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Kanji Retrieval by Recursive Location of Elements Using HyperCard

Kanji Retrieval by Recursive Location of Elements Using HyperCard

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3) Selecting elements <strong>by</strong> direct handwritten input rather than the indirect method <strong>of</strong><br />

selection is now in the prototype stage. The basic idea is still the same, but instead <strong>of</strong><br />

selecting an element from a table, the user will be able to use a mouse or some other pen<br />

type device to make a selection.<br />

Further research<br />

This research will be expanded to see the resultant effects on learning, over a long-term<br />

period, rather than just the brief test session conducted in the experiment.<br />

Conclusion<br />

By recourse to well-developed performance models (symbolic and experimental), this<br />

research has demonstrated that a tool for finding kanji, based on sound human factor<br />

and pedagogical needs <strong>of</strong> students is a prerequisite for enhancing the learning<br />

environment. Tools <strong>of</strong> this nature serve to increase the awareness <strong>of</strong> the need for human<br />

factor based educational tools for learning kanji. The <strong>Kanji</strong> Finder program, as a model<br />

for kanji retrieval dictionaries, demonstrates that a well-designed dictionary, which<br />

serves the needs <strong>of</strong> students based on a task analysis, is successful.<br />

CALICO Journal, Volume 9 Number 2 19

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