15.07.2013 Views

Plato Academy - Playdough To Plato

Plato Academy - Playdough To Plato

Plato Academy - Playdough To Plato

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

<strong>Plato</strong> <strong>Academy</strong> Class Two<br />

© <strong>Plato</strong> <strong>Academy</strong> 2012.<br />

<strong>Plato</strong> <strong>Academy</strong><br />

{Class Two}<br />

Read Aloud Questions 2<br />

Rhyming Memory Game 3<br />

Willoughby Wallaby Woo 10<br />

Nursery Rhymes 13<br />

Sound Match Up 15<br />

Say It! Clap It! Slap It! 20


;<br />

Questions to ask AS you read:<br />

What do you think will happen next?<br />

What does _____ (the name of a character) want?<br />

Where does the story take place?<br />

© <strong>Plato</strong> <strong>Academy</strong> 2012.<br />

Spring 2016<br />

Do you think ____ (the name of a character) made good or bad choices? Give<br />

an example.<br />

How does this story make you feel?<br />

Questions to ask AFTER you read:<br />

{Read Aloud Questions}<br />

What is the same about this book and _____ (the name of another book you<br />

have read together)?<br />

What do you think happened after the story ended?<br />

Do you think _____ (the name of a character) liked the way the story ended?<br />

If you could choose one character from the story to be your friend, who<br />

would you choose and why?<br />

Pretend that I have not read the story. Tell me what happened.<br />

If you were in the story, what would you have done differently?<br />

What lesson did the main character learn?<br />

Would this book be a good movie? Why?<br />

2


;<br />

<strong>Plato</strong> <strong>Academy</strong> Spring Class Two 2016<br />

{Rhyming Memory Game}<br />

Whether you call this classic game<br />

“Memory” or “Concentration”, your child<br />

is guaranteed to love the challenge of<br />

hunting for rhyming pairs.<br />

{Time}<br />

10 minutes<br />

{Directions}<br />

© <strong>Plato</strong> <strong>Academy</strong> 2012.<br />

{Supplies}<br />

Pages 4-­‐‑9: Memory Game.<br />

Scissors.<br />

1. Cut out the memory<br />

game cards and spread<br />

them out face down on<br />

a flat surface.<br />

2. Invite your child to<br />

turn over two cards<br />

and read the names of<br />

the pictures he sees out<br />

loud.<br />

3. If the two words<br />

rhyme, your child<br />

keeps the cards.<br />

4. If the two words don’t rhyme, he flips them back over and Player Two takes a<br />

turn.<br />

5. The player who has the most matches when all of the cards have been turned<br />

over is the winner.<br />

Page 3<br />

3


ing fox flag<br />

swing box bag


hat run house<br />

bat sun mouse


stairs wall sock<br />

bears ball lock


corn tree school<br />

horn ski pool


cart shell light<br />

heart bell kite


jar bone clip<br />

car phone ship


ed duck frog<br />

sled truck dog


{Directions}<br />

© <strong>Plato</strong> <strong>Academy</strong> 2012.<br />

{Willoughby Wallaby Woo}<br />

{Supplies}<br />

Pages 11-­‐‑12: Willoughby Wallaby<br />

Woo.<br />

Scissors.<br />

Optional: Tape and craft stick.<br />

Optional: Die, circle stickers and<br />

marker.<br />

{Time}<br />

5 minutes<br />

Class Two<br />

This silly song is one of my kindergarteners’<br />

favorite ways to practice rhyming.<br />

1. Cut out one of the printable elephants. Optional: Attach a popsicle stick to the back<br />

using a piece of tape.<br />

2. Use Page 11 to sing the Willoughby Wallaby Woo song. Each time that you sing the<br />

name of someone new, place the elephant cutout above the person’s head.<br />

3. Optional: Stick one circle sticker on each side of a die. Write a different consonant<br />

on every sticker. I like to use {m, r, z, t, l, f}. Roll the die. Sing the song using the<br />

letter that you roll. For instance, if you roll {r}, you would sing “Rilloughby Rallaby<br />

Roo…”<br />

Page 10


;<br />

{Willoughby Wallaby Woo}<br />

Willoughby wallaby woo, an elephant sat on you.<br />

Willoughby wallaby wee, an elephant sat on me.<br />

Willoughby wallaby /w/ , an elephant sat on __________.<br />

Willoughby wallaby /w/ , an elephant sat on __________.<br />

Spring 2016<br />

11


;<br />

Spring 2016<br />

12


;<br />

<strong>Plato</strong> <strong>Academy</strong> Spring Class Two 2016<br />

Learning how to rhyme<br />

prepares children to recognize<br />

word patterns when they read<br />

and spell later. Nursery rhymes<br />

are a classic way to help<br />

children learn this skill because<br />

they are packed with them.<br />

{Nursery Rhymes}<br />

{Time}<br />

10 minutes<br />

{Directions}<br />

© <strong>Plato</strong> <strong>Academy</strong> 2012.<br />

{Supplies}<br />

Page 14: Nursery Rhymes.<br />

1. Explain that your child is going to listen to a nursery rhyme and listen carefully for the<br />

words that rhyme.<br />

2. Read the nursery rhyme out loud to her, making sure to exaggerate the rhyming words<br />

by saying them louder than the others.<br />

3. Ask your child to name the words that rhyme.<br />

4. As your child becomes better at identifying the rhyming words, use less and less<br />

exaggeration.<br />

5. Optional: Write down the pairs of rhyming words. After you have written several sets,<br />

ask your child what she notices about the words. Do they end in the same letters?<br />

Typically, the answer is “yes”.<br />

Page 13<br />

13


Nursery Rhymes for You<br />

and Your Child<br />

Baa Baa Black Sheep<br />

Baa baa black sheep, have you any wool?<br />

Yes sir, yes sir, three bags full.<br />

One for my master, one for my dame,<br />

And one for the little boy who lives down the lane.<br />

Mary Had a Little Lamb<br />

Mary had a little lamb, its fleece was white as snow.<br />

And everywhere that Mary went the lamb was sure to go.<br />

It followed her to school one day, which was against the rule.<br />

It made the children laugh and play to see a lamb at school.<br />

And so the teacher turned it out but still it lingered near.<br />

And waited patiently about till Mary did appear.<br />

“Why does the lamb love Mary so?” the eager children cry.<br />

“Why Mary loves the lamb you know,” the teacher did reply.<br />

Hey Diddle Diddle<br />

Hey diddle diddle. The cat and the fiddle.<br />

The cow jumped over the moon.<br />

The little dog laughed to see such fun,<br />

And the dish ran away with the spoon.<br />

Little Boy Blue<br />

Little Boy Blue come blow your horn.<br />

The sheep’s in the meadow, the cow’s in the corn.<br />

But where’s the boy who looks after the sheep?<br />

He’s under a haystack fast asleep.<br />

Will you wake him?<br />

No, not I – for if I do, he’s sure to cry.


;<br />

<strong>Plato</strong> <strong>Academy</strong> Spring Class Two 2016<br />

{Time}<br />

10 minutes<br />

{Directions}<br />

© <strong>Plato</strong> <strong>Academy</strong> 2012.<br />

{Supplies}<br />

Pages 16-­‐‑19: Sound Match Up.<br />

Scissors.<br />

{Sound Match Up}<br />

Listening for the beginning and<br />

ending sounds of words helps your<br />

child learn to sound out words he<br />

reads and spells later. This game is a<br />

power-­‐‑packed activity to help your<br />

child practice a critical pre-­‐‑reading<br />

skill.<br />

1. Cut out the pictures that are framed in black.<br />

2. Place the black-­‐‑framed cards upside down in a pile.<br />

3. Ask your child to choose the top card and read the picture he sees out loud.<br />

4. If your child is working on beginning sounds, he will lay the card next to the first<br />

picture on the rainbow mat and say the name of both pictures out loud. If they start<br />

with the same sound, it’s a match and he will place the black-­‐‑framed card in a pile on<br />

top of the picture. If they do not start with the same sound, your child will move the<br />

card to the next picture on the mat and try again.<br />

5. If your child is working on ending sounds, he will lay the card next to the first picture<br />

on the rainbow mat and say the name of both pictures out loud. If they end with the<br />

same sound, it’s a match and he will place the black-­‐‑framed card in a pile on top of the<br />

picture. If they do not end with the same sound, your child will move the card to the<br />

next picture on the mat and try again.<br />

6. Play ends when all of the cards have been sorted into the correct spot on the mat.<br />

Page 15<br />

15


;<br />

Spring 2016<br />

17


;<br />

Spring 2016<br />

18


;<br />

Spring 2016<br />

19


<strong>Plato</strong> <strong>Academy</strong> Class Two<br />

© <strong>Plato</strong> <strong>Academy</strong> 2012.<br />

{Say It! Slap It! Clap It!}<br />

Breaking words into parts helps children spell words later. In this high-­‐‑energy game, your<br />

child will playful practice separating words into syllables.<br />

{Time}<br />

5 minutes<br />

{Directions}<br />

{Supplies}<br />

Page 21: Say It! Clap It! Slap It!<br />

1. Explain that good readers can break words into parts. <strong>To</strong>day, you are going to<br />

play a fun game that will help your child learn how to do that.<br />

2. Show your child how to play by giving an example. If you use the word<br />

{elephant}, you will first break it into parts as you say it out loud:<br />

/el/ /e/ /phant/<br />

Then clap it out: /el/ (clap) /e/ (clap) /phant/ (clap)<br />

And finally, slap it out on the mat: /el/ (slap) /e/ (slap) /phant/ (slap)<br />

3. Ask your child to play the game using these words and any others that come to<br />

mind: giraffe /gir/ /affe/ horse /horse/<br />

running /run/ /ning/ rainbow /rain/ /bow/<br />

Olympics /O/ /lym/ /pics/ fish /fish/<br />

Page 20

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!