Create a Key Task: You will be creating a dichotomous key for 10 ...
Create a Key Task: You will be creating a dichotomous key for 10 ...
Create a Key Task: You will be creating a dichotomous key for 10 ...
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Name<br />
<strong>Create</strong> a <strong>Key</strong><br />
Due Date<br />
<strong>Task</strong>: <strong>You</strong> <strong>will</strong> <strong>be</strong> <strong>creating</strong> a <strong>dichotomous</strong> <strong>key</strong> <strong>for</strong> <strong>10</strong> objects. <strong>You</strong>r <strong>key</strong> <strong>will</strong> <strong>be</strong> graded by<br />
another student in class.<br />
Step 1<br />
Draw your <strong>10</strong> objects in the spaces. Do NOT write the names in the spaces provided. This is<br />
where your classmate <strong>will</strong> write the answers to your <strong>key</strong>.<br />
Remem<strong>be</strong>r, when drawing, your creatures or objects should all look related, but must all <strong>be</strong><br />
unique.<br />
Step 2<br />
<strong>Create</strong> a <strong>dichotomous</strong> <strong>key</strong> <strong>for</strong> your organisms in a tree <strong>for</strong>mat. Start with one word to<br />
descri<strong>be</strong> all of your objects and keep branching into two categories until you have identified<br />
a single creature. Repeat this process <strong>for</strong> all of your creatures.<br />
Example<br />
Smili - Wilis<br />
Hair No Hair<br />
Gugu Smiling Not Smiling<br />
Zsuza<br />
su<br />
Nose No Nose<br />
Remem<strong>be</strong>r, each step can only have two divisions. The traits you use have to <strong>be</strong> obvious to<br />
your classmates. For example, you can’t say, “gets cold in winter” if you can’t see that from<br />
the picture.<br />
Snifa<br />
Yoya
Step 3<br />
Take your <strong>dichotomous</strong> <strong>key</strong> in a tree <strong>for</strong>mat and translate it to a list <strong>for</strong>mat.<br />
1. a. Smili – Wilis has hair……………Gugu<br />
b. Smili – Wilis has no hair………..go to step 2<br />
2 a. Smili – Wilis is smiling……………Zsuza<br />
b. Smili – Wilis is not smiling………go to step 3<br />
3. a. Smili – Wilis has a nose…………Snifa<br />
Step 4<br />
b. Smili – Wilis has no nose……….Yoya<br />
* Be sure to try your <strong>dichotomous</strong> <strong>key</strong> to make sure it actually works! *<br />
<strong>Create</strong> an answer <strong>key</strong> on the back of your sheet of creatures<br />
Step 5<br />
1.<br />
a.<br />
Smili - Wilis<br />
Hair No Hair<br />
a. b.<br />
Gugu 2 Smiling Not Smiling<br />
.<br />
a.<br />
Zsuza<br />
su<br />
Nose No Nose<br />
Staple your drawings, <strong>dichotomous</strong> <strong>key</strong>, answer sheet and rubric together and turn in on<br />
b.<br />
Snifa<br />
Yoya<br />
b.<br />
3<br />
.
Category<br />
Name<br />
1. 2. 3.<br />
4. 5. 6.<br />
7. 8. 9.<br />
<strong>10</strong>.<br />
1. 6.<br />
2. 7.<br />
3. 8.<br />
4. 9.<br />
5. <strong>10</strong>.
Answer <strong>Key</strong><br />
1.<br />
2.<br />
3.<br />
4.<br />
5.<br />
6.<br />
7.<br />
8.<br />
9.<br />
<strong>10</strong>.
Grading Rubric<br />
Name<br />
Grader’s name<br />
This is the rubric that your classmate <strong>will</strong> <strong>be</strong> using to grade your <strong>dichotomous</strong> <strong>key</strong>.<br />
Category<br />
Points<br />
Possible<br />
All <strong>10</strong> organisms are drawn <strong>10</strong><br />
All <strong>10</strong> organisms can <strong>be</strong> named <strong>10</strong><br />
Each step of the <strong>key</strong> has 2 statements <strong>10</strong><br />
<strong>Key</strong> is easy to follow <strong>10</strong><br />
Creatures are neat and creative <strong>10</strong><br />
What difficulties did you have with the <strong>key</strong>?<br />
What are the positive points about the <strong>key</strong>?<br />
Total Score 50<br />
What kind of improvements could <strong>be</strong> made to this <strong>key</strong>?<br />
Points<br />
Earned