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More DirectX11 Language Features<br />

• SIMD-optimized method support<br />

– Facilitates SIMD version of OOP<br />

– Minimizes register utilization of method instances<br />

– Enables combinatoric <strong>shader</strong>s to be specialized<br />

• Arbitrarily addressable writes in Pixel Shader<br />

• Optional double precision<br />

– New double and long types

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