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"just say no" to three point lighting - Library - Mount Saint Mary College

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A camera opera<strong>to</strong>r would never judge<br />

composition and good <strong>lighting</strong> based<br />

on what he or she hears. Likewise, a<br />

soundperson would be a fool <strong>to</strong> record<br />

audio based solely on what they see.<br />

Yet all <strong>to</strong>o often, that is exactly<br />

what many novice filmmakers do. They<br />

see their audio meters reacting and,<br />

therefore, assume that good audio is<br />

being recorded. Headphones apparently<br />

only serve the purpose of keeping one’s<br />

neck warm; besides, we all know that<br />

they mess up good hair.<br />

Am I <strong>just</strong> wisecracking? I wish I<br />

were, but sadly, there are way <strong>to</strong>o many<br />

novice filmmakers out there who do not<br />

take moni<strong>to</strong>ring their audio seriously. In<br />

the classes that I instruct, I will often<br />

(purposely) disconnect the audio feed<br />

from the mixer <strong>to</strong> the camera, and then<br />

ask everyone after the take, “How is<br />

everything? Picture good? Sound okay?”<br />

More times than not, the camera<br />

opera<strong>to</strong>r (with headphones draped<br />

over his or her neck) will grin and give<br />

us a thumbs up! Perhaps the camera<br />

opera<strong>to</strong>r s<strong>to</strong>pped paying attention <strong>to</strong> any<br />

audio, and <strong>just</strong> concentrated on picture.<br />

Or maybe he or she <strong>just</strong> assumed that<br />

the live audio from the ac<strong>to</strong>rs was what<br />

was being recorded. Bot<strong>to</strong>m line: no<br />

usable audio.<br />

Music & Sound<br />

Techniques for<br />

Moni<strong>to</strong>ring Your Soundtrack<br />

The Right Headphones for Location Audio and How <strong>to</strong> Use Them<br />

by Fred Ginsburg, C.A.S., Ph.D., MBKS<br />

20 studentfilmmakers May 2009<br />

There is absolutely no excuse for<br />

waiting until the shooting day is long<br />

over before evaluating the soundtrack.<br />

Thinking that the sound is fine is not the<br />

same thing as checking that the sound<br />

is fine. Use headphones; and playback<br />

some takes before you move on <strong>to</strong> the<br />

next major setup.<br />

There are some very simple remedies.<br />

To begin with, the sound mixer, boom<br />

opera<strong>to</strong>r, and camera opera<strong>to</strong>r should all<br />

be wearing (over the ears, not around the<br />

neck) a pair of high quality headphones.<br />

At least once every few takes, the<br />

boom opera<strong>to</strong>r should gently tap the mic<br />

with his finger, or slide his finger along<br />

the windscreen. Check with the camera<br />

opera<strong>to</strong>r <strong>to</strong> make sure that he or she<br />

hears that disturbance clearly through<br />

the headphones. If, for any reason the<br />

camera is not properly connected <strong>to</strong> the<br />

mixing panel or boom mic, it would be<br />

impossible for the camera opera<strong>to</strong>r <strong>to</strong><br />

hear the finger tap. Dit<strong>to</strong>, if the camera<br />

somehow got switched <strong>to</strong> only pick up<br />

audio from the built-in camera mic.<br />

Let’s examine the issue of<br />

headphones. It is imperative that<br />

the sound person invest in a high<br />

quality pair of professional recording/<br />

engineering headphones.<br />

Headphones intended for location<br />

audio recording share the following<br />

characteristics:<br />

They need <strong>to</strong> fit comfortably over the<br />

ears, as opposed <strong>to</strong> <strong>just</strong> being a foam pad<br />

that sits against the ear. Professional<br />

headphones should provide a modicum<br />

of acoustic isolation by surrounding your<br />

earlobe with a cushioned pad.<br />

The frequency response needs <strong>to</strong> be<br />

flat, so that what you record is what you<br />

hear. You do not want any headphones<br />

that “improve” the sound by boosting<br />

high or low frequencies, nor adding<br />

“concert hall” reverb. Avoid the so-called<br />

“noise canceling” headphones because<br />

they alter what you hear.<br />

Impedance value for your phones<br />

should be between 40 ohms <strong>to</strong> 80 ohms;<br />

50 <strong>to</strong> 65 ohms are most common. Less<br />

than 40 ohms, and your audio will<br />

readily dis<strong>to</strong>rt. Higher than 80 or so, and<br />

the volume will be <strong>to</strong>o low. Remember,<br />

these headphones are intended <strong>to</strong> be<br />

used with field recorders and mixers; not<br />

home stereo receivers. Fancy 600 ohm<br />

headphones are fine for music listening<br />

at home because your powered stereo<br />

receiver puts out a very powerful signal;<br />

but plug them in <strong>to</strong> your camcorder and<br />

you will barely hear a thing.<br />

Another spec <strong>to</strong> look at is the<br />

maximum wattage that the drivers<br />

(headphones) can accept before self-<br />

destructing. Many inexpensive<br />

headphones will blow out one or both<br />

sides if they are subjected <strong>to</strong> a short,<br />

but loud burst of audio (such as the<br />

ear-splitting crackle made by a faulty<br />

connection). Good headphones can accept<br />

a full watt or more without damaging.<br />

Cheaper phones can become worthless<br />

with hits of as little as one or two tenths<br />

of a watt!<br />

Get in<strong>to</strong> the habit of cleaning the<br />

inside of your headphones with an<br />

alcohol prep pad. You do not even want<br />

<strong>to</strong> think about what kinds of germs can<br />

flourish in a sweat fed environment.<br />

Headphone cords are naturally way<br />

<strong>to</strong>o long. If it is a straight cable, then<br />

fold it up in<strong>to</strong> a neat bundle and secure<br />

it with some wraps or cable ties. (Don’t<br />

use an adhesive tape that will leave<br />

sticky residue.) If you are blessed with a<br />

coiled cable, here is a trick for managing<br />

it. Tie a cord at the start of the coils, and<br />

thread that cord through the center of<br />

the all of the coils. Tie it off at the other<br />

end. That will prevent the coiled cord<br />

from stretching out. Should you ever<br />

need the extra length, <strong>just</strong> untie one end<br />

of the cord.<br />

Once you have acquired your<br />

headphones, the next step is <strong>to</strong> learn<br />

how <strong>to</strong> use them.<br />

Ad<strong>just</strong> your listening volume so that<br />

normal dialogue is smack in the middle<br />

of your comfort zone. A loud burst of<br />

dialogue, such as a shout or a scream,<br />

should be slightly uncomfortable (but not<br />

painful) <strong>to</strong> hear. Loud enough so that, if<br />

you were on a telephone, you would want<br />

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move the handset a little bit away from<br />

your ear.<br />

If an ac<strong>to</strong>r barely whispers, you<br />

should reflexively want <strong>to</strong> concentrate<br />

hard or make it louder.<br />

When you are using a mixing panel,<br />

you can ad<strong>just</strong> your headphone volume<br />

relative <strong>to</strong> the <strong>to</strong>ne genera<strong>to</strong>r. Turn<br />

on the <strong>to</strong>ne, and set it so that it reads<br />

at zero on the mixer. Then, gradually<br />

raise the headphone volume until the<br />

<strong>to</strong>ne is slightly uncomfortable, <strong>just</strong> like<br />

loud dialogue. Remember, when you mix<br />

audio levels, zero should not represent<br />

normal conversation. Those levels should<br />

be several dB below zero.<br />

It is natural for every individual <strong>to</strong><br />

set their headphone listening level <strong>to</strong> a<br />

different physical volume knob setting.<br />

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May 2009 studentfilmmakers 21

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