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GWBASIC User's Manual

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GW-BASIC <strong>User's</strong> Guide<br />

. (period) A period after a note increases the playing time of the note by 3/2 times the<br />

period determined by L (length of note) times T (tempo). Multiple periods can<br />

appear after a note, and the playing time is scaled accordingly. For example, A.<br />

will cause the note A to play one and half times the playing time determined by<br />

L (length of the note) times T (the tempo); two periods placed after A (A..) will<br />

cause the note to be played at 9/4 times its ascribed value; an A with three<br />

periods (A...) at 27/8, etc.<br />

Periods may also appear after a P (pause), and increase the pause length as<br />

described above.<br />

Xstring; Executes a substring, where string is a variable assigned to a string of PLAY<br />

commands.<br />

Because of the slow clock interrupt rate, some notes do not play at higher<br />

tempos; for example, 1.64 at T255. These note/tempo combinations must be<br />

determined through experimentation.<br />

>n A greater-than symbol preceding the note n plays the note in the next higher<br />

octave.<br />

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