didn’t they believe her? She<br />

couldn’t lie to them even if she wanted to. The<br />

drugs made sure of that. Yet they asked her the<br />

same questions, over and over, never satisfied.<br />

Who? Kressa Bryant.<br />

Where? Terra.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 3<br />

What? <strong>Gun</strong>s... But I don’t know how. I don’t<br />

know who.<br />

She didn’t have the answers they wanted.<br />

I don’t know. I don’t know...<br />

Then the bare room with its tiny window on<br />

a door that seemed a million blurring light years<br />

away snapped into place around her and she hurt.<br />

Everywhere, she hurt.<br />

I want to die.<br />

“Not yet,” said a voice.<br />

Dark figures moved before her. They emerged<br />

from a door that should not be there. One figure<br />

stood at the real door, the one with the window;<br />

two others waited by the smaller unreal one, and<br />

two hovered before her.<br />

A hand reached toward her.<br />

Please. Don’t touch me.<br />

It held something near her face. She smelled<br />

pungent spice, chemicals. The hand touched her,<br />

inflicting pain, blackness, and she screamed in<br />

absolute silence.<br />

#<br />

“I’ve neutralized most of the effects of the<br />

sensory enhancers, Colonel.”<br />

The words drifted through Kressa’s consciousness,<br />

running and tumbling together while at the<br />

same time seeming to last an eternity between<br />

syllables. She grasped for the meanings of the<br />

sounds; finally made sense of each word except<br />

the last.<br />

Colonel? The Patrol didn’t use that rank.<br />

Who—?<br />

Someone else spoke from a short distance<br />

away, the words too quiet to make out.<br />

“It shouldn’t matter,” the first voice answered.<br />

“There are plenty of other drugs left in her system<br />

to keep her honest.”<br />

“Just so long as she lives long enough to answer<br />

my questions,” the second voice said, closer now.<br />

“No problem there, sir. She’s in fine shape considering<br />

what she’s been through.”<br />

Kressa forced her eyes open.<br />

She sat in a padded wooden chair, wrists<br />

bound behind her, a blanket tucked around her<br />

naked form. The dizzying effects of the interrogation<br />

drugs whirled through her head, like the<br />

comfortable buzz of a good strong drink, but most<br />

of the pain was gone.<br />

The chamber she was in looked like the<br />

bedroom of a hotel suite, complete with a large<br />

bed, a desk, an armoire, and a small washroom.<br />

A man squatted before her, tawny eyes studying<br />

her, a slight frown on his lips.<br />

For a moment she thought he might be the<br />

Arecian inspector from the port, but he was<br />

lighter-skinned, with auburn hair and smooth,<br />

handsome features. She guessed he was in his<br />

mid-thirties. A second, younger man stood beside<br />

him, drug pad in hand, a medkit open on the<br />

nearby desk. A third man and a woman guarded<br />

the door; another man stood behind her chair. All<br />

five wore plain clothing.<br />

She recalled her last memories from inside<br />

her cell. Had these people rescued her, or was<br />

this some Patty trick, a ruse to get her to talk? If<br />

that were true, why was she tied?<br />

The man before her straightened. “What’s<br />

your name?”<br />

“Kressa Bryant. Who—?”<br />

“Where’s Cameron Thorne?”<br />

She searched his eyes. How did he know about<br />

Thorne?<br />

He watched her for a moment, expressionless,<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 3<br />

then reached past the younger man, removed a<br />

scalpel from the medkit, and brought the blade<br />

toward Kressa’s face.<br />

She gasped and tried to draw away. The<br />

sudden movement caused her head to spin, and<br />

she struggled to force away the gray that edged<br />

her vision.<br />

The Arecian gave her a long look, eyes<br />

narrowed, the blade held steady before him.<br />

“Where’s Cameron Thorne?”<br />

The answer formed unbidden in her head as<br />

the interrogation drugs overcame her will.<br />

“T—Terra.” She drew a deep breath and wrest<br />

control away from the drugs. “Who are you?”<br />

“A friend of Captain Thorne.” He lowered the<br />

scalpel.<br />

Kressa met his eyes. Could he be telling the<br />

truth?<br />

“Where’s Thorne?” he asked again.<br />

The drugs pushed Kressa to answer. She fought<br />

them, failed. “Thorne’s dead. I—”<br />

The man behind her grabbed a handful of hair<br />

and jerked her head back. “You murdering bitch!<br />

Why—?”<br />

“Hold it, Trin,” the Arecian said. “Let her<br />

finish.”<br />

“But, Colonel, she killed Captain Thorne<br />

and—”<br />

The colonel’s eyes met Trin’s, one brow<br />

arched.<br />

He released his hold. “Colonel, I don’t<br />

think—”<br />

“Trin, she came in the Conquest. Even if she did<br />

manage to win her way into Cameron’s heart—or<br />

even just his bed—and then took him out, how<br />

could she have gotten control of Connie?”<br />

Kressa’s gaze snapped to the colonel. He knew<br />

about Connie. That said a lot about the truth of<br />

his words. Or maybe she’d told the Patrol about<br />

the computer and they were using the knowledge<br />

against her.<br />

“Who are you, Bryant?” the colonel asked.<br />

“What were you to Cam—to Captain Thorne?”<br />

“I...hardly knew him. I found him in an alley on<br />

Terra. He was hurt bad. He said to get his ship to<br />

Arecia, to Varen. He—”<br />

A spasm wracked her body. Pain burst in her<br />

belly, shot up her spine, and exploded just behind<br />

her eyes. She tried to speak, but managed only a<br />

gasp.<br />

Through a blur of pain-clouded vision, she saw<br />

the colonel pass the scalpel to the younger man<br />

and give him a worried glance.<br />

“It’s the drugs, sir.” The medic’s voice seemed<br />

to come from some great distance through the<br />

ache in her head, and she struggled to concentrate<br />

on the words. “They’re beginning to wear<br />

off. It’s not going to be easy on her.”<br />

“Is there anything you can do to help?” the<br />

colonel asked.<br />

“I could give her a sedative, but there’s no<br />

telling what it might do. With all the chemicals<br />

she’s got in her now, another tranq could as easily<br />

kill her as knock her out.”<br />

Kressa tried to speak, desperate to tell the<br />

young medic to risk a tranquilizer, but she could<br />

no longer control her tongue. Her vision blurred<br />

and she found herself in the Other Room, the<br />

handsome Arecian colonel replaced by the stonefaced<br />

Patrolman.<br />

He gazed deep into her eyes and reached a<br />

hand toward her face.<br />

She tried to pull away, too aware of the pain<br />

in his touch. “Please. Don’t touch me.”<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 0<br />

“It’s all right, Bryant. We won’t hurt you.” He<br />

knelt before her and looked up into her face. “I<br />

won’t hurt you.” He glanced behind the chair.<br />

“Untie her, Trin.”<br />

#<br />

Kressa awoke expecting to hear the thrum of<br />

the Conquest’s systems and feel the skin-tickling<br />

sensation of the transdrive field. She’d had a<br />

terrible nightmare about guns, Patrolmen, and<br />

a mysterious colonel, and needed the reassuring<br />

sounds and sensations. But they weren’t there.<br />

“Connie...?” She opened her eyes.<br />

It wasn’t a nightmare after all.<br />

She lay in the hotel bed, the colonel seated in<br />

a chair beside her.<br />

He smiled as her eyes met his. “Good morning.<br />

How are you feeling?”<br />

She studied him for a long moment before<br />

concluding that not even the Patrol would resort<br />

to a charade this elaborate to get information<br />

from her.<br />

“Alive,” she answered finally. A dull ache filled<br />

her body and limbs, but no other evidence of her<br />

ordeal remained. “Maybe even better than that.”<br />

“Calin may be young,” the colonel said, “but<br />

he’s a hell of a medic. I’ll thank him for you.”<br />

Kressa gave him a weak smile. “Why do your<br />

men call you Colonel? Are you in some kind of<br />

army?”<br />

He chuckled. “Yeah, some kind.”<br />

She continued to watch him, determined to<br />

get more of an answer.<br />

“We’re with the Guard,” he said.<br />

“Those guns the Pattys found on the Conquest<br />

were for you?”<br />

“They were. Cameron ran a lot of things like<br />

that for us. He was good at it.”<br />

“Not good enough.”<br />

He frowned. “Someone sold him out.”<br />

“How did you know him?”<br />

“Our fathers did business together when we<br />

were boys. They brought us with them whenever<br />

they had a meeting. I suppose they hoped we’d<br />

absorb some of their business sense, but we were<br />

always too busy getting into trouble.” He gave a<br />

reminiscent smile. “I lost touch with Cam after<br />

my father and I had a—falling out. Then one day<br />

Cam showed up with this crazy old guy and his<br />

ship. Said he’d learned enough about business to<br />

realize the only kind he wanted to be in was free<br />

trade. Not that I think he and Juric did a hell of<br />

a lot of trading. They were having too much fun<br />

traveling around, spreading Juric’s treasonous<br />

message.”<br />

“What do you mean by treasonous?”<br />

The colonel smiled. “Oh, Juric had these<br />

wonderful, wild ideas about a free galaxy. He<br />

came from a long line of highly successful businessmen,<br />

but he didn’t like the way the profits<br />

went to only a small percentage of the people. He<br />

wasn’t exactly a revolutionary—he didn’t travel<br />

around fomenting rebellions or anything like that.<br />

He just happened to have different ideas than the<br />

establishment, and the money to get those ideas<br />

listened to.”<br />

Kressa recalled what Connie had told her<br />

about Azano’s death. “It cost him his life, didn’t<br />

it?”<br />

The colonel’s brow creased. “What do you<br />

mean?”<br />

“He was killed during the Patrol attack on<br />

Arkana. They wouldn’t have attacked if Arkana<br />

hadn’t been backing the Free Worlds. Don’t you<br />

think Azano’s words had something to do with<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 1<br />

that?”<br />

“How do you know so much about him?”<br />

“Records on board the Conquest.”<br />

The colonel’s expression relaxed. “Juric only<br />

told people what they already knew. The discontent<br />

existed long before he came around. And<br />

even if it was partially his fault, I think he believed<br />

his life was a small price to pay for what he was<br />

working toward.”<br />

“Conquest of the United Galaxy?” She purposefully<br />

used Connie’s terminology.<br />

The colonel studied her for a moment.<br />

“Something like that.”<br />

Kressa shifted position on the bed. Had<br />

Cameron Thorne shared his partner’s opinion of<br />

the value of his life, or his family’s?<br />

“Don’t you agree with what the Free Worlds<br />

are trying to do?” the colonel asked.<br />

She shrugged. “I don’t know. I don’t like the<br />

Patrol, that’s for sure, but what’d the Free Worlds<br />

ever do for me?”<br />

He sneered and leaned back in his chair, arms<br />

crossed before him. “Living up to your heritage,<br />

huh?”<br />

“What do you mean?” Kressa asked, troubled<br />

by his abrupt change of attitude.<br />

“You aristocrats never were much for looking<br />

beyond the ends of your own noses,” he said, his<br />

voice filled with contempt. “As long as life’s good<br />

for you, it must be good for the rest of the galaxy,<br />

right? And don’t ever stop to wonder where that<br />

good life is coming from or who might be suffering<br />

to keep you comfortable and fed and surrounded<br />

by luxury.”<br />

“What?” Kressa sprang up in the bed, then<br />

snatched the covers around herself when she<br />

realized she wasn’t wearing anything. “What are<br />

you talking about?”<br />

The colonel continued his angry, low-voiced<br />

tirade, seemingly oblivious to her state of undress.<br />

“Don’t you realize what it takes to support the<br />

billions of people on the United Galaxy’s worlds—<br />

worlds too overcrowded to support themselves?<br />

Who do you think grows your food and makes<br />

your clothes and keeps you neck-deep in luxury<br />

items? Who—?”<br />

“Don’t!” Kressa took a firm grip on her anger.<br />

“That’s not me you’re talking about, Colonel. I<br />

grew up on the streets, and I had to find my<br />

own food and clothes.” She met his suddenly<br />

confounded gaze and held up her left hand, the<br />

inside of her wrist turned toward him to reveal<br />

the pattern of thin white scars burned there by<br />

a cutting laser—the mark of the Wolfpack, the<br />

gang she grew up in. “I pay my way.”<br />

The colonel stared at her wrist, clearly unsure<br />

what to make of the mark. He glanced away, ran a<br />

hand through his hair, and sat forward in his chair.<br />

“I’m sorry.” His eyes searched hers. “I thought... I<br />

mean, the way you look...” He shook his head. “I<br />

guess I was wrong.”<br />

“Guess you were.” She took a deep breath<br />

and forced away the last of her anger. “So, what<br />

happens now? Am I free to go?”<br />

“Go where?”<br />

“Back to the Conquest. Off Arecia. As far as I<br />

can get.”<br />

“That may be a little difficult. The Patrol’s<br />

watching the Conquest, and you’re supposed to<br />

be dead.”<br />

She looked at him askance. “According to<br />

who?”<br />

“The local authorities, the media. The Patrol.<br />

We put the word out this morning that we found<br />

your body in the city. We’re hoping the Patrol will<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 2<br />

think you escaped on your own and got yourself<br />

killed. That way they won’t be looking for you or<br />

thinking anyone knows where they are.”<br />

“How did you know they had me?”<br />

“The inspectors at the port. They sent someone<br />

to follow the Patrolmen and then called us. We<br />

put together a team as quickly as possible to<br />

rescue you.”<br />

Kressa scowled. “You mean to find out what<br />

happened to your friend.”<br />

The colonel frowned. “Look, Bryant, we did<br />

what we could with the information we had. We<br />

didn’t know who you were or what happened to<br />

Cam. Once we’re done with our operation here,<br />

we’ll turn you loose.”<br />

“What’s your operation here?”<br />

“I can’t tell you that.”<br />

She rolled her eyes. “Fine. What about the<br />

Conquest? I brought her here like Thorne asked.”<br />

“We haven’t got a lot of extra money floating<br />

around—Cam always did his runs for free—but<br />

we can probably scrape together some kind of<br />

finder’s fee for your troubles.”<br />

“I don’t want money. I want the Conquest.”<br />

“That’s one hell of a request,” he said. “Do you<br />

have any idea what a ship like that is worth?”<br />

“Twenty-eight million credits.”<br />

“That much?” he asked, clearly taken aback.<br />

Kressa nodded. “But she won’t do you any<br />

good. I’m the only one alive who can fly her.” She<br />

met his eyes, her expression firm. “I want that<br />

ship.”<br />

The colonel watched her for a moment, eyes<br />

narrowed, before he rose to his feet and glared<br />

down at her. “I’m not interested in what you want,<br />

Bryant. I appreciate what you did for Cam, but<br />

you should be happy we got you away from the<br />

Patrol. Now, I have work to do. We can discuss<br />

what you want another time.” Turning on his heel,<br />

he swept from the room and slammed the door<br />

behind him.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />

#<br />

Kressa remained in the bed for several minutes<br />

after the colonel left, seething. How dare he<br />

accuse her of being a United Galaxy aristocrat, of<br />

living off other people’s misery? He had no idea<br />

who she was, and no appreciation for what she’d<br />

done for him and the Guard. She’d brought him<br />

his guns, hadn’t she? And come damn close to<br />

being executed as a gunrunner for her trouble.<br />

Sure, he’d rescued her from the Pattys, but he did<br />

that with no interest in her personal welfare. He<br />

only wanted to know what happened to Thorne.<br />

And just what did he think he could do with the<br />

Conquest? He’d admitted the Guard had no extra<br />

money, yet it would cost hundreds of thousands<br />

of credits to refit the ship with systems anyone<br />

could use.<br />

Thinking of the Conquest without Connie<br />

sent a chill down Kressa’s spine. She would order<br />

Connie to add one of the Guard soldiers to her list<br />

of authorized operators before she let anyone go<br />

in and disconnect (kill?) her. But first she would<br />

try to get the ship back for herself.<br />

The muffled sound of one of the hotel suite’s<br />

doors opening drew her attention. She pulled a<br />

blanket from the bed, wrapped it around herself,<br />

and crept to the bedroom door. Only an unintelligible<br />

mumble of voices made it through the<br />

barrier. She listened for several minutes, straining<br />

to make sense of the conversation, but it was no<br />

use.<br />

Probably just the Guard soldiers working out<br />

the details of their “operation.”<br />

She began a careful inspection of the bed-


The Price of Conquest, by Mik Wilkens Pg. 3<br />

chamber and washroom, hoping to find a way out.<br />

Fifteen minutes later, she abandoned the search.<br />

The room was an inner chamber with no windows<br />

and only two doors—one to the washroom and<br />

one to the main room of the suite. She found no<br />

vent, pipe, or delivery chute large enough for her<br />

to crawl through. And even if she had located a<br />

way out, she would need to be truly desperate to<br />

use it, for she found no clothing either. Escaping<br />

into the streets of Varen dressed only in a blanket<br />

did not sound appealing. Not until she ran out of<br />

other options, anyway.<br />

She stifled a yawn and returned to the bed to<br />

consider those options.<br />

The sound of the bedroom door opening<br />

awoke her sometime later. She kept her eyes<br />

closed and her breathing slow and regular as<br />

someone crept up beside the bed. Her visitor<br />

remained for a moment, then turned and started<br />

out of the room.<br />

She cracked her eyelids. It was the young<br />

medic, Calin. He switched off the lights and exited<br />

the room, leaving the door open a few centimeters.<br />

It showed only a narrow strip of dim gray,<br />

and Kressa realized it must be night.<br />

Wrapping the blanket around herself, she<br />

tiptoed to the door and peered through the<br />

opening.<br />

At first she thought there was no one in the<br />

dark room, but by leaning hard against the wall<br />

and craning her neck she could just see Calin<br />

seated at a window. The lights of the city illuminated<br />

his features as he studied the scene beyond.<br />

A gun belt hung from the back of his chair, a pulse<br />

gun resting in the holster.<br />

Kressa smiled and stepped out of the bedroom,<br />

letting the blanket she wore over her shoulders<br />

fall open.<br />

Calin glanced back, his eyes widening. “B—<br />

Bryant.” He switched on a light and gave her a<br />

professionally appraising look. “How do you<br />

feel?”<br />

She smiled enticingly. Calin’s role as a medic<br />

would have left her body no secret to him, but<br />

there was a tremendous difference between<br />

seeing a young woman in bed as a patient and<br />

seeing her up and moving, using her body for<br />

what it was intended. She halted beside him and<br />

pulled the blanket around herself. Best not carry<br />

it too far lest he suspect she was up to something.<br />

All she wanted to achieve was a little distraction;<br />

she trusted she had done that already.<br />

“I’m all right.” She put a hint of weariness and<br />

lingering pain in her voice. “But I have a headache.<br />

Do you have something for it?”<br />

“Uh...yeah.” He crossed the room to where his<br />

medkit sat on the floor.<br />

Kressa slipped his gun from its holster. Too<br />

easy.<br />

“Besides the headache, how—?” Calin froze<br />

for an instant when he saw his patient holding a<br />

gun on him, then he grabbed something from the<br />

medkit, rolled to the side, came up on one knee,<br />

and fired the needler he now held.<br />

Kressa whipped the blanket from around her<br />

body and flung it forward to intercept the needler<br />

dart, then she swung the gun she held and pulled<br />

the trigger.<br />

The needler exploded in Calin’s grasp. He<br />

jerked his hand up to examine his burnt fingers,<br />

then looked at Kressa standing stark naked<br />

across the room, the gun pointed down at him.<br />

His expression held a mixture of outrage and<br />

cautious respect.<br />

“Take off your clothes,” Kressa said.<br />

He stared at her, his mouth working silently.<br />

“Do it!” She thrust the gun at him. “Or this<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg.<br />

time I’ll burn more than your fingers.”<br />

He hesitated an instant longer and then, still<br />

on his knees, he began to remove his shirt.<br />

“Where’s the colonel and the rest of your<br />

friends?” Kressa asked as he laid aside the shirt<br />

and sat down to take off his boots.<br />

He gestured toward the window behind<br />

Kressa. “Taking back our guns.”<br />

She resisted the urge to follow his gesture.<br />

“When will they be back?”<br />

“Anytime now.” He stood to unfasten his<br />

pants.<br />

“Liar,” Kressa said, hoping he was. “They just<br />

left,” she guessed.<br />

He shrugged, giving her no clue how good her<br />

guess was.<br />

“Why are you here?” she asked.<br />

He frowned. “To keep an eye on you.”<br />

She knew that wasn’t a lie. “Well, you can tell<br />

the colonel you gave it a hell of an effort.”<br />

He glared and stepped out of his pants.<br />

“That’s enough,” she said. “Sit down there.”<br />

She gestured to an overstuffed chair across the<br />

room, and went to the medkit. Keeping the gun<br />

trained on Calin, she examined the kit’s contents,<br />

removed a sedative drug pad, and tossed it to<br />

him. “Use it.”<br />

He checked the label on the package and<br />

peeled away the protective covering. With a<br />

despondent glance in her direction he pressed<br />

the pad to the inside of his elbow. In seconds he<br />

lost consciousness.<br />

Kressa gave him another dose of the sedative<br />

from a second pad, donned his discarded shirt<br />

and pants, and draped his gun belt bandoleerstyle<br />

across her chest. She considered putting on<br />

his boots as well, but she would be much more<br />

nimble without them. Slipping the gun into her<br />

makeshift shoulder holster, she located a short<br />

leather jacket in a closet and put it on to hide the<br />

weapon.<br />

A long, empty hallway stretched beyond the<br />

suite’s front door. She peered down it and stepped<br />

through the doorway to freedom.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />

#<br />

Kressa left the hotel through a side door. Once<br />

away from the building, she traversed several<br />

alleys and merged with one of Varen’s omnipresent<br />

streams of pedestrian traffic. Among the<br />

dozens of styles of offworld dress, no one gave<br />

her dark, ill-fitting clothing and bare feet a second<br />

glance.<br />

She weaved through the crowds, relieving<br />

passersby of a credit here, a credit there, until she<br />

had enough to pay for tram fare to the spaceport.<br />

She debarked at the terminal closest to where<br />

she’d docked the Conquest and hurried out onto<br />

the landing pad.<br />

Following a circuitous route intended to<br />

conceal her final destination from watching<br />

eyes, she reached a point close enough to the<br />

rear of the Conquest to determine that a nearby<br />

groundcar held two watchful men, presumably<br />

the Patrolmen the colonel had mentioned. Pulling<br />

back from the landing gear of the small passenger<br />

liner behind which she hid, she mapped out a<br />

route that would bring her in near the front of<br />

the Conquest while hopefully keeping her hidden<br />

from the Pattys in the car. She concealed her<br />

approach using the patterns of dark shadow and<br />

bright light created by the spaceport beacons.<br />

After several minutes, she reached the starboard<br />

set of the Conquest’s forward landing gear.<br />

She clung to the heavy structure, willing her<br />

heart to slow its nervous pounding, and started


The Price of Conquest, by Mik Wilkens Pg.<br />

to climb. Working by touch, she located foot and<br />

hand holds among the complex series of struts<br />

and bars. In less than a minute she sat tucked<br />

up inside the total darkness of the gear housing,<br />

the odors of grease, ship exhaust, and scorched<br />

metal filling her nose and mouth.<br />

She took a deep breath, barely able to believe<br />

she’d made it this far.<br />

“Connie,” she called, “it’s Kressa.” She kept<br />

her voice low. “I’m in the starboard nose-gear<br />

housing. Open the maintenance hatch.”<br />

A dull clump shook the air above her. She<br />

reached into the darkness over her head, found<br />

the hatch, and pushed. The door moved and she<br />

followed it up into the body of the freighter. She<br />

sealed the hatch, made her way through the<br />

dusty, dim-lit maintenance crawlway, and headed<br />

straight for the galley, eager for something to<br />

eat.<br />

“Connie, how are you?”<br />

“I am completely operational.”<br />

“What did the Patrolmen do while they were in<br />

here?” She grabbed three biscuits from the food<br />

processor and hurried toward the control room.<br />

“They searched for crew members. I recorded<br />

their conversations and movement. Shall I play<br />

the recording?”<br />

“Not right now.” Kressa munched on one of<br />

the biscuits as she entered the bridge and began<br />

to preflight the ship. “Why didn’t you tell me<br />

about the storage areas in the bay doors? And<br />

the guns?”<br />

“Previous orders requested censorship of all<br />

information pertaining to additional cargo and<br />

location.”<br />

“Thorne’s orders?” she asked around a<br />

mouthful of dry protein and other nutrients.<br />

“Yes.”<br />

Kressa took several minutes to complete the<br />

preflight tests, and took a seat in the pilot’s chair.<br />

“Let’s get out of here. Think you can blast us out<br />

like you did on Terra?”<br />

“Yes. However, without the cover of a hangar<br />

the port officials will detect the engines coming<br />

on line and may question our failure to call for<br />

clearance.”<br />

“That’s a chance we’ll have to take. At least<br />

there aren’t any Patty warships around to get<br />

after us. Power up.”<br />

The throb of the freighter’s engines began to<br />

pulse through the ship.<br />

“Freighter Conquest, this is Varen control,” a<br />

friendly voice said over the comm. “Come in,<br />

please.”<br />

Kressa ignored the call and switched on the<br />

main viewscreen to see how the two Patrolmen<br />

would react when the supposedly unmanned<br />

ship started to lift off.<br />

“Freighter CXJ-14217, Conquest, come in,<br />

please,” the voice said again, less friendly this<br />

time and tinged with concern. “This is Varen<br />

control. Please reply, Conquest.”<br />

The Patrolmen leaped from their car, brandishing<br />

their pulse guns as if they could use them<br />

to prevent the freighter from taking off. Kressa<br />

chuckled at their antics.<br />

“Conquest, this is Varen control!” The voice<br />

held a threatening edge. “We have orders to keep<br />

you on the ground.”<br />

Orders? From who? The Patrol? No, it must<br />

be the Guard. She scoffed. Fine, Colonel, let’s see<br />

you try to stop me.<br />

The ship began to lift off.<br />

“Conquest, set down immediately or we will<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg.<br />

fire,” the voice on the comm said. “This is your<br />

only warning.”<br />

“We have been targeted,” Connie said.<br />

Kressa’s brow furrowed in bewilderment.<br />

“Targeted? By what? The port doesn’t have any<br />

weapons, does it?”<br />

“No, but a nearby commercial freighter has all<br />

available batteries trained on us.”<br />

Kressa fought to control rising desperation. A<br />

commercial freighter? How—? She scanned the<br />

viewers and located the ship. It bore the insignia<br />

of an Arecian shipping company. Clearly, the<br />

colonel had anticipated she might try something<br />

and arranged for a way to stop her.<br />

She snarled. “Set us back down, Connie.<br />

Engines off.”<br />

#<br />

For a long time after the sound of the Conquest’s<br />

engines faded, Kressa sat in the pilot’s<br />

chair, thinking, planning, turning ideas and<br />

scenarios over in her head as she struggled to<br />

come up with some way out of her predicament.<br />

Finally she gave up. Short of abandoning the<br />

freighter, she could think of nothing that would<br />

get her out of this mess. By now she probably<br />

wouldn’t even be allowed to leave. She had<br />

watched on the freighter’s viewscreens as a<br />

half dozen port security men led the two Patrol<br />

soldiers away. Doubtless others were waiting out<br />

there to take her into custody if she left the ship.<br />

Connie would be able to verify that suspicion if<br />

she asked, but she didn’t ask.<br />

She could always just hole up in the Conquest,<br />

at least until someone arrived with something<br />

to get past Connie’s defenses. That didn’t sound<br />

very appealing, however, and she feared it would<br />

only make her final punishment that much worse.<br />

What was the penalty for stealing a starship<br />

anyway?<br />

Yet had she actually stolen the Conquest?<br />

Maybe Thorne hadn’t come right out and said<br />

she could keep the vessel, but he had given her<br />

what she needed to control it. That must be<br />

worth something. But what court would listen<br />

to a nineteen-year-old girl trying to lay claim to a<br />

ship as magnificent as the Conquest? Maybe she<br />

could contact Tempo and have him testify on her<br />

behalf, to let her accusers know she could operate<br />

and maintain the vessel. Maybe then they would<br />

listen to her. Except the colonel would never allow<br />

her to appear in any court to plead her case.<br />

“There is a single figure approaching the ship,”<br />

Connie said.<br />

Kressa looked up slowly.<br />

The colonel was moving toward the Conquest,<br />

keeping to a bright splash of light cast by one of<br />

the port beacons. He wore a gun belt, but the<br />

holster was empty. In his right hand he carried a<br />

squarish piece of equipment about the size of a<br />

small carry-all.<br />

“Connie, what’s that he’s got?”<br />

“The object appears to be a high-energy laser<br />

cutter.”<br />

Did he intend to cut through the hull to gain<br />

access to the ship?<br />

She thought fast. Spaceport control had<br />

warned her against use of any of the ship’s<br />

weapons, yet she couldn’t just let the colonel<br />

walk up and cut his way into the ship.<br />

“Connie, do you have external speakers?”<br />

“Yes.”<br />

“Turn them on.” She switched on the comm.<br />

“Colonel, stop where you are.”<br />

He glanced at the freighter and kept walking.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg. 7<br />

“Open the airlock.”<br />

“Go to hell.”<br />

“Look, Bryant, I don’t want to cut up Cam’s<br />

ship, but I will if you don’t let me in.”<br />

Kressa seethed. There had to be some way to<br />

stop him. She thought hard.<br />

“Connie, open the main airlock and extend the<br />

ramp.” She dashed out of the control room.<br />

She was waiting in the entrance corridor, one<br />

shoulder resting against the wall inside the inner<br />

airlock door, when the colonel arrived.<br />

He set the laser cutter on the floor. “I thought<br />

I said we’d talk about this later.”<br />

“It’s later,” Kressa said, “and the only thing I<br />

have to say to you is get off my ship. Go back to<br />

your friends and tell them to let the Conquest<br />

leave.” She gave him a menacing look. “Or the<br />

Guard is going to be minus one colonel.”<br />

“Don’t be a fool.” He grabbed for her.<br />

Kressa danced back a step. “Connie, stop<br />

him!”<br />

“Negative.”<br />

“What?” She ducked as the colonel lunged for<br />

her again, a hint of a smile on his lips.<br />

“Voice and visual imprints identify Colonel<br />

Halav Kamick. Designation: ally. Previous orders<br />

request—”<br />

“Shut up!” Kressa whipped out the gun she’d<br />

taken from Calin and turned it on the colonel.<br />

He stopped in mid-lunge, his smile fading. He<br />

raised his eyes to look deep into hers.<br />

She swallowed hard, shocked by the emotion<br />

in his gaze. No one had ever looked at her with<br />

so much—understanding? But her aim did not<br />

waver.<br />

“You didn’t shoot Calin,” he said. “You’re no<br />

killer, Bryant. And I still want to talk.”<br />

She stared at him, her thoughts rolling around<br />

in a confused tumble. She held the gun at arm’s<br />

length, level with his chest.<br />

She thought about backing away, but did not.<br />

She thought about pulling the trigger, but<br />

could not.<br />

You’re no killer.<br />

“You’ve got a chance here,” the colonel said.<br />

“Don’t throw it away.”<br />

“What chance?” She tried to put emotion<br />

behind her words, but they came out flat,<br />

desperate.<br />

“Connie may not be willing to shoot me,” he<br />

said, “but she won’t obey me either. You, on the<br />

other hand...” He searched her eyes. “The Guard<br />

needs the ship, you control it. Maybe we can<br />

make a deal.”<br />

A deal? Maybe she could keep the Conquest<br />

after all. But what price would he demand? And<br />

what price was she willing to pay?<br />

She continued to watch him, silent, the gun<br />

held before her, her finger tight on the trigger.<br />

“You told me you pay your way, Bryant. Are<br />

you willing to do that now?”<br />

The gun wavered in her grasp, and she forced<br />

her hand to hold steady. “How?”<br />

He laughed. “Besides your ability to control<br />

the Conquest, there’s the fact you were resourceful<br />

enough to get away from us, and get past the<br />

Patrol and onto the ship. That’s a hell of a recommendation<br />

as far as I’m concerned. The Guard<br />

needs people like you.”<br />

Kressa said nothing, trying to absorb the<br />

meaning of his words. He had every ability—and<br />

probably every right—to take the ship by force,<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


The Price of Conquest, by Mik Wilkens Pg.<br />

yet he was offering her a place in his organization<br />

instead. And he wanted her for her abilities, not<br />

her looks.<br />

“Look, Bryant, all I’m asking is that you give me<br />

and my people a chance to show you what we’re<br />

doing. You just might find it’s what you’ve been<br />

fighting for all along.”<br />

She started to tell him she’d never fought for<br />

anything, but then she realized she had been<br />

fighting all of her life. Fighting for the freedom<br />

to live and do as she wanted. It was why she<br />

ran away from the Academy, why she left the<br />

Wolfpack and hooked up with Tempo. It was why<br />

she wanted the Conquest.<br />

The Guard fought for freedom, too, only on a<br />

much grander scale. Maybe working with them<br />

wouldn’t be so bad. At least she could give it a<br />

try; that was all the colonel was asking. And she’d<br />

get to keep the Conquest.<br />

That didn’t sound like too high of a price to<br />

pay.<br />

Mik Wilkens<br />

Mik Wilkens has done many things in<br />

her life--all of them creative. She’s been<br />

an illustrator, trophy designer, graphic<br />

artist, programmer, multimedia developer,<br />

and webmaster. She is a huge fan of space<br />

opera but can never get enough to read,<br />

so decided to try writing some of her own.<br />

To date, she has written several novels<br />

and novellas (SF and fantasy), and even a<br />

couple of short stories.<br />

Mik participates in Renaissance<br />

Faires throughout the southwest United<br />

States, promoting adoption of retired<br />

racing Greyhounds with Greyhounds of<br />

Fairhaven, a non-profit organization she<br />

founded several years ago. She also enjoys<br />

mastering fantasy role-playing games,<br />

a dangerous habit she picked up when<br />

Dungeon and Dragons was first released<br />

in 1976. Mik lives in Scottsdale, Arizona,<br />

with her husband, five retired racing Greyhounds,<br />

and a three-legged demon in a<br />

cat suit.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Deuces Wild<br />

“In the Lap of the Gods” - Part One<br />

by L. S. King<br />

Caution:<br />

some colorful language<br />

Two chimes and no answer. Tristan weighed<br />

Slap’s privacy against his last memory of<br />

Slap not answering. If the cowboy’d had another<br />

nightmare of his family being killed in front of his<br />

eyes, what might he do? Surely he wouldn’t do<br />

something stupidly fatal?<br />

Tristan stared at the door, licking his lips.<br />

Surely not.<br />

He overrode the lock.<br />

A twisted shape lay before him, tangled in<br />

a blanket. One bare arm and shoulder hung off<br />

the bunk, and one leg. A mass of dark, tight curls<br />

nested on the pillow, and from under it came<br />

muffled snores.<br />

Tristan sighed quietly in relief. He took a deep<br />

breath and loudly called, “Slap!”<br />

The snoring shifted tone, into a soft buzz.<br />

He called again.<br />

“Snrt?” The head lifted, eyes still shut. “Wht?”<br />

The body began to move, and Slap flopped onto<br />

the deck with a loud whuff! He groaned and<br />

scratched his head, one eye blearily opening.<br />

“What is’t?”<br />

“Morning.”<br />

“Mornings,” Slap said through a yawn, “come<br />

too early in the day.”<br />

Tristan suppressed a smile. “This from a<br />

rancher who had to rise at dawn every day?”<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />

Pg.<br />

“Didn’t mean I liked it.” Slap peered at the<br />

chrono and scowled. “It ain’t morning either.”<br />

“It is planetside. We need to get moving.”<br />

“Sadist,” mumbled the cowboy.<br />

#<br />

Slap glanced up at the tall, grey buildings<br />

looming menacingly over them. He shivered. This<br />

planet, what little he’d been on it anyway, had<br />

frosty, metallic-tang air, and little greenery. A<br />

Dusty planet, and a cold one at that. He hunched<br />

inside the just-bought jacket, hands stuffed in his<br />

pockets. His nose felt icy and began to run. He<br />

sniffed.<br />

Tristan opened a door, and Slap stepped inside<br />

behind him. He was never let out without a leash.<br />

A loyal dog following its master. “What am I even<br />

doing here?” Slap asked in a plaintive whisper. He<br />

looked around the huge metal-walled warehouse.<br />

One of many in this part of the port city. It wasn’t<br />

much warmer inside.<br />

Tristan didn’t answer. With a sigh, Slap trailed<br />

his friend as he headed for a small office to one<br />

side.<br />

An older man with a slight stoop to his<br />

shoulders looked up from his desk. Curiosity lit<br />

his round face. “May I help you?”<br />

“I hope so,” Tristan said. “Name’s Philips.”<br />

The man held out his hand. “Howard Kane.”<br />

Tristan shook his hand. “I need some equipment<br />

for my ship. A Bussard collector, for starters.”<br />

Ah, Slap thought, then he’s going to keep ol’<br />

Bertha for awhile. He said he’d install a hydrogen


Serial: Deuces Wild, "In the Lap of the Gods," Part One, by L. S. King Pg. 0<br />

scoop if he were going to keep her. Did that mean<br />

he was truly going to keep Slap around too? He<br />

realized he still tensed up when they landed on<br />

a planet or stopped at a station, wondering if he<br />

was going to be left behind.<br />

“Hm,” Kane said, “we can help you out with<br />

that. What sort of ship?”<br />

“Canary class freighter with a custom refit.”<br />

Kane’s eyebrows rose. “An old Canary? Well,<br />

I’d need the specs on her.”<br />

Tristan handed him a data crystal. “Take a<br />

look.”<br />

The man pulled up the specs on his desk<br />

screen and his eyes widened. He whistled through<br />

his teeth as he read, muttering to himself. “Two<br />

Type II assault turrets with twin plasma cannons...<br />

twin capacitor jump drive...Mark I matter/anti<br />

reaction assembly and 906 terajoule power grid?”<br />

He gazed at Tristan and, with a very dry look, said,<br />

“This isn’t a Canary. She might look like a Canary...<br />

but I don’t know that I’d even call this a refit. This<br />

ship has the armor, power, and weaponry to take<br />

rip apart a Light Patrol with a few salvoes or shred<br />

a wing of fighters within seconds.”<br />

If only you knew. Slap kept his face straight,<br />

but the image of the turrets demolishing the<br />

launch bay of the freebooters’ Quick Strike Frigate<br />

burned joyously in his mind.<br />

Kane shook his head. “Why didn’t you have<br />

the Bussard installed when you refitted her?”<br />

“I didn’t. I recently inherited her.”<br />

Slap didn’t even blink at the smooth lie. Well,<br />

was it a lie? Could you call it stealing when the<br />

owner was a gangster and dead to boot?<br />

“I see.” Kane’s face seemed thoughtful. Too<br />

thoughtful, Slap mused, and shook himself<br />

mentally. He was getting paranoid, hanging<br />

around Tristan.<br />

“Well, I have Bussards in stock. My crews are<br />

a bit overworked, however. We can’t start until...”<br />

He looked at his screen, and scrolled a new read-<br />

out to the surface. He blinked. “Is three days all<br />

right?”<br />

Tristan shook his head. “I’ve already made<br />

arrangements for cargo. But that’s not all I<br />

wanted, so if you can’t do the Bussard on a tighter<br />

timetable, I doubt you could handle a particle<br />

beam installation.”<br />

Kane’s expression grew intense. “You want to<br />

add to the armament?”<br />

You betcha, Slap wanted to add, but stayed<br />

silent. Tristan shrugged.<br />

Kane scratched his head and smoothed his<br />

thinning dark hair. “We could do it—all of it, but<br />

the time...” He squinted at Tristan. “I could have<br />

crews on overtime, but it would add to your bill.”<br />

“How much?”<br />

“Twenty percent over total cost.”<br />

Slap inhaled sharply, but Tristan barely<br />

hesitated. “That’s acceptable. Can you have the<br />

ship ready in four days?”<br />

Kane hissed through his teeth. “Let me talk to<br />

Carter. He’s supervisor of all weaponry installation.<br />

He’ll want to see the ship first.” He rose with<br />

a smile and left the office.<br />

“He seemed awfully curious about things,”<br />

Slap whispered.<br />

“Later.” Tristan fingered the edge of the desk<br />

absently.<br />

Slap ambled to the wall and looked over the<br />

hanging blueprints, trying not to yawn. The day<br />

might be half over planetside, but by ship’s time<br />

he should just be waking up.<br />

Kane soon returned. “He says he can be at<br />

your ship by fifteen hundred.”<br />

“Good. We’re dock pad NE fifty-three.”<br />

The two men nodded at each other, and Slap<br />

followed Tristan out, pulling up the collar of the<br />

jacket.<br />

“Well,” Slap asked as they walked along the<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Serial: Deuces Wild, "In the Lap of the Gods," Part One, by L. S. King Pg. 1<br />

street, “think you can trust him?”<br />

“I picked him for his reputation. Any fallout<br />

from his ‘curiosity’ would happen after the job’s<br />

done, and we won’t be staying around.”<br />

“That’s good. Where next? To the ship? Any<br />

chance you’ll let me look around a bit on my<br />

own?” He knew the answer, but had to ask.<br />

“We’re still too close to the Confeds. It’s too<br />

risky.”<br />

Slap sighed in defeat.<br />

An apologetic look crossed Tristan’s face.<br />

He added, “I thought we’d stop and eat before<br />

returning to Giselle.”<br />

Slap perked up. “Sounds good!”<br />

#<br />

“Oh yeah, I can have you hooked up in no time,<br />

Captain” Carter said, wiping his hands on a rag as<br />

he sauntered across the cargo bay to Tristan. A<br />

gangly blond with a prominent Adam’s apple, his<br />

weathered face wore a constant grin.<br />

Slap leaned against the wall, arms crossed,<br />

playing—what? Bodyguard? Not that Tristan<br />

needed one, but with their sizes, it made a reasonable<br />

assumption, especially since he usually<br />

had Slap follow him around and never introduced<br />

him.<br />

“Which system do you suggest?” Tristan<br />

asked.<br />

“That’s a piece of pie. The TLACorp Mark III.”<br />

Tristan’s eyebrows rose. “That’s a bit on the<br />

heavy side.”<br />

Carter nodded. “I’d agree but this baby”—his<br />

hand slapped against a bulkhead affectionately—<br />

“can handle it with the antimatter reactor.” His<br />

grin widened. “She’s sweet! If I wanted to ship<br />

out, I’d ask if you were looking for crew.”<br />

“You weren’t born here,” Slap said. It wasn’t a<br />

question.<br />

Carter shook his head, still smiling. “Nope. I’ve<br />

traveled all over, tried lots of things. Learned lots<br />

of skills. Rolling stone, that’s what I am.” He tipped<br />

his head. “You a Separatist? Three Systems?”<br />

Slap nodded. How did he know?<br />

Carter snapped his fingers with a laugh. “I can<br />

call ‘em.”<br />

Tristan cleared his throat. “Back to the Mark III.<br />

You really think this ship should have that rather<br />

than the Mark II?”<br />

“Oh, yes, sir! See, it has its own built-in spectrograph<br />

scanner and battle computer and does<br />

the frequency control automatically without the<br />

ship’s MBC and spectrograph being involved. The<br />

smaller ones more often require a tie in, and you<br />

don’t want that.”<br />

Slap had been with Tristan long enough to<br />

know the subtle changes on his face. He was<br />

playing this guy to see if he was on the level. His<br />

voice maintained a neutral, almost questioning,<br />

tone. “I don’t?”<br />

Carter shook his head, his eyes narrowing<br />

knowingly. “No, sir. It’d mean letting outsiders—<br />

meaning me—diddle in your computers. With all<br />

you have here, you don’t want that.”<br />

“And what do I have here?” Tristan asked, his<br />

voice lower and sharper than usual.<br />

Slap winced.<br />

Carter’s smile took on an edge and he seemed<br />

less buffoon-ish. “I don’t know exactly, but I wish I<br />

did.” His voice was quieter, less manic. “This gal’s<br />

rough exterior hides an inner beauty. And I bet<br />

your cargo runs aren’t run-of-the-mill. Boring can<br />

be good, but sometimes a guy likes to see things<br />

stirred up.” He frowned down at the deck for a<br />

moment, but when he raised his head, the grin<br />

was back. “Anyway, I’ll get to work on this. And<br />

bust the boys along on the collector too. Boss<br />

said you had a tight timetable.” He nodded, his<br />

Adam’s apple bobbing, and almost skipped to the<br />

cargo hatch.<br />

Slap scratched his cheek, waiting until the<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Serial: Deuces Wild, "In the Lap of the Gods," Part One, by L. S. King Pg. 2<br />

engineer had left. “Whaddaya make of him?”<br />

Tristan shook his head. “I’m not sure.”<br />

#<br />

Slap shrugged on his jacket and checked<br />

for Tristan; his friend was immersed checking<br />

something or other on the bridge. One more day<br />

and they’d be gone. This might his last chance.<br />

He grinned and strode down the cargo hatch.<br />

Squinting and holding a hand up against the sun,<br />

Slap peered up at the crew on the hull. Carter<br />

waved a spanner in greeting, and bent back over<br />

his equipment.<br />

“Hey, Carter,” Slap called. “Can you let Tristan<br />

know I went out for supplies? I shouldn’t be gone<br />

long.”<br />

“Sure thing.”<br />

Slap walked off, chuckling to himself. Finally,<br />

he was alone. Not feeling like a kid needing supervision.<br />

He’d shown he could take care of himself<br />

in a fight. Now he’d show Tristan he could do<br />

something as simple as shop for groceries.<br />

#<br />

Tristan checked all the cabins and the galley.<br />

No Slap. He descended to the hold. The collector<br />

crew worked diligently, finalizing the installation,<br />

but no Slap. He descended the ramp and glanced<br />

up at Carter and his men. The engineer, grinning<br />

as always, called down, “Captain? Your buddy<br />

said to tell you he was going for supplies.”<br />

Tristan’s insides froze, and his brain buzzed<br />

into overtime. “When did he leave?”<br />

Carter squinted in thought and scratched his<br />

head. “Oh, about half hour or so ago. I guess.<br />

Maybe longer.”<br />

Tristan nodded and strode toward the gate,<br />

cursing silently.<br />

Like most port cities, this one had an open<br />

air market just past the gate. Spacers would pay<br />

premium prices for fresh foods. Many also had<br />

local commodities available, with, of course, the<br />

customary dockside prices.<br />

Tristan wove through the market, peering<br />

inside and behind the stalls as well as over them.<br />

One of the vendors scowled at him while blowing<br />

on his hands to keep them warm. Tristan kept<br />

going, pushing past people. If only the galoot had<br />

replaced his hat as well his knife. But the curly,<br />

almost kinky, mass of dark hair rising almost a<br />

head above all others wasn’t easy to miss either.<br />

Yet he didn’t see it anywhere. No Slap. His guts<br />

churned as he continued searching. Damnation,<br />

why did the boy have to disobey? He knew<br />

dangerous people were after them. How could<br />

he take such a chance?<br />

After a time, he slowed, thinking. Adrenaline<br />

was a great ally at times, but not when one<br />

needed to step back and use the brain.<br />

To find Slap, he needed to know who had him.<br />

Was it someone after Slap, or trying to get to<br />

Tristan through him? The answer could give him<br />

direction.<br />

Could the Mordas have come after Slap<br />

already? Or were the Eridani the culprits?<br />

Or was it someone after Tristan? The Eridani<br />

and the Mordas were also hunting him, not to<br />

mention the Confeds dogging his heels, but it<br />

might be any of several of Tristan’s old enemies,<br />

even—heaven forbid—Dray.<br />

To ask for help galled him, but he needed back<br />

up, to watch the ships, for movement in the city...<br />

But he took a chance. The very men he would<br />

hire might be working for those who took Slap.<br />

He didn’t have much hope, but he’d pull together<br />

whatever resources he could.<br />

He pressed through to the city.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007<br />

#<br />

“A bigger reward if he’s returned to you alive?”<br />

asked one of the men by the wall, his eyes alight.<br />

Tristan let his gaze burn into the man. He


Serial: Deuces Wild, "In the Lap of the Gods," Part One, by L. S. King Pg. 3<br />

hunched his shoulders and looked away. He<br />

glanced around the large, well-lit room, making<br />

sure he had the attention of every one of the<br />

men present, as well as their employer, seated<br />

comfortably behind a large desk. Truss controlled<br />

quite a few legitimate concerns. And a few illegitimate<br />

ones besides.<br />

“No. No attempts. He could be harmed.<br />

Retrieval is my concern. Just the location.”<br />

“And if we find nothing?” asked Truss.<br />

“No results, no reward.”<br />

Truss tapped the smooth top of his desk. “Who<br />

is he to you to post such a...generous amount for<br />

him?”<br />

“Curiosity is a consideration?”<br />

“Knowing who I’m dealing with is always a<br />

consideration.”<br />

“I would think,” Tristan said, letting his eyes<br />

bore into the man, “that considering your...profession,<br />

you would understand the importance<br />

anonymity would play in some of your more<br />

delicate business transactions.”<br />

Truss leaned forward, lip curled. “In your case,<br />

I think knowing is an important consideration.”<br />

Gah! He hated having to play this game. Some<br />

of his enemies would make any local underworld<br />

organization quake with fear, and close doors to<br />

him. Or worse, make them think of bounty hunter<br />

fees. Meeting Truss’s eyes, he said evenly, “Money<br />

usually speaks for itself.”<br />

Truss settled back in his chair with a contemplative<br />

look. “But...you won’t say who has your<br />

friend. I don’t want to bring negative attention to<br />

myself or my associates.”<br />

“I’m not asking for direct involvement. Only<br />

information. And you’re not the only ones who<br />

will be given this opportunity.”<br />

Truss’s nostrils flared as he inhaled deeply. “I<br />

still think I need answers.”<br />

Tristan considered his money situation. Upping<br />

the ante would likely work, but he was stretching<br />

his finances already. He sighed. This was like<br />

tap dancing on a tight rope. “I don’t know who<br />

has him. If I knew, I might have an idea where to<br />

look. And this is wasting time. A ship might have<br />

already taken off with him aboard, or he might be<br />

dumped in a river or trash pile by now.”<br />

“For what reason? Who is after him? And<br />

you?”<br />

Tristan shook his head and walked to the door.<br />

It slid open and he turned. “The offer stands, if<br />

any of your associates wishes to show personal<br />

initiative.”<br />

He left quickly. Walking through the streets,<br />

something felt wrong. He doubled back, checking<br />

to see if he were being followed. Nothing. The<br />

back of his neck prickled, the Not Right feeling<br />

increasing. A drizzle started as dusk fell and the<br />

dank, oily odor of this ‘Dusty’ city increased. Slap<br />

and his people had a point. Regardless of plans<br />

to create an aesthetic display, industrialization<br />

unchecked inevitably provided a polluted view<br />

and environment.<br />

Tristan had seen planets that moderated<br />

industrialization, and kept themselves from<br />

sliding into an abysmal defilement of their world,<br />

but the moment the corporations got a toehold,<br />

the cause was lost.<br />

He shook off his train of thought—no doubt<br />

Slap’s influence—and concentrated on his surroundings.<br />

As he neared the port, the streets<br />

grew narrower and dingier. Detritus littered the<br />

street. Now he had to be extra alert. Silence grew,<br />

except for the sound of light rain spattering.<br />

A shadow moved ahead, and Tristan readied<br />

himself.<br />

The silhouette of a man stepped into the street,<br />

hands away from his sides. He stepped forward<br />

and light fell across his face. Steel Eyes.<br />

Part of Tristan felt relieved. Chances were Slap<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Serial: Deuces Wild, "In the Lap of the Gods," Part One, by L. S. King Pg.<br />

was safe. Merely being held to blackmail Tristan<br />

into helping the Confeds in whatever scheme they<br />

kept hounding him about. But something was<br />

wrong. Steel Eyes had been beaten. He sported a<br />

black eye, his nose looked broken, his jaw swollen,<br />

lips split, and blood stained his shirt.<br />

“We need your help.”<br />

“So you keep saying.” Tristan walked a few<br />

steps closer. “But kidnapping Slap to try to force<br />

me—”<br />

“We don’t have him anymore.”<br />

Tristan stopped, staring Steel Eyes, fear rising<br />

from his stomach and threatening to choke him.<br />

“Explain.”<br />

Steel Eyes licked his lips and winced. “We took<br />

him, like you said, to get you to help us. But now,<br />

the enemy has him. Our enemy. And yours. The<br />

Eridani.”<br />

The fear rose, blinding Tristan with red rage.<br />

His hand shot out and seized Steel Eyes by the<br />

throat. “You bastards! You—” He choked, words<br />

inadequate to describe them or his feelings. Steel<br />

Eyes used a pressure point to release Tristan’s<br />

choke hold.<br />

Tristan struck twice swiftly, to the solar plexus<br />

then the throat.<br />

Steel Eyes dropped to his knees and croaked,<br />

“We’ll help you get him back, if you’ll help us.”<br />

His mind whirling with plots, schemes, counterplots,<br />

Tristan spat, “I’ll make you pay tenfold<br />

for every injury inflicted on that kid. You’ll wish<br />

the Eridani had grabbed you rather than leave<br />

you to me.”<br />

Stay tuned as Deuces Wild continues next<br />

month with part two of:<br />

“In the Lap of the Gods”<br />

To catch up on previous episodes<br />

of the adventures of Slap and Tristan, visit:<br />

http://loriendil.com/DW.php<br />

L. S. King<br />

A science fiction fan since childhood, L.S. King<br />

has been writing stories since her youth. Now,<br />

with all but one of her children grown, she is<br />

writing full-time. She has developed a swordand-planet<br />

series tentatively called The Ancients.<br />

The first book is finished, and she has<br />

completed a rough draft of several more novels<br />

as well.<br />

She serves on the editorial staff of The Sword<br />

Review, is also their Columns Editor, and<br />

writes a column for that magazine entitled<br />

“Writer’s Cramps” as well. She is also one<br />

of the Overlords, a founding editor, here at<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong>.<br />

She began martial arts training over thirty<br />

years ago, and owned a karate school for a decade.<br />

When on the planet, she lives in Delaware<br />

with her husband, Steve, and their youngest<br />

child. She enjoys gardening, soap making, and<br />

reading. She also likes Looney Tunes, the color<br />

purple, and is a Zorro aficionado, which might<br />

explain her love for swords and cloaks.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007


Jolly RGR Pg.<br />

The Jolly RGR<br />

Up next for <strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong>, <strong>Issue</strong> 14<br />

Mystery Short Story<br />

by Who Knows? Maybe You!<br />

If you have a space opera / golden age sci-fi story, send it in!<br />

Serial: JASPER SQUAD, Part Four<br />

by Paul Christian Glenn<br />

Even I have no idea what’s coming - you won’t want to miss what happens next!<br />

Featured Artist<br />

Serial: The Adventures of the Sky Pirate<br />

The Scourge of the Volcanal<br />

by Johne Cook<br />

Cooper Flynn discovers a spy onboard the Venture. And it’s a ‘she.’ And they fight<br />

some Sylvan raiders and stuff.<br />

Serial: Memory Wipe<br />

by Sean T. M. Stiennon<br />

Chapter 7 of the increasingly amazing serial from Sean T. M. Stiennon.<br />

<strong>Ray</strong> <strong>Gun</strong> <strong>Revival</strong> magazine <strong>Issue</strong> <strong>13</strong>, January 01, 2007

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